


Highmaul Mythic Guild Progress
Today started the race for world first Mythic Highmaul. NA has a head start, and below is the current standing from WoWProgress as of 11:30pm EST.
GuildRealmProgress
1AscensionOC-Barthilas3/7 (M)
2MidwinterUS-Sargeras2/7 (M)
3Nightmare AsylumUS-Mug'thol2/7 (M)
4Overture (r)US-Mal'Ganis2/7 (M)
5Duality (r)US-Zul'jin2/7 (M)
6Vulgar (r)US-Sargeras2/7 (M)
7WHATEVER WERE AWES..US-Magtheridon2/7 (M)
8Modest (r)US-Kilrogg2/7 (M)
9Blood Legion (r)US-Illidan2/7 (M)
10Smitus and Friends (r)US-Sargeras2/7 (M)
Hotfixes for December 9th
Originally Posted by Blizzard
Garrisons, Followers, and Outposts
- Garrison Buildings
- Barn: Increased the drop rates for Savage Blood from work orders.
- Dwarven Bunker / War Mill: Work orders now award more Iron Horde Scraps and increased the drop rates for Follower Enhancements.
- Gladiator's Sanctum: Characters can now accumulate up to a maximum of 5000 Broken Bones at a time.
- Salvage Yard: Salvage recovered from a Garrison Mission should now always contain an item.
- Trading Post: The Savage Friends achievement now only requires the character to become Exalted with 1 Draenor reputation (down from 3).
- Trading Post (Alliance): The Sha'tari Defense quartermaster now correctly offers the Sky Fry Battle Pet for sale at Revered reputation.
Classes
- Druid
- General
- Resolved an issue where Druids may sometimes lose Flight Form (and fall) when logging in or exiting from a Battleground or Arena match.
- General
- Hunter
- General
- Kill Shot should now correctly reset its cooldown when it fails to kill the target due to Cauterize (Mage) or Guardian Spirit (Priest).
- General
- Mage
- Armor Sets
- Mage Tier-16's 4-piece set bonus is no longer guaranteed to trigger for characters above level 90.
- Armor Sets
- Warlock
- General
- Dark Soul's cooldown should now work correctly when used in conjunction with the talent Archimonde's Darkness and Glyph of Dark Soul.
- General
Quests
- Spires of Arak
- Orders, Commander?: Resolved an issue where characters that have performed a faction change may be unable to complete the quest.
Dungeons, Raids, and Scenarios
- Raids
- Highmaul
- Iron Flame Technicians should no longer be incorrectly dropping Normal difficulty loot on Raid Finder difficulty.
- The Butcher's Heavy Handed attack should now be correctly counted as an attack for abilities that require an attack to trigger its effects.
- The Butcher should no longer become unresponsive if a Rogue in stealth gets too close.
- Brackenspore: Unit frames for Living Mushrooms and Rejuvenating Mushrooms should now display properly.
- Imperator Mar'gok: Arcane Aberrations that have been Banished should now continue to use Collapsing Entity.
- Imperator Mar'gok: Added a portal transporting players back to The Coliseum from Throne of the Imperator after Imperator Mar'gok has been defeated.
- Highmaul
- Dungeons
- Shadowmoon Burial Grounds
- The portal that appears after Ner'zhul has been defeated should now transport players back to the beginning of the Dungeon.
- Shadowmoon Burial Grounds
Battlegrounds and Arenas
- The level 90 bracket has been merged into the level 91-99 bracket.
- Priests should no longer be able to continue to hold onto the flag while in Spirit of Redemption form.
- Rated Battleground flag carriers in a tanking specialization should no longer be taking more damage than flag carriers in a non-tanking specialization. Previously, flag carrying tanks took 50% more damage and that stacked with an additional 25% damage received while in RBGs (additional 75% damage received total). This change removes the 50% additional damage taken while carrying a flag in an RBG.
Professions
- Enchanting
- Resolved an issue that could cause Enchanter's Illusions to be reverted from an item.
Items
- General goods vendors across Draenor now offer Crystal Vials and Enchanting Vellums for sale.
- Consumable items that summons a fast mount can no longer be used while in a Challenge Mode.
- Elixir of Deep Earth now increases armor by 67 (down from 268).
- Primal Spirit is now only eligible for Greed rolls in Need Before Greed loot mode.
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