9.1.0 Chains of Domination Full PTR Notes - April 29th, 2021

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9.1.0 Chains of Domination Full PTR Notes - April 29th, 2021

Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Classes
  • ideathknights.gif
    Death Knight
    • Blood
      • Damage of all spells and abilities increased by 6%.
  • ihunters.gif
    Hunter
    • Survival
      • Raptor Strike damage increased by 15%.
      • Kill Command damage increased by 15%.
      • Mongoose Bite (Talent) damage increased by 15%.
      • Flanking Strike (Talent) damage increased by 15%.
    • Pets
      • Mammoth Family
        • Trample is now instant cast (was 6 second channel).
      • Pterrordax Family
        • New Ability: Updraft – Your pet beats its powerful wings, slowing the fall speed of both itself and the hunter for 30 seconds.
      • Classic pterrordax pets and Mists of Pandaria python pets are now larger in size.
  • ishamans.gif
    Shaman
    • Clear Mind (Conduit) effectiveness reduced by 25%.
    • Shadow
      • Shadow Word: Pain damage increased by 25%.
      • Vampiric Touch damage increased by 25%.
      • Devouring Plague damage reduced by 18%.
      • Shadowflame Prism (Runecarving Power) Shadowflame Rift damage reduced by 16%.
      • Talbadar’s Stratagem (Runecarving Power) Mind Blast’s damage increase reduced by 8%.
  • iwarlocks.gif
    Warlock
    • Warlock
    • Dark Pact’s (Talent) additional absorb shield has been increased by 316% (was 216%).
    • Affliction
      • Corruption damage increased by 15%.
      • Seed of Corruption damage increased by 25%.
      • Dark Caller is no longer a talent and is now learned baseline at level 58.
      • Shadow Embrace is no longer learned at level 58 and is now a talent option on the level 45 row.
      • New Conduit: Withering Bolt – Shadow Bolt (or Drain Soul) deals 33% more damage per damage-over-time effect active on your target.
      • Cold Embrace (Conduit) has been removed.
  • iwarriors.gif
    Warrior
    • Arms
      • Mortal Strike damage increased by 10% in non-PvP situations.
      • Deep Wounds damage increased by 10% in non-PvP situations.
      • Overpower damage increased by 10%.
      • Execute damage increased by 10%. This does not apply to Condemn (Venthyr Ability).
    • Protection
      • Execute damage increased by 10%. This does not apply to Condemn (Venthyr Ability).

Covenants
  • New Covenant Campaign Chapters
    • Chapters 6 and 7 are available in the April 28 update.
  • Conduits
    • Changing to a new Covenant will now refill your available Conduit Energy.

Dungeons and Raids
  • New Raid: Sanctum of Domination
    • The following encounters will be available for testing on Heroic difficulty April 29 [Schedule]:
      • Eye of the Jailer
      • Kel’Thuzad
    • The following encounters will be available for testing on Heroic difficulty April 30 [Schedule]:
      • Fatescribe Roh-Talo
      • Remnant of Ner’zhul

Professions
  • New Recipes
    • New Optional Reagent: Crafter’s Mark III – Sets the crafted equipment to item level 200.
    • New Optional Reagent: Crafter’s Mark of the Chained Isle – Sets the crafted equipment to item level 230. Only one piece of equipment created with the Crafter’s Mark of the Chained Isle can be worn at a time.
    • Enchanting:
      • Formula: Anima-ted Leash
    • Alchemy:
      • Coloration Powders
        • Blossom Burst
        • Marrow Burst
        • Glory Burst
        • Torch Burst
        • Widow Burst
      • Transmute: Stones to Ore
    • Inscription
      • New Vantus Rune Technique: Sanctum of Domination
    • Jewelcrafting:
      • Porous Stone Statue
      • Shaded Stone Statue
    • Tailoring:
      • Shrouded Hand Towel
    • Cooking:
      • Bonemeal Bread
      • Porous Rock Candy
      • Twilight Tea
    • Leatherworking:
      • Elusive Pet Treat
      • Pallid Bone Flute
      • Pallid Oracle Bones

Player Vs Player
  • idemonhunters.gif
    Demon Hunter
    • Havoc
      • New PvP Talent: Glimpse.
      • Mana Break (PvP Talent) has been removed.
  • idruids.gif
    Druid
    • High Winds (PvP Talent) now reduces healing done in addition to its existing effect. No longer available to Guardian Druids.
  • ipaladins.gif
    Paladin
    • Luminescence (PvP Talent) has been redesigned – When healed by an ally, allies within your Aura gain 5% increased damage and healing for 5 seconds.
    • Holy
      • Holy Light healing increased by 20% in PvP combat.
      • Darkest Before the Dawn (PvP Talent) healing bonus per stack increased to 20%, stacking up to 5 times (was 10%, stacking up to 10 times).
      • Divine Favor (PvP Talent) healing bonus of next Holy Light reduced to 50% (was 100%).
      • Light’s Grace (PvP Talent) damage reduction is now 15% for 5 seconds and no longer stacks (was 5% damage reduction for 8 seconds, stacking up to 3 times). Holy Light healing bonus reduced to 15% (was 50%).
    • Retribution
      • Jurisdiction (PvP Talent) now increases the range of Blade of Justice by 10 yards and the radius of Divine Storm by 4 yards, in addition to its current effect.
      • Aura of Reckoning (PvP Talent) damage bonus for the next auto-attack reduced to 200% (was 250%).
  • iwarriors.gif
    Warrior
    • Fury
      • Slaughterhouse (PvP Talent) has been redesigned – Your Rampage damage reduces the healing the target receives by 15% for 5 seconds, stacking up to 4 times.

Runecarving
  • New Runecarving Powers
    • Druid has new and updated powers available in the April 28 update.
  • A new legendary currency – Soul Cinders, is now available from completing Torghast Layers 9–12.

The Maw
  • New Zone: Korthia
    • Visitor Dailies
      • New Visitor dailies added in the April 28 update.
  • New: Maw Assaults
    • New Maw Assaults added in April 28 update.
  • New: Tormentors of Torghast
    • New Tormentors added in the April 28 update.
  • New treasures to discover in Korthia and Desmotaeron.

Torghast
  • The total number of floors per run is now 5 (was 6).
  • The Tarragrue will now be terrorizing players in the Sanctum of Domination and as such, there is no longer a death counter barrier for continuing your run.
  • Bosses no longer regenerate health after they have defeated you.

  • New Scoring System and Perks
    • You are now scored based on performance after successfully completing a run. At the end of the run, your score will be ranked and you will be awarded with Tower Knowledge, which can be spent at The Box of Many Things to acquire permanent Perks and grow stronger, which will allow you to combat the enemies in Torghast even quicker.
    • Play efficiently to become Anima Empowered, earning bonus score for how long you were Empowered during your run and a bonus to your movement speed and Haste.
  • New Layers
    • Four new and more challenging Layers have been introduced, Layers 9–12.
    • Layers are now unlocked by reaching a specific rating in the previous Layer’s run.
  • New Bonus Floor: Adamant Vaults
    • Brave adventurers who make their way through Layers 9–12 efficiently will now be given the option to enter the Adamant Vaults, a new floor in Torghast. There they will be challenged against the new creatures and traps that lie within for a chance at even greater rewards.
  • Torments
    • Starting at Layer 4, Torments are applied to increase the challenge of the run.
    • Torments are displayed on the HUD and provide an additional challenge to overcome.
    • Torments are selected per wing per day.
    • The existing Torments are no longer applied.
  • Blessings
    • Through Tower Knowledge, you can unlock Blessings that will provide bonuses to your run.
    • Like Torments, Blessings are selected per wing per day.

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