Mists of Pandaria Classic Development Notes - May 22, 2025

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Mists of Pandaria Classic Development Notes - May 22, 2025
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Today we’ve updated the Mists of Pandaria Classic Beta. Now available for testing:

  • Challenge Mode Dungeons
  • Battlegrounds: Temple of Kotmogu and Silvershard Mines
  • New PvP Season
  • Dual Specializations

Level 85 Mists of Pandaria character templates are available, and you can also copy your live characters from Cataclysm Classic.

Challenge Mode Dungeons
  • To begin, use a level 90 character.
  • Set your Dungeon Difficulty to Challenge Mode.
  • Create a group with 4 other friends who are ready for the challenge.
  • Go to Nexus Lord Donjon Rade in one of the following locations, and have every member of the party talk to him:
    • Shrine of Two Moons - The Golden Terrace
    • Shrine of Seven Stars - The Summer Terrace
    • Orgrimmar - Valley of Strength
    • Stormwind - Trade District
  • Select a Challenge Mode Dungeon to be sent to.
  • One inside the dungeon, click on the Challenger’s Orb to start the Challenge Mode run.
  • Note: Mogu’Shan Palace is not currently available for Challenge Mode.

PvP Season
  • We’ve initiated the test PvP season.
  • You’ll be able to compete for a rank and season rewards on the Beta, which will be distributed after the Beta season is closed.
    • Rank and rewards will only apply to Beta characters.

Brawl with the Blues - Tuesday, May 27
  • With the introduction of two new battlegrounds, it’s time for a Brawl with the Blues Event.
  • Please join us 3:00 p.m. - 5:00 p.m. PDT on May 27.
  • You can queue for Temple of Kotmogu or SIlvershard Mines directly or via the random queue.
    • These will be the only the battlegrounds available in the Random Queue.

Tanking Vengeance Passive in Mists of Pandaria
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
We’ve been working through numerous bugs with Vengeance and how it performed in patch 5.4.

We want to accomplish two things here: performance in Challenge Modes should be closer to how tanks perform in other circumstances, and we want to fix the bugs with minimal impact to players.

Therefore, we’re making the following changes:

Tank Specializations
  • Vengeance no longer has diminishing returns on its Attack Power gain when fighting multiple enemies.
  • Vengeance will now provide increased Attack Power even if the incoming attack missed.
  • Vengeance attack power generation from spells with missiles is now reduced by your damage reduction for the first 3 seconds of your damage reduction effect.
  • To compensate for this, Vengeance attack power generation is now 1.8% of unmitigated damage (was 1.5%).
  • Fixed a bug causing issues when wiping on an encounter and then experiencing reduced Vengeance gains the next time that enemy is engaged.

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