Mists of Pandaria Beta - Beta Patch Build 15544

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Mists of Pandaria Beta - Beta Patch Build 15544
A new patch should hit the Mists of Pandaria beta servers before the end of the week, changes below!

Flying Panther Mount
A new Flying Panther Mount has been added to the game files!


We also got a few more details on the Jeweled Onyx Panther from spells added in this patch.

Originally Posted by MMO-Champion
Jewelcrafting



Uncategorized



Mounts

  • Dawnstone Panther Summons and dismisses a Dawnstone Panther. 1.5 sec cast
  • Emerald Panther Summons and dismisses an Emerald Panther. 1.5 sec cast
  • Ruby Panther Summons and dismisses a Ruby Panther. 1.5 sec cast
  • Sapphire Panther Summons and dismisses a Sapphire Panther. 1.5 sec cast
  • Obsidian Nightwing Transforms you into a Obsidian Nightwing, allowing you to fly very fast and carry an ally on your back. This is a flying mount. 1.5 sec cast
  • RAF Mount III Summons and dismisses a RAF Mount III. This mount changes depending on your Riding skill and location. 1.5 sec cast







Item Additions
Only a few items added with this patch, I only kept the most interesting ones!

LevelTypeSlotName
90MountNotEquippableRuby Panther
90MountNotEquippableEmerald Panther
90MountNotEquippableDawnstone Panther
90MountNotEquippableSapphire Panther
60MountNotEquippableHeart of the Nightwing
90QuestNotEquippableTiger Fang Inscription
90QuestNotEquippableTiger Claw Inscription
70YellowNotEquippableSomething Expensive
1JunkNotEquippableLegacy of the Masters
1MiscellaneousTabardTushui Tabard
1MiscellaneousTabardHoujin Tabard



Spell Changes
Spell changes are here and as usual keep in mind that:


  • This is a beta, everything can change.
  • Those changes are not official, they're the result of datamining.
  • It's the beginning of the beta and shit is changing so fast that it's a miracle that everything doesn't explode in our face. A few things look weird, we'll try to figure them out over the next few hours to make sure we didn't do anything stupid!

Originally Posted by MMO-Champion
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Death Knight (Forums)
Baseline



Blood



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Druid (Forums)
Baseline (Lots of funny weird changes there, take them with a grain of salt, could be bugs on our side)

  • Heart of the Wild had a couple of wording changes and clarifications. For example the extra agility and armor for Balance druids now only works in Bear Form.
  • Lacerate (Bear) base damage has been increased by 250%.
  • Mangle (Bear) damage has been increased by 250%.
  • Maul now deals 100% weapon damage plus 1931 instead of [ 35 + 19% of AP ] damage
  • Ravage! (Stampede) now causes 650% damage, down from 750%.
  • Swipe (Bear) damage has been increased 250%
  • Thrash (Bear) damage has been increased by 250%.


Restoration

  • Ironbark now shares a cooldown with Barkskin.


Glyphs

  • Inscription: Glyph of Claw replaced with Glyph of Infected Wounds - Your Shred, Ravage, Maul, and Mangle attacks cause an Infected Wound in the target. The Infected Wound reduces the movement speed of the target by 50%. Lasts 12 sec.


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Hunter (Forums)
Beast Mastery

  • Frenzy now lasts 30 sec, up from 20 sec.


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Mage (Forums)
Fire



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Monk (Forums))
Designer Notes

  • Known Bugs (In Progress)
    • Flying Serpent Kick AOE effect not syncing with visual dest
    • Fortifying Brew not making you immune to healing
    • Tooltip scaling values and/or lack of scaling
    • Chi Wave not bouncing if target dies
    • Fists of Fury arms are not textured, NYI for most races
    • Healing Sphere healing multiple targets if triggered on multiple targets
  • FYI
    • Lot of art/icons/sound not final
    • Windwalker "rotation" WIP


Baseline

  • Blackout Kick now costs 1 Chi, down from 2 Chi. No longer refunds Chi if the target is killed. Can now be used regardless of the target's health, but the target suffers an additional 1328 damage over 8 sec if it's below 50% health.
  • Jab no longer costs energy. (Might be a data bug on our side)
  • Touch of Death now costs 3 Chi, down from 4 Chi.


Brewmaster

  • Breath of Fire now has a 15 sec cooldown.
  • Brewmaster Training now makes your Tiger Palm no longer costs Chi, and when you deal damage with Tiger Palm the amount of your next Guard is increased by 5%. Lasts 30 sec. Stacks up to 3 times.
  • Dizzying Haze now costs 10 Energy, down from 40.
  • Keg Smash *New* You swing a keg of brew, dealing 1666 damage to the target and two nearby enemies and causing their next attack to Missfire within 8 sec, dealing 821 damage to themselves instead of you. 5 yd range, 1 Chi, 8 sec cooldown, Instant


Mistweaver

  • Chi Wave now has a 6 sec cooldown, down from 15 secs.
  • Jasmine Force Tea now costs 3% of base mana and is instant instead of channeled.
  • Renewing Mists now costs 3% of base mana, up from 2%. Base Healing increased by 70% and now heals every 2 seconds instead of every 3 seconds.
  • Soothing Mists healing reduced by 43%. Now has a 15% chance to regenerate 1 Chi, down from 25%.


Windwalker

  • Afterlife - Enemies who die from Blackout Kick have a 50% chance to summon a Chi Sphere.
    • Chi Sphere - A sphere of energy forms from the wake of the fallen enemy. Walking through your Chi Sphere will restore 1 Chi. Lasts for 2 min.
  • Exploding Jade Blossom is now Fire Blossom. Now has a 50 yards range, up from 30 yards. Damage increased by 15%.


Uncategorized/Test Skill?

  • Death Cocoon Encases the target in a harmful cocoon of Chi energy, dealing 5 damage every 1 sec and causing any healing recieved to be damage instead.While in the Cocoon, the target moves at -50% reduced speed and is unable to attack or cast spells. 40 yd range, 2 Chi, 2 min cooldown, Instant


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Paladin (Forums)
Retribution

  • Emancipate *New* Unshackles your spirit, freeing you from one movement impairing effect. 25% of base mana, Instant


Holy

  • Daybreak now heals for an amount equal to the original healing done, divided evenly among all targets.


Glyphs



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Priest (Forums)
Baseline

  • Levitate no longer requires Light Feather.


Shadow



Glyphs



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Rogue (Forums)
Baseline

  • Crimson Tempest Finishing move consumes combo points on any nearby target to slash at the flesh of all enemies within 8 yards, dealing Physical damage and causing victims to bleed and suffer an additional 30% of the initial damage over 12 sec: 1 point : [445 + 2.5 + 2.8% of AP + 148 + 2.5 + 1.4% of AP] damage 2 points: [445 + 5 + 5.6% of AP + 148 + 5 + 4.2% of AP] damage 3 points: [445 + 7.5 + 16.5% of AP + 148 + 7.5 + 7% of AP] damage 4 points: [445 + 10 + 22% of AP + 148 + 10 + 22% of AP] damage 5 points: [445 + 12.5 + 27.5% of AP + 148 + 12.5 + 27.5% of AP] damage 5 yd range, 35 Energy, Instant
  • Fan of Knives now generates 1 combo point if it strikes your current combo target.
  • Shadow Blades *New* Draw upon the surrounding shadows to empower your weapons, causing your auto-attacks to deal pure Shadow damage and your combo-point-generating abilties to generate an additional combo point when used. Lasts 12 sec. 3 min cooldown, Instant
  • Throw *New* Hurl a dagger at an enemy target. 30 yd range, 0.5 sec cast


Glyphs



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Shaman (Forums)
Baseline



Enhancement

  • Lava Lash now spreads your Flame Shock from the target to up to four enemies within 12 yards.


Glyphs



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Warlock (Forums)
Affliction



Demonology

  • Nether Plating now increases Armor Contribution from items by 250% in Demon Form, down from 400%. The duration of stun and snare effects is reduced by 35%, up from 20%.


Destruction

  • Flames of A'lar now has an extra effect - If your demon is still alive, it will be instantly killed and grant you a Burning Ember.


Pet Abilities



Glyphs



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Warrior (Forums)
Baseline

  • Heroic Leap now has a 45 sec cooldown, down from 1 min.


Protection

  • Devastate now deals 180% weapon damage, up from 75% weapon damage. Additional damage increased by 40%.
  • Revenge now has a 6 sec cooldown, down from 9 sec. Damage increased by 200%.
  • Shield Slam damage increased by 100%.
  • Thunder Clap damage has been increased by 75%.


Fury

  • Raging Blow now costs 10 Rage, down from 30 Rage. Now deals 150% Weapon Damage, up from 85%.





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