Mists of Pandaria PTR 5.1 Patch - Build 16257

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Mists of Pandaria PTR 5.1 Patch - Build 16257
A new PTR build will be deployed on test realms soon. We will be updating these notes frequently, so keep checking back!

Achievement Changes Originally Posted by MMO-Champion
Brawler's Guild
World Events


Feats of Strength


General


Pandaria
Reputation

  • Wakener (New) Become an honorary Klaxxi Paragon by completing the achievements listed below.




Spell Changes Originally Posted by MMO-Champion
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Hunter (Forums, Talent Calculator)

Marksmanship

  • Careful Aim Increases the critical strike chance of your Steady Shot and Aimed Shot by 75% on targets who are above 90% health. 80% health.

Pets

  • Clench The scorpid clenches the enemy's weapons with its claws, disarming their weapons and shield for 10 sec. 8 sec.

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Mage (Forums, Talent Calculator)

Talents

  • Invocation While at full mana, and for 40 sec afterward, you Completing an Evocation causes you to deal 25% increased spell damage. for 40 sec.

Fire


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Monk (Forums, Talent Calculator)


  • Chi Burst You summon a torrent of Chi energy and hurl it at the target, dealing 276 Nature damage to all enemies, and 864 648 healing to all allies in its path.
  • Chi Burst You summon a torrent of Chi energy and hurl it at the target, dealing 276 Nature damage to all enemies, and 864 648 healing to all allies in its path.
  • Chi Wave You cause a wave of Chi energy to flow through friend and foe, dealing 123 Nature damage or 384 healing. 287 healing.
  • Chi Wave You cause a wave of Chi energy to flow through friend and foe, dealing 123 Nature damage or 384 healing. 287 healing.
  • Crackling Jade Lightning 1.5% of Base Mana, plus 1.5% per sec. 1.21% of Base Mana, plus 1.21% per sec.
  • Gift of the Serpent If allies walk through it, they consume the sphere, healing themselves for 19,972. 9,986.
  • Healing Sphere If allies walk through it, they consume the sphere, healing themselves for 19,972. 9,986.
  • Healing Sphere If allies walk through it, they consume the sphere, healing themselves for 19,972. 9,986. 2% of Base Mana / 60 Energy / 60 Energy. 40 Energy / 40 Energy.
  • Healing Sphere If allies walk through it, they consume the sphere, healing themselves for 19,972. 9,986.
  • Healing Sphere If allies walk through it, they consume the sphere, healing themselves for 19,972. 9,986.
  • Legacy of the Emperor 50 Energy / 50 20 Energy / 20 Energy / 6% of Base Mana.
  • Path of Blossoms 1.5% 1.65% of Base Mana / 30 Energy / 30 Energy.
  • Renewing Mist You surround the target with healing mists, restoring (3235 + 16.0% of SP) health every 3 sec for 18 sec. 2266 + 10.7% of SP) health every 2 sec for 18 sec. Renewing Mist travels to closest nearby injured party and raid members Each time Renewing Mist heals, it also travels to the closest nearby injured party or raid member within 20 yards, up to 3 times. 2 times.

Talents

  • Ascension Increases your maximum Chi by 1, your maximum mana by 15 15%$, and your energy regen by 15%.
  • Chi Burst You summon a torrent of Chi energy and hurl it at the target, dealing 276 Nature damage to all enemies, and 864 648 healing to all allies in its path.
  • Chi Wave You cause a wave of Chi energy to flow through friend and foe, dealing 123 Nature damage or 384 healing. 287 healing.
  • Power Strikes Every 22 Every 20 sec, you gain Power Strikes, causing your next Jab, Soothing Mist, or Crackling Jade Lightning to generate 1 additional Chi.
  • Zen Sphere If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 144 Nature damage and 450 337 healing to all targets within 10 yards.

Brewmaster

  • Brewmaster Training Tiger Palm Tiger Palm no longer costs Chi, and when you deal damage with Tiger Palm the amount of your next Guard is increased by 5%. 15%.

Mistweaver

  • Life Cocoon 4.5% 4.95% of Base Mana.
  • Mastery: Gift of the Serpent You have a 10% chance when you heal to summon a Healing Sphere nearby an injured ally for 30 sec. 60 sec.
  • Renewing Mist You surround the target with healing mists, restoring (3235 + 16.0% of SP) health every 3 sec for 18 sec. 2266 + 10.7% of SP) health every 2 sec for 18 sec. Renewing Mist travels to closest nearby injured party and raid members Each time Renewing Mist heals, it also travels to the closest nearby injured party or raid member within 20 yards, up to 3 times. 2 times. 4.58% 5% of Base Mana.
  • Revival 7% 7.7% of Base Mana.
  • Soothing Mist 0.6666667% of Base Mana, plus 0.666667% per sec. 0.726% of Base Mana, plus 0.726% per sec.
  • Stance of the Wise Serpent Increases haste from items by 150%. 50%.
  • Surging Mist 8% 8.8% of Base Mana.

Windwalker


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Priest (Forums, Talent Calculator)


  • Halo Deals up to (20,216 + 195.0% of SP) Holy damage to enemies, and up to 0 33,694 + 325.0% of SP healing to allies, with the greatest effect at 25 yds.
  • Halo Deals up to (20,216 + 195.0% of SP) Shadow damage to enemies, and up to 0 33,694 + 325.0% of SP healing to allies, with the greatest effect at 25 yds.

Talents

  • Halo Deals up to (20,216 + 195.0% of SP) Holy damage to enemies, and up to 0 33,694 + 325.0% of SP healing to allies, with the greatest effect at 25 yds.

Discipline

  • Atonement When you deal damage with Smite, Holy Fire, and Penance, you instantly heal a nearby low health friendly target within 15 40 yards from the enemy target for 100% of the damage dealt.
  • Focused Will Whenever you are victim of any damage greater than 0% 10% of your total health or critically hit by any non-periodic attack, you gain Focused Will reducing all damage taken by 10% lasting for 0. 8 sec. Stacks up to 0 times. 2 times.

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Warlock (Forums, Talent Calculator)



Talents

  • Kil'jaeden's Cunning Passive: You can cast and channel while moving, but each cast reduces your movement speed by 10% 15%, stacking up to 2 times.

Demonology

  • Mastery: Master Demonologist The damage you deal while using Metamorphosis increased by 24.00%. Increases the damage you deal while in Metamorphosis form by 24.00%.

Destruction


Pets

  • Pursuit Charge an enemy, instantly causing 150% 100% weapon damage and increasing the Felguard's movement speed by 30% for 6 sec.

Raid & Dungeon Abilities

  • Breath of Fear Inflicts 450,000 Inflicts 495,000 Shadow damage to all enemies over 1.5 sec.
  • Death Blossom Each bolt that strikes an enemy inflicts 80,000 Physical damage. 88,000 Physical damage.
  • Eerie Skull The Sha throws a skull at a player's location, inflicting 75,000 82,500 Shadow damage to enemies within 0 yards of the impact point.
  • Get Away! Lei channels, pushing players away and inflicting 90,000 periodic Shadow damage. 99,000 periodic Shadow damage.
  • Get Away! Lei channels, pushing players away and inflicting 90,000 periodic Shadow damage. 99,000 periodic Shadow damage.
  • Penetrating Bolt Hurls a bolt of Sha energy at a player's location, inflicting 85,000 93,500 Shadow damage to enemies within 0 yards of the impact point.
  • Scary Fog Coalesced Sha energy surrounds you, inflicting 4,000 4,320 Shadow damage every 1 sec.
  • Sha Globe Touching a globe will consume it, inflicting 30,000 33,000 Shadow damage but refilling the player's primary resource over time.
  • Sha Globe Touching a globe will consume it, inflicting 30,000 33,000 Shadow damage but refilling the player's primary resource over time.
  • Spray Water bursts from the ground at an enemy's feet, inflicting 100,000 108,000 Frost damage to all enemies within 2.5 yds and increasing their Frost damage taken by 16% for 10 sec.
  • Volatile Amber Limited to 1 target. 2 targets.
  • Wind Step Inflicts 80,000 damage every 3 secs for 30 sec. Inflicts 55,000 damage every 2 secs for 30 sec.






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