
Patch 5.3 on the Background Downloader
Late this week the launcher started to download ~270 MB of assets for Patch 5.3. It is likely that the patch will be here in a few weeks, but no Release Candidate build yet!
Patch 5.3 PTR - Build 16896
There was a very minor PTR patch this afternoon, it only had two significant changes, one of them being the addition of the Block Chat Channel Invites option.
The other change was an increase in the amount of PvP Power Rating needed to get 1% PvP Power from 265 to 400.
Originally Posted by MMO-Champion
- BLOCK_CHAT_CHANNEL_INVITE - Block Chat Channel Invites|TInterface\OptionsFrame\UI-OptionsFrame-NewFeatureIcon:0:0:0:-1|t
- LOOT_NOUN - Loot
- OPTION_TOOLTIP_BLOCK_CHAT_CHANNEL_INVITE - Block all incoming chat channel invites.
Patch 5.2 Hotfixes: April 26
Originally Posted by Blizzard (Blue Tracker)
Classes
- Necrotic Strike's damage against players and pets should now be properly affected by base Resilience and the amount of healing absorbed has been reduced.
Creatures
- Fixed an issue where players in a tanking specialization may not receive loot under certain conditions when Nalak is defeated.
- Fixed an issue where bonus rolls on Nalak did not work properly for players coalesced from a different realm.
Raids, Dungeons, and Scenarios
- Throne of Thunder
- Durumu the Forgotten
- Cones of light should now properly reveal fog beasts that spawn under Walls of Ice on 10-player and 25-player Heroic difficulty.
- Iron Qon
- Fixed an issue where players were able to remain out of range for Quilen champions' abilities on 10-player and 25-player Heroic difficulty.
- Durumu the Forgotten
BlizzCon Tickets On Sale Saturday
Originally Posted by Blizzard (Blue Tracker / Official Forums)
The second batch of BlizzCon tickets will be going on sale tomorrow (Saturday, April 27) at 10 a.m. PDT through the online Blizzard Store—visit the ticket sales page at that time for the chance to buy yours.
If you’re going to try for tickets, we recommend reading through our earlier ticket sales information article and the ticket info section of the BlizzCon website for helpful tips to ensure your ticket purchase goes smoothly.
Also, another reminder that a limited number of tickets to an exclusive pre-BlizzCon dinner to benefit Children's Hospital of Orange County will go on sale Wednesday, May 1 at 7 p.m. PDT (BlizzCon admission included). Don’t forget that if you want to attend the StarCraft II 2013 World Championship Series Global Finals in-person, you’ll need a ticket to BlizzCon. For those unable to attend the show, in-depth coverage of BlizzCon will also be available through the BlizzCon Virtual Ticket—further details will be announced at a later date.
BlizzCon 2013 will take place November 8 and 9 at the Anaheim Convention Center, and tickets cost $175 USD each. Tickets to the BlizzCon Benefit Dinner cost $500 USD each. For further information, check out the official BlizzCon site.
Click here to buy tickets on Saturday at 10 a.m.!
Blue Tweets
Originally Posted by Blizzard Entertainment
Misc
There are no easy fixes to low pop relams. We are working on some fixes, but too early to talk about them yet. (Source)
So what you're saying is that it's bad to bench people because you want to stack a class but fine when you want diversity?
We don't want e.g. warlocks to never get brought to a raid. If you are encouraged to bring a mage b/c you have 3 locks, that's fine. (Source)
And in most cases, you could bring 6 locks and still progress. You're less efficient, but not dramatically so. (Source)
My overall advice to most players is to pay more attention to fun and less to efficiency. I predict you will enjoy the game more. (Source)
A lot of people still don't know about changes you guys make, any plans on in-game patch notes?
If they don't read our website why would they read them in game? (Source)
Do you guys have interns programming your tooltips or something? Seems that there are always a TON of "tooltip bugs".
There are just a lot of things that can change a spell's points and the game doesn't know them all innately. We have to fix 'em up. (Source)
We've gotten spell tooltips much more accurate to the point where the inaccuracies jump out now. (Source)
If you look back over the history of WoW, the tooltips were stupidly inaccurate. (Source)
As an artist I can tell 100% that there are more than enough skilled artists with superior quality compared to something
We would love to get more of their resumes. Many artists these days study photo manipulation, but can't always make a good sword. (Source)
You can`t seriously be saying making more content is a problem of there not being enough skilled people in the WORLD to hire?
We haven't interviewed everyone in the world yet. Hiring is a slow process and we are quite picky. We don't hire to fill a quota. (Source)
(Curiosity): does Blizzard have a working definition of “casual”? If so, is it more about what you do, or how much you play?
We don't really. Casual is too broad a word. We try to have content aimed at a wide variety of players. (Source)
I just see a casual gamer as someone who is playing "casually", means on occassion.
There are also very experienced and skilled players who play only rarely. "Casual" doesn't really describe them. (Source)
Likewise, we have players who play nearly every night, but only to RP and avoid raids or BGs. Not sure they are "casual." (Source)
It's just one of those words that isn't precise enough to do the job. (Source)
Questions about data mined patch notes make you crazy. Confirm or deny ?
Confirm, especially repeated questions that I already addressed. (Source)
Hearthstone Gameplay - Paladin vs Warrior
Another new match, this time between a Paladin and Warrior. You can talk about it in our Hearthstone forum or help out by adding the new cards to the Hearthstone wiki.
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