Mists of Pandaria Beta - Build 16004
We end the week by passing build 16000! We will be updating these notes frequently, so keep checking back.
Spell Changes Originally Posted by MMO-Champion
Death Knight (Forums)
Talents
Blood
Major Glyphs
Druid (Forums)
Balance
Hunter (Forums)
Talents
Beast Mastery
Survival
Mage (Forums)
Fire
Frost
Monk (Forums)
Brewmaster
Mistweaver
Windwalker
Windwalker & Mistweaver
Paladin (Forums)
Protection
Protection & Retribution
Priest (Forums)
Holy
Shadow
Rogue (Forums)
Assassination
Combat
Shaman (Forums)
Elemental & Restoration
Enhancement
Warlock (Forums)
Talents
Demonology
Pets
Warrior (Forums)
Arms
Fury
Protection
Professions
Alchemy
Engineering
Raid & Dungeon Abilities
More...
We end the week by passing build 16000! We will be updating these notes frequently, so keep checking back.
Spell Changes Originally Posted by MMO-Champion

- Death Coil (Blood, Frost) Fire a blast of unholy energy, causing (928 + 42.1% 1,133 + 51.4% of AP) Shadow damage to an enemy target or healing ((928 + 42.1% 1,133 + 51.4% of AP) * 3.5) damage on a friendly Undead target.
- Death Coil (Unholy) Fire a blast of unholy energy, causing (928 + 42.1% 1,133 + 51.4% of AP * 1.2) Shadow damage to an enemy target or healing ((928 + 42.1% 1,133 + 51.4% of AP) * 3.5) damage on a friendly Undead target.
- Frost Fever A disease dealing 1,390 143 Frost damage every 3 sec for 30 sec.
Talents
- Anti-Magic Zone (Blood, Frost)
- Anti-Magic Zone (Unholy) The Anti-Magic Zone lasts for 10 sec or until it absorbs at least (136,800 + 400% of STR * 0.8) spell damage. 136,814 spell damage.
Blood
- Crimson Scourge Increases the damage dealt by your Blood Boil by 20% 40%, and when you land a melee attack on a target that is infected with your Blood Plague, there is a 10% chance that your next Blood Boil or Death and Decay will consume no runes.
- Heart Strike Instantly strike the target and up to two additional nearby enemies, causing 150% weapon damage plus 1,122 170% weapon damage plus 1,482 on the primary target, with each additional enemy struck taking 25% less damage than the previous target.
Major Glyphs
- Death Coil When cast on a non-undead ally, Death Coil shrouds them with a protective barrier that absorbs up to (928 + 42.1% of AP) damage. 1,133 + 51.4% of AP) damage.
- Glyph of Death Coil When cast on a non-undead ally, Death Coil shrouds them with a protective barrier that absorbs up to (928 + 42.1% of AP) damage. 1,133 + 51.4% of AP) damage.

- Moonfire (Balance) Burns the enemy for (618 + 23.6% 568 + 21.8% of SP) Arcane damage and then an additional (1,806 + 23.6% 1,673 + 21.8% of SP) Arcane damage over 14 sec.
- Moonfire (Feral, Guardian, Restoration) Burns the enemy for (618 + 23.6% 568 + 21.8% of SP) Arcane damage and then an additional (1,806 + 23.6% 1,673 + 21.8% of SP) Arcane damage over 14 sec.
- Starfall You summon a flurry of stars from the sky on all targets within 40 yards of the caster that you're in combat with, each dealing (627 + 35.9% of SP) Arcane damage. 577 + 33.0% of SP) Arcane damage.
- Swipe Swipe nearby enemies, inflicting 391 damage. 246 damage.
- Wrath (Balance) Causes (2,444 + 111.6% Causes (2,248 + 102.7% of SP) Nature damage to the target.
- Wrath (Feral, Guardian, Restoration) Causes (2,444 + 111.6% Causes (2,248 + 102.7% of SP) Nature damage to the target.
Balance
- Starfall You summon a flurry of stars from the sky on all targets within 40 yards of the caster that you're in combat with, each dealing (627 + 35.9% of SP) Arcane damage. 577 + 33.0% of SP) Arcane damage.
- Starfire (Balance) Causes (4,306 + 191.2% Causes (3,962 + 175.9% of SP) Arcane damage to the target.
- Starfire (Feral, Guardian, Restoration) Causes (4,306 + 191.2% Causes (3,962 + 175.9% of SP) Arcane damage to the target.
- Starsurge Causes (4,826 + 231.8% Causes (4,439 + 213.3% of SP) Spellstorm damage to the target and generates 20 Lunar or Solar energy, whichever is more beneficial to you.
- Sunfire Burns the enemy for (618 + 23.6% 568 + 21.8% of SP) Nature damage and then an additional (1,806 + 23.6% 1,673 + 21.8% of SP) Nature damage over 14 sec.

Talents
- Dire Beast Summons a powerful wild beast to attack your target for 15 sec. until cancelled.
Beast Mastery
- Focus Fire Consumes your pet's Frenzy stack, restoring 6 Focus to your pet and increasing your ranged haste by 8% 6% for each Frenzy stack consumed.
Survival
- Black Arrow Fires a Black Arrow at the target, dealing 1,990 damage over 20 sec. 1,870 damage over 20 sec.
- Explosive Shot You fire an explosive charge into the enemy target, dealing (348.5 + 0.1% of 28000% 324 + 0.1% of 26000% of RAP) Fire damage initially and every second for 2 sec.

- Frostfire Bolt Launches a bolt of frostfire at the enemy, causing (1,742 + 167.4% 1,562 + 150.0% of SP) Frostfire damage and slowing the target by 40% for 8 sec.
- Ice Lance Deals (242 + 23.3% Deals (231 + 22.2% of SP) Frost damage to an enemy target.
Fire
- Fireball Hurls a fiery ball that causes (1,654 + 159.0% of SP) Fire damage. 1,562 + 150.0% of SP) Fire damage.
- Inferno Blast Blasts the enemy for (1,194 + 114.8% 624 + 60.0% of SP) Fire damage, and is guaranteed to critical strike.
- Mastery: Ignite Your target burns for an additional 10% 12% over 4 sec of the total damage caused by your Fireball, Frostfire Bolt, Inferno Blast, Scorch, and Pyroblast.
- Pyroblast Hurls an immense fiery boulder that causes (2,386 + 229.2% 2,290 + 220.0% of SP) Fire damage and an additional (1,794 + 28.7% 1,686 + 27.0% of SP) Fire damage over 18 sec.
Frost
- Frostbolt Launches a bolt of frost at the enemy, causing (1,405 + 135.0% 1,301 + 125.0% of SP) Frost damage and slowing movement speed by 50% for 15 sec.

- Blackout Kick (Brewmaster)
- Blackout Kick (Mistweaver) Kick with a blast of Chi energy, dealing (8 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (8 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP / 14 + 1))) Physical damage. MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (8 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1)) Physical damage.
- Blackout Kick (Windwalker) Kick with a blast of Chi energy, dealing (8 * (1 * (1 * 1 MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (8 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (8 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 + 1))) Physical damage. 7.1% of AP + 1)) Physical damage.
- Enveloping Mist Heals the target for (65,688 + 94.5% 66.5% of SP) over 6 sec, and increases the healing the target receives from your Soothing Mist by 30%.
- Expel Harm (Brewmaster)
- Expel Harm (Mistweaver) Instantly heals yourself for (7 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (7 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP MainHand DPS + 50% of mwb / mws + ap / 14 - 1)) to (7 * (MainHand DPS + 50% of MWB / mws + ap / 14 + 1))), and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards.
- Expel Harm (Windwalker) Instantly heals yourself for (7 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (7 * (1 * (1 * 1 7.1% of ap - 1)) to (7 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 7.1% of ap + 1))), and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards.
- Fists of Fury (Brewmaster)
- Fists of Fury (Mistweaver) Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (7.5 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (7.5 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage immediately and every 1 sec for 4 sec.
- Fists of Fury (Windwalker) Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (1 * (1 * 1 MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (7.5 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (7.5 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 7.1% of AP + 1))) damage immediately and every 1 sec for 4 sec.
- Jab (Brewmaster)
- Jab (Mistweaver) You Jab the target, dealing (1.5 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (1.5 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (1.5 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage and generating 1 Chi.
- Jab (Windwalker) You Jab the target, dealing (1.5 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (1.5 * (1 * (1 * 1 7.1% of AP - 1)) to (1.5 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 7.1% of AP + 1))) damage and generating 1 Chi.
- Renewing Mist You surround the target with healing mists, restoring (3,235 + 18.7% 16.0% of SP) health every 3 sec for 18 sec.
- Spinning Crane Kick (Brewmaster)
- Spinning Crane Kick (Mistweaver) You spin while kicking in the air, dealing (1.59 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (1.59 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (1.59 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage to all nearby enemies and 4,013 healing to nearby allies every 1 sec, within 8 yards.
- Spinning Crane Kick (Windwalker) You spin while kicking in the air, dealing (1.59 * (1 * (1 * 1 MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (1.59 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (1.59 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 7.1% of AP + 1))) damage to all nearby enemies every 1 sec, within 8 yards.
- Spinning Crane Kick (Brewmaster)
- Spinning Crane Kick (Mistweaver) You spin while kicking in the air, dealing (1.59 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (1.59 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (1.59 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage to all nearby enemies and 4,013 healing to nearby allies every 1 sec, within 8 yards.
- Spinning Crane Kick (Windwalker) You spin while kicking in the air, dealing (1.59 * (1 * (1 * 1 MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (1.59 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (1.59 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 7.1% of AP + 1))) damage to all nearby enemies every 1 sec, within 8 yards.
- Swift Reflexes (Brewmaster)
- Swift Reflexes (Mistweaver) Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (0.3 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP / 14 + 1))) damage. MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (0.3 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1)) damage.
- Swift Reflexes (Windwalker) Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (1 * (1 * 1 MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (0.3 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (0.3 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 + 1))) damage. 7.1% of AP + 1)) damage.
- Tiger Palm (Brewmaster)
- Tiger Palm (Mistweaver) Attack with the palm of your hand, dealing (3 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (3 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP / 14 + 1))) damage. MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (3 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1)) damage.
- Tiger Palm (Windwalker) Attack with the palm of your hand, dealing (3 * (1 * (1 * 1 MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (3 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (3 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 + 1))) damage. 7.1% of AP + 1)) damage.
- Tiger Strikes You have a 10% 8% chance to gain Tiger Strikes when you autoattack, increasing your attack speed by 50% and causing your next 4 autoattacks to cause an extra attack.
- Tiger Strikes You have a 10% 8% chance to gain Tiger Strikes when you autoattack, increasing your attack speed by 50% and causing your next 4 autoattacks to cause an extra attack.
Brewmaster
- Avert Harm You cause 30% 20% of all damage party and raid members within 10 yards take to be re-directed to you.
- Keg Smash (Brewmaster)
- Keg Smash (Mistweaver) You swing a keg of brew, dealing (8.12 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (8.12 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (8.12 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage to up to 3 nearby enemies within 8 yards.
- Keg Smash (Windwalker) You swing a keg of brew, dealing (8.12 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (8.12 * (1 * (1 * 1 7.1% of AP - 1)) to (8.12 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 7.1% of AP + 1))) damage to up to 3 nearby enemies within 8 yards.
- Summon Black Ox Statue 3 min cooldown. 30 sec cooldown.
Mistweaver
- Enveloping Mist Heals the target for (65,688 + 94.5% 66.5% of SP) over 6 sec, and increases the healing the target receives from your Soothing Mist by 30%.
- Renewing Mist You surround the target with healing mists, restoring (3,235 + 18.7% 16.0% of SP) health every 3 sec for 18 sec.
- Summon Jade Serpent Statue 6% 9% of Base Mana. 3 min cooldown. 30 sec cooldown.
Windwalker
- Fists of Fury (Brewmaster)
- Fists of Fury (Mistweaver) Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (7.5 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (7.5 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage immediately and every 1 sec for 4 sec.
- Fists of Fury (Windwalker) Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (1 * (1 * 1 MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1)) to (7.5 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (7.5 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 7.1% of AP + 1))) damage immediately and every 1 sec for 4 sec.
- Rising Sun Kick (Brewmaster)
- Rising Sun Kick (Mistweaver) You kick upwards, dealing (14.4 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (14.4 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP MainHand DPS + 50% of mwb / mws + AP / 14 - 1)) to (14.4 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage and applying Mortal Wounds to the target.
- Rising Sun Kick (Windwalker) You kick upwards, dealing (14.4 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (14.4 * (1 * (1 * 1 7.1% of AP - 1)) to (14.4 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 7.1% of AP + 1))) damage and applying Mortal Wounds to the target.
Windwalker & Mistweaver
- Tiger Strikes You have a 10% 8% chance to gain Tiger Strikes when you autoattack, increasing your attack speed by 50% and causing your next 4 autoattacks to cause an extra attack.

Protection
- Consecration Consecrates the land beneath you, causing 621 927 Holy damage over 9 sec to enemies who enter the area.
Protection & Retribution
- Hammer of the Righteous Hammer the current target for 20% weapon damage, causing a wave of light that hits all targets within 8 yards for 30% 35% Holy weapon damage and applying the Weakened Blows effect.

- Devouring Plague Consumes all of the caster's Shadow Orbs to deal (1,493 + 71.2% 1,642 + 78.3% of SP) Shadow damage and an additional (249 + 11.8% 274 + 13.0% of SP) Shadow damage every 1 sec for 6 sec.
- Holy Word: Sanctuary Blesses the ground with divine light, healing all within it for (504 + 5.8% of SP) every 2 sec for 18 sec. 30 sec.
- Mind Flay Assault the target's mind with Shadow energy, causing (2,829 + 46.2% 3,147 + 50.0% of SP) Shadow damage over 3 sec and slowing their movement speed by 50%.
Holy
- Chakra: Sanctuary Holy Word: Sanctuary Blesses the ground with Divine light, healing all within it for (504 + 5.8% of SP) every 2 sec for 18 sec. 30 sec.
Shadow
- Devouring Plague Consumes all of the caster's Shadow Orbs to deal (1,493 + 71.2% 1,642 + 78.3% of SP) Shadow damage and an additional (249 + 11.8% 274 + 13.0% of SP) Shadow damage every 1 sec for 6 sec.
- Mind Blast Blasts the target for (2,526 + 174.3% 2,780 + 191.7% of SP) Shadow damage and generates 1 Shadow Orbs.
- Mind Flay Assault the target's mind with Shadow energy, causing (2,829 + 46.2% 3,147 + 50.0% of SP) Shadow damage over 3 sec and slowing their movement speed by 50%.

- Sinister Strike An instant strike that causes 388 damage in addition to 175% 344 damage in addition to 155% of your normal weapon damage.
Assassination
- Dispatch A vicious strike that exploits the vulnerability of foes with less than 35% health remaining, causing 520% weapon damage plus 2,954 to the target. 450% weapon damage plus 2,187 to the target.
- Venomous Wounds Each time your Rupture or Garrote deals damage to an enemy that you have poisoned, you have a 75% chance to deal 748 685 additional Nature damage and to regain 10 Energy.
Combat
- Killing Spree Step through the shadows from enemy to enemy within 10 yards, attacking an enemy every 0.5 sec with both weapons until 7 assaults are made, and increasing all damage done by 100% for the duration. 50% for the duration.
- Revealing Strike An instant strike that deals 150% 135% weapon damage and exposes the target's vulnerabilities, increasing the effectiveness of your offensive finishing moves on that target by 35%, and giving your Sinister Strikes a 20% chance to generate an extra combo point, for 18 sec.

- Flametongue Weapon Each hit causes 110 to 339 112 + 5.8% of SP) to (345 + 5.8% of SP additional Fire damage, based on the speed of the weapon.
- Lightning Bolt Casts a bolt of lightning at the target for (1,226 + 71.2% of SP) Nature damage. 1,177 + 68.4% of SP) Nature damage.
- Searing Totem Summons a Fire Totem with 5 health at your feet for 60 sec that repeatedly attacks an enemy within 0 to 20 yards for (94 + 14.7% of SP) Fire damage. 70 + 11.0% of SP) Fire damage.
- Stormblast Hurl a staggering lightning blast at an enemy, dealing Nature damage equal to 200% 300% weapon damage and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock spells for 15 sec.
Elemental & Restoration
- Lava Burst You hurl molten lava at the target, dealing (1,962 + 125.6% of SP) Fire damage. 1,894 + 120.0% of SP) Fire damage.
Enhancement
- Windfury Weapon Each hit has a 20% chance of triggering three extra attacks with 17,100 bonus attack power. 8,550 bonus attack power.

Talents
- Archimonde's Vengeance 60 sec cooldown. 2 min cooldown.
- Dark Bargain Prevents all damage for 10 sec. 8 sec. When the shield fades, 50% of the damage prevented is dealt over 20 sec. 8 sec.
- Harvest Life (Affliction) Limited to 30 targets.
- Harvest Life (Demonology) Generates 10 Demonic Fury per second plus 3 Demonic Fury per second on secondary targets.|r Requires Level 15. Generates 10 Demonic Fury per second plus 3 Demonic Fury per second on secondary targets.|r Limited to 30 targets. Requires Level 15.
- Harvest Life (Destruction) Limited to 30 targets.
Demonology
- Demonic Fury Passive. Instant. Warlock - Demonology Spec.
Pets
- Legion Strike A sweeping attack that does 125% 130% of the Felguard's weapon damage divided among all targets within 6 yards.
- Shadow Bite 0.6 sec cast Instant.

- Cleave A sweeping attack that strikes the target and an additional nearby target, dealing 75% weapon damage. 82% weapon damage.
- Heroic Strike An attack that instantly deals 100% weapon damage plus 499 (140% plus 699 110% weapon damage plus 549 (154% plus 769 if a one - handed weapon is equipped).
- Raging Blow A mighty blow that deals 180% 220% weapon damage from both melee weapons.
- Raging Blow Off-Hand A mighty blow that deals 180% 220% weapon damage from both melee weapons.
- Thunder Clap (Arms) Blasts enemies within 8 yards for 451 374 damage and applies the Weakened Blows effect.
- Thunder Clap (Fury, Protection) Blasts enemies within 8 yards for 376 312 damage and applies the Weakened Blows effect.
Arms
- Overpower (Arms) Instantly overpower the enemy causing 100% weapon damage. 130% weapon damage.
- Overpower (Fury, Protection) Instantly overpower the enemy causing 100% weapon damage. 130% weapon damage.
Fury
- Raging Blow A mighty blow that deals 180% 220% weapon damage from both melee weapons.
- Wild Strike A quick strike with your off-hand weapon that deals 230% weapon damage plus 954 245% weapon damage plus 1,017 and causes Mortal Wounds on the target.
Protection
- Revenge Instantly attack an enemy and two additional enemies for 5,974 damage. 3,739 damage.
Professions
Alchemy
- Master Mana Potion Reagents: Crystal Vial, Golden Lotus. 2), Snow Lily, Green Tea Leaf, Fool's Cap.
Engineering
- Synapse Springs Permanently attaches synapse springs to your gloves, allowing you to increase your highest primary statistic by 2,940 for 10 sec. 1,920 for 10 sec.
Raid & Dungeon Abilities
- Discharge Inflicts 35,625 Inflicts 32,062 Arcane damage to all enemies.
- Radiating Energies Inflicts 19,000 Inflicts 16,625 Arcane damage to all players inside the Energy Vortex.
- Rising Hate Projects Sha energy at several targets, inflicting 15,000 8,000 Shadow damage and increasing their hatred.
- Sha Residue Inflicts Shadow damage to all targets within 5 yards over 30 sec. 60 sec.
- Shadow Bolt Limited to 1 target.
- Stability Flux Low on health, the Celestial Protector pulses arcane energy, inflicting 23,750 21,375 Arcane damage to all enemies.
- Total Annihilation Inflicts 219,375 Inflicts 195,000 Arcane damage to all enemies in area.
- Unstable Energy Inflicts 19,000 Inflicts 17,100 Arcane damage to all enemies.
More...