Patch 8.2 PTR - Benthic Gear Preview
Patch 8.2 introduces Benthic gear, which is catch up gear similar to the unsullied and relinquished gear from Argus. However, there is a little more to it than that.
Raid Testing Schedule - May 9th - 10th
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
On Thursday, May 9th and Friday May 10th, we will be conducting out first raid tests of The Eternal Palace.
Thursday, May 9th
Abyssal Commander Sivara - Heroic Eternal Palace
13:00 PDT (16:00 EDT, 22:00 CEST)
Lady Ashvane - Heroic Eternal Palace
14:00 PDT (17:00 EDT, 23:00 CEST)
Friday, May 10th
Orgozoa - Heroic Eternal Palace
13:00 PDT (16:00 EDT, 22:00 CEST)
Radiance of Azshara - Heroic Eternal Palace
14:00 PDT (17:00 EDT, 23:00 CEST)
As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
Q: How do I get into the raid zone?
A: In Zuldazar, Boralus, Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade III in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)
Q: What character should I use to test the raid?
A: Whichever you prefer. We will be scaling players’ effective level to 120 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.
Q: How long does testing last?
A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we’re satisfied that we’ve received that information for a given boss, we’ll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.
Dark Legacy Comics #677
DLC #677 has been released.
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Patch 8.2 introduces Benthic gear, which is catch up gear similar to the unsullied and relinquished gear from Argus. However, there is a little more to it than that.
- Nazjatar introduces a new currency called Prismatic Manapearl, which is obtained through many different methods while questing and exploring the zone.
- Benthic gear can be purchased from a vendor in your faction's Nazjatar hub for 5 Prismatic Manapearl each.
- Alliance - Artisan Itanu
- Horde - Finder Palta
- Benthic gear starts at item level 385.
- Benthic gear can also be obtained from world quests.
- List of Benthic Gear:
- There are no weapons, rings, or trinkets via Benthic gear. However, these items can be obtained through Mechagon content.
- Benthic gear can be upgraded all the way to item level 430 via:
- Azsharan Pearling Kit - Empower a Benthic item from Nazjatar, making it Pearled and increasing its item level to 400. Costs 20 Prismatic Manapearl.
- Azsharan Pearling Enhancement - Empower a Pearled item from Nazjatar, increasing its item level by 5, up to a maximum of 430. Costs 10 Prismatic Manapearl.
- Azsharan Azerite Pearling Enhancement - Empower a Pearled Azerite item from Nazjatar, increasing its item level by 15, up to a maximum of 430. Costs 30 Prismatic Manapearl.
- Benthic gear have predetermined stats, meaning there is no RNG to which stats you will get on each slot.
- Benthic gear also have useful special abilities on certain slots:
- Cloaks
- Trader's Stock - You have access to Murloc traders' special stocks.
- Fishy Fiends - You have a chance to loot a random fish from creatures in Nazjatar and The Eternal Palace.
- Frost Resistance - Frost damage taken is reduced by 2% while in Nazjatar and the Eternal Palace.
- Resurrect Health - Increases health gained when resurrected by 30% while in Nazjatar and the Eternal Palace.
- Feet
- Sea Floor Acrobatics - Your falling damage is reduced in Nazjatar and The Eternal Palace.
- Aberration Master - Gain 81 Mastery for 6 seconds after killing an Aberration in Nazjatar and the Eternal Palace.
- Gloves
- Shadow Resistance - Shadow damage taken is reduced by 2% while in Nazjatar and the Eternal Palace.
- Elemental Instincts - You are more likely to find strange resources related to Mardivas.
- Legs
- Seabed Runner - Your Speed is increased by 95 while in Nazjatar and the Eternal Palace.
- Swimmer's Legs - You are 5% larger while in Nazjatar and The Eternal Palace.
- Waist
- Damage to Aberrations - You do increased damage to Aberrations in Nazjatar and the Eternal Palace.
- Wrists
- Intra-Ocean Navigation - Your swim speed is increased in Nazjatar and The Eternal Palace.
- Frost Resistance - Frost damage taken is reduced by 2% while in Nazjatar and the Eternal Palace.
- Cloaks
Raid Testing Schedule - May 9th - 10th
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
On Thursday, May 9th and Friday May 10th, we will be conducting out first raid tests of The Eternal Palace.
Thursday, May 9th
Abyssal Commander Sivara - Heroic Eternal Palace
13:00 PDT (16:00 EDT, 22:00 CEST)
Lady Ashvane - Heroic Eternal Palace
14:00 PDT (17:00 EDT, 23:00 CEST)
Friday, May 10th
Orgozoa - Heroic Eternal Palace
13:00 PDT (16:00 EDT, 22:00 CEST)
Radiance of Azshara - Heroic Eternal Palace
14:00 PDT (17:00 EDT, 23:00 CEST)
As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
Q: How do I get into the raid zone?
A: In Zuldazar, Boralus, Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade III in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)
Q: What character should I use to test the raid?
A: Whichever you prefer. We will be scaling players’ effective level to 120 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.
Q: How long does testing last?
A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we’re satisfied that we’ve received that information for a given boss, we’ll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.
Dark Legacy Comics #677
DLC #677 has been released.
Continue reading...