Mists of Pandaria Beta - Build 15677

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Mists of Pandaria Beta - Build 15677
A new build will be deployed on beta realms soon'ish.

Achievement Changes
Originally Posted by MMO-Champion

Pet Battles


Pandaria Raid

  • Anything You Can Do, I Can Do Better... Defeat Feng the Accursed in Normal or Heroic difficulty after mimicking each of the following abilities:
  • Candle in the Wind New: Defeat Blade Lord Ta'yak while all four braziers are lit, in Heart of Fear on Normal or Heroic difficulty.
  • Gara'jal Stub New: Do a thing and then defeat Gara'jal the Spiritbinder in Mogu'shan Vaults on Normal or Heroic difficulty.
  • Heroic: Nalomoni Defeat TsulongNalomoni in Terrace of Endless Spring on Heroic difficulty.
  • Heroic: Sha of Fear Defeat the Sha of Fear in Terrace of Endless Spring on Heroic difficulty.
  • Heroic: Will of the Emperor Defeat the Will of the Emperor in Mogu'shan Vaults on Heroic difficulty.
  • Lei Shi Stub Defeat Lei Shi while all members of the raid are afflicted by Parasitic Clutchstub in Terrace of Endless Spring on Normal or Heroic difficulty.
  • Must Love Dog Defeat the Stone Guard without any player exceeding 50% petrification in Mogu'shan Vaults on Normal or Heroic difficulty while every member of your raid is accompanied by a canine companion pet.difficulty.
  • Nightmare of Shak'zeer Defeat the final three bosses in Heart of Fear.
  • Overzealous New: Defeat Imperial Vizier Zor'lok while every member of the raid is afflicted with the Zealous Parasite debuff.
  • Sha of Fear stub Defeat the Sha of Fear stub in Terrace of Endless Spring on Normal or Heroic difficulty without any raid members being feared by Dread Spray or Breath of Fear.difficulty.
  • Timing is Everything New: Defeat two Empyreal Generals within 10 seconds of each other, and then defeat Grand Empress Shek'zeer in Heart of Fear on Normal or Heroic difficulty.
  • Who's Got Two Green Thumbs? New: Win the Tsulong encounter while keeping the Enchanted Plant alive.

Feats of Strength


Dungeon Challenges


Dungeons & Raids


Exploration

  • Explore Pandaria New: Explore the regions of Pandaria.
  • World Explorer Explore Eastern Kingdoms, Kalimdor, Outland, Northrend, and the areas revealed by the Cataclysm, and Pandaria.Cataclysm.

Pandaria


Temple of Kotmogu

  • Blackout New: Kill 100 enemies that are holding an Orb of Power.
  • Can't Stop Won't Stop New: Kill 100 enemies while holding an Orb of Power.
  • Four Square New: Hold all four Orbs of Power at least once in a single Temple of Kotmogu battle.
  • I've Got the Power New: Win Temple of Kotmogu while controlling all 4 Orbs of Power.
  • Master of Temple of Kotmogu New: Complete the Temple of Kotmogu achievements listed below.
  • Powerball New: Hold an Orb of Power in the center of the Temple of Kotmogu for 90 seconds.
  • Temple of Kotmogu All-Star New: Hold four Orbs of Power and kill four enemies who are holding an Orb of Power in a single Temple of Kotmogu match.
  • Victory is Mine! New: Earn 8,000 Victory Points for your team in Temple of Kotmogu.

Pandaria Dungeon

  • And Stay Dead! New: Allow High Inquisitor Whitemane to cast Mass Resurrection, defeat all revived Scarlet Judicators, and then defeat Whitemane in Scarlet Monastery on Heroic Difficulty.
  • Burning Man New: Cause Brother Korloff to light nearby training dummies on fire in Scarlet Monastery on Heroic Difficulty. [NYI/PH]
  • Empowered Spiritualneur New: Defeat Thalnos the Soulrender while three Empowered Zombies are alive.
  • Mantid Swarm New: Defeat Raigonn without killing any of the Mantid reinforcements.

Scenarios


Rated Battleground







Spell Changes
Originally Posted by MMO-Champion

idruids.gif
Druid (Forums)

  • Faerie Fire can no longer be cast in Travel Form or Aquatic Form.
  • Hurricane now costs 50.3% of Base Mana, down from 75.5% of Base Mana.
  • Moonfire base damage has been increased by 11%.
  • Symbiosis can no longer be cast in Travel Form or Aquatic Form.
  • Ursol's Vortex now has a 20 yards range. (Bug Fix)

Talents

  • Heart of the Wild can no longer be cast in Travel Form or Aquatic Form. Wording clarified, the 6% Agility and Intellect bonus applies at all times.
  • Nature's Vigil now only affect single-target healing and damage spells.

Balance


Restoration

  • Ironbark now can't be cast in Travel Form, Aquatic Form, Flight Form, Epic, Flight Form
  • Nature's Cure can no longer be cast in Travel Form or Aquatic Form.

ihunters.gif
Hunter (Forums)

  • Fetch now has a 50 yards range, up from 20 yards.

images.gif
Mage (Forums)


Talents

  • Incanter's Ward now restores up to 18% of your maximum mana, up from 15%. Now grants you 36% increased spell power when the effect ends, up from 30%. Now passively increases spell power by 10%, up from 8%. Now increases mana regeneration by 65% instead of regenerating 1% mana every 2 sec.

Fire

  • Combustion - When cast, resets the cooldown of your Inferno Blast ability.

Minor Glyph


imonks.gif
Monk (Forums)

  • Zen Flight (New) - You fly through the air at a quick speed on a meditative cloud for 30 sec.
  • Grapple Weapon now lasts 10 sec. (Tooltip clarification)

Mistweaver

  • Life Cocoon now lasts 12 sec. (Tooltip clarification)
  • Summon Jade Serpent Statue Serpent's Salve (On-Click Effect) is now Serpent's Accord (Passive) - When you cast Soothing Mist, the Jade Serpent Statue will also cast Soothing Mist on an injured ally within 40 yards.

ipaladins.gif
Paladin (Forums)

  • Crusader's Zeal now has a chance to increase your critical strike chance by 3% for 9 secs instead of increasing your attack speed. Stacks up to 3 times.
  • Divine Storm now deals 120% weapon damage, up from 60%.

ipriests.gif
Priest (Forums)


Talents

  • Divine Insight shadow effect modified - Periodic damage from your Shadow Word: Pain has a 15% chance to reset the cooldown on Mind Blast and cause your next Mind Blast within 12 sec to be instant cast.
  • From Darkness, Comes Light Surge of Darkness has been reworked - Periodic damage from your Vampiric Touch has a 15% chance to cause your next Mind Spike to not consume your damage-over-time effects.

Shadow

  • Devouring Plague now scales from 16.6% of Spell Power, down from 50% of spell power.
  • Mind Surge (NNF) has been reworked - Reduces the cooldown of your Mind Blast based on your Haste.

Major Glyphs

  • Glyph of Devouring Plague might be increased to 33%, up from 10%. The change isn't in the tooltip but is in the spell effect.

iwarlocks.gif
Warlock (Forums)
Demonology


Affliction

  • Seed of Corruption now costs 6% of Base mana, down from 8% of base mana. Damage has been increased by 100%. Now scales from 120% of Spell Power, up from 60% of Spell Power.

Destruction

  • Shadowburn now restores 15% of your total mana after 5 sec if the target doesn't die.

iwarriors.gif
Warrior (Forums)

  • Battle Stance - Generates high Rage from normal melee attacks.
  • Berserker Rage - wording changed to "increasing the rage you generate from attacks" instead of "normal melee attacks".
  • Berserker Stance - Generates some Rage from normal melee attacks and some Rage from damage taken.
  • Disarm - Disarmed creatures deal significantly reduced damage.
  • Enrage - Area attacks have a smaller chance to cause Enrage.

Talents

  • Piercing Howl now has a 15 yards radius, up from 10 yards.
  • Second Wind life regeneration effect now procs whenever you are below 35% health.

Protection

  • Revenge can no longer be used after a block. Generates 10 Rage.
  • Shield Barrier base cost is now 20 Rage, down from 60 Rage. Consumes up to 60 Rage to increase the amount absorbed. Now scales from 3300% of Attack Power, down from 10000% of Attack Power.
  • Shield Block can now be used twice within 15 sec.
  • Sword and Board now procs from Devastate instead of Revenge. Now increases the Rage that Shield Slam generates by 5, down from 10.
  • Unwavering Sentinel no longer grants you 1 Rage every 3 seconds while in combat.

Arms


Fury

  • Bloodthirst now has a 4.5 sec cooldown, down from 6 sec. The chance for Bloodthirst to be a critical strike noz increases by 10% until it achieves a critical strike. Now generates 5 Rage, down from 10 Rage.

Major Glyphs







Client Strings
Originally Posted by MMO-Champion
BATTLENET

  • BATTLENET_BROADCAST - Broadcast
BATTLE_PET

  • BATTLE_PET_CAPTURED - You have captured
BATTLE_PET_CAPTURED_ICON

  • BATTLE_PET_CAPTURED_ICON_LINK - You have captured |T%s:0|t|Hbattlepet|h[%s]|h!
BATTLE_PET_CAPTURED

  • BATTLE_PET_CAPTURED_LINK - You have captured |Hbattlepet|h[%s]|h!
BATTLE_TAG_ID

  • BATTLE_TAG_ID_PROMPT - 0000
BATTLE_TAG

  • BATTLE_TAG_PROMPT - BattleTag
  • BATTLE_TAG_REQUEST - Send a |cff82c5ffBattleTag|r Request to:
  • BATTLE_TAG_SYMBOL - #
BATTLE_TAG_REQUEST

  • BATTLE_TAG_REQUEST_INFO - They will be added to your friends list when they accept your friend request
CHARACTER_NAME

  • CHARACTER_NAME_PROMPT - Character Name
ERR_PVP_MAP_NOT

  • ERR_PVP_MAP_NOT_SET - Failed to blacklist PvP map.
ITEM

  • ITEM_UPGRADE - Item Upgrade
ITEM_UPGRADE

  • ITEM_UPGRADE_DESCRIPTION - Use your valor points to upgrade a weapon or piece of armor that is level 375 or higher.
OPTION_TOOLTIP

  • OPTION_TOOLTIP_SSAO - Controls the rendering quality of the ambient occlusion effect. Decreasing this may greatly improve performance.
PET_BATTLE_RESULT

  • PET_BATTLE_RESULT_LOSE - Battle finished
  • PET_BATTLE_RESULT_WIN - You Won!
PET_BATTLE

  • PET_BATTLE_START - Battle!
TALENT_FRAME_HELP

  • TALENT_FRAME_HELP_2 - You willl unlock more talent rows as you gain levels.\n\n|cFFFF0000You can always unlearn them at your class trainer.|r
UNLEARN_AT_YOUR

  • UNLEARN_AT_YOUR_TRAINER - You can always unlearn at your trainer.
Uncategorized

  • UPGRADE - Upgrade
UPGRADE_MISSING

  • UPGRADE_MISSING_ITEM - Drag an item here to upgrade it.
WHAT_HAS_CHANGED_HELP

  • WHAT_HAS_CHANGED_HELP_1 - This is a quick overview of what has changed for your class.
WHC_DK

  • WHC_DK_2 - Death Knights are now less overpowered.
WHC_DRUID

  • WHC_DRUID_2 - A fourth, tanking specialization exists called Guardian.
WHC_HUNTER

  • WHC_HUNTER_2 - Ranged weapons no longer have a minimum range.
  • WHC_HUNTER_3 - You now equip either a ranged weapon or a melee weapon. As a hunter, you usually want the ranged weapon.
  • WHC_HUNTER_4 - You can now choose the specialization of your pet: Ferocity, Tenacity or Cunning.
WHC_MAGE

  • WHC_MAGE_2 - Arcane has a new resource, |Tinterface\\icons\\spell_arcane_arcane01.blp:16|t|cff71d5ff|Hspell:114664|h[Arcane Charges]|h|r
  • WHC_MAGE_3 - Mage specializations no longer get a bonus to Arcane, Fire or Frost damage. Use whatever spell is appropriate.
  • WHC_MAGE_4 - Wands are now held in the main hand as alternative to weapons such as daggers.
WHC_MONK

  • WHC_MONK_1 - The monk is a new class. Monks can fill tanking, healing or melee damage roles. Most races can be monks.
WHC_PALADIN

  • WHC_PALADIN_2 - Auras no longer exist. Seals are now on the aura bar.
WHC_PRIEST

  • WHC_PRIEST_2 - |Tinterface\\icons\\priest_icon_chakra.blp:16|t|cff71d5ff|Hspell:81208|h[Chakra]|h|r can be cast directly and no longer requires a triggering spell.
  • WHC_PRIEST_3 - |Tinterface\\icons\\spell_priest_shadoworbs.blp:16|t|cff71d5ff|Hspell:95740|h[Shadow Orbs]|h|r are now consumed by |Tinterface\\icons\\spell_shadow_devouringplague.blp:16|t|cff71d5ff|Hspell:2944|h[Devouring Plague]|h|r
  • WHC_PRIEST_4 - Wands are now held in the main hand as alternative to weapons such as daggers.
WHC_ROGUE

  • WHC_ROGUE_2 - Poisons are now in the Spell Book. You can have one damage and one utility poison.
WHC_SHAMAN

  • WHC_SHAMAN_2 - Totems no longer provide long-term buffs. All totems have short-term, situational benefits.
WHC_TITLE_DK

  • WHC_TITLE_DK_2 - QQ
WHC_TITLE_DRUID

  • WHC_TITLE_DRUID_2 - Bears
WHC_TITLE_HUNTER

  • WHC_TITLE_HUNTER_2 - Range
  • WHC_TITLE_HUNTER_3 - Weapons
  • WHC_TITLE_HUNTER_4 - Pets
WHC_TITLE_MAGE

  • WHC_TITLE_MAGE_2 - Arcane
  • WHC_TITLE_MAGE_3 - Magic Damage
  • WHC_TITLE_MAGE_4 - Wands
WHC_TITLE_MONK

  • WHC_TITLE_MONK_1 - New Hotness
WHC_TITLE_PALADIN

  • WHC_TITLE_PALADIN_2 - Auras
WHC_TITLE_PRIEST

  • WHC_TITLE_PRIEST_2 - Chakra
  • WHC_TITLE_PRIEST_3 - Shadow
  • WHC_TITLE_PRIEST_4 - Wands
WHC_TITLE_ROGUE

  • WHC_TITLE_ROGUE_2 - Poisons
WHC_TITLE_SHAMAN

  • WHC_TITLE_SHAMAN_2 - Totems
WHC_TITLE_WARLOCK

  • WHC_TITLE_WARLOCK_2 - Demonology
  • WHC_TITLE_WARLOCK_3 - Destruction
  • WHC_TITLE_WARLOCK_4 - Wands
WHC_TITLE_WARRIOR

  • WHC_TITLE_WARRIOR_1 - Talents
  • WHC_TITLE_WARRIOR_2 - Stances
  • WHC_TITLE_WARRIOR_3 - Rage
  • WHC_TITLE_WARRIOR_4 - Rend
WHC_WARLOCK

  • WHC_WARLOCK_2 - Demonology has a new resource, |Tinterface\\icons\\spell_fire_felflamering.blp:16|t|cff71d5ff|Hspell:104314|h[Demonic Fury]|h|r
  • WHC_WARLOCK_3 - Destruction has a new resource, |Tinterface\\icons\\ability_warlock_burningembers.blp:16|t|cff71d5ff|Hspell:108647|h[Burning Embers]|h|r
  • WHC_WARLOCK_4 - Wands are now held in the main hand as alternative to weapons such as daggers.





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