Patch 8.2 Hotfixes - August 13th, 2019, New WoW Classic Realm Coming

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Patch 8.2 Hotfixes - August 13th, 2019
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Classes
  • Developers’ notes: Arms Warrior, Destruction Warlock, Frost Death Knight, and Unholy Death Knight are generally underperforming and could use a damage increase.
  • Rogue (Forums / Skills / Talent Calculator)
    • Outlaw
      • Blade Flurry now strikes nearby enemies for 30% of normal damage (was 45%).
      • Keep Your Wits About You (Azerite Trait) now increases the chance for Sinister Strike to strike again by 3% (was 5%) and the maximum number of stacks has been increased to 33.
        • Developers’ notes: While multi-target cleave is an iconic strength for Outlaw Rogue, we feel that Blade Flurry is currently too strong, particularly in Mythic Keystone dungeons. Likewise, the Azerite Trait Keep Your Wits About You provides too much added value to their area-of-effect rotation at only a single instance of the trait. These changes should keep Outlaw Rogues very strong at multi-target cleave, but no longer significantly ahead of other specs.
    • Shaman (Forums / Skills / Talent Calculator)
      • Restoration
        • Healing Surge healing increased by 10%, and mana cost reduced by 5%.
        • Healing Wave healing increased by 10%.
        • Healing Rain has had its healing increased by 20%.
        • Riptide heal-over-time increased by 15%.
        • Wellspring healing increased by 15%.
        • Developers’ notes: In general, Restoration Shamans are struggling with single target healing environments like Mythic Keystone Dungeons and Arenas, so we’re buffing some spells from their single target kit. At the same time, we also feel like they aren’t doing as well in a particular area where they should excel: healing a large number of targets in a small area, so we’re increasing the strength of Healing Rain. Finally, Wellspring is an underperforming talent we feel could benefit from an increase to be competitive.

NPCs
  • Added additional visual clarity to Ulmath's Void Dance.

Player versus Player
  • Items
    • Notorious Gladiator’s Safeguard’s cooldown increased to 3 minutes (was 2 minutes).
    • Heart of Azeroth
      • All Tier 3 Azerite Traits (such as Resounding Protection and Impassive Visage) are now reduced to 20% effectiveness in PvP (was 50%).
        • Developers’ notes: We’d like to see sustained damage become a greater source of pressure in Arena and Battlegrounds, but the passive healing providing by these Azerite Traits offsets much of that damage. We think that by decreasing their impact, we’ll see greater pressure on health and mana pools going forward.
  • Death Knight (Forums / Skills / Talent Calculator)
    • Necrotic Strike’s Necrotic Wound now absorbs 5% of the target’s maximum health in healing received (was 7%).
    • The melee attack damage and attack speed of the Raise Abomination guardian has been decreased by 30%.
      • Developers’ notes: While Death Knight damage is underperforming in raid environments, they are very strong in PvP. To offset the increases to their base damage, we’re reducing the effectiveness of two very strong Honor Talents.
  • Mage (Forums / Skills / Talent Calculator)
    • Temporal Shield now has a 4 second duration (was 6 seconds).
      • Developers’ notes: While we like the predictive gameplay of Temporal Shield in response to offensive pressure, we think the duration provides too much protection for a class that should be focused on control and mobility for defense.

New WoW Classic Realm Coming
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Due to extremely high demand, we will be establishing the following new WoW Classic realm at approximately 20:00 CEST (19:00 BST) on Wednesday, August 14:

  • Gehennas – PvP – English

We suggest that players choosing a realm consider this one, as we expect that other English PvP realms may experience severe queues at release.

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