Paragon vs Heroic Anub'arak
Paragon released another video of the heroic version of Anub'arak. This one shows all 3 phases of the fight for their A Tribute to Mad Skill (25 Player) achievement.
<div align="center">World of Warcraft TCG - Scourgewar
Carlsbad, CA (September 11, 2009) The Upper Deck Company is pleased to announce that its 10th World of Warcraft Trading Card Games expansion set entitled Scourgewar will be released on November 24. TCG players in the online realms have been hard at work in Northrend for almost a year now, with the Wrath of the Lich King letting adventurers land on the frozen continent and take on everything it has to offer. And now the action will be coming to your local game store.
Amid the powerful new Death Knight cards and other secrets Upper Deck has waiting for players in this next expansion, youre probably dying to get a look at the newest additions to the Loot card assortment. Without further adieu, lets dive right in.
Loot Cards
Tiny
Say hello to our newest little friend. Tauren and Draenei, now we have the ultimate irony youve been waiting for. The newest super-common Loot card will give you a mini mount that will carry you around as fast as his little legs will take himwhich isnt any faster than your character can run, but hey, its the thought that counts. Each code will be redeemed for 50 uses, so youll be able to get lots of work out of Tiny for each card you get your hands on.
Tuskarr Kite
One of the coolest factions to make their appearance in Wrath of the Lich King, the Tuskarr are a Walrus-like species of humanoids that like to fish. One of the things youve probably noticed while running around and doing their errands is the cool decorations they have around their towns. With Tuskarr Kite, youll be able to own your own decorative kite that functions just like the Onyxia Kite from March of the Legions Kiting Loot card. This uncommon Loot card also counts towards your companion pet achievements, so if youre still working towards your new pets, the Kite will help too!
Spectral Kitten
The Spectral Tiger is the quintessential Loot card for collectors out there, and now theyll have a little kitten to add to their spectral menagerie. This companion pet comes with tiny little armor to match his size, and lets out a haunting meow when you click on him. Stop to check your mail and it will wait patiently for you, and then run to catch up to you when you head on your way after business has been attended to. As the rare Loot card of the expansion, this is one kitty that plenty of fans will want to get their hands on!
Take Them for a Test Drive (Important - Apparently these codes arent active on PTRs for the moment, they will most likely be activated in the next build)
Would you like to get your hands on these items and take them for a test drive? Simply head over to the Public Test Realm (PTR) and try them out by visiting Landro Longshot, and using the following three codes:
Blue posts
Quote from Blizzard staff
Tie in Warsong Gulch
This is a new change that has been applied to live realms as well.
If the game is tied when the game ends, the winner will now be the team that most recently captured the flag, rather than the team captured the first flag. (Source)
RMP Teams in Arenas
To address the (frankly overblown) RMP "bias", we're seeing a lot more comps this season so far, which is cool. We just want to make sure those comps are doing something besides just blowing someone up. We certainly think the Arena can support more than RMP, which is why we have made so many changes for other classes. But the reason a lot of players like the RMP playstyle, and why some consider it the only legit team (though that is emphatically not our viewpoint) is because it requires a lot of coordination and layering of abilities. That's not to say RMP can't go for the blow someone up strategy on occasion, and there is nothing fundamentally wrong with that strategy existing, as long as it's not the only one. When every match feels like the same match, Arena gets a lot less interesting. (Source)
Tanking - Balancing Effective Health and Cooldowns
EH is very important. But it is not the all there is to tank balance. I suspect even the players that first came up with that way of describing survivability would admit that it gets focused on too much these days. (Source)
Race Changes ETA
A race change is only a slightly more simplistic technical process than a faction change. Given that, it was pretty important to get the conversion frame work for the faction change service developed first before offering additional services like race changes. (Source)
The end of classes changes
It will never happen because we're always going to be adding content to the game (including class content) that will require us to make adjustments to each class. Additionally, classes scale differently with gear and content, and we always have to monitor that closely and change things as needed. (Source)
PvP/PvE versions of spells
Internal consistency for belief in the game world is part of it. Just keeping complexity down is another part of it. We don't want to see every spell or talent have two tooltips and players having to keep all of that straight. It just feels like two games with one art set at that point, which isn't what we're going for. (Source)
Death Knight
Heart Strike in 3.2.2
Heart Strike is balanced around its single target damage since its a primary ability for Blood. However, since it can strike a second target for full damage (on live), Blood dps jumps up dramatically just because of the presence of a second target. The ability needs to be either balanced around its single target or dual target dps. If it's the latter, you're going to use Blood Strike on a lot of attacks instead and the core strike for the tree becomes more situational, which feels lame.
It will still keep the kit of hitting a second target, and Blood dps will still jump up when you can cleave a second target. Just not as much. (Sou...
More...
Paragon released another video of the heroic version of Anub'arak. This one shows all 3 phases of the fight for their A Tribute to Mad Skill (25 Player) achievement.
<div align="center">World of Warcraft TCG - Scourgewar
Carlsbad, CA (September 11, 2009) The Upper Deck Company is pleased to announce that its 10th World of Warcraft Trading Card Games expansion set entitled Scourgewar will be released on November 24. TCG players in the online realms have been hard at work in Northrend for almost a year now, with the Wrath of the Lich King letting adventurers land on the frozen continent and take on everything it has to offer. And now the action will be coming to your local game store.
Amid the powerful new Death Knight cards and other secrets Upper Deck has waiting for players in this next expansion, youre probably dying to get a look at the newest additions to the Loot card assortment. Without further adieu, lets dive right in.
Loot Cards
Tiny
Say hello to our newest little friend. Tauren and Draenei, now we have the ultimate irony youve been waiting for. The newest super-common Loot card will give you a mini mount that will carry you around as fast as his little legs will take himwhich isnt any faster than your character can run, but hey, its the thought that counts. Each code will be redeemed for 50 uses, so youll be able to get lots of work out of Tiny for each card you get your hands on.
Tuskarr Kite
One of the coolest factions to make their appearance in Wrath of the Lich King, the Tuskarr are a Walrus-like species of humanoids that like to fish. One of the things youve probably noticed while running around and doing their errands is the cool decorations they have around their towns. With Tuskarr Kite, youll be able to own your own decorative kite that functions just like the Onyxia Kite from March of the Legions Kiting Loot card. This uncommon Loot card also counts towards your companion pet achievements, so if youre still working towards your new pets, the Kite will help too!
Spectral Kitten
The Spectral Tiger is the quintessential Loot card for collectors out there, and now theyll have a little kitten to add to their spectral menagerie. This companion pet comes with tiny little armor to match his size, and lets out a haunting meow when you click on him. Stop to check your mail and it will wait patiently for you, and then run to catch up to you when you head on your way after business has been attended to. As the rare Loot card of the expansion, this is one kitty that plenty of fans will want to get their hands on!
Take Them for a Test Drive (Important - Apparently these codes arent active on PTRs for the moment, they will most likely be activated in the next build)
Would you like to get your hands on these items and take them for a test drive? Simply head over to the Public Test Realm (PTR) and try them out by visiting Landro Longshot, and using the following three codes:
- Tiny: 3333
- Tuskarr Kite: 2222
- Spectral Kitten: 1111
Blue posts
Quote from Blizzard staff
Tie in Warsong Gulch
This is a new change that has been applied to live realms as well.
If the game is tied when the game ends, the winner will now be the team that most recently captured the flag, rather than the team captured the first flag. (Source)
RMP Teams in Arenas
To address the (frankly overblown) RMP "bias", we're seeing a lot more comps this season so far, which is cool. We just want to make sure those comps are doing something besides just blowing someone up. We certainly think the Arena can support more than RMP, which is why we have made so many changes for other classes. But the reason a lot of players like the RMP playstyle, and why some consider it the only legit team (though that is emphatically not our viewpoint) is because it requires a lot of coordination and layering of abilities. That's not to say RMP can't go for the blow someone up strategy on occasion, and there is nothing fundamentally wrong with that strategy existing, as long as it's not the only one. When every match feels like the same match, Arena gets a lot less interesting. (Source)
Tanking - Balancing Effective Health and Cooldowns
EH is very important. But it is not the all there is to tank balance. I suspect even the players that first came up with that way of describing survivability would admit that it gets focused on too much these days. (Source)
Race Changes ETA
A race change is only a slightly more simplistic technical process than a faction change. Given that, it was pretty important to get the conversion frame work for the faction change service developed first before offering additional services like race changes. (Source)
The end of classes changes
It will never happen because we're always going to be adding content to the game (including class content) that will require us to make adjustments to each class. Additionally, classes scale differently with gear and content, and we always have to monitor that closely and change things as needed. (Source)
PvP/PvE versions of spells
Internal consistency for belief in the game world is part of it. Just keeping complexity down is another part of it. We don't want to see every spell or talent have two tooltips and players having to keep all of that straight. It just feels like two games with one art set at that point, which isn't what we're going for. (Source)

Heart Strike in 3.2.2
Heart Strike is balanced around its single target damage since its a primary ability for Blood. However, since it can strike a second target for full damage (on live), Blood dps jumps up dramatically just because of the presence of a second target. The ability needs to be either balanced around its single target or dual target dps. If it's the latter, you're going to use Blood Strike on a lot of attacks instead and the core strike for the tree becomes more situational, which feels lame.
It will still keep the kit of hitting a second target, and Blood dps will still jump up when you can cleave a second target. Just not as much. (Sou...
More...