Patch 5.4.8 - Mount Previews, Valor Changes, Official Notes, Blue Posts, Alpha Delay

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Patch 5.4.8 - Grinning Reaver and Warforged Nightmare Mount Previews
Patch 5.4.8 adds Grinning Reaver and Warforged Nightmare (Nightmarish Hitching Post) mounts.











Patch 5.4.8 - Valor Changes
There have been a few changes to Valor in Patch 5.4.8:





Patch 5.4.7 Hotfixes - May 14

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes

  • ipaladins.gif
    Paladin
    • Retribution
      • Sword of Light now increases healing done by Word of Glory by 60% (up from 30%).
  • iwarlocks.gif
    Warlock
    • Armor Set
      • Resolved an issue where Warlocks were able to incorrectly retain their Tier-14 4-piece set bonus when the armor is no longer equipped.





Patch 5.4.8 PTR Notes - May 15

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Patch 5.4.8 is now available for testing on the Public Test Realms (PTR). Participating on the Public Test Realms lets you test patches before it has been released on live realms. If you'd like to help test and provide feedback, you can start by copying your character and downloading the PTR client. Once you've had a chance to try things out, be sure to visit our PTR Discussion forum to discuss the patch, and the PTR Bug Report forum to report any issues or errors.

PTR Disclaimer
Please keep in mind that the notes below are not final, and details may be subject to change before the release of Patch 5.4.8.

Items

  • All upgradable epic quality items introduced in Patch 5.4 (items found in Siege of Orgrimmar and on the Timeless Isles) will now be eligible to be upgraded an additional 2 times for a total increase of 16 item levels. Please note, this change does not apply to PvP gear.
  • Heirloom weapons awarded by Garrosh Hellscream have been increased by 8 item levels to keep them on parity with the additional 2 upgrade levels given to other items.
  • Mistweaver Ai on the Timeless Isle next to the Celestial Court now sells a token called Deeds of Valor for 3000 Timeless Coin. When used, Deeds of Valor grants 100 Valor Points to the character, up to the 1000 Valor Point maximum per week.
  • For additional details behind this change, please check out the forum thread titled: Gear Changes in Patch 5.4.8.

UI

  • UI Add-Ons are no longer able to update a number of CVars while the player is in combat. A complete listing of CVars affected by this change can be found in the forum thread titled: 5.4.8 Changes to CVars While In-Combat.





Blue Posts

Originally Posted by Blizzard Entertainment
Item Squish and Old Raids
Let me see if I got the question right, you want to know if a Level 90 soloing older Raid tiers will have as difficult a time post stat squish?

There will be special handling in place for players to retain the ability to solo older raid content. Players will deal bonus damage against and take reduced damage from lower-level creatures from past expansions.

I thought the question was about raiding old content at the level they were intended for? (BC at 70, WotLK at 80, etc.) This is something I'd like to know too, as my guild does this.

Will the squish have an affect on that? From what I understand, gear increases within old expansions will be taken out, which kind of removes all progression. But I understand why you're doing it. Will this buff only appear at max level or will all players get it whenever they enter the raid? I'd like to know just so I can help plan how my guild's progression will pan out as WoD gets closer to release.

I'd hate to have raiding old stuff at lower levels become impossible due to the item changes.

It's not a buff, more of a behind-the-scenes calculations type change. And running older raids with characters that are at the intended level ranges should still be possible post-squish.

it's rather disappointing that this is the only way of handling it. How do you reckon this will affect players who choose to twink at say level 60 or 70 or 80? If I at level 90 need a behind-the-scenes buff to be able to solo older content, how do you propose players will get achievements like Herald of the Titans?
Older raid content isn't intended to be soloable by characters at the appropriate level ranges. A level 70 character will not be able to solo Black Temple. But a level 90 character can do that currently, and will continue to be able to do so post stat squish. (Blue Tracker / Official Forums)

Grand Expedition Yak
Blizzard is going to replace the Reforge Vendor on that thing with a different Vendor. Which Vendor, exactly, is unknown currently.
This is correct. Though a final decision hasn't been made yet (feedback welcome!), we won't forget about those of you who have invested in this mount. (Blue Tracker / Official Forums)




Blue Tweets

Originally Posted by Blizzard Entertainment
Classes
Why is GCD capping a bad thing? I love playing WW monk exactly because it feels so button mashy. Fighting game-esque.
That's not necessarily tied to being GCD capped. GCD capping is bad because it makes energy not your primary resource. (Celestalon)
Thx! I like the chi/energy dance. Never have to stop mashing as long as I switch between those correctly. Will be preserved?
You can choose to play that way with strongly favoring haste and energy regen. (Celestalon)

Browsing forums, many think reduced movement for ranged will mean more Patchwerk (boring) fights. Please inform them otherwise!
We're doing our best to do so. Please help spread the word. (Celestalon)

I'm confused on movement speed debuffs, are they also additive? 50% debuff + 70% increase in speed = 120% speed or 85% speed?
70% Sprint + 50% Snare = 85% Speed. (Celestalon)

ideathknights.gif
Death Knight (Forums / Skills / WoD Talent Calculator)
Any chance you will scrap the 75 talent line for DK's. Such a boring line with minor effect on game play.
I think there are some people who would disagree with you. (Celestalon)

Reply to Having 2h frost super-focused on Obliterate is plain Boring.
If you find favoring Obliterate to be "boring", then there are other options for you: DW Frost, or Unholy. (Celestalon)

Blood Death knight's need empty GCD's to better react to gameplay? Why reduce player activity instead of allowing a skill gap?
Are those different things? (Celestalon)
Experienced Blood players understand incoming damage patterns, they should not need forced empty GCD's to save runes for burst.
But is the gameplay not better and more skillful if they have space to react? (Celestalon)
(ct) simply having nothing to do? Gameplay depth is not the issue, lack of activity is, players enjoy doing things!
Having a few small gaps here and there is not a "lack of activity". It's possible that you're imagining much more. (Celestalon)

idruids.gif
Druid (Forums / Skills / WoD Talent Calculator)
Will multistrike have added value for feral? Currently it looks like crit that does less damage and won't trigger primal fury
It does the same damage per rating. We may add an additional hook for it, if necessary. (Celestalon)

Could you talk more about bears? AoE "rotation", uncontrollable mastery, multistrike needs work, no lvl 87 talent, lost a perk..
We've got some tweaks to some of those coming, but aren't ready to share yet. Fear not, you're not being forgotten. (Celestalon)

ihunters.gif
Hunter (Forums / Skills / WoD Talent Calculator)
its a legit question. if u put things like "lone wolf" into talent trees the question follows logically, how far do u take that?
Similar to Grimoire of Sacrifice, we'll examine abilities that seem to require a pet and adjust accordingly. (holinka)
Given its a cooldown and not rotational, some of the clunk is gone,. But still awkward to use on some bosses (Magmaw)
Traps and how they trigger are done with newer technology now; works *much* more consistently. (Celestalon)
Won't Bear Trap force SV hunters to stand in melee. Dropping a trap is faster than launching -> dps increase
I don't think a
 
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