Patch 5.1 PTR - Build 16208

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Patch 5.1 PTR - Build 16208
A new beta build will be deployed on PTR realms soon. We will be updating these notes frequently, so keep checking back!

Achievement Changes Originally Posted by MMO-Champion
Collect
Pet Battles

  • Raiding with Leashes Collect all of the battle pets listed below. Collect all of the battle pets listed below from classic raids. Reward: Mr. Bigglesworth.

Fishing
Professions


Pandaria
Exploration


Quests

  • Chapter II: Wrathion's War (New) Prove Horde superiority to Wrathion by completing his trials after your forces land on the beach.
  • Chapter II: Wrathion's War [Coming in Patch 5.1...] 25 points. Prove Alliance superiority to Wrathion by completing his trials after your forces land on the beach. 25 points.

Pandaria Raid
Dungeons & Raids


Scenarios





Spell Changes Originally Posted by MMO-Champion
Unknown Class
Major Glyphs

  • Glyph of Word of Glory Increases your damage by 3% per Holy Power spent after you cast Word of Glory or Eternal Flame. on a friendly target.

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Death Knight (Forums, Talent Calculator)


  • Death Strike Focuses dark power into a strike that deals 185% weapon damage plus 923 to an enemy and heals you for 20% of the damage you have sustained from non-player sources during the preceding 5 sec (minimum of at least 7% of your maximum health).

Blood

  • Blood Rites Additionally, increases the damage of your Death Strike by 40%.

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Druid (Forums, Talent Calculator)


  • Thrash Strikes all enemy targets within 8 yards, dealing (${16.2% of AP + 1 1232 + 0.1% of 19100% of AP) bleed damage and an additional (8 * (7.49% of AP + 1 686 + 0.1% of 14100% of AP)) damage over 16 sec, and also causing the Weakened Blows effect.
  • Thrash (Balance, Guardian, Restoration) Strikes all enemy targets within 8 yards, dealing (${20.3% of AP + 1,102) to (${20.3% of AP + 1,361) damage and an additional (9.36% of AP + 686) damage every 3 sec for the next 1232 + 0.1% of 19100% of AP) bleed damage and an additional (5 * (686 + 0.1% of 14100% of AP)) damage over 15 sec, and also causing the Weakened Blows effect.
  • Thrash (Feral) Strikes all enemy targets within 8 yards, dealing (${26.39% of AP + 1,102) to (${26.39% of AP + 1,361) damage and an additional (9.36% of AP * 1.25 + 686) damage every 3 sec for the next 1232 + 0.1% of (125% of AP * 191)) bleed damage and an additional (5 * (686 + 0.1% of (125% of AP * 141))) damage over 15 sec, and also causing the Weakened Blows effect.

Guardian

  • Thick Hide Increases the armor bonus of Bear Form to 330%, reduces all magical damage taken by 25%, reduces all physical damage taken by 12%, and reduces the chance you'll be critically hit by melee attacks by 6%.
  • Tooth and Claw Your autoattacks in Bear Form have a 40% chance to augment empower your next Maul for 10 sec. Augmented Maul causes its victim's next autoattack within 15 sec to deal (max((AP - 200% of AGI) * 0 / 100,0% of STA / 100) * 0.4) less damage. Empowered Maul causes its victim's next autoattack within 15 sec to deal (max((AP - 200% of AGI) * 250 / 100,0% of STA / 100) * 0.4) less damage. Druid - Guardian Spec.

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Hunter (Forums, Talent Calculator)


  • Rapid Fire Increases ranged attack speed haste by 40% for 15 sec.

Beast Mastery

  • Bestial Wrath Send your pet into a rage, causing 20% additional damage for 10 sec and breaking all effects which cause loss of control of your pet.$?s119410[ Your pet cannot be killed while this effect is active.] Hunter - Beast Mastery Spec. Send your pet into a rage, causing 20% additional damage for 10 sec and breaking all effects which cause loss of control of your pet. Hunter - Beast Mastery Spec.

Marksmanship

  • Steady Focus When you Steady Shot twice in a row, your ranged attack speed will be increased by 15% and your Steady Shot will generate 3 additional Focus for 10 sec. 20 sec.

Pets

  • Ancient Hysteria Increases melee, ranged, and spell casting speed haste by 30% for all party and raid members.
  • Energizing Spores (New) Surrounds all friendly party and raid members with energizing spores, increasing spell haste by 5%.
  • Froststorm Breath The Chimera channels a frozen breath attack, causing (275 + 28.8% of RAP * 1.5 14.4% of RAP) Froststorm damage every 2 sec for 8 sec to all enemies within 12 yards.

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Mage (Forums, Talent Calculator)


  • Time Warp Warp the flow of time, increasing melee, ranged, and spell casting speed haste by 30% for all party and raid members.

Talents

  • Invocation Completing an Evocation causes you to While at full mana, and for 40 sec afterward, you deal 25% increased spell damage for 40 sec.
  • Ring of Frost Limit 10.
  • Rune of Power 6 sec cooldown.

Fire

  • Combustion If the target is currently affected by your Ignite, it also burns the target for additional damage equal to the damage per tick of the Ignite every 1 for 10 sec. sec for 10 sec.

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Monk (Forums, Talent Calculator)


  • Chi Burst You summon a torrent of Chi energy and hurl it at the target, dealing 276 Nature damage to all enemies, and 864 healing to all allies in its path.
  • Chi Burst You summon a torrent of Chi energy and hurl it at the target, dealing 276 Nature damage to all enemies, and 864 healing to all allies in its path.
  • Chi Torpedo Torpedo a distance in front of you, dealing 1,806 Nature damage to all enemies and 2,053 healing to all allies in your path.
  • Chi Torpedo Torpedo a distance in front of you, dealing 1,806 Nature damage to all enemies and 2,053 healing to all allies in your path.
  • Chi Wave You cause a wave of Chi energy to flow through friend and foe, dealing 123 damage or 384 healing. Nature damage or 384 healing.
  • Chi Wave You cause a wave of Chi energy to flow through friend and foe, dealing 123 damage or 384 healing. Nature damage or 384 healing.
  • Crackling Jade Lightning When dealing damage, you have a 25% 35% chance to generate 1 Chi.
  • Expel Harm (Brewmaster) Instantly heals yourself for (7 * (9.1% of ap - 1)) to (7 * (9.1% of ap + 1)), and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards. Nature damage within 10 yards.
  • Expel Harm (Mistweaver) Instantly heals yourself for (7 * (MainHand DPS + 50% of mwb / mws + ap / 14 - 1)) to (7 * (MainHand DPS + 50% of MWB / mws + ap / 14 + 1)), and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards. Nature damage within 10 yards.
  • Expel Harm (Windwalker) Instantly heals yourself for (7 * (MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of ap - 1)) to (7 * (MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of ap + 1)), and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards. Nature damage within 10 yards.
  • Expel Harm (Brewmaster) Instantly heals yourself for (7 * (9.1% of ap - 1)) to (7 * (9.1% of ap + 1)), and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards. Nature damage within 10 yards.
  • Expel Harm (Mistweaver) Instantly heals yourself for (7 * (MainHand DPS + 50% of mwb / mws + ap / 14 - 1)) to (7 * (MainHand DPS + 50% of MWB / mws + ap / 14 + 1)), and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards. Nature damage within 10 yards.
  • Expel Harm (Windwalker) Instantly heals yourself for (7 * (MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of ap - 1)) to (7 * (MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of ap + 1)), and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards. Nature damage within 10 yards.
  • Gift of the Serpent You form a Healing Sphere out of healing mists at the target location for 10 sec. 3 min. If allies walk through it, they consume the sphere, healing themselves for 9,986 . If allies walk through it, they consume the sphere, healing themselves for 19,972. If the sphere expires without being used, a nearby injured ally will be healed for 15,972.
  • Healing Sphere You form a Healing Sphere out of healing mists at the target location for 10 sec. 3 min. If allies walk through it, they consume the sphere, healing themselves for 9,986 . If allies walk through it, they consume the sphere, healing themselves for 19,972. If the sphere expires without being used, a nearby injured ally will be healed for 15,972.
  • Healing Sphere You form a Healing Sphere out of healing mists at the target location for 10 sec. 3 min. If allies walk through it, they consume the sphere, healing themselves for 9,986 . If allies walk through it, they consume the sphere, healing themselves for 19,972. If the sphere expires without being used, a nearby injured ally will be healed for 15,972.
  • Spear Hand Strike If the enemy is facing you when cast, they are also silenced out of all schools for 4 sec. for 4 sec.
  • Spinning Crane Kick You become adept in the ways of the Mistweaver, amplifying three of your abilities. Blackout Kick When you Blackout Kick, you gain Serpent's Zeal causing you to heal nearby injured targets equal to 25% of your auto-attack damage. Stacks up to 2 times. Surging Mist When you Tiger Palm, you gain Vital Mists reducing the cast time and mana cost of your next Surging Mist by 20%. Stacks up to 5 times. Lasts 30 sec. Spinning Crane Kick While channeling Spinning Crane Kick, you also heal nearby injured allies for 2,809 every 0.75 sec for 2.2 sec. While channeling Spinning Crane Kick, you also heal nearby injured allies for 2,809 every 0.75 sec for 2.2 sec.
  • Stance of the Fierce Tiger Increases your movement speed by 10%, Increases damage done by 20% and increases the amount of Chi generated by your Jab and Expel Harm abilities by 1.
  • Swift Reflexes Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (8 * (MainHand DPS + 50% of mwb / mws + AP / 14 - 1))) to (0.3 * (8 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage. Brewmaster: Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (8 * (9.1% of AP - 1))) to (0.3 * (8 * (9.1% of AP + 1))) damage. This strike has a 1 sec cooldown. Mistweaver: Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (8 * (MainHand DPS + 50% of mwb / mws + AP / 14 - 1))) to (0.3 * (8 * (MainHand DPS + 50% of MWB / mws + AP / 14 + 1))) damage. This strike has a 1 sec cooldown. Windwalker: Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (8 * (MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP - 1))) to (0.3 * (8 * (MainHand DPS + 50% of OffHand Base Damage / ows + 7.1% of AP + 1))) damage.
  • Tiger Palm (Brewmaster) Also grants you Tiger Power, causing your attacks to ignore 10% of enemies' armor for 20 sec. Stacks up to 3 times. Also grants you Tiger Power, causing your attacks to ignore 30% of enemies' armor for 20 sec.
  • Tiger Palm (Mistweaver) Also grants you Tiger Power, causing your attacks to ignore 10% of enemies' armor for 20 sec. Stacks up to 3 times. Also grants you Tiger Power, causing your attacks to ignore 30% of enemies' armor for 20 sec.
  • Tiger Palm (Windwalker) Also grants you Tiger Power, causing your attacks to ignore 10% of enemies' armor for 20 sec. Stacks up to 3 times. Also grants you Tiger Power, causing your attacks to ignore 30% of enemies' armor for 20 sec.

Talents

  • Ascension Increases the amount of maximum Chi by 1. Increases your maximum Chi by 1, your maximum mana by 15$, and your energy regen by 15%.
  • Chi Burst You summon a torrent of Chi energy and hurl it at the target, dealing 276 Nature damage to all enemies, and 864 healing to all allies in its path.
  • Chi Torpedo Torpedo a distance in front of you, dealing 1,806 Nature damage to all enemies and 2,053 healing to all allies in your path.
  • Chi Wave You cause a wave of Chi energy to flow through friend and foe, dealing 123 damage or 384 healing. Nature damage or 384 healing.
  • Dampen Harm The next 3 attacks within 45 sec that deal damage equal to 10% 20% or more of your total health are reduced in half.
  • Zen Sphere Forms a Zen Sphere above the target, healing the target for 126 and dealing 41 Nature damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 144 Nature damage and 450 healing to all targets within 10 yards.

Brewmaster

  • Keg Smash (Brewmaster) Also drenches the target targets in your Dizzying Haze and applies the Weakened Blows effect.
  • Keg Smash (Mistweaver) Also drenches the target targets in your Dizzying Haze and applies the Weakened Blows effect.
  • Keg Smash (Windwalker) Also drenches the target targets in your Dizzying Haze and applies the Weakened Blows effect.

Mistweaver

  • Mastery: Gift of the Serpent You have a 10% chance when you heal to summon a Healing Sphere nearby an injured ally for 60 sec. 30 sec.
  • Soothing Mist When you heal with Soothing Mist, you have a 25% 35% chance to generate 1 Chi. 1% of Base Mana, plus 1% per sec. 0.6666667% of Base Mana, plus 0.666667% per sec.

Windwalker


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Paladin (Forums, Talent Calculator)

Protection

  • Holy Wrath Sends bolts of power in all directions, causing (8601 + 91% of SPH) Holy damage divided among all enemies within 10 yards, stunning Demons and Undead for 3 sec. Melee range.

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Priest (Forums, Talent Calculator)


  • Mass Dispel Dispels magic in a 15 yard radius, removing all harmful spells from each friendly target and all 1 beneficial spells from each enemy target.

Talents

  • Mindbender Caster receives 1.3% 1.50% mana when the Mindbender attacks.
  • Psyfiend The Psyfiend casts a Psychic Terror on a nearby enemy within 20 yards every 1.5 2 sec., preferring anything attacking the Priest.
  • Void Tendrils Summons Shadowy tendrils out of the ground, rooting up to 5 enemy targets within 8 yards for 20 sec. of the caster for 20 sec.

Discipline

  • Focused Will (New) Whenever you are victim of any damage greater than 0% of your total health or critically hit by any non-periodic attack, you gain Focused Will reducing all damage taken by 10% lasting for 0. Stacks up to 0 times.

Holy

  • Chakra: Chastise Increases the damage done by your Shadow and Holy spells by 15% 50%, grants a 10% chance for Smite to reset the cooldown of Holy Word: Chastise, reduces the mana cost of Smite and Holy Fire by 75% 90%, and transforms your Holy Word spell back into Holy Word: Chastise.

Shadow

  • Psychic Horror Consumes all Shadow Orbs to terrify the target, causing them to tremble in horror for 1 sec plus 1 sec per Shadow Orb consumed and to drop their weapons and shield for 10 sec. 8 sec.
  • Shadowform 1.5 sec cooldown.

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Rogue (Forums, Talent Calculator)


  • Blind 60 sec cooldown. 1.5 min cooldown.
  • Sprint 45 60 sec cooldown.

Assassination

  • Envenom Finishing move that deals instant poison Nature damage proportional to the number of combo points on the target.

Subtlety

  • Sanguinary Vein Increases the damage of your Rupture ability by 50% and causes you to deal 20% 16% additional damage to targets afflicted by your Rupture, Garrote, or Crimson Tempest.

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Shaman (Forums, Talent Calculator)


  • Bloodlust Increases melee, ranged, and spell casting speed haste by 30% for all party and raid members.
  • Heroism Increases melee, ranged, and spell casting speed haste by 30% for all party and raid members.

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Warlock (Forums, Talent Calculator)


  • Agony Inflicts increasing agony on the target, causing ((28 + 2.6% of Spell Power) * 75) to ((28 + 2.6% of Spell Power) * 120 up to ((336 + 2.6% of SP) * 10) Shadow damage over 24 sec.
  • Seed of Corruption (Affliction) Embeds a demon seed in the enemy target, causing ((224 + 30% of Spell Power) * 6 1,344 + 21.0% of SP) Shadow damage over 18 sec. When the target takes (1346 + 126.0% of SP + 180% of Spell Power 1,346 + 126.0% of SP) total damage from the caster or dies, the seed will inflict (972 + 91.0% of SP) Shadow damage to all enemies within 15 yards of the target.
  • Seed of Corruption (Demonology, Destruction) Embeds a demon seed in the enemy target, causing ((224 + 30% of Spell Power) * 6 1,344 + 21.0% of SP) Shadow damage over 18 sec. When the target takes (1346 + 126.0% of SP + 180% of Spell Power 1,346 + 126.0% of SP) total damage from the caster or dies, the seed will inflict (972 + 91.0% of SP) Shadow damage to all enemies within 15 yards of the target.
  • Seed of Corruption (Affliction) Embeds a demon seed in the enemy target, causing ((224 + 30% of Spell Power) * 6 1,344 + 21.0% of SP) Shadow damage over 18 sec. When the target takes (1346 + 126.0% of SP + 180% of Spell Power 1,346 + 126.0% of SP) total damage from the caster or dies, the seed will inflict (972 + 91.0% of SP) Shadow damage to all enemies within 15 yards of the target.
  • Seed of Corruption (Demonology, Destruction) Embeds a demon seed in the enemy target, causing ((224 + 30% of Spell Power) * 6 1,344 + 21.0% of SP) Shadow damage over 18 sec. When the target takes (1346 + 126.0% of SP + 180% of Spell Power 1,346 + 126.0% of SP) total damage from the caster or dies, the seed will inflict (972 + 91.0% of SP) Shadow damage to all enemies within 15 yards of the target.

Talents

  • Dark Bargain Can be cast while suffering from control impairing effects.
  • Sacrificial Pact Can be cast while suffering from control impairing effects.

Affliction

  • Agony Inflicts increasing agony on the target, causing ((28 + 2.6% of Spell Power) * 75) to ((28 + 2.6% of Spell Power) * 120 up to ((336 + 2.6% of SP) * 10) Shadow damage over 24 sec.
  • Seed of Corruption (Affliction) Embeds a demon seed in the enemy target, causing ((224 + 30% of Spell Power) * 6 1,344 + 21.0% of SP) Shadow damage over 18 sec. When the target takes (1346 + 126.0% of SP + 180% of Spell Power 1,346 + 126.0% of SP) total damage from the caster or dies, the seed will inflict (972 + 91.0% of SP) Shadow damage to all enemies within 15 yards of the target.
  • Seed of Corruption (Demonology, Destruction) Embeds a demon seed in the enemy target, causing ((224 + 30% of Spell Power) * 6 1,344 + 21.0% of SP) Shadow damage over 18 sec. When the target takes (1346 + 126.0% of SP + 180% of Spell Power 1,346 + 126.0% of SP) total damage from the caster or dies, the seed will inflict (972 + 91.0% of SP) Shadow damage to all enemies within 15 yards of the target.

Destruction

  • Cataclysm The Warlock channels cataclysmic power, immolating all enemies within 10 yards every 5 sec. 8 yards every 5 sec. After 3 sec, all enemies within 10 After 4 sec, all enemies within 8 yards are knocked away and stunned for 5 sec. The channelling The channeling of Cataclysm cannot be stopped and the Warlock cannot be afflicted by ignores effects which cause loss of control of your character.
  • Immolate (Affliction, Demonology) Burns the enemy for (396 + 37.1% of SP) Fire damage and then an additional ((396 + 30% of Spell Power) * 5 1980 + 37.1% of SP) Fire damage over 15 sec.
  • Immolate (Destruction) Burns the enemy for ((396 + 37.1% of SP) * 1.08) Fire damage and then an additional (((396 + 30% of Spell Power) * 1.08) * 5 1980 + 37.1% of SP) Fire damage over 15 sec.

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Warrior (Forums, Talent Calculator)


  • Cleave A sweeping attack that strikes the target and an additional nearby target, dealing 82% weapon damage. 115% if a one - handed weapon is equipped).
  • Impending Victory Instantly attack the target causing (${5600% of AP / 100 1,246) damage and healing you for 10% of your maximum health.
  • Victory Rush (Arms) Instantly attack the target, causing (1% of (120% of AP * 56 1,495)) damage and healing you for 20% of your maximum health.
  • Victory Rush (Fury, Protection) Instantly attack the target, causing (${5600% of AP / 100 1,246) damage and healing you for 20% of your maximum health.

Talents

  • Avatar You transform into an unstoppable colossus for 20 sec, increasing your damage dealt by 20% and causing your attacks to generate 30% extra Rage. While transformed you are immune to movement impairing effects. You transform into a colossus for 24 sec, breaking all roots and snares and increasing your damage dealt by 20%.
  • Impending Victory Instantly attack the target causing (${5600% of AP / 100 1,246) damage and healing you for 10% of your maximum health.

Racials
Troll

  • Dead Eye Expertise with ranged weapons increased by 1%. guns, bows, and crossbows increased by 1%.

Professions
Alchemy


Fishing

  • Fishing (New) Equip a fishing pole and find a body of water to fish. Right-Click on the bob in the water when it splashes to catch your fish. Higher skill increases your chance of fishing successfully in higher level areas.
  • Fishing (New) Equip a fishing pole and find a body of water to fish. Right-Click on the bob in the water when it splashes to catch your fish. Higher skill increases your chance of fishing successfully in higher level areas.
  • Fishing (New) Equip a fishing pole and find a body of water to fish. Right-Click on the bob in the water when it splashes to catch your fish. Higher skill increases your chance of fishing successfully in higher level areas.
  • Fishing (New) Equip a fishing pole and find a body of water to fish. Right-click on the bob in the water when it splashes to catch your fish. Higher skill increases your chance of fishing successfully in higher level areas.
  • Fishing (New) Equip a fishing pole and find a body of water to fish. Right-Click on the bob in the water when it splashes to catch your fish. Higher skill increases your chance of fishing successfully in higher level areas.
  • Fishing (New) Equip a fishing pole and find a body of water to fish. Right-Click on the bob in the water when it splashes to catch your fish. Higher skill increases your chance of fishing successfully in higher level areas.
  • Fishing (New) Equip a fishing pole and find a body of water to fish. Right-Click on the bob in the water when it splashes to catch your fish. Higher skill increases your chance of fishing successfully in higher level areas.
  • Fishing (New) Equip a fishing pole and find a body of water to fish. Right-Click on the bob in the water when it splashes to catch your fish. Higher skill increases your chance of fishing successfully in higher level areas.

Raid & Dungeon Abilities







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Master Angler of Azeroth Win Win first, second, or third place in the Booty Bay fishing contest or the Kalu'ak Fishing Derby.
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