Mists of Pandaria Beta - Build 15961

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Mists of Pandaria Beta - Build 15961
A new beta build will be deployed on beta realms soon. We will be updating these notes frequently, so keep checking back!

Achievement Changes Originally Posted by MMO-Champion
Reputation
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Spell Changes Originally Posted by MMO-Champion
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Death Knight (Forums)


  • Horn of Winter The Death Knight blows the Horn of Winter, which generates 10 Runic Power and increases attack power of all party and raid members within 45 yards by 10%. 100 yards by 10%.

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Druid (Forums)

Talents

  • Soul of the Forest Feral Your finishing moves grant 3 Energy per combo point. 4 Energy per combo point.
  • Typhoon (New) Summons a violent Typhoon that strikes targets in front of the caster within 30 yards, knocking them back and dazing them for 6 sec. Useable in all shapeshift forms.

Feral & Guardian


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Hunter (Forums)

Beast Mastery

  • Focus Fire Consumes your pet's Frenzy stack, restoring 6 Focus to your pet and increasing your ranged haste by 6% 8% for each Frenzy stack consumed.
  • Frenzy Your pet has a 40% chance to gain 10% 8% increased attack speed after attacking with a Basic Attack, lasting for 30 sec and stacking up to 5 times.

Pets

  • Demoralizing Screech 10 8 sec cooldown.
  • Monstrous Bite Your devilsaur ferociously bites the enemy, reducing the effectiveness of any healing received for 8 sec. 10 sec.

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Mage (Forums)

Arcane

  • Arcane Barrage Arcane Barrage's damage is increased by 25% 20% per Arcane Charge, and it hits 1 additional nearby targets per Arcane Charge for 50% damage.
  • Arcane Blast Blasts the target with energy, dealing (808 + 115.2% of SP) Arcane damage. 756 + 108.6% of SP) Arcane damage. Arcane Blast's damage is increased by 25% 20% per Arcane Charge, and its mana cost is increased by 125% per Arcane Charge.
  • Arcane Charge Arcane Blast's damage is increased by 25% 20% per charge, and its mana cost increased by 125% per charge. Arcane Missiles' damage is increased by 25% per charge. 20% per charge. Arcane Barrage's damage is increased by 25% 20% per charge, and it hits 1 additional nearby targets per charge for 50% damage.
  • Arcane Missiles Launches five waves of Arcane Missiles at the enemy over 2 sec, causing (432 + 32.4% 407 + 30.6% of SP) Arcane damage per wave. Arcane Missiles' damage is increased by 25% per Arcane Charge. 20% per Arcane Charge.

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Monk (Forums)


  • Chi Burst You summon a torrent of Chi energy and hurl it at the target, dealing 920 690 damage to all enemies, and 1,150 864 healing to all allies in its path.
  • Chi Burst You summon a torrent of Chi energy and hurl it at the target, dealing 920 690 damage to all enemies, and 1,150 864 healing to all allies in its path.
  • Chi Wave (New) You cause a wave of Chi energy to flow through friend and foe, dealing 307 damage or 384 healing. Bounces up to 7 times to the nearest targets within 20 yards. When bouncing to allies, Chi Wave will prefer those injured over full health.
  • Chi Wave (New) You cause a wave of Chi energy to flow through friend and foe, dealing 307 damage or 384 healing. Bounces up to 7 times to the nearest targets within 20 yards. When bouncing to allies, Chi Wave will prefer those injured over full health.
  • Expel Harm Instantly heals yourself for (7 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (7 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)), and causes 0% 100% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards.

Talents

  • Chi Burst You summon a torrent of Chi energy and hurl it at the target, dealing 920 690 damage to all enemies, and 1,150 864 healing to all allies in its path.
  • Chi Wave Bounces up to 5 7 times to the nearest targets within 20 yards.

Brewmaster

  • Vengeance Each time you take damage, you gain 5% of the damage taken as attack power, up to a maximum of 10% of your health. for 20 sec.

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Paladin (Forums)



Talents

  • Execution Sentence A hammer slowly falls from the sky, causing 30,871 48,225 Holy damage over 10 sec. Stay of Execution If used on friendly targets, the falling hammer heals the target for 26,907 healing over 10 sec. 48,225 healing over 10 sec.
  • Holy Prism If an enemy is the prism, they take (12,412 + 109.8% 16,136 + 142.8% of SP) Holy damage and radiate (8,374 + 74.0% 10,882 + 96.2% of SP) healing to 5 nearby allies within 15 yards. If an ally is the prism, they are healed for (11,172 + 98.8% of SP) and radiate (9,304 + 82.3% 16,136 + 142.8% of SP) and radiate (10,882 + 96.2% of SP) Holy damage to 5 nearby enemies within 15 yards.
  • Light's Hammer Arcing Light Deals (2,792 + 24.7% 3,630 + 32.1% of SP) Holy damage to enemies within the area and 0 healing to allies within the area every 2 sec.
  • Repentance 10.54% 10% of Base Mana.

Protection

  • Vengeance Each time you take damage, you gain 5% of the damage taken as attack power, up to a maximum of 10% of your health. for 20 sec.

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Priest (Forums)



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Warlock (Forums)


  • Enslave Demon 10% 5% of Base Mana.
  • Unending Resolve The Warlock hardens his skin, reducing all damage taken by 50% 40% and preventing his spells from being interrupted or silenced for 12 sec. 8 sec.

Talents

  • Grimoire of Sacrifice You sacrifice your demon to increase the power of your direct damage spells by 30% Affliction: You sacrifice your demon to gain one of its abilities, increase the power of many of your single targt spells by 30% to 50% and regenerate 2% of maximum health every 5 sec. This effect is doubled for the first 15 sec. Summoning another demon cancels the effect. Demonology: You sacrifice your demon to gain one of its abilities, increase the power of many of your single targt spells by 50% and regenerate 2% of maximum health every 5 sec. Lasts for 15 min. Summoning another demon cancels the effect. Destruction: You sacrifice your demon to gain one of its abilities, increase the power of many of your single targt spells by 35% and regenerate 2% of maximum health every 5 sec. Lasts for 15 min.

Affliction

  • Unstable Affliction Shadow energy slowly destroys the target, causing (1,869 + 20.0% 25.0% of SP) damage over 14 sec. If the Unstable Affliction is dispelled it will cause ((267 + 20.0% 25.0% of SP) * 7) damage to the dispeller and silence them for 4 sec.

Destruction

  • Havoc Causes the next three Chaos Bolt or three other single target spells cast by the Warlock to also strike this target.

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Warrior (Forums)



Talents

  • Double Time You can use Charge twice before incurring its cooldown. You can use Charge twice in a row. Each use has a 20 sec recharge time.

Arms

  • Overpower (Arms)
  • Overpower (Fury, Protection) Only usable after the target dodges Requires Melee Weapon. Only usable after the target dodges. Requires Melee Weapon.
  • Taste for Blood In addition, Overpower hits have a 30% chance to enable the use of an additional Overpower and increase the damage of your next Heroic Strike or Cleave within 9 sec by 100%. 15 sec by 100%.

Protection

  • Vengeance Each time you take damage in Defensive Stance, you gain 5% of the damage taken as attack power, up to a maximum of 10% of your health. for 20 sec.

Major Glyphs


Professions
Blacksmithing


Engineering


Leatherworking


Raid & Dungeon Abilities

  • Arcane Blast Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 25% 20% and mana cost of Arcane Blast is increased by 125%.
  • Dispatch Inflicts 80,000 Inflicts 72,000 Physical damage to an enemy.
  • Dread Spray At 2 stacks, the target is feared for 2.5 sec. 2 sec.
  • Eerie Skull The Sha throws a skull at a player's location, inflicting 70,000 75,000 Shadow damage to enemies within 0 yards of the impact point.
  • Empowered The presence of Corrupted Waters increasese the melee and spell casting speed of all Protectors by 100%. 50%.
  • Expelled Corruption A mass of corruption inflicts 125,000 175,000 Shadow damage to all players within 30 yards every 3 sec. 1.5 sec.
  • Poison Bomb Deals 60,000 damage initially and 20,000 Deals 45,000 damage initially and 10,000 damage every 2 seconds to a random enemy.
  • Stomp (New) Stomps the ground, inflicting 150,000 Physical damage and stunning nearby units for 2 sec.
  • Touch of Sha 18 27 sec cooldown.






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