


Patch 6.1 PTR Patch Notes Update - Jan 29
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Garrisons, Followers, and Outposts
- Garrison Followers
- Garrison Followers may now be upgraded to item level 675.
- Garrison Buildings
- Salvage Yard
- Follower Weaponry and Armor Set tokens (War Ravaged, Blackrock, Goredrenched) no longer drops from salvage. Weapon and Armor enhancement tokens that can upgrade a Follower's weapon or armor item levels will continue to have a chance to drop from Salvage Crates.
- Trading Post
- Players trading Garrison Resources for tradeskill materials can now shift-click to specify the amount of items they want to purchase.
- Trading Post Parts that drop in Ashran now have a chance to drop from all creatures and NPCs that drop Arifact Fragments, with an increased drop chance based on the quality of the creature or NPCs.
- Salvage Yard
Itemization
- All rings, neck, cloak, and trinket items that can be acquired in Nagrand (A level 98+ zone) or later should now be better suited for the character's loot specialization. This means tanks should no longer receive items with no bonus Armor and healers should no longer receive items with no Spirit from quests or Personal loot mode for those item slots.
Class Changes
Talent Balance
- Talents
- Chi Explosion (Mistweaver) healing while in Serpent Stance is increased by 40%, and is now usable while channeling Soothing Mist. Healing while in Crane Stance is reduced by 33.3%.
- Talents
- Talents
- Empowered Seals (Protection, Retribution) has been improved. Liadrin’s Righteousness now increases haste by 20% (up from 15%). Uther’s Insight now heals the Paladin for 2% of maximum health every 3 seconds (up from 1% every 2 seconds).
- Talents
Classes
- Cosmetic transformation effects now have a higher priority than Druid combat forms.
- To retain and improve readability in rated PvP environments, cosmetic transformation effects are now suppressed for all classes inside a rated PvP environment (Arenas or Rated Battlegrounds).
- Armor Sets
- PvP 4-piece set bonus for Blood Death Knights now only applies Anti-Magic Shell to 1 additional ally within 15 yards (down from 2 allies).
- Armor Sets
- General
- Mangle damage increased by 27%.
- General
- Frost
- Deep Freeze's stun effect now always breaks on damage from Ice Lance or Ice Nova, but no longer has a chance to break from other damage sources.
- Armor Sets
- Tier-17 4-piece bonus for Fire Mages is now approximately 0.7 procs per mintue (down from 1 procs per minute).
- Frost
- Armor Sets
- PvP 4-piece set bonus for Brewmaster Monks now only applies Guard to 1 additional ally within 15 yards (down from 2 allies).
- Armor Sets
- Glyphs
- Glyph of Immediate Truth is now only available to Retribution Paladins.
- Glyphs
- Armor Sets
- PvP 4-piece set bonus for Combat Rogues has been redesigned. Using Vanish instantly generates 5 combo points and the next Ambush, Eviscerate, Revealing Strike, or Sinister Strike will be a critical strike.
- Armor Sets
- Elemental
- Enhanced Chain Lightning now makes Earthquake instant cast, and increases the damage done by the next Earthquake by 300% when Chain Lightning or Lava Beam strikes 3 or more targets (instead of increasing Earthquake damage by 60% for each target struck).
- Enhancement
Maelstrom Weapon no longer reduces the mana cost of spells.
- Armor Sets
- Tier-17 4-piece bonus for Elemental Shaman now requires the Shaman to consume 18 Lightning Shield charges to trigger (up from 15 charges).
- Elemental
- Armor Sets
- Tier-17 4-piece bonus for Arms Warriors now causes Colossus Smash to generate 20 rage (down from 30 Rage).
- Armor Sets
Quests
- Players in a raid group will once again no longer be eligible for quest credit, except for specially-designated Raid quests. We are continuing to explore ways of allowing players who want to engage in solo or small-group questing while in a raid group (for example, while waiting for a Highmaul raid to form, or in a Rated Battleground queue), without also allowing raid groups to trivially complete quests that were never designed with groups of that size in mind.
- Legendary Ring Quest Line
- Characters can now select the version of the ring they want to receive when completing a step of the Legendary Ring Quest Line that provides an upgrade.
Creatures and NPCs
- Khadgar has decided to dismiss his remarkably realistic mirror images from capital cities across the land. Adventurers answering his summons and seeking to enter Draenor may once again only find him near the Dark Portal in Blasted Lands.
PvP
- Flask of Conquest has been added as a potential drop from Strongboxes awarded at the end of a Rated Battleground match. The flask increases Conquest Point gains from Arenas and Rated Battlegrounds by 25% for 2 hours and the effect persists through death. The flask does not affect the character's Conquest cap and the drop chance is in addition to the existing chance for Strongboxes to contain Conquest Points.
Professions
- Fishing
- Fishing vendors on Draenor now sell a consumable item that enables automatic filleting of fish caught in Draenor.
Fish caught in Draenor are now automatically filleted. - Draenor fishing bait now lasts for 10 minutes (up from 5 minutes) to match the duration of fishing lures.
and needs to be used within 15 minutes of being caught or it'll spoil.
- Fishing vendors on Draenor now sell a consumable item that enables automatic filleting of fish caught in Draenor.
Items
- Toybox
- Piccolo of the Flaming Fire has been rebuilt into a Toybox item. Players can channel for 30 seconds to cause those around them to dance with a 5-minute cooldown.
- Ruthers' Harness has been added to the Toybox.
- Moroes' Famous Polish now has a 30-minute cooldown (up from 10 minutes) to keep it consistent with our transformation cooldowns.
UI
- New Colorblind Options
- Players can now access a new suite of colorblind filter options under Accessiblity settings in the Interface menu.
- Premade Group leaders can now automatically accept applicants via a new "Auto Accept" checkbox after the group has been listed.
- Improved the ordering for categories in the currency tab.
- Popup notifications such as those for completing an achievement or receiving a reward after a Battleground match can now be dismissed by right-clicking on it.
- Added an "Ignore this bag" option to Profession bags for bag clean up.
- All multi-page windows now supports mousewheel scrolling.
Blackrock Foundry Testing (Jan. 30)
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Tomorrow, we will be testing two Blackrock Foundry Mythic encounters: Gruul and Hans'gar/Franzok. After testing of those two encounters concludes, we will open up the Slagworks wing in Raid Finder over the weekend. That should conclude our 6.1 Foundry testing - the raid zone is a 6.0.3 feature and will be opening on live servers next week, but testing it in the 6.1 PTR allows us to get some useful tuning data and gets players onto the PTR to test other features as well as the overall stability of the 6.1 patch.
As always given the nature of PTR, it is quite possible that there will be technical or gameplay issues that disrupt the testing. Thank you in advance for your patience and understanding.
Mythic difficulty is designed for a fixed-size 20-player group. All participants must be from the same PTR server.
Each encounter should be available at approximately the listed times below on all PTR servers, for roughly an hour or so.
Friday, January 30
- Gruul - Mythic Foundry - 13:30 PST (16:30 EST, 22:30 CET)
- Hans'gar & Franzok - Mythic Foundry - 15:00 PST (18:00 EST, 24:00 CET)
As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, fire, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
Patch 6.1 PTR - Build 19551
Build 19551 will be deployed to the PTR realms soon.
New Item
Level Type Name
100Consumable

Achievement Changes
Originally Posted by MMO-Champion
Draenor
Quests
- King of the Monsters Defeat each of the following creatures while evolved in the Lost Veil Anzu.10 points.
- Monster Mash Successfully complete both of the following evolutions within the Lost Veil Anzu:10 points.
Invasions
Garrisons
- Master and Commander Summon and defeat the following bosses in your Garrison. 10 points. Defeat all of the summonable Garrison raid bosses. 10 points.
Spell Changes
Originally Posted by MMO-Champion
Mounts
- Summon Chauffeur Name Changed from Summon Chauffer to Summon Chauffeur. Hire a Chauffer Chauffeur to drive you around. Account wide. 1.5 sec cast.
- Summon Chauffeur Name Changed from Summon Chauffer to Summon Chauffeur. Hire a Chauffer Chauffeur to drive you around. Account wide. 1.5 sec cast.
Item Set Bonuses
- Item - Death Knight T17 Unholy 2P Bonus Your pet deals 40% additional damage while Dark Transformation is active, and When Soul Reaper deals its bonus damage to a target, you gain 5 stacks of Shadow Infusion.
- Item - Death Knight WoD PvP 2P Bonus Using Death Grip increases the damage of your next special attack by 25%. weapon special attack by 25%.
- Item - Death Knight WoD PvP Blood 4P Bonus Anti-Magic Shell also applies to the 2 nearest allies. nearest ally.
- Item - Mage WoD PvP Fire 4P Bonus When you consume Hot Streak, your Pyroblast target has a 15% increased chance to be critically hit by your Firebal spell for 10 sec. Fireball spell for 10 sec.
- Item - Monk WoD PvP Brewmaster 4P Bonus Guard also applies to the 2 nearest allies within 15 yards. nearest ally within 15 yards.
- Item - Rogue WoD PvP Combat 4P Bonus (New) When you use Vanish, you gain 5 Combo Points and the critical strike chance of your next Mutilate, Dispatch, Envenom, or Ambush is increased by 100%.
- Item - Shaman T17 Elemental 4P Bonus When you consume more than 15 18 Lightning Shield charges with Fulmination, you automatically gain Lava Surge.
- Item - Warrior T17 Arms 2P Bonus Colossus Smash now generates 30 rage. 20 Rage.

- Incarnation: Tree of Life Passive. Requires Tree of Life Form. Passive.
Talents
- Moment of Clarity Omen of Clarity now lasts 5 7 sec, instead of 1 cast. Druid - LvL 100 Talent.

Major Glyphs
- Glyph of Ignite Causes your Ignite to also slow the target's movement speed by 40%. Major Glyph. 50%. Major Glyph.

- Chi Burst (Brewmaster) Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 134.4% 275% of AP ] Nature damage to all enemies, and [ 203% [ 275% of AP ] healing to the Monk and all allies in its path.
- Chi Burst (Mistweaver) Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 134.4% 275% of AP ] Nature damage to all enemies, and [ 243.6% [ 330% of AP ] healing to the Monk and all allies in its path.
- Chi Burst (Windwalker) Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 134.4% 275% of AP ] Nature damage to all enemies, and [ 203% [ 275% of AP ] healing to the Monk and all allies in its path.
- Stance of the Fierce Tiger Increases all damage dealt by 5%. Grants you and your allies within 0 10 yards 10% increased movement speed, and improves the functionality of Jab, Expel Harm, Tiger Palm, Blackout Kick, and Rising Sun Kick. Stance. Instant.
- Tiger Palm (Brewmaster, Windwalker) Attack with the palm of your hand, dealing [ 308.6% of Mainhand Min DPS + 154.3% of Offhand Min DPS + 102.9% of AP - 4 ] to [ 308.6% of Mainhand Max DPS + 154.3% of Offhand Max DPS + 102.9% of AP + 4 [ 514.3% of Mainhand Min DPS + 257.1% of Offhand Min DPS + 171.4% of AP - 6 ] to [ 514.3% of Mainhand Max DPS + 257.1% of Offhand Max DPS + 171.4% of AP + 6 ;] damage, and causing your attacks to ignore 30% of armor for 20 sec.
- Tiger Palm (Mistweaver) Attack with the palm of your hand, dealing [ 925.7% of Mainhand Min DPS + 205.7% of AP - 7 ] to [ 925.7% of Mainhand Max DPS + 205.7% of AP + 7 [ 771.4% of Mainhand Min DPS + 171.4% of AP - 6 ] to [ 771.4% of Mainhand Max DPS + 171.4% of AP + 6 ;] damage, and causing your attacks to ignore 30% of armor for 20 sec.
Talents
- Charging Ox Wave A mighty Ox effigy rushes forward 30 yards, stunning all enemies in its path for 3 sec. Monk - LvL 60 Talent. Instant. 30 sec cooldown. 40 yd range. Instant. 30 sec cooldown.
- Chi Burst (Brewmaster) Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 134.4% 275% of AP ] Nature damage to all enemies, and [ 203% [ 275% of AP ] healing to the Monk and all allies in its path.
- Chi Burst (Mistweaver) Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 134.4% 275% of AP ] Nature damage to all enemies, and [ 243.6% [ 330% of AP ] healing to the Monk and all allies in its path.
- Chi Burst (Windwalker) Hurls a torrent of Chi energy up to 40 yds forward, dealing [ 1 + 134.4% 275% of AP ] Nature damage to all enemies, and [ 203% [ 275% of AP ] healing to the Monk and all allies in its path.

- Hammer of Wrath (Holy, Protection) Hurls a magical hammer that strikes an enemy for [ 1 + 200% 240% of Spell Power ] Holy damage.
- Hammer of Wrath (Retribution) Hurls a magical hammer that strikes an enemy for [ 1 + 200% 240% of Spell Power ] Holy damage and generates a charge of Holy Power.
Protection
- Shining Protector All heals you receive, including multistrikes, have a chance two chances equal to your multistrike chance to trigger Shining Protector, healing you for an additional 30% of the triggering heal. Paladin - Protection Spec.

- Crimson Tempest (Assassination, Combat) Finishing move that slashes at the flesh of all enemies within 10 yards, dealing Physical damage and causing victims to bleed for an additional 240% of the initial damage over 12 sec: 1 point : [ 3 + 9% of AP ] damage 2 points: [ 3 + 18.1% 18% of AP ] damage 3 points: [ 3 + 27.1% 27% of AP ] damage 4 points: [ 3 + 36.1% 36% of AP ] damage 5 points: [ 3 + 45.2% of AP ] damage 45% of AP ] damage
- Crimson Tempest (Subtlety) Finishing move that slashes at the flesh of all enemies within 10 yards, dealing Physical damage and causing victims to bleed for an additional 240% of the initial damage over 12 sec: 1 point : [ 3 + 11.2% of AP ] damage 2 points: [ 3 + 22.4% 22.3% of AP ] damage 3 points: [ 3 + 33.6% 33.5% of AP ] damage 4 points: [ 3 + 44.8% 44.6% of AP ] damage 5 points: [ 3 + 56% of AP ] damage 55.8% of AP ] damage
- Crimson Tempest (Assassination, Combat) Finishing move that slashes at the flesh of all enemies within 10 yards, dealing Physical damage and causing victims to bleed for an additional 240% of the initial damage over 12 sec: 1 point : [ 3 + 9% of AP ] damage 2 points: [ 3 + 18.1% 18% of AP ] damage 3 points: [ 3 + 27.1% 27% of AP ] damage 4 points: [ 3 + 36.1% 36% of AP ] damage 5 points: [ 3 + 45.2% of AP ] damage 45% of AP ] damage
- Crimson Tempest (Subtlety) Finishing move that slashes at the flesh of all enemies within 10 yards, dealing Physical damage and causing victims to bleed for an additional 240% of the initial damage over 12 sec: 1 point : [ 3 + 11.2% of AP ] damage 2 points: [ 3 + 22.4% 22.3% of AP ] damage 3 points: [ 3 + 33.6% 33.5% of AP ] damage 4 points: [ 3 + 44.8% 44.6% of AP ] damage 5 points: [ 3 + 56% of AP ] damage 55.8% of AP ] damage
Assassination
- Envenom (Assassination) 1 point : [ 47.3% [ 45.2% of AP + 1 ] damage, 2 sec 2 points: [ 94.6% [ 90.5% of AP + 2 ] damage, 3 sec 3 points: [ 141.9% [ 135.7% of AP + 3 ] damage, 4 sec 4 points: [ 189.2% [ 181% of AP + 4 ] damage, 5 sec 5 points: [ 236.5% [ 226.2% of AP + 5 ] damage, 6 sec Replaces Eviscerate.
Assassination & Subtlety
- Rupture (Assassination) Lasts longer per combo point: 1 point : [ 31.5% [ 30.1% of AP ] over 8 sec 2 points: [ 94.5% [ 90.4% of AP ] over 12 sec 3 points: [ 189.1% [ 180.8% of AP ] over 16 sec 4 points: [ 315.1% [ 301.4% of AP ] over 20 sec 5 points: [ 472.7% [ 452.1% of AP ] over 24 sec While you have poisoned your target, this damage deals [ 40.3% of AP ] additional Nature damage and grants you 10 Energy.
- Rupture (Subtlety) Lasts longer per combo point: 1 point : [ 44.8% [ 46.7% of AP ] over 8 sec 2 points: [ 134.5% [ 140.2% of AP ] over 12 sec 3 points: [ 269.1% [ 280.3% of AP ] over 16 sec 4 points: [ 448.5% [ 467.2% of AP ] over 20 sec 5 points: [ 672.7% of AP ] over 24 sec [ 700.8% of AP ] over 24 sec

Perks
- Enhanced Chain Lightning When your Chain Lightning or Lava Beam strikes 3 or more targets, the damage of your next Earthquake is increased by 300%. your next Earthquake is instant and its damage is increased by 300%.
Enhancement
- Maelstrom Weapon When you deal damage with a melee weapon, you have a chance to gain an application of Maelstrom Weapon. Each application of Maelstrom Weapon reduces the cast time and mana cost of your next Nature spell by 20% and increases its direct healing done by 10%. Does not apply to Ancestral Spirit or Hex. Stacks up to 5 times. Requires Melee Weapon. Shaman - Enhancement Spec.
Major Glyphs
- Glyph of Unstable Earth Causes your Earthquake spell to also reduce the movement speed of affected targets by 40% for 3 sec. Major Glyph. Major Glyph.

Talents
- Grimoire of Sacrifice (Affliction) Sacrifice your demon to gain one of its abilities, and to increase the damage of done by your Drain Soul, Haunt, and Drain Life by 25%.
- Grimoire of Sacrifice (Demonology, Destruction) Sacrifice your demon to gain one of its abilities, and to increase the damage of done by your Incinerate, Chaos Bolt, and Shadowburn by 25%.
Raid & Dungeon Abilities
- Blast Wave The caster produces an intense wave of heat that travels outward, inflicting 100,000 140,000 Fire damage to all targets in the area. Volcanic Bombs hit by the wave are destroyed; but provide protection from the blast. 100 yd range. 4 sec cast. 3 sec cooldown.
- Reaping Whirl Whirl around, causing enemies to bleed for 20,000 14,000 Physical damage every 1 sec, for 20 sec. Stacks. 3 sec cast.
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