Mythic Highmaul Guild Progress, Upcoming Garrison Outpost Changes, Hotfixes

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Mythic Highmaul Guild Progress - Day 3
Today is the third day for the race of world first Mythic Highmaul. Europe remains at the top, with both Method and Экзорсус defeating Mythic Butcher. All that remains is Imperator Mar'gok. Below is the current standing from WoWProgress as of 11:46 PM EST.

GuildRealmProgress
1Method (r)EU-Twisting Nether6/7 (M)

2ЭкзорсусEU (RU)-Ревущий фьорд6/7 (M)

3ParagonEU-Lightning's Blade5/7 (M)

4AscensionOC-Barthilas5/7 (M)

5Rapid Eye Movement (r)EU-Tarren Mill5/7 (M)

6PracticeEU-Shattered Hand5/7 (M)

7From Scratch (r)EU (FR)-Sargeras5/7 (M)

8Blood Legion (r)US-Illidan5/7 (M)

9MoonzlingeEU (DE)-Azshara5/7 (M)

10MidwinterUS-Sargeras4/7 (M)



Upcoming Garrison Outpost Hotfixes
We're going to be seeing some changes to the gold prices of Garrison Outposts, and their follower specific quests, after the next maintenance period.
Originally Posted by Lore (Blue Tracker
/ Official Forums
)
We’re planning to make some changes to the Garrison Zone Outposts, to reduce the costs necessary to change out the building you initially chose while questing through the zone, and also allow you to earn the unique follower associated with alternate building choices.

Specifically, these changes will be:
  • The cost to change your Garrison Outpost building in Gorgrond, Talador, and Spires of Arak reduced to 5,000 gold
  • The cost to change your Garrison Outpost building in Nagrand reduced to 500 gold
  • Changing your Garrison Outpost building in a zone will also grant access to the building-specific questline for that zone, including the building-specific follower

Note that you will still be unable to change your Garrison Outpost building until you’ve reached level 100 and earned your current building’s zone achievement, at which point the building can be changed by speaking with the outpost’s foreman NPC (who varies from building to building).

These changes are currently not planned to go live until the next maintenance period for each region, but we wanted to give as much advance notice as possible that they’re on their way.

Hotfixes for December 11th

Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)

Garrisons, Followers, and Outposts
  • Garrison Buildings
    • [Still in testing.] Inn: Inn quests can now be completed on the spot without returning back to the Garrison.
    • [Still in testing.] Inn: The achievement, Stay Awhile and Listen now only requires the character to complete 10 of the 20 Inn quests (down from all 20).
  • Outposts
    • Note: The following changes to Outposts will take effect with next week's scheduled maintenance.
    • Reduced the cost for changing Garrison Outpost buildings in Nagrand to 500 gold.
    • Reduced the cost for changing Garrison Outpost buildings in Gorgrond, Talador, and Spires of Arak to 5,000 gold.
    • Changing Garrison Outpost buildings should now grant access to the building-specific questline for that zone, including building-specific follower(s).
    • Additional information on changes to Outposts can be found in the forum thread titled:*Upcoming Garrison Outpost Hotfixes.
  • Garrison Missions
    • It is now possible to continue to receive Level 95-99 missions even when all Followers are level 100.

Classes
  • ideathknights.gif
    Death Knight
    • Armor Sets
      • PvP 4-piece set bonus for Blood Death Knights should no longer be incorrectly applied to other pets or guardians.
  • idruids.gif
    Druid
    • Balance
      • Starfall now deals 33% less damage in PvP combat.
    • Armor Sets
      • [Still in testing.] Tier-16 set bonuses no longer work for level 100 Feral Druids.
      • PvP 2-piece set bonus for Balance Druids can now only trigger once every 15 seconds.
      • PvP 4-piece set bonus for Guardian Druids should no longer be incorrectly applied to other pets or guardians.
  • imonks.gif
    Monk
    • Armor Sets
      • PvP 2-piece set bonus for Brewmaster and Windwalker Monks should now correctly reduce the Energy cost of Jab.
      • PvP 2-piece set bonus for Mistweaver Monks should no longer incorrectly apply its effect to both the casting Monk and target at the same time.
      • PvP 4-piece set bonus for Brewmaster Monks should no longer be incorrectly applied to other pets or guardians.
  • ipaladins.gif
    Paladin
    • Armor Sets
      • [Still in testing.] Tier-16 set bonuses no longer work for level 100 Holy Paladins.
      • PvP 2-piece set bonus for Retribution Paladins now reduces the duration of all incoming crowd control effects by 25% (down from 50%).
      • PvP 4-piece set bonus for Protection Paladins should no longer be incorrectly applied to other pets or guardians.
  • ipriests.gif
    Priest
    • General
      • Silence (Discipline) now prevents the target from casting spells for 2 seconds (down from 5 seconds). There is no change to the ability for Shadow Priests.
    • Armor Sets
      • [Still in testing.] Tier-16 set bonuses no longer work for level 100 Holy Priests.
  • irogues.gif
    Rogue
    • Talents
  • ishamans.gif
    Shaman
    • General
    • Armor Sets
      • PvP 2-piece set bonus for Enhancement Shaman now reduces the duration of all incoming crowd control effects by 25% (down from 50%).
  • iwarlocks.gif
    Warlock
    • Affliction
      • Nightfall should no longer fail to trigger if the most recent target of Corruption dies.
    • Destruction
      • [Still in testing.] Chaos Bolt now deals 33% more damage in PvP combat.
  • iwarriors.gif
    Warrior
    • Protection
    • Armor Sets
      • PvP 4-piece set bonus now generates 3 Rage for every 1% health lost (up from 1 Rage per 1%).

Quests
  • Frostfire Ridge
    • A Song of Frost and Fire: Players can no longer accept this quest if The Home of the Frostwolves is already in their quest log.
    • Winds of Change: Olin Umberhide should now return if he despawns for any reason.

Creatures and NPCs

Dungeons, Raids, and Scenarios
  • Raids
    • Highmaul
      • Brackenspore: Elements of the encounter should now still be visible from further away.
      • Twin Ogron: Pol's Arcane Ogron forms should now correctly use Arcane Charge based on the direction they're facing.
      • Imperator Mar'gok: Gorian Reavers now use their abilities more consistently, using Crush Armor every 6 seconds (instead of 5-8 seconds), and Kick to the Face every 20 seconds (instead of 15-30 seconds).
      • [Still in testing.] Imperator Mar'gok: Gorian Reavers now deal 15% less damage on all difficulty modes.
  • Dungeons

PvP
  • Ashran
    • Fangraal and Kronus no longer scales their health based the number of players they're fighting. Each faction guardian's health now scales based on the number of enemy players active at the time when they're summoned.

Professions

Bug Fixes
  • Resolved an issue where Druids that performed a Character Boost would be unable to learn the Incarnation talent until they have completed Tanaan Jungle.

Continue reading...
 
Fuck Blizzard hates Gladiator Warriors.
 
Listen to the dev interview on ctr podcast. Class dude says they don't plan for glad to be doing more then arms/fury
 
glad warriors in pvp are just non-sense lol
 
Not anymore, Uggums. The nerf to glyphed Shield Slam basically makes them useless.

And I know what they said on CTR, Zedy, but prior to that, the last thing they said was that Gladiator will be a viable, competitive DPS spec. They need to make up their minds. I don't care either way, it's just stupid how indecisive they have been about it. It's not like Gladiator was being played by a majority of Warriors because it was omfgfaceroll OP, but because it actually worked and was engaging, where as Fury was broken (until recent hotfix) and playing Arms was about as fun as sticking an Ebola infected needle in your dickhead.
 
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