Patch 6.2 PTR - Build 19934
Build 19934 will be deployed to the PTR realms soon.
New Loading Screen
New Items
Lots of new items in this build! See the full list on the WoWDB PTR site.
Level Type Name
1Companion Pets
Crusher
1Companion Pets
Left Shark
1Other
A Tiny Ninja Shroud
100Other
Challenger's Strongbox
100Other
Iron Fleet Treasure Chest
100Other
Iron Fleet Treasure Chest
100Other
Iron Fleet Treasure Chest
1Other
Cave Mushroom Chair
1Other
Personal Spotlight
1Other
A Tiny Viking Helmet
1Other
A Tiny Plated Helm
1Other
A Tiny Pirate Hat
640None
Baleful Cloth Bracers
640None
Baleful Cloth Robe
640None
Baleful Cloth Treads
640None
Baleful Cloth Gauntlets
640None
Baleful Cloth Hood
640None
Baleful Cloth Leggings
640None
Baleful Cloth Spaulders
640None
Baleful Cloth Girdle
640None
Baleful Leather Bracers
640None
Baleful Leather Tunic
640None
Baleful Leather Treads
640None
Baleful Leather Gauntlets
640None
Baleful Leather Hood
640None
Baleful Leather Leggings
640None
Baleful Leather Spaulders
640None
Baleful Leather Girdle
640None
Baleful Ring
640None
Baleful Mail Bracers
640None
Baleful Mail Robe
640None
Baleful Mail Treads
640None
Baleful Mail Gauntlets
640None
Baleful Mail Hood
640None
Baleful Mail Leggings
640None
Baleful Mail Spaulders
640None
Baleful Mail Girdle
640None
Baleful Plate Bracers
640None
Baleful Plate Robe
640None
Baleful Plate Treads
640None
Baleful Plate Gauntlets
640None
Baleful Plate Hood
640None
Baleful Plate Leggings
640None
Baleful Plate Spaulders
640None
Baleful Plate Girdle
1Miscellaneous
Dazzling Rod
1Consumable
Ice Cutter
1Consumable
Gyroscopic Internal Stabilizer
1Consumable
Blast Furnace
1Consumable
True Iron Rudder
1Consumable
Felsmoke Launchers
1Consumable
Salty Crew
1Consumable
Unsinkable
1Consumable
Food Storage Bay
1Consumable
Automated Sky Scanner
1Consumable
Ammo Reserves
1Consumable
Sonic Amplification Field
1Consumable
Extra Quarters
1Consumable
Q-43 Noisemaker Mines
1Consumable
Wreckage Recovery Module
1Consumable
Tuskarr Fishing Net
1Consumable
Ghostly Spyglass
1Consumable
Nitro Fuel Tanks
100Consumable
REUSEME
1Consumable
Naval Ship: Destroyer
100Other
Dazzling Rod
Achievement Changes
Originally Posted by MMO-Champion
Battle
Pet Battles
Item Set Bonuses
Originally Posted by MMO-Champion
Raid Finder
Death Knight (Forums / Skills / Talent Calculator)
Druid (Forums / Skills / Talent Calculator)
Hunter (Forums / Skills / Talent Calculator)
Shaman (Forums / Skills / Talent Calculator)
Warlock (Forums / Skills / Talent Calculator)
Warrior (Forums / Skills / Talent Calculator)
Spell Changes
Originally Posted by MMO-Champion
Companions
Hunter (Forums, Talent Calculator)
Beast Mastery
Survival
Mage (Forums, Talent Calculator)
Frost
Paladin (Forums, Talent Calculator)
Holy
Raid & Dungeon Abilities
Strings Changes
Originally Posted by MMO-Champion
Garrison Followers
Originally Posted by MMO-Champion
Uncommon
Garrison Ability Changes
Originally Posted by MMO-Champion
Trait
Patch 6.1.2 Hotfixes - April 20
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Creatures and NPCs
Spires of Arak
Raids and Dungeons
Legacy
Raid Testing Schedule - April 22-24
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
From this Wednesday through Friday, we will continue our Hellfire Citadel raid testing. As is always the case with PTR raid testing, it is quite possible that there will be technical or gameplay issues that disrupt our plans. Thank you in advance for your patience and understanding.
Remember that Heroic difficulty scales for any group size between 10 and 30 players, so feel free to assemble and bring a group of any size within that range. Our general plan is to test every encounter on Heroic difficulty first, and then test sections of the raid on Normal and Raid Finder, alongside targeted Mythic tests.
Each encounter should be available at approximately the listed times below on all PTR servers.
Wednesday, April 22
Thursday, April 23
Friday, April 24
As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
Racial Abilities and PvP
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Eh, I don't think Brian was trying to say that Warstomp (or any other racial) is "just as good as" Every Man For Himself. I think the point he was trying to make is just that it isn't a simple 1:1 comparison. An extra trinket and an extra stun are not the same thing, so it's conceivable that there may, at least in theory, be situations in which a player may find the stun more useful than the extra trinket.
We're not trying to dismiss concerns about racial balance. That's a topic we're constantly discussing, and monitoring feedback, player performance, representation, and several other factors. I don't have any specifics I can share just yet, and I wouldn't expect any major changes to racials in 6.2, but it's definitely an issue that we're working on.
How can they say there's nothing wrong with racials.
That is precisely not what I'm saying.
There are issues with racial balance, and Every Man For Himself in particular. There aren't any major changes in 6.2, but it's high on our priority list for the future.
Continue reading...
Build 19934 will be deployed to the PTR realms soon.
- It seems you will be able to upgrade the legendary ring to item level 795.
- Some new garrison missions have been added, and older Patch 6.2 missions have been updated.
- Naval missions now reward the new Baleful gear.
- Naval missions also reward the Hellfire Citadel raid chests.
- You can now give Pepe some new costumes.
- Left Shark
New Loading Screen
New Items
Lots of new items in this build! See the full list on the WoWDB PTR site.
Level Type Name
1Companion Pets

1Companion Pets

1Other

100Other

100Other

100Other

100Other

1Other

1Other

1Other

1Other

1Other

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

640None

1Miscellaneous

1Consumable

1Consumable

1Consumable

1Consumable

1Consumable

1Consumable

1Consumable

1Consumable

1Consumable

1Consumable

1Consumable

1Consumable

1Consumable

1Consumable

1Consumable

1Consumable

1Consumable

100Consumable

1Consumable

100Other

Achievement Changes
Originally Posted by MMO-Champion
Battle
Pet Battles
- Tiny Terrors in Tanaan (New) Defeat the following fel-corrupted pets in Tanaan Jungle. 10 points. Account Wide.
Item Set Bonuses
Originally Posted by MMO-Champion
Raid Finder
- Item - LFR T18 Leather Melee DPS 4P Bonus (New) Your Energy regeneration rate is increased by 10%, and your total Energy is increased by 20.
- Item - LFR T18 Leather Tank 4P Bonus (New) You have a chance when being hit to gain Fel Mending, healing you for 6 over 6 sec.

- Item - Death Knight T18 Blood 2P Bonus (New) Blood Boil and Soul Reaper now grant 2 stacks of Scent of Blood instead of 1. In addition, Scent of Blood now stacks to 10.
- Item - Death Knight T18 Blood 4P Bonus (New) Your Death Strike only consumes half the stacks of Scent of Blood.
- Item - Death Knight T18 Frost 2P Bonus (New) When you critically hit with Obliterate you gain 5% haste for 30 sec. When you critically hit with Frost Strike, your critical damage is increased by 0% for until cancelled.
- Item - Death Knight T18 Frost 4P Bonus (New) Your Killing Machine now has two charges.
- Item - Death Knight T18 Unholy 2P Bonus (New) Your Death Coil applies double the amount of Shadow Infusion onto your Ghoul.
- Item - Death Knight T18 Unholy 4P Bonus (New) Your Dark Tranformation now transforms your Ghoul into a Crazed Monstrosity, increasing both you and the Monstrosity's damage and attack speed.

- Item - Druid T18 Balance 2P Bonus (New) Your Moonfire has a chance to summon a Fearie Dragon to assist you in battle for 30 sec.
- Item - Druid T18 Balance 4P Bonus (New) When a Faerie Dragon is summoned, your arcane and nature damage is increased by 5% for 30 sec.

- Item - Hunter T18 Beast Mastery 2P Bonus (New) Arcane Shot increases the duration of your Focus Fire by 1,000 sec.
- Item - Hunter T18 Beast Mastery 4P Bonus (New) Your Focus Fire effect also summons a Fel Boar to assist you. The Fel Boar lasts while Focus Fire is active.
- Item - Hunter T18 Marksmanship 2P Bonus (New) When you critically hit with Chimera Shot, you gain Rapid Fire for until cancelled.
- Item - Hunter T18 Marksmanship 4P Bonus (New) The cast time of your Aimed Shot is reduced by 1 sec.
- Item - Hunter T18 Survival 2P Bonus (New) Your Black Arrow increases all elemental damage done to the target by 15% for until cancelled.
- Item - Hunter T18 Survival 4P Bonus (New) Your Explosive Shot causes a shadow nova on targets afflicted by your Black Arrow.

- Item - Shaman WoD PvP Elemental 2P Bonus Name Changed from Item - Shaman WoD PvP Elemental 4P Bonus to Item - Shaman WoD PvP Elemental 2P Bonus. Interrupting a spell with Wind Shear activates Lava Surge. Reduces the cooldown of Hex by 15 sec.
- Item - Shaman WoD PvP Elemental 4P Bonus Name Changed from Item - Shaman WoD PvP Elemental 2P Bonus to Item - Shaman WoD PvP Elemental 4P Bonus

- Item - Warlock WoD PvP Destruction 2P Bonus When Immolate is dispelled, the cast time of your next Chaos Bolt is reduced by 50%. Getting stunned, silenced, interrupted, or feared generates 1 Ember. Can only occur once every 15 sec.

- Item - Warrior T18 Protection 4P Bonus While Shield Block is active, the cost of Shield Barrier is reduced by 25%. Barrier is active, magical damage taken is reduced by 25%.
Spell Changes
Originally Posted by MMO-Champion
Companions
- Crusher (New) Right Click to summon and dismiss Crusher. Battle Pet. Instant.
- Left Shark (New) Right Click to summon and dismiss your Left Shark. Battle Pet. Instant.

Beast Mastery
- Kill Command (Beast Mastery) Give the command to kill, causing your pet to instantly inflict [*297.3% [*288.9% of RAP*] damage to its target.
- Mastery: Master of Beasts Increases the damage done by your pets by 21.44%. Hunter - Beast Mastery Spec. 18%. Hunter - Beast Mastery Spec.
Survival
- Explosive Shot You fire an explosive charge into the enemy target, dealing [*50.8% [*51.5% of AP*] Fire damage initially and every second for 2 sec. Requires Ranged Weapon. Hunter - Survival Spec. 15 Focus. 40 yd range. Instant. 6 sec cooldown.
- Mastery: Essence of the Viper Increases all magical damage you deal by 8%. Hunter - Survival Spec. 9.5%. Hunter - Survival Spec.

- Frostfire Bolt Launches a bolt of frostfire at the enemy, causing [*134.8% [*175.2% of Spell Power*] Frostfire damage and slowing the target's movement by 40% for 8 sec. 4% of Base Mana. 40 yd range. 2.8 sec cast.
Frost
- Frostbolt Launches a bolt of frost at the enemy, causing [*1 + 148.9% 193.6% of Spell Power*] Frost damage and slowing movement speed by 50% for 15 sec. Mage - Frost Spec. 4% of Base Mana. 40 yd range. 2 sec cast.

Holy
- Holy Shock Deals [*210% of Spell Power*] Holy damage to an enemy, or [*140% of Spell Power*] healing to an ally, and grants 1 Holy Power. Holy Shock has double the normal critical strike chance. Paladin - Holy Spec. 7.35% 11% of Base Mana. 40 yd range. Instant. 6 sec cooldown.
Raid & Dungeon Abilities
- Acidic Wound Gurtogg's fel sickness infects the wounds of his current target, inflicting Nature damage to every 2 sec. and reducing armor by 500 100. Stacks up to 60 times, lasts 40 sec. Melee range. Instant. 25 sec. Melee range. Instant.
- Artillery Fires at overheated Artillery shell at a target, inflicting 375,000 Fire damage to all targets, decreasing in damage based on distance. from the impact point. Overall damage is decreased by 50% while flying. Unlimited range. Instant.
- Bloodboil Gurtogg causes the 5 furthest enemies' blood to boil, inflicting 100,000 Physical damage every 5 sec 70,000 Physical damage. In Mythic difficulty, this effect boils the target's blood for 70,000 Physical damage every second. This effect stacks. Limited to 5 targets. Instant.
- Conducted Shock Pulse Shocks the target with a focused, conductive shock pulse, inflicting 35,000 Shocks a target with a conductive shock pulse, inflicting 60,000 Nature damage and stunning the target for 3 sec. This 6 sec. This damaging effect may jump up to [*$185,806X2 - 1*] additional targets. 15 yd range. 1.5 sec cast.
- Demolishing Leap Gurtogg crashes down over players, inflicting up to 250,000 Physical damage around the room, inflicting up to 350,000 Physical damage to players, based on proximity to his impact. 200 yd range. Instant.
- Explosive Rune When the Explosive Rune expires, it inflicts 200,000 300,000 Fire damage to all players. 500 yd range. Instant.
- Fel Corruption Demon Blood sears your skin, inflicting 23,000 Fire damage every 1 sec for until cancelled. Instant. until cancelled. Instant.
- Fel Corruption Demon Blood sears your skin, inflicting 5,000 Fire damage every 1 sec for until cancelled. Instant. until cancelled. Instant.
- Fel Corruption Demon Blood sears your skin, inflicting 12,000 Fire damage every 1 sec for until cancelled. Instant. until cancelled. Instant.
- Felstorm Jubei'thos whirls a fiery tempest at enemies, inflicting 20,000 14,000 Fire damage to all enemies every second for 8 sec. Instant.
- Hellfire Slash Inflicts 44,000 Fire damage to all targets in front of the caster. Also inflicts 11,500 Fire damage every 2 1 sec. for 6 sec. Melee range. Instant.
- Impact Kormrok knocks the target backwards, inflicting 250,000 Shadow damage. When the victim lands, they suffer damage inversely proportional to the distance they traveled. The victim is afflicted with Fel Touch. The victim is afflicted with Fel energies, increasing the magical damage they take by 100%. Unlimited range. Instant. 50%. Unlimited range. Instant.
- Infernal Tempest Causes players to burst into flame, periodically burning other players within 5 yds. for 38,880 44,712 Fire damage. All players struck create a Searing Blaze at their location. Instant.
- Launch The caster knocks the target into the air, and they fall to the ground at terminal velocity. If no allies are there to break the victim's fall they perish from the impact. Those who break the victim's fall take 600,000 Physical damage, divided evenly amongst all targets. The victim is afflicted with Fel Touch. The victim is afflicted with Fel energies, increasing the magical damage they take by 100%. 10 yd range. Instant. 50%. 10 yd range. Instant.
- Mark of the Necromancer Dia marks random enemies with the sigil of the necromancer, inflicting increasing Shadow damage over time. When dispelled, this effect bounces to two 2 nearby allies of the afflicted player. Unlimited range. Instant.
- Mark of the Necromancer Dia marks random enemies with the sigil of the necromancer, inflicting increasing Shadow damage over time. When dispelled, this effect bounces to two 2 nearby allies of the afflicted player. Unlimited range. Instant.
- Mark of the Necromancer Dia marks random enemies with the sigil of the necromancer, inflicting increasing Shadow damage over time. When dispelled, this effect bounces to two 2 nearby allies of the afflicted player. Unlimited range. Instant.
- Mark of the Necromancer Dia marks random enemies with the sigil of the necromancer, inflicting increasing Shadow damage over time. When dispelled, this effect bounces to two 2 nearby allies of the afflicted player. Limited to 2 targets. Unlimited range. Instant.
- Mark of the Necromancer Dia marks random enemies with the sigil of the necromancer, inflicting increasing Shadow damage over time. When dispelled, this effect bounces to two 2 nearby allies of the afflicted player. Limited to 2 targets. Unlimited range. Instant.
- Phantasmal Nova (New) Inflicts 75,000 Fire damage to nearby enemies. Anyone holding the Eye of Anzu is immune. Unlimited range. Instant.
- Pound Inflicts 55,000 Physical damage to all players. Unlimited range. Instant. within 4 yards. Unlimited range. Instant.
- Searing Blaze Creates a Searing Blaze at the target's location. After 3 sec until cancelled, the Searing Blaze explodes, inflicting 44,254 Fire damage to players within 2 yds. and knocking them into the air. 200 yd range. Instant.
- Swat Kormrok knocks the target backwards, inflicting 250,000 Shadow damage. When the victim lands, they suffer damage inversely proportional to the distance they traveled. The victim is afflicted with Fel Touch. The victim is afflicted with Fel energies, increasing the magical damage they take by 100%. 10 yd range. Instant. 50%. 10 yd range. 1 sec cast.
- Touch of Harm Places a shell of shadow magic around an enemy a player that absorbs 2,400,000 healing. If Touch of Harm is dispelled, the remaining absorb jumps to another random ally player. Limited to 1 target. 200 yd range. Instant.
- Void Bolt Dia focuses void energy at her primary target, inflicting 150,000 Shadow damage. 40 45 yd range. 2 sec cast.
- Wicked Strike An image of Jubei'thos appears behind a random enemy, inflicting 0 Physical damage to all enemies in a 100 cone in front of it. This image haunts the player, reappearing periodically to strike again at any time half of all living players, striking them for 130,000 Fire damage. This effect increases in damage over time. When Jubei'thos is defeated, he continues to haunt players from the grave, Wicked Striking them until the encounter is defeated. 200 yd range. Instant. Unlimited range. Instant.
Strings Changes
Originally Posted by MMO-Champion
- AJ_MICRO_BUTTON_ALERT_TEXT - Open the Adventure Guide to view recommended activities for you.
- AJ_ZONE_CONTINUE_BUTTON_TEXT - Open Quest Log
- BLIZZARD_STORE_ERROR_YOU_OWN_TOO_MANY_OF_THIS - You have too many of that item already.
- GARRISON_SHIPYARD_NO_SHIPS - You have no ships
- GARRISON_SHIPYARD_NO_SHIPS_TOOLTIP - You don't have any ships in your fleet. Return to your ship foreman to build more ships.
- GARRISON_SHIPYARD_SHIP_SAVED - Saved
- PLAYER_DIFFICULTY_TIMEWALKER - Timewalking
Garrison Followers
Originally Posted by MMO-Champion
Uncommon
- Calming Fear (New) - Level 100 Uncommon Follower. Item Level 615.
- Chen's Favorite Brew (New) - Level 100 Uncommon Follower. Item Level 615.
- Dezco's Bluff / Ghost of Maraad (New) - Level 100 Uncommon Follower. Item Level 615.
- Durotan's Pride / Moira's Hammer Name Changed from Destroyer to Durotan's Pride / Moira's Hammer. - Level 100 Rare Follower. Item Level 615. Uncommon Follower. Item Level 615.
- Echo Hunter / Greymane's Vision (New) - Level 100 Uncommon Follower. Item Level 615.
- Falstad's Return (New) - Level 100 Uncommon Follower. Item Level 615.
- Fiona's Revenge (New) - Level 100 Uncommon Follower. Item Level 615.
- Fizzcrank's Launching / Hoard of Gallywix (New) - Level 100 Uncommon Follower. Item Level 615.
- Gazlowe's Pride / Gnomercy (New) - Level 100 Uncommon Follower. Item Level 615.
- Liadrin's Shield / Spirit of Auberdine Name Changed from Carrier to Liadrin's Shield / Spirit of Auberdine. - Level 100 Rare Follower. Item Level 615. Uncommon Follower. Item Level 615.
- Light of the Naaru Name Changed from Dreadnaught to Light of the Naaru. - Level 100 Rare Follower. Item Level 615. Uncommon Follower. Item Level 615.
- Lor'themar's Arrow / Spirit of Malfurion (New) - Level 100 Uncommon Follower. Item Level 615.
- Lumbering Kodo / Flying Moth (New) - Level 100 Uncommon Follower. Item Level 615.
- Razormane / Ram's Belly Name Changed from Troop Transport to Razormane / Ram's Belly. - Level 100 Rare Follower. Item Level 615. Uncommon Follower. Item Level 615.
- Rommath's Fire / Maiev's Blade (New) - Level 100 Uncommon Follower. Item Level 615.
- Slice of Undeath / Theramore's Revenge (New) - Level 100 Uncommon Follower. Item Level 615.
- The Abomination / Kobold's Candle (New) - Level 100 Uncommon Follower. Item Level 615.
- The Lone Shark / Mekkatorque's Secret (New) - Level 100 Uncommon Follower. Item Level 615.
- Valeera's Dagger / Tyrande's Slience Name Changed from Submarine to Valeera's Dagger / Tyrande's Slience. - Level 100 Rare Follower. Item Level 615. Uncommon Follower. Item Level 615.
- Varian's Blade (New) - Level 100 Uncommon Follower. Item Level 615.
Garrison Ability Changes
Originally Posted by MMO-Champion
Trait
- Ammo Reserves Ability Trait Increases success chance when on a mission with a Dreadnaught.. Gaellon..
- Automated Sky Scanner Name Changed from Air R.A.D.A.R. to Automated Sky Scanner. Ability Trait Increases success chance when on a mission with an Air Carrier.. a Carrier..
- Bilge Pump Ability Trait Gets rid of all that pesky water, allowing the ship to stay on the top of the water during Stormy Weather..
- Blast Furnace Ability Trait A massive furnace, capable of producing 11 out of 10 power..
- Dwarven Crew Trait Counters Swift with the strength and will of a Dwarven Crew.. Trait A Dwarven crew keeps any engine in top shape..
- Extra Quarters Ability Trait Increases success chance when on a mission with a Troop Transport.. Transport..
- Felsmoke Launcher Ability Trait Creates a smoke screen around your ship, blocking any first attacks.. sight on any first attacks..
- Food Storage Bay Name Changed from Extra Rations to Food Storage Bay. Ability Carry extra rations on board the ship to improve morale on long trips.. Trait Adds space for additional food stores, improving morale and success chance on long missions..
- Ghostly Spyglass (New) Trait A long spyglass that seems to display nothing when you look through it. Maybe it will come in handy..
- Gyroscopic Internal Stabilizer Ability Trait Keeps the ship upright and stable, allowing it to move through Chaotic Whirlpools.. more effortlessly around Chaotic Whirlpools..
- High Intensity Fog Lights Ability Trait Burn through the fog (and maybe some retinas) with these super illuminating fog lights..
- Ice Cutter Ability Slices a path through the ice.. Trait Slices a path through Icy Waters..
- Nitro Fuel Tanks Name Changed from Reserve Fuel Tanks to Nitro Fuel Tanks. Ability Trait Allows the ship to burn more nitro fuel, getting it to and from destinations quicker..
- Orc Crew Trait Brawny Trait Orc crewman find it easy to keep their the engines running at top speed..
- Q-43 Noisemaker Mines Ability Trait Increases success chance when on a mission with a Submarine..
- Salty Crew Ability Trait This crew has seen it all and has the hats to prove it..
- Sonic Amplification Field Name Changed from Sonar Ping to Sonic Amplification Field. Ability Trait Increases success chance when on a mission with a Destroyer..
- Trained Shark Tank Ability Trait Mines are no match for a tank of trained sharks with guns..
- Troll Crew Trait Capable of instant complex coordinated manuevers, whenever necessary, trolls find it easy to out manuever any first strike..
- True Iron Rudder Ability Trait Reinforces the rudder to allow tighter turns at higher speeds..Counters Evasive..
- Tuskarr Fishing Net (New) Trait A fishing net attached to the back of the boat, courtesy of the Tuskarr. Supplies fish when returning from a successful mission..
- Unsinkable Ability On a devastating hit, casts an impenetrable shield around the ship, saving it. One charge.. Trait On a devastating hit, saves the ship by surrounding the ship with an impenetrable shield. Unsinkable is destroyed when triggered..
- Wreckage Recovery Module (New) Trait When deployed on a successful mission, filters the surrounding waters and returns a box full of useful junk..
Patch 6.1.2 Hotfixes - April 20
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Creatures and NPCs
Spires of Arak
- Solar Magnifier should now allow players to loot it and no longer immediately despawn after being defeated.
Raids and Dungeons
Legacy
- Siege of Orgrimmar
- Galakras: Fixed an issue where players could not advance to Phase 2 because Anti-Air turrets were not spawning correctly.
Raid Testing Schedule - April 22-24
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
From this Wednesday through Friday, we will continue our Hellfire Citadel raid testing. As is always the case with PTR raid testing, it is quite possible that there will be technical or gameplay issues that disrupt our plans. Thank you in advance for your patience and understanding.
Remember that Heroic difficulty scales for any group size between 10 and 30 players, so feel free to assemble and bring a group of any size within that range. Our general plan is to test every encounter on Heroic difficulty first, and then test sections of the raid on Normal and Raid Finder, alongside targeted Mythic tests.
Each encounter should be available at approximately the listed times below on all PTR servers.
Wednesday, April 22
- Kilrogg Deadeye - Heroic Hellfire Citadel - 13:30 PDT (16:30 EDT, 22:30 CEST)
- Gorefiend - Heroic Hellfire Citadel - 15:00 PDT (18:00 EDT, 24:00 CEST)
Thursday, April 23
- Kormrok - Heroic Hellfire Citadel - 13:30 PDT (16:30 EDT, 22:30 CEST)
- Shadow-Lord Iskar - Heroic Hellfire Citadel - 15:00 PDT (18:00 EDT, 24:00 CEST)
Friday, April 24
- Tyrant Velhari - Heroic Hellfire Citadel - 13:30 PDT (16:30 EDT, 22:30 CEST)
- Fel Lord Zakuun - Heroic Hellfire Citadel - 15:00 PDT (18:00 EDT, 24:00 CEST)
As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
Racial Abilities and PvP
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Eh, I don't think Brian was trying to say that Warstomp (or any other racial) is "just as good as" Every Man For Himself. I think the point he was trying to make is just that it isn't a simple 1:1 comparison. An extra trinket and an extra stun are not the same thing, so it's conceivable that there may, at least in theory, be situations in which a player may find the stun more useful than the extra trinket.
We're not trying to dismiss concerns about racial balance. That's a topic we're constantly discussing, and monitoring feedback, player performance, representation, and several other factors. I don't have any specifics I can share just yet, and I wouldn't expect any major changes to racials in 6.2, but it's definitely an issue that we're working on.
How can they say there's nothing wrong with racials.
That is precisely not what I'm saying.
There are issues with racial balance, and Every Man For Himself in particular. There aren't any major changes in 6.2, but it's high on our priority list for the future.
Continue reading...