Patch 5.4 PTR - Build 17205

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Patch 5.4 PTR - Build 17205
Build 17205 will be deployed to the PTR realms soon.

Achievement Changes
Originally Posted by MMO-Champion
Arena
Player vs. Player

  • World Wide Winner Win a ranked arena match in Blade's Edge, Nagrand, The Ring of Valor, Dalaran Sewers, the Ruins of Lordaeron, and Tol'Viron Arena. 10 points. Tol'Viron Arena and the Tiger's Peak. 10 points.

Pandaria Raid
Dungeons & Raids

  • Mega Snail Vs. Giant Dinosaur This is exactly what you think it is. 10 points. Unleash Garrosh's secret weapon during the Thok the Bloodthirsty encounter in Flexible, Normal, or Heroic mode. Then, allow it to feast upon Thok's corpse once you have defeated the encounter. 10 points.

Proving Grounds
Scenarios







Spell Changes
Originally Posted by MMO-Champion
Companions


Item Set Bonuses

  • Item - Rogue T16 4P Bonus Killing Spree deals 10% more damage every time it strikes a target. Abilities against a target with Vendetta on it increase your mastery by 250 for 5 sec, stacking up to 20 times. Every time you backstab, you have a 4% chance to replaced replace your Backstab with Ambush that can be used regardless of Stealth.

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Death Knight (Forums, Talent Calculator)

Talents

  • Plague Leech Draw forth the infection from an enemy, consuming your Blood Plague and Frost Fever diseases on the target to activate a random fully-depleted rune as a Death Rune two random fully-depleted runes as Death Runes. Death Knight - LvL 15 Talent. 30 yd range. Instant. 25 sec cooldown.

Major Glyphs

  • Glyph of Pillar of Frost Empowers your Pillar of Frost, making you immune to all effects that cause loss of control of your character, but also freezing you in place reduces your movement speed by 70% while the ability is active. Major Glyph.

Minor Glyphs


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Druid (Forums, Talent Calculator)


  • Healing Touch Heals a friendly target for [ 20,130 + 186% of Spell Power ;]. Can't be cast in Moonkin Form. 28.9% of Base Mana. 40 yd range. 2.5 sec cast.
  • Lifebloom Heals the target for [ 9,315 + 5.7% of Spell Power ] over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for [ 8,150 + 75.2% of Spell Power + 75.2% of Nature Spell Power ]. This effect can stack up to 3 times on the same target. Duration refreshed each time you cast Healing Touch, Nourish, or Regrowth on the target. Lifebloom can be active only on one target at a time. but all applications move to the new target when the target is changed. Can't be cast in Moonkin Form. 40 yd range. Instant.
  • Rejuvenation Heals the target for [ 4,234 + 39.2% of Spell Power ] and an additional [ 4,234 + 39.2% of Spell Power ] every 3 sec for 12 sec. Can be cast in Tree of Life Form. Can't be cast in Moonkin Form. 14.5% of Base Mana. 40 yd range. Instant.
  • Tranquility Heals 5 (12 in 25 player instances) nearby lowest health party or raid targets within 40 yards with Tranquility every 2 sec for 8 sec. Tranquility heals for [ 9,037 + 83.5% of Spell Power ] plus an additional [ 1,542 + 14.2% of Spell Power ] every 2 sec over 8 sec. Stacks up to 3 times. The Druid must channel to maintain the spell. Can be cast in Tree of Life Form. Can't be cast in Moonkin Form. 27.1% of Base Mana. 8 sec cast (Channeled). 8 min cooldown.

Restoration

  • Lifebloom Heals the target for [ 9,315 + 5.7% of Spell Power ] over 15 sec. When Lifebloom expires or is dispelled, the target is instantly healed for [ 8,150 + 75.2% of Spell Power + 75.2% of Nature Spell Power ]. This effect can stack up to 3 times on the same target. Duration refreshed each time you cast Healing Touch, Nourish, or Regrowth on the target. Lifebloom can be active only on one target at a time. but all applications move to the new target when the target is changed. Can be cast in Tree of Life Form. Can't be cast in Moonkin Form. Druid - Restoration Spec. 5.9% of Base Mana. 40 yd range. Instant.

Major Glyphs

  • Glyph of Frenzied Regeneration For 6 sec after activating Frenzied Regeneration, healing effects on you are 40% more powerful. However, your Frenzied Regeneration now always costs 60 50 Rage and no longer converts Rage into health. Major Glyph.
  • Glyph of Healing Touch When you cast Healing Touch, the cooldown on your Swiftmend is reduced by 1 sec. Major Glyph. Nature's Swiftness is reduced by 3 sec. Major Glyph.
  • Glyph of Nature's Grasp Reduces the cooldown of Nature's Grasp by 30 sec. Major Glyph. 60 sec. Major Glyph.

Minor Glyphs


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Hunter (Forums, Talent Calculator)

Survival

  • Lock and Load You have a 100% chance when you trap a target with Freezing Trap or Ice Trap, and a 20% chance when your Black Arrow or Explosive Trap deals damage to cause your next two Explosive Shots to cost no Focus and trigger no cooldown. Effect lasts for 12 sec and cannot occur more often than once every 10 sec. Hunter - Survival Spec.

Major Glyphs

  • Glyph of Mending Increases the total amount of healing done by your Mend Pet ability by 60%. Major Glyph. Your Mend Pet now ticks every 1 sec, but the duration is reduced by 5 sec and it gains a 10 sec cooldown. Major Glyph.

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Mage (Forums, Talent Calculator)


  • Ice Lance Deals [ 260 + 25% Deals [ 336 + 32.3% of Spell Power ] Frost damage to an enemy target. Ice Lance damage is quadrupled against frozen targets. 1% of Base Mana. 40 yd range. Instant.

Talents

  • Presence of Mind When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. This spell is not on the global cooldown, and is unaffected by Alter Time. Mage - LvL 15 Talent. Instant. 1.5 min cooldown.

Frost

  • Frostbolt Launches a bolt of frost at the enemy, causing [ 1,728 + 166.1% of Spell Power ] Frost damage and slowing movement speed by 50% for 15 sec. Also causes the target to take an additional 5% damage from your Frostbolt and Ice Lance, and your Water Elemental's Waterbolt, stacking up to 3 times. Mage - Frost Spec. 4% of Base Mana. 40 yd range. 2 sec cast.
  • Mastery: Frostburn Fingers of Frost now increases the damage of Ice Lance by an additional 16%, and Brain Freeze increases the damage of the instant Frostfire Bolt by 16%. Increases the damage done by your Water Elemental by 16%. Mage - Frost Spec. When you damage enemies with Frostbolt, Frostfire Bolt, and your Water Elemental's Waterbolt, 12% of the damage done is stored as an Icicle with you, for 15 sec. Up to 5 Icicles can be stored at once. Casting Ice Lance causes any Icicles to begin launching at the target. Mage - Frost Spec.

Major Glyphs

  • Glyph of Combustion Increases the direct damage, the duration of the damage over time effect and the cooldown of Combustion by 50%. Major Glyph. 100%. Major Glyph.

Minor Glyphs

  • Condensation (New) Your Mirror Images cast Arcane Blast or Fireball instead of Frostbolt depending on your primary talent tree. Minor Glyph. Instant.
  • Evaporation (New) Your Mirror Images cast Arcane Blast or Fireball instead of Frostbolt depending on your primary talent tree. Minor Glyph. Instant.
  • Glyph of Condensation Increases the size of your Water Elemental by 40%.Minor Glyph.
  • Glyph of Evaporation Reduces the size of your Water Elemental by 40%.Minor Glyph.
  • Glyph of the Unbound Elemental Your Water Elemental is replaced by an Unbound Water Elemental.Minor Glyph.
  • Unbound Elemental (New) Your Mirror Images cast Arcane Blast or Fireball instead of Frostbolt depending on your primary talent tree. Minor Glyph. Instant.

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Monk (Forums, Talent Calculator)


  • Chi Burst (Brewmaster, Windwalker) You summon a torrent of Chi energy and hurl it at the target, dealing [ 1,325 + 121% forward, up to 40 yds, dealing [ 121% of AP ] Nature damage to all enemies, and [ 1,095 + AP ] healing to all allies in its path.
  • Chi Burst (Mistweaver) You summon a torrent of Chi energy and hurl it at the target, dealing [ 1,325 + 121% forward, up to 40 yds, dealing [ 121% of AP ] Nature damage to all enemies, and [ 1,095 + 120% of AP ] healing to all allies in its path.
  • Chi Burst 40 100 yd range.

Talents

  • Chi Burst (Brewmaster, Windwalker) You summon a torrent of Chi energy and hurl it at the target, dealing [ 1,325 + 121% forward, up to 40 yds, dealing [ 121% of AP ] Nature damage to all enemies, and [ 1,095 + AP ] healing to all allies in its path.
  • Chi Burst (Mistweaver) You summon a torrent of Chi energy and hurl it at the target, dealing [ 1,325 + 121% forward, up to 40 yds, dealing [ 121% of AP ] Nature damage to all enemies, and [ 1,095 + 120% of AP ] healing to all allies in its path.
  • Rushing Jade Wind You summon a whirling tornado that travels 0 yards in front of you, dealing 5,540 Nature damage to all targets in its path and increasing damage taken by your Spinning Crane Kick by 30% for 8 sec. Brewmaster Causes Shuffle when cast. Mistweaver Increases the healing done by your Spinning Crane Kick by 50% for 12 sec. Monk - LvL 90 Talent. 2 Chi. Instant. 30 sec cooldown. Brewmaster: You summon a whirling tornado around you which deals [ 62.9% of Mainhand Min DPS + 31.5% of Offhand Min DPS + 15.9% of AP - 2 ] to [ 62.9% of Mainhand Max DPS + 31.5% of Offhand Max DPS + 15.9% of AP + 2 ] damage to all nearby enemies every 0.75 sec, within 8 yards. Generates 1 Chi, if it hits at least 3 targets. Lasts 4.5 sec. Replaces Spinning Crane Kick. Mistweaver: You summon a whirling tornado around you which deals [ 236% of Mainhand Min DPS + 12.5% of AP - 2 ] to [ 236% of Mainhand Max DPS + 12.5% of AP + 2 ] damage to all nearby enemies and 2,809 healing to nearby allies every 0.75 sec, within 8 yards. Generates 1 Chi, if it hits at least 3 targets. Lasts 4.5 sec. Replaces Spinning Crane Kick. Windwalker: You summon a whirling tornado around you which deals [ 157.3% of Mainhand Min DPS + 78.7% of Offhand Min DPS + 12.5% of AP - 2 ] to [ 157.3% of Mainhand Max DPS + 78.7% of Offhand Max DPS + 12.5% of AP + 2 ] damage to all nearby enemies every 0.75 sec, within 8 yards. Generates 1 Chi, if it hits at least 3 targets. Lasts 4.5 sec. Replaces Spinning Crane Kick. Requires Serpent Stance, Ox Stance, Tiger Stance. Monk - LvL 90 Talent. 7.15% of Base Mana / 40 Energy / 40 Energy. Instant.

Major Glyphs

  • Glyph of Transcendence Increases the range Reduces the cooldown of your Transcendence: Transfer spell by 10 yards. Major Glyph. 5 sec. Major Glyph.

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Paladin (Forums, Talent Calculator)

Talents

  • Selfless Healer (Holy) Your successful Judgments generate a charge of Holy Power and reduce the cast time and mana cost of your next Flash of Light or Divine Light Divine Light or Holy Radiance by 35% per stack and improves its effectiveness by 20% per stack when used to heal others.

Holy

  • Guardian of Ancient Kings Summons a Guardian of Ancient Kings to help you heal for 15 sec. The Guardian of Ancient Kings will heal the targets of your heals, and nearby friendly targets, for 10% of the amount healed and grants you s2% 10% haste for its duration. Paladin - Holy Spec. 30 yd range. Instant. 5 min cooldown.
  • Mastery: Illuminated Healing Your Your non-periodic healing spells also place an absorb shield on your target for 10% of the amount healed lasting 15 sec. Does not trigger from healing caused by Beacon of Light. Paladin - Holy Spec.
  • Sacred Shield Overridde (Holy) (New) Paladin - Holy Spec.

Major Glyphs

  • Divine Plea Reduces the healing penalty by 118,730% and mana return by 0% 50% and mana return by 50% of Divine Plea. Major Glyph. Instant.
  • Glyph of Divine Plea Divine Plea now has a 5 sec cast time, but you receive 15% of your total mana instantly and your healing is not reduced. Major Glyph. returns 50% less mana but has a 50% shorter cooldown. Major Glyph.
  • Glyph of Hand of Sacrifice Hand of Sacrifice now reduces damage taken by the target by 20%, but no longer redirects damage to the Paladin. Major Glyph.
  • Glyph of Holy Wrath Your Holy Wrath now also stuns Elementals and Dragonkin. Major Glyph. Dragonkin, and Aberrations. Major Glyph.
  • Glyph of Immediate Truth Increases the instant damage done by Seal of Truth by 30% 40%, but decreases the damage done by Censure by 50%. Major Glyph.
  • Glyph of Turn Evil [Needs redesign] Redesigned Your Judgment hits fill your target with doubt and remorse, reducing movement speed by 50% for 2 sec. Major Glyph.

Minor Glyphs


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Priest (Forums, Talent Calculator)


  • Leap of Faith You pull the spirit of the friendly party or raid target to you, instantly moving them directly in front of you. Can't be cast in Shadowform. 2.6% of Base Mana. 40 yd range. Instant. 1.5 min cooldown.
  • Prayer of Mending Places a spell on the target that heals them for [ 5,919 * Percent Health + 114% of Spell Power * Percent Health ] the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time. Can be cast in Spirit of Redemption. Can't be cast in Shadowform Shadowform, Spirit of Redemption. 3.5% of Base Mana. 40 yd range. Instant. 10 sec cooldown.
  • Renew Heals the target for [ 2,152 + 20.7% of Spell Power ] every 3 sec for 12 sec. Can be cast in Spirit of Redemption. Can't be cast in Shadowform Shadowform, Spirit of Redemption. 2.6% of Base Mana. 40 yd range. Instant.

Discipline

  • Rapture Removes the cooldown on Power Word: Shield and reduces its mana cost by 25%. In addition, when your Power Word: Shield is completely absorbed or dispelled you are instantly energized with mana equal to 150% of your Spirit (excluding short-duration Spirit bonuses refunded 100% of its mana cost). This effect can only occur once every 12 sec. Priest - Discipline Spec.
  • Spirit Shell For the next 15 10 sec, your Heal, Flash Heal, Greater Heal, and Prayer of Healing no longer heal but instead create absorption shields that last 15 sec. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Discipline Spec. Instant. 60 sec cooldown.

Holy

  • Lightspring Creates a Holy Lightspring. Every 1 sec the Lightspring will attempt to heal party and raid members lower than 50% health for [ 17,205 + 55.3% of Spell Power ] over 6 sec. Attacks done to the target equal to 30% of your total health will cancel the effect. Lightspring lasts for 3 min or until 15 heals are expended. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. 5.4% of Base Mana. 40 yd range. 0.5 sec cast. 3 min cooldown.

Major Glyphs

  • Glyph of Fear Ward Reduces the cooldown and duration of Fear Ward by 60 sec. Major Glyph.
  • Glyph of Lightspring Transforms your Lightwell into a Lightspring. Lightspring Creates a Holy Lightspring. Every 1 sec the Lightspring will attempt to heal party and raid members lower than 50% health for [ 17,205 + 55.3% of Spell Power Lightspring into a Lightwell. Lightwell Creates a Holy Lightwell. Friendly players can click the Lightwell to restore [ 17,205 + 165.9% of Spell Power ] health;] over 6 sec. Attacks done to the target you equal to 30% of your total health will cancel the effect. Lightspring Lightwell lasts for 3 min or until 15 heals are expended. Major Glyph. 15 charges. Major Glyph.
  • Glyph of Lightwell Increases the total amount of charges of your Lightspring and Lightwell by 2. Major Glyph.

Minor Glyphs


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Rogue (Forums, Talent Calculator)


  • Evasion Increases your dodge chance by 50% 100% for 15 sec. Instant. 3 min cooldown.

Talents

  • Nerve Strike A successful Kidney Shot or Cheap Shot also reduces the damage dealt by the target by 50% and healing done by the target by 10% for 6 sec seconds after the effect fades. Rogue - LvL 30 Talent.

Major Glyphs

  • Glyph of Shiv Reduces the cooldown of your Shiv ability by 2 sec. Major Glyph. 3 sec. Major Glyph.
  • Redirect Your Adrenaline Rush ability also reduces the global cooldown of your Sinister Strike, Revealing Strike, Eviscerate, Rupture, and Slice and Dice abilities by 0.2 sec. Major Glyph. Instant. Major Glyph. Instant.

Minor Glyphs


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Shaman (Forums, Talent Calculator)

Major Glyphs

  • Cleansing Waters When you dispel a harmful Magic or Curse effect from an ally, you also heal the target for 4% 5% of your maximum health. Major Glyph. Instant.
  • Glyph of Cleansing Waters When you dispel a harmful Magic or Curse effect from an ally, you also heal the target for 4% 5% of your maximum health. Major Glyph.
  • Glyph of Frost Shock Increases the duration of cooldown incurred by your Frost Shock by 2 sec. Major Glyph.
  • Glyph of Grounding Totem Instead of absorbing a spell, your Grounding Totem reflects the next harmful spell back at its caster, but the cooldown of your Grounding Totem is increased by 35 sec. Major Glyph. 20 sec. Major Glyph.
  • Grounding Totem Instead of absorbing a spell, your Grounding Totem reflects the next harmful spell back at its caster, but the cooldown of your Grounding Totem is increased by 35 sec. Major Glyph. Instant. 20 sec. Major Glyph. Instant.

Minor Glyphs


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Warlock (Forums, Talent Calculator)

Major Glyphs

  • Glyph of Fear Your Fear causes the target to tremble in place instead of fleeing in fear, but now causes Fear to have a 5 sec cooldown. Major Glyph. Major Glyph.

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Warrior (Forums, Talent Calculator)


  • Bloodbath For the next 12 sec, causes your melee special attacks to deal an additional 30% damage as a bleed over 6 sec. While bleeding, the target moves at 0% 50% reduced speed. 100 yd range. Instant.

Talents

  • Bloodbath For the next 12 sec, causes your melee special attacks to deal an additional 30% damage as a bleed over 6 sec. While bleeding, the target moves at 0% 50% reduced speed. Warrior - LvL 90 Talent. Instant. 60 sec cooldown.

Minor Glyphs


Professions
Engineering

  • Spinal Healing Injector Permanently attaches a specialized injector kit to your belt, allowing you to heal yourself for 800,000 80,000 every minute. Shares a cooldown with potions. Requires an Engineering skill of 450 or higher to operate. Engineering. 5 sec cast. Reagents: Tinker's Kit. Tools: Arclight Spanner.

Raid & Dungeon Abilities

  • Ancestral Chain Heal Heals a friendly target for 40% 30% of their max health, chaining to nearby friendly targets. 60 yd range. 2.5 sec cast.
  • Blind Hatred Inflicts 300,000 Inflicts 150,000 Shadow damage to all targets caught in the beam of Blind Hatred. 500 yd range. Instant.
  • Bond of the Golden Lotus Rook Stonetoe, He Softfoot, and Sun Tenderheart share a spiritual bond, linking their fates to each other. Upon reaching 1 health, each of them will begin to cast Bond of the Golden Lotus if any of the other Protectors are still in combat, restoring 20% of maximum heath health upon completion. Bringing all three Protectors to 1 health simultaneously will restore clarity to their clouded minds. 15 sec cast.
  • Bonecracker Crack the target's bones, reducing maximum health by 50% and causing the target to bleed for 40,000 Physical damage every 1 sec. Limited to 2 targets. 100 yd range. 1.5 3 sec cast. 3 sec cooldown.
  • Borer Drill Inflicts 45,000 Inflicts 75,000 Physical damage to those caught in the rupturing ground. Unlimited range. Instant.
  • Burst of Corruption Inflicts 100,000 Inflicts 0 Shadow damage to all enemies within 15. 15 yd range. Instant. 3 sec cast.
  • Calamity Calls forth a great Calamity, striking all players for 0% 30% of their maximum health as Shadow damage. This also removes Shadow Word: Bane from all targets. Unlimited range. Instant.
  • Corrupted Brew Calls forth a great Calamity, striking all players for 0% 30% of their maximum health as Shadow damage. This also removes Shadow Word: Bane from all targets. Unlimited range. Instant.
  • Corruption Kick Spins rapidly in a circle, rooting himself and inflicting 120,000 0 Physical damage to targets within 10 every second for 4 sec. Additionally torments targets struck, inflicting 75,000 0 Shadow damage every two seconds for 6 sec. Unlimited range. Instant. 3 sec cast.
  • Corruption Kick Spins rapidly in a circle, rooting himself and inflicting 120,000 0 Physical damage to targets within 10 every second for 4 sec. Additionally torments targets struck, inflicting 75,000 0 Shadow damage every two seconds for 6 sec. Unlimited range. Instant. 3 sec cast.
  • Crawler Mine Blast Deals 300,000 Deals 0 Physical damage to all enemies. Instant. 3 sec cast.
  • Crushing Swipe (New) Causes 600,000 Physical damage to all creatures within a 15 cone. 20 yd range. 1 sec cast (Channeled).
  • Dark Meditation Sun Tenderheart enters a Dark Meditation, inflicting Shadow damage to all enemies every second. Players take 35% less damage when inside her Meditative Field. Unlimited range. Instant. 3 sec cast.
  • Defiled Ground Smashes the ground with fervor, inflicting 350,000 0 Physical damage to her current target, knocking them back. This force burns into the ground, inflicting 100,000 0 Shadow damage every second to enemies. Melee range. 0.2 sec cast. 3 sec cast.
  • Defiled Ground Smashes the ground with fervor, inflicting 350,000 0 Physical damage to her current target, knocking them back. This force burns into the ground, inflicting 100,000 0 Shadow damage every second to enemies. Unlimited range. Instant. 3 sec cast.
  • Demolisher Cannons Inflicts 150,000 Inflicts 0 damage to enemies within 6 yards. Unlimited range. Instant. 3 sec cast.
  • Envenomed Shadowstep (New) Attempts to step through the shadows and reappears behind an enemy, inflicting 250,000 Nature damage immediately and applying a poison to the target for 30 sec. 45 yd range. Instant. 4 sec cooldown.
  • Falling Ash Summons a core of smouldering ash that will fall over 30 sec. Deals 999,999 Fire damage to enemies within 17 yards and 200,000 0 Fire damage to all enemies on impact. Instant. 3 sec cast.
  • Flame Vents Inflicts 300,000 Inflicts 0 Fire damage in a frontal cone, searing the target's flesh for for 20,000 0 damage every 1 second. 45 yd range. Instant. 3 sec cast.
  • Fracture Slices rapidly at the enemy, dealing 50% weapon damage. Unlimited range. Instant. Inflicts 300,000 Physical damage every 0.25 sec for 8 sec. Unlimited range. Instant.
  • Froststorm Bolt Fires a bolt of bitter frost, dealing 600,000 0 Frost damage. 50 yd range. 1.5 sec cast. 3 sec cast.
  • Froststorm Strike Deals 200,000 Deals 0 Frost damage and causes the target to take 100% additional Frost damage for 60 sec. 6 yd range. Instant. 3 sec cast.
  • Garrote Traveling through the shadows, He Softfoot Garrotes the target, inflicting 80,000 0 Physical damage every 2 sec. Unlimited range. Instant. 3 sec cast.
  • Gouge Attempts to gouge the eyes of his target, Incapacitating them for 6 sec. If the target is facing away, it will knock them back instead. Unlimited range. Instant. 3 sec cast.
  • Grapple (New) The Pterrordax grabs a nearby player and lifts them up to great heights before letting them go. The target takes 15,000 Bleed damage every 3 seconds until they are dropped. Unlimited range. Instant.
  • Harden Flesh Hardens the flesh of targets over 10 sec, inflicting 60,000 Physical damage every 3 sec 20,000 Physical damage every second. and slowing by 30%. This effect stacks. Limited to 1 target. Unlimited range. 1.5 sec cast. 2.5 sec cooldown.
  • Healing Spray (New) Applies a magic spray to the target, healing it for 750,000 every 1 sec. for 10 sec. 40 yd range. 10 sec cast (Channeled).
  • Ignite Armor Melts an enemy's armor, increasing Fire damage taken by 10% for 30 sec. This sears the target's flesh for for 20,000 0 damage every 1 second. 30 yd range. Instant. 3 sec cast.
  • Imploding Energy Energy arcs off of Malkorok, creating an implosion that inflicts 510,000 Shadow damage to all enemies within 5 yards after 3 seconds 4 sec. If the implosion does not hit an enemy, it instead explodes for 510,000 Shadow damage to all enemies with 200 yards. Instant. within 200 yards. Instant.
  • Imploding Energy Energy arcs off of Malkorok, creating an implosion that inflicts 510,000 Shadow damage to all enemies within 5 yards after 3 seconds 4 sec. If the implosion does not hit an enemy, it instead explodes for 510,000 Shadow damage to all enemies with 200 yards. Instant. within 200 yards. Instant.
  • Inferno Strike Embodied Sorrow casts a massive Fire damage spell at his highest threat target. Inferno Blast divides 1,200,000 0 Fire damage among all targets within 8 yards. Unlimited range. 9 sec cast. 3 sec cast.
  • Instant Poison Coats his weapon in a Instant Poison, causing successful melee attacks to inflict 75,000 0 additional Nature damage. This effect has a 3-second cooldown. Unlimited range. Instant. 3 sec cast.
  • Iron Star Impact Inflicts 4,000,000 Inflicts 5,000,000 Physical damage, knocking them back. Unlimited range. Instant.
  • Jealousy Deals 75,000 Deals 0 Shadow damage to all enemies every 3 sec. In addition, all players take 5% more Shadow damage for 5 sec seconds. This effect stacks. Instant. 3 sec cast.
  • Lacerating Bite (New) Causes 50,000 Bleeding damage every 2 seconds for 15 sec. Stacks. 20 yd range. Instant.
  • Mark of Anguish Mark of Anguish periodically inflicts 50,000 0 Shadow damage every second and roots the target. Lingering Anguish Shadow Weakness increases damage taken by Mark of Anguish by 35% per stack. Embodied Anguish has fixed upon you! Unlimited range. Instant. 3 sec cast.
  • Mortar Blast Inflicts 250,000 Inflicts 0 Fire damage to enemies within 8 yards of the blast. Unlimited range. 2 sec cast. 3 sec cast.
  • Mortar Blast Inflicts 350,000 Inflicts 0 Fire damage to enemies within the blast. Unlimited range. 2 sec cast. 3 sec cast.
  • Napalm Oil Explosion Deals 200,000 Deals 0 Fire damage to all enemies. Instant. 3 sec cast.
  • Noxious Poison Coats his weapon in a Noxious Poison, causing successful melee attacks to create pools of poison on the ground, inflicting 85,000 0 Nature damage every second. This effect has a 3-second cooldown. These pools may be jumped over. Unlimited range. Instant. 3 sec cast.
  • Overconfidence Instant. 3 sec cast.
  • Rend Inflicts 20,000 Inflicts 0 Physical damage to an enemy every 1 sec. for 15 sec. Melee range. Instant. 3 sec cooldown. 3 sec cast. 3 sec cooldown.
  • Return to Stone Drains some of the life essence from players, inflicting 100,000 Shadow damage and creating stone statue copies of those players knocking them back and inflicting 100,000 Shadow damage and forming a stone statue from that essence. These statues frequently strike the ground, inflicting 150,000 Physical damage and stunning targets in a frontal cone for 2 sec. These statues remain until killed. 1 sec cast.
  • Screeching Howl (New) The pterrordax lets out an ear piercing scream dealing 150,000 Sonic damage. 15 yd range. 1 sec cast.
  • Seismic Activity A mighty drill bores into the earth, causing an earthquake that deals 40,000 0 Nature damage every 1 second. Instant. 3 sec cast.
  • Sha Nova 2.5 sec cast. 3 sec cast.
  • Sha Sear Causes an explosion of Shadow magic around the target, inflicting Shadow damage every second to all enemies within 5 yards around the target. Instant. 3 sec cast.
  • Shattering Roar Inflicts 300 damage to the raid Inflicts 250,000 Physical damage to all enemies. 500 yd range. 2.5 sec cast.
  • Shockwave Missile Launches a missile that sends a barrage of drills in expanding rings of seismic energy, inflicting 225,000 Nature damage to all players caught within each ring. 3 sec cast. 3.5 sec cast.
  • Shockwave Missile Launches a missile that sends a barrage of drills in expanding rings of seismic energy, inflicting 225,000 Nature damage to all players caught within each ring. 3 sec cast. 3.5 sec cast.
  • Shockwave Missile Launches a missile that sends a barrage of drills in expanding rings of seismic energy, inflicting 225,000 Nature damage to all players caught within each ring. 3 sec cast. 3.5 sec cast.
  • Shockwave Missile Launches a missile that sends a barrage of drills in expanding rings of seismic energy, inflicting 225,000 Nature damage to all players caught within each ring. 3 sec cast. 3.5 sec cast.
  • Shockwave Missile Launches a missile that sends a barrage of drills in expanding rings of seismic energy, inflicting 225,000 Nature damage to all players caught within each ring. 3 sec cast. 3.5 sec cast.
  • Shockwave Missile Launches a missile that sends a barrage of drills in expanding rings of seismic energy, inflicting 225,000 Nature damage to all players caught within each ring. 3 sec cast. 3.5 sec cast.
  • Swelling Pride The Sha of Pride releases a wave of dark energy, inflicting 350,000 0 Shadow damage to all players and trigger an additional effect on any player with 25 or more Pride. This effect gives all players 5 Pride. 100 Energy. 2 sec cast. 3 sec cast.
  • Swipe Inflicts 200,000 Inflicts 0 Physical damage to targets in a 8-yard cone in front of the caster. Next melee. Instant. 3 sec cooldown. 3 sec cast. 3 sec cooldown.
  • Umbral Tempest Summons a tempest that inflicts10,000 inflicts 10,000 Nature damage every 0.75 sec. to random enemies. 45 yd range. Instant.
  • Unleashed Inflicts 245,000 Inflicts 0 Shadow damage every 10 second. Instant. 3 sec cast.
  • Wrecking Ball Unlimited range. Instant. Any player caught between the Starving Yeti and it's destination is dealt 300,000 Physical damage. The target is also knocked away by the force of the beast. Unlimited range. Instant.





More...
 
Sweet we get a new glyph so our Chain Heal now has a watery appearance!
 
"Glyph of Spirit Raptors - Your Spirit Wolves are replaced with Spirit Raptors."

I bet that looks awesome.
 
Serpent ward makes me want summon mass serpent like from wc3

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