Patch 4.3 - PTR Build 14849
A new PTR build is being deployed on test realms, check out the latest update of the official notes which most likely reflect changes made in this build.
And as usual if it's datamined and not in the official notes, it might just be a bug or a screw up on my side, you know how it works!
Client Strings
An interesting string that hints at a feature to "suspend" your LFG queue, and a "Heat" power type most likely used during the fight against Deathwing.
Originally Posted by MMO-Champion
Achievements
Originally Posted by MMO-Champion
Dungeons & Raids - Cataclysm Dungeon
Spell Changes
Originally Posted by MMO-Champion
Racial
Death Knight (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Blood
Druid (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Feral
Hunter (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Pet - Moth
Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Fire
Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
Priest (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
Rogue (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Combat
Warlock (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Affliction
Warrior (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Fury
Inscription
All - Guild Perks
More...
A new PTR build is being deployed on test realms, check out the latest update of the official notes which most likely reflect changes made in this build.
And as usual if it's datamined and not in the official notes, it might just be a bug or a screw up on my side, you know how it works!
Client Strings
An interesting string that hints at a feature to "suspend" your LFG queue, and a "Heat" power type most likely used during the fight against Deathwing.
Originally Posted by MMO-Champion
- ERR_JOIN_LFG_OBJECT_FAILED = "You failed to join the instance in progress";
- ERR_PARTY_ROLE_NOT_AVAILABLE = "%s is unable to fill any of your group's available roles";
- INTERACT_ON_LEFT_CLICK_TEXT = "Interact On Left Click|TInterface\\OptionsFrame\\UI-OptionsFrame-NewFeatureIcon:0:0:0:-1|t";
- IN_LFG_QUEUE_BUT_SUSPENDED = "Your queue has been temporarily suspended. You will retain your position in the queue.";
- MAC_OPEN_UNIVERSAL_ACCESS = "In order to use this option accessibility needs to be enabled. Please check the option \"Enable access for assistive devices\" in the Universal Access System";
- OPTION_TOOLTIP_INTERACT_ON_LEFT_CLICK = "Interact with objects and friendly non-player characters using left or right click.";
- POWER_TYPE_DW_BACK_HEAT = "Heat";
- RF_REWARD_EXPLANATION1 = "Your first completion per week will earn you:";
- RF_REWARD_EXPLANATION2 = "Each victory subsequent to the first each week will earn you:";
- SPELL_FAILED_CUSTOM_ERROR_148 = "Target is already affected by Stardust No. 2.";
Achievements
Originally Posted by MMO-Champion
Dungeons & Raids - Cataclysm Dungeon
- Heroic: End Time Defeat Murozond in End Time on Heroic Difficulty.
- Heroic: Well of Eternity Defeat Mannoroth in Well of Eternity on Heroic Difficulty.
- Heroic: Hour of Twilight Defeat Archbishop Benedictus in Hour of Twilight on Heroic Difficulty.
- Lazy Eye Defeat Peroth'arn in Well of Eternity on Heroic Difficulty without any party member being detected by an Eye of Peroth'arn.
- Severed Ties Defeat two Risen Ghouls during Echo of Sylvanas' Calling of the Highborne phase, then defeat the Echo of Sylvanas in End Time on Heroic Difficulty.
- Eclipse Kill 8,675,309 Twilight Sparks and then defeat Archbishop Benedictus in Hour of Twilight on Heroic Difficulty.
- Ping Pong Champion Bounce the Void of Unmaking 10 times off of players, and then defeat Warlord Zon'ozz.
- Taste the Rainbow! Experience the following color combinations, and then defeat Yor'sahj the Unsleeping.
- Maybe he'll get dizzy... Deafeat the Spine of Deathwing encounter after tricking Deathwing into performing the following roll sequence: Left, Right, Left, Right.
- Ruthless Gladiator Achieved Ruthless Gladiator title.
- WoW's 8th Anniversary Logged in during WoW's 8th Anniversary.
- Heroic: End Time Guild Run Defeat Murozond in End Time on Heroic difficulty while in a guild group.
- Heroic: Well of Eternity Guild Run Defeat Mannoroth in Well of Eternity on Heroic difficulty while in a guild group.
- Heroic: Hour of Twilight Guild Run Defeat Archbishop Benedictus in Hour of Twilight on Heroic difficulty while in a guild group.
- Dragon Soul Guild Run Defeat the bosses in Dragon Soul while in a guild group.
- Heroic: Deathwing Guild Run Defeat Deathwing in Dragon Soul on Heroic difficulty while in a guild group.
- Realm First! Deathwing First guild on the realm to defeat Deathwing in Dragon Soul on Heroic difficulty while in a guild group.
Spell Changes
This is an unfiltered list of the spell changes, the clean version will be available in a few minutes.
Originally Posted by MMO-Champion
Racial
- War Stomp: Stuns up to 5 enemies within 0 8 yds for 2 sec.

Blood
- Death Strike: A deadly attack that deals damage plus and heals the Death Knight. Knight for a percent of damage done per disease on the target.
- Runic Empowerment: When you land a damaging successfully use Death Coil, Frost Strike, or Rune Strike, you have a 45% chance to activate a random fully depleted rune.
- Killing Machine: Your autoattacks have a chance to grant a 100% critical strike bonus to make your next Obliterate or Frost Strike a guaranteed critical strike.
- Killing Machine: Your autoattacks have a chance to grant a 100% critical strike bonus to make your next Obliterate or Frost Strike a guaranteed critical strike. Effect occurs more often than Killing Machine (Rank 1).
- Killing Machine: Your autoattacks have a chance to grant a 100% critical strike bonus to make your next Obliterate or Frost Strike a guaranteed critical strike. Effect occurs more often than Killing Machine (Rank 2).
- Death Coil: Fire a blast of unholy energy, causing [985 + 23% 30% of AP] Shadow damage to an enemy target or healing [985 + 23% 30% of AP]*3.5] damage on a friendly Undead target.
- Unholy Might: Dark power courses through your limbs, increasing your Strength by 25%. 20%.
- Unholy Frenzy: Incites Induces a friendly party or raid member unit into a killing frenzy for 30 sec. The target is Enraged, increasing which increases their melee and ranged haste by 20%, but causes them to lose health equal to 2% of their maximum health every 3 sec.

Feral
- Bear Form: Shapeshift into Bear Form, increasing armor contribution from cloth and leather items by 120% [if (pl < 40) then 65 else 120]% and Stamina by 10%. Significantly increases threat generation, causes Agility to increase attack power, and also protects the caster from Polymorph effects and allows the use of various bear abilities.
- Faerie Fire (Feral): Decrease the armor of the target by 4% for 5 min. While affected, the target cannot stealth or turn invisible. Stacks up to 3 0 times. Deals 2950 damage and additional threat.
- Frenzied Regeneration: Increases maximum health by 30%, 15%, increases health to 30% 15% (if below that value), and converts up to 10 Rage per second into health for 20 sec. Each point of Rage is converted into 0.3% 0.15% of max health.
- Frenzied Regeneration: Increases maximum health by 30%, 15%, increases health to 30% 15% (if below that value), and converts up to 10 Rage per second into health for 20 sec. Each point of Rage is converted into 0.3% 0.2% of max health.
- Primal Madness: Your Enrage and Berserk abilities instantly generate additional Rage.
- Rake: Rake the target for [56 + 14.7% 2.07% of AP] Bleed damage and an additional [168 + 44.1% 37.8% of AP] Bleed damage over 9 sec. Awards 1 combo point.
- Stampeding Roar: The Druid roars, increasing the movement speed of all friendly players within 10 0 yards by 60% for 8 sec.
- Stampeding Roar: The Druid roars, increasing the movement speed of all friendly players within 10 0 yards by 60% for 8 sec. Does not break prowling.

Pet - Moth
- Serenity Dust: The moth's wings produce a cloud of dust that interrupts the enemies spellcasting and prevents preventing any spell in that school from being cast for 4 sec.
- Animal Handler: Attack Power increased by 30%. 25%.
- Aspect of the Fox: The Hunter takes on the aspects of a fox, allowing < him/her > to shoot Steady Shot and Cobra Shot while moving and causing < him/her > to gain 2 Focus whenever < he/she > receives you receive a melee attack.
- Beast Mastery: You master the art of Beast training, teaching you the ability to tame Exotic pets and increasing your total number amount of Pet Skill Points by 4.
- Explosive Shot: You fire an explosive charge into the enemy target, dealing [449 [386 + 23.2% of RAP] Fire damage. The charge will blast the target every second for an additional 2 sec.
- Rapid Recuperation: Rapid Recuperation Effect | You gain 6 focus every 3 sec while under the effect of Rapid Fire.
- Intervene: Your pet runs at high speed towards a group member, absorbing reducing the damage done by attack made against them from the next attack equal to 50% of your pet's total health.
- Thunderstomp: Shakes the ground with thundering force, doing [173 + 0.98% of RAP] 171 to 173 Nature damage to all enemies within 8 yards. This ability causes a moderate amount of additional threat.

Fire
- Fireball: Hurls a fiery ball that causes 1047 892 to 1335 1138 Fire damage.
- Living Bomb: The target becomes a Living Bomb, taking 928 1600 Fire damage over 12 sec. After 12 sec or if the spell is reapplied, the target explodes dealing 465 400 Fire damage to up to 3 enemies within 0 10 yards.
- Pyroblast: Hurls an immense fiery boulder that causes 1311 1291 to 1666 1640 Fire damage and an additional 648 872 Fire damage over 12 sec.
- Pyroblast!: Hurls an immense fiery boulder that causes 1311 1291 to 1666 1640 Fire damage and an additional 648 872 Fire damage over 12 sec.
- Living Bomb: The target becomes a Living Bomb, taking 928 1600 Fire damage over 12 sec. After 12 sec, the target explodes dealing 465 400 Fire damage to up to 3 enemies within 0 10 yards. Limit 3 targets.
- Frostfire Orb: Your Frostfire Orb gains a chill effect, slowing targets damaged by the Frostfire Orb by 40% for 2 4 sec. In addition, reduces the speed of targets slowed by your Frostfire Bolt's chill effect by an additional 20%.
- Improved Freeze: Gives your Water Elemental's Freeze spell a 33% chance to grant 2 charges of Fingers of Frost when it strikes enemy targets. Frost.
- Improved Freeze: Gives your Water Elemental's Freeze spell a 66% chance to grant 2 charges of Fingers of Frost when it strikes enemy targets. Frost.
- Improved Freeze: Gives your Water Elemental's Freeze spell a 100% chance to grant 2 charges of Fingers of Frost when it strikes enemy targets. Frost.
- Arcane Missiles: Launches three waves of Arcane Missiles at the enemy over 2 sec, causing 404 Arcane damage per wave. Each offensive spell you cast has a 40% 100% chance to activate Arcane Missiles.

Holy
- Divine Plea: You gain 12% of your total mana over 9 sec, but the amount healed by your healing spells is reduced by 50%. 50% and grants a charge of Holy Power. .
- Holy Radiance: Imbues a friendly target with radiant energy, healing that target and all allies party or raid members within 10 0 yards for 2622 to 3205 1 and another 591 683 every 1 0 sec for 3 sec. Healing effectiveness diminishes for each player target beyond 6. sec and grants a charge of Holy Power. .

Holy
- Divine Hymn: Heals 5 nearby lowest health friendly party or raid targets within 40 0 yards for 4009 every 2 sec for 8 sec, and increases healing done to them by 10% for 8 sec. Maximum of 20 heals. The Priest must channel to maintain the spell.
- Divine Hymn: Heals 5 nearby lowest health friendly party or raid targets within 40 0 yards for 4009 every 2 sec for 8 sec, and increases healing done to them by 10% for 8 sec. Maximum of 20 heals. The Priest must channel to maintain the spell.
- Holy Word: Serenity: 10 15 sec cooldown
- Guardian Spirit: Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 60%, 40%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50% of their maximum health. Lasts 10 sec.
- Tome of Light: Reduces the cooldown of your Holy Word spells by 15%. 30%.
- Tome of Light: Reduces the cooldown of your Holy Word spells by 30% 60%
- Atonement: When you deal damage with Smite or Holy Fire, you instantly heal a nearby low health friendly target within 15 100 yards from the enemy target equal to 50% of the damage dealt.
- Atonement: When you deal damage with Smite or Holy Fire, you instantly heal a nearby low health friendly target within 15 100 yards from the enemy target equal to 100% a percentage of the damage dealt.

Combat
- Ambidexterity: Increases the damage done by your off-hand weapon, and the damage of your Throw, Deadly Throw, and Fan of Knives abilities, thrown weapons by 75%.
- Cloak of Shadows: Instantly removes all existing harmful spell effects, provides a brief moment of momentary immunity against magical all damage and harmful effects, and then causes you to resist all spells for 5 sec. Does not remove effects that prevent you from using Cloak of Shadows.

Affliction
- Haunt: You send a ghostly soul into the target, dealing [922 + 69.71% of SP] Shadow damage and increasing all damage done by your Shadow damage-over-time effects on the target by 20% for 12 sec. When the Haunt spell ends or is dispelled, the soul returns to you, healing you for 100% of the damage it did to the target. target
- Jinx: Also, your Curse of Weakness increases reduces the target's energy, rage, focus or runic power costs of abilities generation by 5% while active.
- Jinx: Also, your Curse of Weakness increases reduces the target's energy, rage, focus or runic power costs of abilities generation by 10% while active.
- Create Healthstone: Creates a Healthstone that can be used to instantly restore [45% health equal to 45% of 9, pl] the creator's base health.
- Create Soulstone: Creates a Soulstone. When cast on live targets, the soul of the target is stored and they will be able to resurrect ressurect upon death. If cast on a dead target, they are instantly resurrected. ressurected. Targets ressurect with 30% health and 30% mana.
- Demonic Knowledge: Increases your Fire and Shadow spell damage by 15%. 20%.
- Impending Doom: Also grants your Shadow Bolt, Hand of Gul'dan, Soul Fire, and Incinerate spells a 5% chance to reduce the cooldown of your Demon Form by 15 sec.
- Impending Doom: Also grants your Shadow Bolt, Hand of Gul'dan, Soul Fire, and Incinerate spells a 10% chance to reduce the cooldown of your Demon Form by 15 sec.
- Impending Doom: Also grants your Shadow Bolt, Hand of Gul'dan, Soul Fire, and Incinerate spells a 15% chance to reduce the cooldown of your Demon Form by 15 sec.
- Molten Core: You have a 2% chance to gain the Molten Core effect when your Immolate deals damage. The Molten Core effect empowers your next 3 Incinerate spells cast within 15 sec, increasing damage done by 6% and reducing reduces cast time by 10%.
- Molten Core: You have a 4% chance to gain the Molten Core effect when your Immolate deals damage. The Molten Core effect empowers your next 3 Incinerate spells cast within 15 sec, increasing damage done by 12% and reducing reduces cast time by 20%.
- Molten Core: You have a 6% chance to gain the Molten Core effect when your Immolate deals damage. The Molten Core effect empowers your next 3 Incinerate spells cast within 15 sec, increasing damage done by 18% and reducing reduces cast time by 30%.
- Cataclysm: Increases Fire spell damage by 30%. 25%.
- Burning Embers: Your Soul Fire Soulfire and your Imp's Firebolt cause a Burning Ember damage-over-time effect on the target equal to 50% 30% of the damage done lasting 7 sec. The Burning Ember effect deals up to [20.1 + 20% 12.14% of SP] fire damage every 1 sec for 7 sec.
- Burning Embers: Your Soul Fire Soulfire and your Imp's Firebolt cause a Burning Ember damage-over-time effect on the target equal to 25% 15% of the damage done lasting 7 sec. The Burning Ember effect deals up to [10 [20.3 + 10% 6.07% of SP] fire damage every 1 sec for 7 sec.
- Empowered Imp: Your Imp's Firebolt has a 2% chance to cause your next Soul Fire Soulfire spell to be instant cast within 8 sec.
- Empowered Imp: Your Imp's Firebolt has a 4% chance to cause your next Soul Fire Soulfire spell to be instant cast within 8 sec.
- Fire and Brimstone: Increases the damage done by your Incinerate and Chaos Bolt spells to targets afflicted by your Immolate by 5%, 2%, and the critical strike chance of your Conflagrate spell is increased by 5%.
- Fire and Brimstone: Increases the damage done by your Incinerate and Chaos Bolt spells to targets afflicted by your Immolate by 10%, 4%, and the critical strike chance of your Conflagrate spell is increased by 10%.
- Fire and Brimstone: Increases the damage done by your Incinerate and Chaos Bolt spells to targets afflicted by your Immolate by 15%, 6%, and the critical strike chance of your Conflagrate spell is increased by 15%.
- Improved Soul Fire: Increases your Fire and Shadow damage done by 4% for 20 15 sec after you deal damage with Soul Fire.
- Improved Soul Fire: Increases your Fire and Shadow damage done by 8% for 20 15 sec after you deal damage with Soul Fire.
- Shadowburn: Instantly blasts the target for 649 to 724 Shadowflame Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains 3 Soul Shards. Only usable on enemies that have less than 20% health.
- Fel Intelligence: Increases party and raid members' members maximum mana by 2126 and causes them to regenerate 326 mana every 5 sec.

Fury
- Unshackled Fury: Increases the benefit of abilities that cause or require you to be enraged by 44.8%. 11.2%. Each point of Mastery increases enrage effects by an additional 5.6%.
- Dual Wield Specialization: Allows you to equip one-hand and off-hand weapons in your off-hand. Increases all Physical damage by 5% and raises the damage of your off-hand attacks by an additional 25%.
- Thunder Clap: Blasts enemies within 0 8 yards for 302 damage, and increases the time between their attacks by 20% for 30 sec. Damage increased by attack power.
Inscription
- Glyph of Bloodletting: Requires Level 54 46 | Item Level 54 46
- Bold Chimera's Eye: +67 +77 Strength
- Brilliant Chimera's Eye: +67 +77 Intellect
- Delicate Chimera's Eye: +67 +77 Agility
- Figurine - Black Diamond Crab: Unique-Equipped Unique
- Figurine - Black Pearl Panther: Unique-Equipped Unique
- Figurine - Dark Iron Scorpid: Unique-Equipped Unique
- Figurine - Emerald Owl: Unique-Equipped Unique
- Figurine - Golden Hare: Unique-Equipped Unique
- Figurine - Jade Owl: Unique-Equipped Unique
- Figurine - Ruby Serpent: Unique-Equipped Unique
- Figurine - Truesilver Boar: Unique-Equipped Unique
- Figurine - Truesilver Crab: Unique-Equipped Unique
- Flashing Chimera's Eye: +67 +77 Parry Rating
- Fractured Chimera's Eye: +67 +77 Mastery Rating
- Mystic Chimera's Eye: +67 +77 Resilience Rating
- Opal Necklace of Impact: Unique
- Precise Chimera's Eye: +67 +77 Expertise Rating
- Quick Chimera's Eye: +67 +77 Haste Rating
- Rigid Chimera's Eye: +67 +77 Hit Rating
- Smooth Chimera's Eye: +67 +77 Critical Strike Rating
- Solid Chimera's Eye: +101 +116 Stamina
- Sparkling Chimera's Eye: +67 +77 Spirit
- Stormy Chimera's Eye: +84 +96 Spell Penetration
- Subtle Chimera's Eye: +67 +77 Dodge Rating
- Alchemist Stone: Unique-Equipped Unique
- Bloodmoon: Unique-Equipped Unique
- Bloodsoul Breastplate: Reagents: Thorium Bar (20), Souldarite (10), Star Ruby (2)
- Bloodsoul Gauntlets: Reagents: Thorium Bar (12), Souldarite (6), Enchanted Leather (4)
- Bloodsoul Shoulders: Reagents: Thorium Bar (16), Souldarite (8), Star Ruby
- Darksoul Breastplate: Reagents: Thorium Bar (20), Souldarite (14), Large Opal (2)
- Darksoul Leggings: Reagents: Thorium Bar (18), Souldarite (12), Large Opal (2)
- Darksoul Shoulders: Reagents: Thorium Bar (16), Souldarite (10), Large Opal (2)
- Deep Thunder: Unique-Equipped Unique
- Foundations of Courage: Yellow Red Socket | Blue Yellow Socket
- Ironvine Breastplate: Reagents: Enchanted Thorium Bar (6), Bloodvine (2), Arcanite Bar (2), Living Essence (2)
- Ironvine Gloves: Reagents: Enchanted Thorium Bar (8), Bloodvine , Living Essence (2)
- Lionheart Blade: Unique-Equipped Unique
- Lionheart Champion: Unique-Equipped Unique
- Lionheart Executioner: Unique-Equipped Unique
- Lunar Crescent: Unique-Equipped Unique
- Mooncleaver: Unique-Equipped Unique
- Stormherald: Unique-Equipped Unique
- Thunder: Unique-Equipped Unique
- Titanguard Wristplates: Yellow Red Socket | Yellow Red Socket
- Bloodvine Goggles: Reagents: Bloodvine (4), Star Ruby (2), Powerful Mojo (6), Enchanted Leather (6) (4)
- Bloodvine Lens: Reagents: Enchanted Thorium Bar Bloodvine (4), (6), Azerothian Diamond , Powerful Mojo (6)
- Grounded Plasma Shield: Permanently attaches grounded plasma generators to your belt, allowing you to activate a powerful shield that absorbs 16200 to 19800 damage. Usable once every 5 minutes. Can damage. Can only be used on your own belt, and doing so will cause it to become soulbound. Requires at least 500 skill in Engineering to use.
- Enchant Weapon - Windwalk: Permanently enchant a weapon to sometimes increase dodge rating by 600 and movement speed by 15% for 10 sec when striking in melee, stacking with passive movement speed effects. melee. Requires a level 300 or higher item.
- Smoking Heart of the Mountain: Unique-Equipped Unique
- Bramblewood Helm: Reagents: Rugged Leather (12), Bloodvine (2), Living Essence (2), Cured Rugged Hide (2)
- Deathscale Leggings: Leatherworking: Deathscale Leggings of the Storm | Deathscale Leggings of the Storm
- Bloodvine Boots: Reagents: Mooncloth (4), Bloodvine (4), Ironweb Spider Silk (2)
- Bloodvine Leggings: Reagents: Mooncloth (4), Bloodvine (4), Powerful Mojo (4), Ironweb Spider Silk (2)
- Bloodvine Vest: Reagents: Mooncloth (3), Bloodvine (3), Powerful Mojo (3), Ironweb Spider Silk (2)
- Gaea's Embrace: Reagents: Bloodvine , Bolt of Runecloth (3), (2), Living Essence (5), (4), Ironweb Spider Silk (4)
- Sylvan Vest: Reagents: Bolt of Runecloth (4), Bloodvine (2), Living Essence (2), Ironweb Spider Silk (2)
All - Guild Perks
- Bartering: Reduces the gold price of items from all vendors by 10%.
- Bountiful Bags: Sometimes Increases the quantity of materials gained from Mining, Skinning, Herbalism, and Disenchanting.
- Happy Hour: Increases the number of flasks gained from using a guild flask cauldron by 50%.
More...