Patch 7.0.3 Hotfixes - September 21
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Companion App
Version 1.0.2 is now available. Updates include:
Classes
Druid (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Mage (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Monk (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Paladin (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Rogue (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Priest (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Warlock (Forums / Skills / Talent Calculator / Artifact Calculator / PvP Talent Calculator)
Class Halls
Dungeons
Items
Professions
PvP
Quests
UI
Upcoming Enhancement Shaman Changes
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Hi all! We just heard from the developers and wanted to share an update:
In beta, we felt Windfury Totem was too strong for Enhancement Shaman, which is why it wasn't giving you the extra Windfury Attack. However, we've just applied a hotfix that now causes Windfury Totem to increase the proc chance of the Enhancement Shaman's base Windfury. In a future patch, we'll again restore it as a separate buff for the Enhancement Shaman and tune it accordingly.
Regarding other bugs:
Cheers!
Patch 7.1 PTR - Build 22636
Another Patch 7.1 PTR build is on the way!
Calculators Updated
New Icons
New Items
Level Type Name
15Junk
Chipped Tea Cup
810Blood Relic
Viscous Terror
810Fire Relic
Rampant Wildfire
810Blood Relic
Slavemaster's Malevolence
810Iron Relic
Strength of the Nazjatar
810Holy Relic
Hatecoil Badge of Glory
810Fel Relic
Felskorn Mania
810Wind Relic
Stormwing's Roar
810Life Relic
Weight of Tradition
810Shadow Relic
Specter of Helheim
810Blood Relic
Bloody Kvaldir Pennant
810Arcane Relic
Earthshaper's Mantra
810Shadow Relic
Darkened Brulstone
810Shadow Relic
Aristocratic Menance
810Holy Relic
Ambition of the Forlorn
810Fel Relic
Perilous Bargain
810Wind Relic
Warpblade Flux
810Life Relic
Effervescent Leyblossom
810Arcane Relic
Temporal Blossoming
810Frost Relic
Stoic Hibernation
810Fire Relic
Ancient Flamewaking
810Life Relic
Eternity of Wisdom
810Frost Relic
Snowmane Totem
810Wind Relic
Harpybane Fetish
810Iron Relic
Conquered Summit
110Food & Drink
Slightly Burnt Food
110Other
Soldier's Esteem
110Other
Ancient Mana Shards
110Other
Ancient Mana Crystal Cluster
110Other
Ancient Mana Shards
110Other
Skirmisher's Mastery
110Other
Gladiator's Glory
110Other
Gladiator's Revelry
110Other
Soldier's Legacy
Achievement Changes
Originally Posted by MMO-Champion
Legion Dungeon
Dungeons & Raids
Spell Changes
Originally Posted by MMO-Champion
Item Set Bonuses
Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
PvP Talents
Blood
Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
PvP Talents
Vengeance
Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
PvP Talents
Feral
Guardian
Restoration
Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
PvP Talents
Brewmaster
Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
Protection
Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Shadow
Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Assassination
Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Talents
Protection
Professions
Alchemy
Enchanting
Inscription
Raid & Dungeon Abilities
Artifact Powers
Originally Posted by MMO-Champion
Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Blood
Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Vengeance
Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Guardian
Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Fire
Frost
Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Brewmaster
Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Protection
Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Discipline
Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Affliction
Demonology
Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
Fury
Misc Changes
Originally Posted by MMO-Champion
Emotes
FORTHEALLIANCE
FORTHEHORDE
Flight Masters
Broken Isles
Item Name Descriptions
Map Areas
Sunken Temple
Trial of Valor
Unknown
Mounts
Flying Mounts
Scenarios
Combat Training
World Safe Locations
Broken Isles
Strings Changes
Originally Posted by MMO-Champion
Continue reading...
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Companion App
Version 1.0.2 is now available. Updates include:
- Artifact XP World Quests now show a single icon on the map.
- Fixed an occasional error while collecting the first ready troop.
- Champions below level 110 now show level instead of item level on the mission results panel.
- Times now display the top two units in most places (example: hours and minutes instead of just hours).
- Fixed an issue where a previously-collected troop would appear to be ready for pickup.
Classes

- (Guardian) The Embrace the Nightmare artifact trait now properly grants crowd control immunity while Rage of the Sleeper is active.
- Ironfur can no longer be dispelled.

- Flurry no longer causes enemies to attack you until the missile lands and deals damage.

- (Windwalker) The artifact trait Tornado Kicks should now benefit from Mastery: Combo Strikes.

- Devotion Aura should correctly be canceled upon changing specializations or talents

- Death from Above should now correctly deal its initial AOE damage to all nearby targets, regardless of the direction faced.
- (Assassination) Fixed a bug that was causing Poison Knives to deal very little damage to targets beyond the first.
- (Subtlety) Soothing Darkness will now only heal the player once per second while Shadow Dance is active.

- (Shadow) Casting Void Eruption with less than 7 seconds of Lingering Insanity no longer causes Void Form to immediately drop.
- Fade and Surrender to Madness can no longer be used while silenced or pacified.

- Unstable Affliction's silence backlash can no longer be grounded and reflected.
Class Halls
- Warlocks can now run through the portal to their Class Hall to be successfully teleported to their Class Hall.
- Mage Class Hall NPCs will now be present as intended during the completion events for "Into the Oculus".
Dungeons
- Maw of Souls
- Fixed an issue where disconnected players could become stuck in Kvaldir Cages.
Items
- Items gained from the Druid Class Hall Evergreen perk are now soulbound.
- The toys Blingtron's Circuit Design Tutorial, Runas' Crystal Grinder, JewelCraft, and Trigger should no longer be stackable.
- Gnomish Gearworks and Goblin Workshop items are now restricted to use in Warlords of Draenor zones.
- The Starlight Beacon should now more reliably trigger its 15-second cooldown.
- Fixed a bug where Potion of the Old War was not triggering as often as intended.
Professions
- Basilisks that appear when mining an ore node or creature will only drop additional ore for miners with at least 75 skill.
- The archaeology quest “Echoes of My Ancestors” should no longer propagate credit to other group members.
- The Mark of the Hidden Satyr enchant should no longer reset your auto-attack swing timer when it activates.
- Cooking
- The recipes that Nomi teaches you are no longer unique.
- Nomi will now also check your bank to see if you have any Silver Mackerel for him to burn.
- The recipes that Nomi teaches you are no longer unique.
PvP
- Fixed a bug that caused some Elite PvP gear to be awarded at ratings that were too low.
- The primary stat on all templates has been decreased by about 10%.
- Discipline Priests now deal 15% less damage in PvP, and all other healing specs now deal 25% less damage in PvP
- Developers’ Notes: Since all healing specs have had their Intellect increased (detailed below) to increase their healing, we’ve lowered the amount of damage they do against players to 25% (from 15%). Discipline priests are intended to do more damage than other healers and so their damage done is only decreased by 15%.
- Pets and guardians now take 75% reduced AoE damage in PvP (was 50%).
- Tanks now take 25% more damage from other players.
- The stamina of each tank spec has been increased slightly in PvP instances (battlegrounds, arenas, and Ashran).
- Players who race in or around the Watch Tower Assault: Nightwatcher's Perch during the "Ley Race" quest are no longer flagged for PvP.
- Players who backfill into an Ashran that is closing down because there are not enough players will not receive the Recreant debuff once the Ashran closes.
- Chilled Conjured Water, Ley-Enriched Water, Pail of Warm Milk, 'Bottled' Ley-Enriched Water, Manaelle's Sparkling Cider, and Arcberry Juice can now be used in Arenas and Rated Battlegrounds.
- Prestige 4 players will now properly receive The Honorable title when reaching honor level 50.
- Demon Hunter
- Agility reduced by 10% in PvP.
- Druid
- (Restoration) Intellect increased by 15%.
- Hunter
- Survival Tactics is no longer activated by Play Dead or Wake Up.
- Monk
- (Mistweaver) Intellect increased by 5%.
- Effuse and Enveloping Mist can now properly be cast while moving through Soothing Mist, when specialized in both Mist Wrap and Ancient Mistweaver Arts.
- (Mistweaver) Intellect increased by 5%.
- Paladin
- (Holy) Intellect increased by 5%.
- Priest
- (Discipline) Intellect increased by 5%.
- (Holy) Intellect increased by 5%.
- (Discipline) Intellect increased by 5%.
- Rogue
- (Subtlety) Stamina reduced by 10%, Agility reduced by 15%.
- (Assassination) Agility reduced by 30%.
- (Outlaw) Agility reduced by 10 %.
- (Subtlety) Stamina reduced by 10%, Agility reduced by 15%.
- Shaman
- (Restoration) Intellect increased by 5%.
Quests
- Abandoning “Cry Thunder!” will now cause Vethir to despawn, and will remove the player from the mount. Players can voluntarily exit the vehicle at any point, which will teleport them to the ground if they're very high.
- Fixed a bug that could cause Illidan Stormrage to prevent the “Ravencrest’s Legacy” scenario from continuing.
- Players will no longer be immediately teleported after accepting “Last Stand of the Moon Guard”, and must speak to Thalrenus Rivertree to be teleported to Meredil.
- Patrols outside of Overseer Durant's room will no longer cause an infinite combat loop during “Make Your Mark”.
- On “Operation Murloc Freedom”, Timeworn Oracles now do less damage.
- All spirits in Tel'Anor should now grant credit towards “Paying Respects”.
- The Heart of the Overlord item is now non-unique, so players can acquire it again if they disconnect in the middle of the "Heart of the Dreadscar" scenario.
- Characters who perform a faction change will no longer lose completion progress on the quest "The Aegis of Aggramar".
- Faction emissaries should now be more easy to select when turning in their quests.
UI
- Fixed an issue that caused the Adventure Guide to display incorrect loot for Emerald Nightmare.
Upcoming Enhancement Shaman Changes
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Hi all! We just heard from the developers and wanted to share an update:
In beta, we felt Windfury Totem was too strong for Enhancement Shaman, which is why it wasn't giving you the extra Windfury Attack. However, we've just applied a hotfix that now causes Windfury Totem to increase the proc chance of the Enhancement Shaman's base Windfury. In a future patch, we'll again restore it as a separate buff for the Enhancement Shaman and tune it accordingly.
Regarding other bugs:
- A hotfix will soon be deployed to fix Static Cling from being interrupted
- We're also working on a hotfix to fix Heroism/Bloodlust (when spec'd into Shamanism) to not apply Sated
- Additionally, we're going to increase the damage of Chain Lightning through Ride the Lightning. We agree it's a bit under-tuned. The intention is for Ride the Lightning to be a strong anti-melee choice, while Forked Lightning should be a good choice when facing targets that are far away from the Shaman
Cheers!
Patch 7.1 PTR - Build 22636
Another Patch 7.1 PTR build is on the way!
- The Price Per Unit sorting for the Auction House is in.
- More strings were added for the feature that allows you to queue with friends that recently joined a queue.
- This includes things like battlegrounds, arenas, skirmishes, dungeons, raids, world PvP, and more!
- Slightly Burnt Food was added
Calculators Updated
New Icons
New Items
Level Type Name
15Junk

810Blood Relic

810Fire Relic

810Blood Relic

810Iron Relic

810Holy Relic

810Fel Relic

810Wind Relic

810Life Relic

810Shadow Relic

810Blood Relic

810Arcane Relic

810Shadow Relic

810Shadow Relic

810Holy Relic

810Fel Relic

810Wind Relic

810Life Relic

810Arcane Relic

810Frost Relic

810Fire Relic

810Life Relic

810Frost Relic

810Wind Relic

810Iron Relic

110Food & Drink

110Other

110Other

110Other

110Other

110Other

110Other

110Other

110Other

Achievement Changes
Originally Posted by MMO-Champion
Legion Dungeon
Dungeons & Raids
- The Rat Pack Defeat a Mana Devourer while riding Rats of Usual Size. the entire party is riding a Rodents of Usual Size.
Spell Changes
Originally Posted by MMO-Champion
Item Set Bonuses
- Item - Shaman T19 Restoration 2P Bonus Tidal Waves also increases the healing done by Healing Wave and Healing Surge by 10%. 15%.
- Item - Warlock T18 Demonology 2P Bonus Your Shadow Bolt increases the damage done by your Demons by 2% 1% for 15 sec. This effect can stack up to 10 times. 5 times.

- Consumption Strikes all enemies in front of you with a hungering attack that deals (287% 258% of weapon damage) Physical damage and heals you for 100% of that damage. Artifact. Melee range. Instant. 45 sec cooldown.
- Consumption Strikes all enemies in front of you with a hungering attack that deals (287% 258% of weapon damage) Physical damage and heals you for 100% of that damage. Instant.
Talents
- Bonestorm A whirl of bone and gore batters nearby enemies every 1 sec, dealing [ 128.8% [ 115.9% of AP ] Shadow damage every 1 sec, and healing you for 1% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent. Blood Death Knight - Level 100 Talent. 100 Runic Power. Instant. 60 sec cooldown.
- Soulgorge Consume your Blood Plagues within 30 yards, dealing [ 112.5% [ 101.3% of AP ] Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration. Passive: Blood Boil no longer applies Blood Plague. Blood Death Knight - Level 57 Talent. Instant.
PvP Talents
- Blight Your Death and Decay now instead also conjures a damage area under up to 3 nearest enemies within 40 yards. for 500% increased damage. Blood DeathKnight - Tier 5 PvP Talent.
- Blood for Blood Heart Strike damage increased by 50%, but costs 10% of your total health. Honor Talent. Blood DeathKnight - Tier 5 PvP Talent.
- Death Chain Chains 3 enemies together, dealing 21,875 [ 180% of AP Shadow damage and causing 25% of all damage taken to also be received by the others in the chain. Blood DeathKnight - Tier 5 PvP Talent. 10 yd range. Instant. 15 sec cooldown.
Blood
- Death's Caress Reach out with necrotic tendrils, dealing [ 1 + 90% of + AP ] Shadow damage and applying Blood Plague to your target. Blood Plague A shadowy disease that drains 0 health from the target over 24 sec. Death Knight - Blood Spec. 1 Runes. 30 yd range. Instant.
- Heart Strike Instantly strike the target and 1 other nearby enemy, causing (206% 185% of weapon damage) Physical damage, and reducing enemies' movement speed by 50% for 8 sec. Generates 5 bonus Runic Power. Death Knight - Blood Spec. 1 Runes / 10% of Total Health. Melee range. Instant.
- Marrowrend Smash the target, dealing (350% 315% of weapon damage) Physical damage and generating 3 charges of Bone Shield. Bone Shield Surrounds you with a barrier of whirling bones, reducing all damage you take by 16% and increasing your Haste by 10%. Each damaging attack consumes a charge. Lasts 30 sec or until all charges are consumed. Death Knight - Blood Spec. 2 Runes. Melee range. Instant.

- Soul Carver Carve into the soul of your target, dealing (980% 882% of weapon damage) Fire damage and an additional [ 3 + 450% 405% of AP ] Fire damage over 3 sec. Immediately shatters 2 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec. Melee range. Instant. 60 sec cooldown.
- Soul Carver Carve into the soul of your target, dealing (980% 882% of weapon damage) Fire damage and an additional [ 3 + 450% 405% of AP ] Fire damage over 3 sec. Immediately shatters 2 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec. Artifact. Melee range. Instant. 40 sec cooldown.
Talents
- Burning Alive Every 2 sec, your Fiery Brand deals [ 50% [ 45% of AP ] Fire damage and spreads from the primary target to a nearby enemy. Vengeance Demon Hunter - Level 100 Talent.
- Fel Devastation Unleash the fel within you, damaging enemies directly in front of you for [ 10 + 1,000% 900% of AP ] Fire damage over 2 sec. Causing damage also heals you for up to 0 health. Vengeance Demon Hunter - Level 108 Talent. 300 Pain. 20 yd range. 2 sec cast (Channeled). 60 sec cooldown.
- Felblade (New) Havoc: Charge to your target and deal (560% of weapon damage) Fire damage. Demon's Bite has a chance to reset the cooldown of Felblade. Generates 30 Fury. Vengeance: Charge to your target and deal (560% of weapon damage) Fire damage. Shear has a chance to reset the cooldown of Felblade. Generates 20 Pain. Demon Hunter - Level 102 Talent. 15 yd range. Instant. 15 sec cooldown.
- Fracture Brutally slam your target for (1,260% 1,134% of weapon damage) Physical damage, and shatter two Lesser Soul Fragments from them. Vengeance Demon Hunter - Level 104 Talent. 400 Pain. Melee range. Instant.
- Soul Barrier Shield yourself for 8 sec, absorbing [ 1,500% of AP * Percent Health + 15% of AP * AP * Percent Health ] damage. Consuming a Soul Fragment adds [ 250% of AP * Percent Health ] to the shield. Soul Barrier's absorption cannot be reduced below [ 200% of AP * Percent Health ]. Consumes all Soul Fragments within 20 25 yds. Vengeance Demon Hunter - Level 110 Talent. 300 Pain. Instant. 20 sec cooldown.
- Spirit Bomb Launch a nearby Soul Fragment at your target, dealing [ 280% [ 252% of AP ] Shadow damage to all nearby enemies and afflicting them with Frailty for 15 sec. You heal for 10% of all damage you deal to enemies with Frailty. Vengeance Demon Hunter - Level 108 Talent. 40 yd range. Instant.
PvP Talents
- Demonic Trample You enter Metamorphosis, moving at 200% increased speed for 8 sec, knocking down all enemies in your path and dealing [ 1 + 70% 63% of AP ] Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. Vengeance DemonHunter - Tier 5 PvP Talent. Instant. 30 sec cooldown.
- Illidan's Grasp You strangle the target with demonic magic, dangling them in place for 6 sec. Use Illidan's Grasp again to toss the target to a location within 40 yards, stunning them and all nearby enemies for 3 sec and dealing [ 1 + 70% 63% of AP ] Shadow damage. Vengeance DemonHunter - Tier 5 PvP Talent. 10 yd range. Instant. 1.5 min cooldown.
Vengeance
- Immolation Aura Engulf yourself in flames, instantly causing [ 215% [ 193.5% of AP ] Fire damage to enemies within 8 yards and radiating [ 50% [ 45% of AP ] Fire damage every sec. Lasts 6 sec. Generates 20 Pain over 6 sec. Demon Hunter - Vengeance Spec. Instant. 15 sec cooldown.
- Infernal Strike Leap through the air toward a targeted location, dealing [ 1 + 280% 252% of AP ] Fire damage to all enemies within 6 yards. Demon Hunter - Vengeance Spec. 30 yd range. Instant. 1 sec cooldown.
- Shear Shears an enemy for (300% 270% of weapon damage) Physical damage, and has a small chance to shatter a Lesser Soul Fragment from your target that heals you for 0 health when consumed. Generates 10 Pain. Demon Hunter - Vengeance Spec. Melee range. Instant.
- Sigil of Flame Place a Sigil of Flame at the target location that activates after 2 sec. Deals [ 165% [ 148.5% of AP ] Fire damage, and an additional [ 60% [ 54% of AP ] Fire damage over 6 sec, to all enemies affected by the sigil. Demon Hunter - Vengeance Spec. 30 yd range. Instant. 30 sec cooldown.
- Soul Cleave Viciously strike all enemies in front of you for up to [ 2.000 * 300% 270% of weapon damage ] Physical damage and heal yourself for up to [ 1,100% of AP ], based on Pain spent. Consumes all Soul Fragments within 20 25 yds. Demon Hunter - Vengeance Spec. 300 Pain. Melee range. Instant.
- Throw Glaive Throw a demonic glaive at the target, dealing (150% 135% of weapon damage) Physical damage. The glaive can ricochet to 2 additional enemies within 10 yards. Generates high threat. Demon Hunter - Vengeance Spec. 30 yd range. Instant. 3 sec cooldown.

- Rage of the Sleeper Unleashes the rage of Ursoc for 10 sec, preventing 25% of all damage you take and reflecting [ 1 + 250% 225% of AP ] Nature damage back at your attackers. Requires Bear Form. Artifact. Instant. 1.5 min cooldown.
- Rage of the Sleeper Deals [ 1 + 250% 225% of AP ] Nature damage. 100 yd range. Instant.
- Thrash Strikes all nearby enemies, dealing [ 1 + 53.4% 48.1% of AP ] Bleed damage and an additional [ 5 + 13.4% 12.1% of AP ] Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times. Generates 4 Rage. Requires Bear Form. Feral, Guardian. 150 Rage. 8 yd range. Instant. 6 sec cooldown.
- Ysera's Gift Heals you for 3% Balance, Feral, Restoration: Heals you for 3% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. Guardian: Heals you for 1.5% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. Can't be cast in Moonkin Form. Instant.
- Ysera's Gift Heals you for 3% Balance, Feral, Restoration: Heals you for 3% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. Guardian: Heals you for 1.5% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. Can't be cast in Moonkin Form. 30 yd range. Instant.
Talents
- Brambles (Balance, Guardian, Restoration) While Barkskin is active, the brambles also deal [ 24% [ 21.6% of AP ] Nature damage to all nearby enemies every 1 sec.
- Lunar Beam Summons a beam of lunar light at your location, dealing [ 800% [ 720% of AP ] Arcane damage and healing you for 0 over 8 sec. Guardian Druid - Level 100 Talent. 40 yd range. Instant. 1.5 min cooldown.
- Pulverize A devastating blow that consumes 2 stacks of your Thrash on the target to deal (630% 567% of weapon damage) Physical damage, and reduces all damage you take by 8% for 20 sec. Requires Bear Form. Guardian Druid - Level 100 Talent. Melee range. Instant.
- Restoration Affinity You gain: Ysera's Gift Heals you for 3% Balance, Feral, Restoration: Heals you for 3% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. Guardian: Heals you for 1.5% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. You also learn: Rejuvenation Healing Touch Swiftmend Druid - Level 45 Talent.
PvP Talents
- Enraged Mangle (Balance, Guardian, Restoration) Mangle the target for (600% 540% of weapon damage) Physical damage.
- Enraged Mangle (Feral) Mangle the target for (600% 540% of weapon damage) Physical damage, reducing the target's movement speed by 50% for 12 sec.
- Pouncing Strikes Rake now has a 10 yard range, causing you to leap to targets when used Rip and Maim's range is increased by 5 yards. Feral Druid - Tier 3 PvP Talent.
Feral
- Swipe Swipe deals 20% increased damage against bleeding targets. Rank 2. Druid - Feral Spec.
Guardian
- Mangle (Balance, Feral, Restoration) Mangle the target for (375% 337% of weapon damage) Physical damage.
- Mangle (Guardian) Mangle the target for (375% 337% of weapon damage) Physical damage.
Restoration
- Ysera's Gift Heals you for 3% Balance, Feral, Restoration: Heals you for 3% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. Guardian: Heals you for 1.5% of your maximum health every 5 sec. If you are at full health, a injured party or raid member will be healed instead. Druid - Restoration Spec. 100 yd range.

- Breath of Fire Breathe fire on targets in front of you, causing [ 2 + 180% 162% of AP ] Fire damage. Targets affected by Keg Smash will also burn for [ 27% [ 24.3% of AP ] Fire damage over 8 sec. Unlimited range. Instant.
- Exploding Keg Hurls a flaming keg at the target location, dealing [ 1 + 1,000% 900% of AP ] Fire damage to nearby enemies and causing them to miss their melee attacks for the next 3 sec. Artifact. 40 yd range. Instant. 1.2 min cooldown.
Talents
- Special Delivery Drinking Ironskin or Purifying Brew has a 30% chance to toss a keg high into the air that lands nearby after 3 sec, dealing [ 900% [ 810% of AP ] damage to all enemies within 8 yards and reducing their movement speed by 50% for 15 sec. Brewmaster Monk - Level 90 Talent.
PvP Talents
- Counteract Magic Renewing Mist heals for 200% more when the target is affected by a damaging periodic magic magical damage over time effect. Mistweaver Monk - Tier 4 PvP Talent.
- Disabling Reach Name changed from "Rushing Tiger Palm" to "Disabling Reach". Tiger Palm now has a 10 yard range, and reduces the target's movement speed by 25% for 2 sec. When used, you instantly dash to the target Disable now has a 12 yard range. Windwalker Monk - Tier 5 PvP Talent.
- Heavy-Handed Strikes Fists of Fury has a 5 yard increased range, and targets hit by Fists of Fury are stunned for 4 reduces the movement speed of enemies struck by 70% for 2 sec. Windwalker Monk - Tier 5 PvP Talent.
- Niuzao's Essence (New) Drinking a Purifying Brew will dispel all snares affecting you. Brewmaster Monk - Tier 2 PvP Talent.
- Spinning Fire Blossom Deals [ 150% Deals [ 275% of AP ] Fire damage to your target. If Spinning Fire Blossom is cast on a target ouside of melee range, the damage is increased by 50% and you root the target for 1.5 sec. Windwalker Monk - Tier 5 PvP Talent. 1 Chi. 40 yd range. Instant.
- Yu'lon's Gift (New) Using Flying Serpent Kick will dispel all snares affecting you when used. Windwalker Monk - Tier 2 PvP Talent.
- Yu'lon's Gift Brewmaster, Mistweaver: Using Roll will dispel all snares affecting you when used. Windwalker: Using Roll or Flying Serpent Kick Using Roll will dispel all snares affecting you when used. Monk Any2 Role - Tier 2 PvP Talent.
Brewmaster
- Blackout Strike Strike with a blast of Chi energy, dealing [ 415% [ 373.5% of AP ] Physical damage. Monk - Brewmaster Spec. Melee range. Instant. 3 sec cooldown.
- Breath of Fire Breathe fire on targets in front of you, causing [ 2 + 180% 162% of AP ] Fire damage. Targets affected by Keg Smash will also burn for [ 27% [ 24.3% of AP ] Fire damage over 8 sec. Monk - Brewmaster Spec. Instant. 15 sec cooldown.
- Keg Smash Smash a keg of brew on the target, dealing [ 1 + 675% 607.5% of AP ] damage to all enemies within 8 yds and reducing their movement speed by 50% for 15 sec. Reduces the remaining cooldown on your Brews by 4 sec. Monk - Brewmaster Spec. 40 Energy. 15 yd range. Instant. 8 sec cooldown.

- Eye of Tyr Releases a blinding flash from Truthguard, causing [ 1 + 300% 270% of AP ] Holy damage to all nearby enemies and reducing all damage they deal to you by 25% for 9 sec. Artifact. Instant. 60 sec cooldown.
Talents
- Blessed Hammer Throws a Blessed Hammer that spirals outward, dealing [ 63.8% [ 57.4% of AP ] Holy damage to enemies that it hits, and causing them to deal 15% less damage to you on their next auto attack. Protection Paladin - Level 15 Talent. Instant.
- Hand of the Protector Calls down the Light to heal a friendly target for 35% 30% of the target's missing health. Protection Paladin - Level 75 Talent. 40 yd range. Instant. 10 sec cooldown.
- Retribution Aura Protects yourself and all party or raid members within 60 yards with an aura that deals [ 5% [ 4.5% of AP ] Holy damage when melee attacked. Protection Paladin - Level 60 Talent.
Protection
- Avenger's Shield (Holy, Retribution) Hurls your shield at an enemy target, dealing [ 2 + 435% 391.5% of AP ] Holy damage, and then jumping to 2 additional nearby enemies.
- Avenger's Shield (Protection) Hurls your shield at an enemy target, dealing [ 2 + 435% 391.5% of AP ] Holy damage, interrupting and silencing the non-Player target for 3 sec, and then jumping to 2 additional nearby enemies.
- Hammer of the Righteous (Holy, Protection) Hammers the current target for (125% 112% of weapon damage) Physical damage. While you are standing in your Consecration, Hammer of the Righteous also causes a wave of light that hits all other targets within 8 yds for (75% 67% of weapon damage) Holy damage.
- Hammer of the Righteous (Retribution) Hammers the current target for (125% 112% of weapon damage) Physical damage.
- Light of the Protector (Holy, Protection) Calls down the Light to heal you for 35% of your missing health. 30% of your missing health.
- Light of the Protector (Retribution) Calls down the Light to heal you for 35% of your missing health. 30% of your missing health.
- Shield of the Righteous (Holy, Protection) Slams the target with your shield, causing [ 1 + 400% 360% of AP ] Holy damage, and reducing damage you take by [ -1 * ( - 25 (Min - 80, Max - 25)) ]% for 4.5 sec.
- Shield of the Righteous (Retribution) Slams the target with your shield, causing [ 1 + 400% 360% of AP ] Holy damage, and reducing damage you take by [ -1 * ( - 25 (Min - 80, Max - 25)) ]% for 4.5 sec.

- Resurrection Brings a dead ally back to life with 35% health and mana. Cannot be cast when in combat. Can Can't be cast in Shadowform. 0.8% of Base Mana / 0.8% of Base Mana. 40 yd range. 10 sec cast.
Shadow
- Shadowform Name changed from "Touch of the Void" to "Shadowform". Draw upon the Void Assume a Shadowform, increasing your Shadow damage dealt by 10%, and reducing your Physical damage taken by 10%. Lasts 60 min. Instant. However, you may not cast any Holy spells while in this form. Priest - Shadow Spec. Instant. 1.5 sec cooldown.
- Voidform (Discipline, Holy) Increases Intensifies your Shadowform, increasing all damage you deal by 20% and grants granting an additional 1% Haste every 1 sec. When Voidform ends, you return to normal Shadowform, and, you gain Lingering Insanity, allowing the Haste bonus to persist for 60 sec or until you next enter Voidform.
- Voidform (Shadow) Increases Intensifies your Shadowform, increasing all damage you deal by 20%, reduces reducing the cooldown on Mind Blast by 3 sec, and grants granting an additional 1% Haste every 1 sec. When Voidform ends, you return to normal Shadowform, and, you gain Lingering Insanity, allowing the Haste bonus to persist for 60 sec or until you next enter Voidform.

Assassination
- Mastery: Potent Poisons Increases the damage done by your poisons by 32%?0[ and the effect of Agonizing Poison by 16%]. Rogue - Assassination Spec. 32%. Rogue - Assassination Spec.
- Sinister Strike Name changed from "Stab" to "Sinister Strike".

- Thal'kiel's Consumption Thal'kiel drains 6% 8% of the life from your demon servants and unleashes a blast of Shadow damage at your current target equal to the life he stole. 40 yd range. Instant.
- Thal'kiel's Consumption Thal'kiel drains 6% 8% of the life from your demon servants and unleashes a blast of Shadow damage at your current target equal to the life he stole. Artifact. 40 yd range. 2 sec cast. 45 sec cooldown.

- Neltharion's Fury Enter a defensive posture, critically blocking all attacks while a stream of shadowflame erupts from Scale of the Earth-Warder, dealing [ 6 + 600% 540% of AP ] Shadowflame over 3 sec to all enemies in front of you. You can use defensive abilities while this is active. 100 yd range. Instant.
- Neltharion's Fury Enter a defensive posture, critically blocking all attacks while a stream of shadowflame erupts from Scale of the Earth-Warder, dealing [ 6 + 600% 540% of AP ] Shadowflame over 3 sec to all enemies in front of you. You can use defensive abilities while this is active. Artifact. 3 sec cast (Channeled). 45 sec cooldown.
Talents
- Warbringer (Arms, Fury) Charge now deals [ 120% [ 108% of AP ] damage to all enemies within 5 yds of the target, and stuns them for 1.5 sec.
- Warbringer (Protection) Intercept now deals [ 120% [ 108% of AP ] damage to all enemies within 5 yds of the target, and stuns them for 1.5 sec.
Protection
- Devastate (Arms, Fury) A direct strike, dealing [ 0.780 * 309% 278% of weapon damage or 0.028 * Level * 309% of weapon damage + 0.450 * 309% of weapon damage or 309% 278% of weapon damage + 0.450 * 278% of weapon damage or 278% of weapon damage ] Physical damage.
- Devastate (Protection) A direct strike, dealing [ 0.780 * 309% 278% of weapon damage or 0.028 * Level * 309% of weapon damage + 0.450 * 309% of weapon damage or 309% 278% of weapon damage + 0.450 * 278% of weapon damage or 278% of weapon damage ] Physical damage.
- Revenge Swing in a wide arc, dealing [ 1 + 378% 340.2% of AP ] damage to all enemies in front of you. Your successful dodges and parries reset the remaining cooldown on Revenge up to once per 3 sec. Generates 5 Rage. Warrior - Protection Spec. Melee range. Instant. 9 sec cooldown.
- Shield Slam Slams the target with your shield, causing [ 1 + 547.5% 492.8% of AP ] Physical damage. Generates 15 Rage. Warrior - Protection Spec. Melee range. Instant. 9 sec cooldown.
- Thunder Clap Blasts all enemies within 8 yards for [ 1 + 183.8% 165.4% of AP ] damage and reduces their movement speed by 50% for 10 sec. Warrior - Protection Spec. Instant. 6 sec cooldown.
Professions
Alchemy
- Transmute: Fish to Gems Transmute Broken Isles fish into gems. Alchemy. 2 sec cast. 1 sec cooldown. Reagents: Ghostly Queenfish x 5, Ghostly Queenfish x 5, Ghostly Queenfish x 5, Ghostly Queenfish x 5, Ghostly Queenfish x 5, Ghostly Queenfish x 5. Cursed Queenfish x 5, Cursed Queenfish x 5, Cursed Queenfish x 5, Cursed Queenfish x 5, Cursed Queenfish x 5, Cursed Queenfish x 5.
Enchanting
- Gift of Critical Strike Permanently enchant a cloak to increase critical strike by 0 and movement speed by 10% 2%. Enchanting. Instant. Reagents: Temporal Crystal x 4, Temporal Crystal x 3. Tools: Runed Copper Rod.
- Gift of Haste Permanently enchant a cloak to increase haste by 0 and movement speed by 10% 2%. Enchanting. Instant. Reagents: Temporal Crystal x 4, Temporal Crystal x 3. Tools: Runed Copper Rod.
- Gift of Mastery Permanently enchant a cloak to increase mastery by 0 and movement speed by 10% 2%. Enchanting. Instant. Reagents: Temporal Crystal x 4, Temporal Crystal x 3. Tools: Runed Copper Rod.
- Gift of Versatility Permanently enchant a cloak to increase versatility by 0 and movement speed by 10% 2%. Enchanting. Instant. Reagents: Temporal Crystal x 4, Temporal Crystal x 3. Tools: Runed Copper Rod.
Inscription
- Glyph of the Colossal Bloom Name changed from "Glyph of the Storm" to "Glyph of the Colossal Bloom". Craft a Glyph of the Storm Colossal Bloom. Inscription. 1.5 sec cast. Reagents: Light Parchment, Light Parchment x 4, Light Parchment x 60.
Raid & Dungeon Abilities
- Arcanetic Eruption Gul'dan's meddling with the Eye of Aman'thul releases a pulse of arcane power, inflicting 750,000 1,500,000 Arcane damage to all enemies and knocks them back. Unlimited range. Instant.
- Arcing Storm Odyn periodically unleashes a bolt of lightning at a random target inflicting 200,000 244,500 Nature damage. The intensity of the bolts increases over time. 500 yd range. Instant.
- Arcing Storm Odyn periodically unleashes a bolt of lightning at a random target inflicting 200,000 244,500 Nature damage. The intensity of the bolts increases over time. Instant.
- Bilewater Corrosion The slime's skin bursts, inflicting 120,000 2,965,000 Frost damage to all enemies, reducing in damage by up to 80% based on the slime's remaining health. This explosion creates pool of Bilewater Corrosion on the ground, inflicting 150,000 315,000 Frost damage every second for 45 sec. The size of the corrosive pool is also based on the slime's remaining health. Unlimited range. Instant.
- Bilewater Liquefaction The slime's skin bursts, inflicting 120,000 2,965,000 Frost damage to all enemies, reducing in damage by up to 80% based on the slime's remaining health. This explosion creates pool of Bilewater Corrosion on the ground, inflicting 150,000 315,000 Frost damage every second for 45 sec. The size of the corrosive pool is also based on the slime's remaining health. Unlimited range. Instant.
- Blast Inflicts 800,000 Arcane damage to the target. Each successful cast of Blast increases the damage of successive Blasts by 5%. 100 yd range. 3 sec cast.
- Blazing Charge (New) Aluriel marks random targets with a Searing Brand. She will then ignite her armor and charge to those marked targets. Any enemy in her way will be knocked back and burn for 100,000 Fire damage. This effect stacks. Players who die under the effects of Searing Brand will automatically detonate. 100 yd range. Instant.
- Cleansing Flame Holy flame erupts from the ground inflicting 370,000 556,000 Holy damage every 1 sec. while within the effect. Remaining within the flames increases this damage. Instant.
- Corrupted Axion Fires a gout of shadowy magic at a targeted location, inflicting 300,000 Shadow damage and absorbing 300,000 750,000 Shadow damage and absorbing 750,000 healing for 30 sec to targets within 5 yards of the impact location. In the axion strikes no targets, it explodes, applying Corrupted Axion to all players. This effect stacks. Unlimited range. Instant.
- Dancing Blade Hymdall throws an enchanted blade towards a random player, inflicting 350,000 Physical damage upon landing. The blade then begins to whirl, inflicting 550,000 Physical damage every 2 sec to all nearby enemies. 300 yd range. Instant. Instant.
- Fury of the Maw Calls upon the fury of the maw, invoking a wave to push away players, inflicting 100,000 140,000 Frost damage every half-second. Fury of the Maw washes away Bilewater Liquefaction, Decay, and Desiccated Decaying Minions. Unlimited range. Instant.
- Gathering Clouds The boss flings quills at all targets for 250,000 406,250 Physical damage every 1 second and pushes everyone back. Unlimited range. Instant.
- Gathering Clouds The boss flings quills at all targets for 250,000 406,250 Physical damage every 1 second and pushes everyone back. 8 sec cast (Channeled).
- Heavenly Crash A meteor crashes down from the heavens, inflicting 9,000,000 Arcane damage split between all enemies within 7 yards. Limited to 6 targets. Instant. Instant.
- Nether Rift Gul'dan's meddling with the Eye of Aman'thul tears a rift in space, inflicting 750,000 1,250,000 Arcane damage to all enemies. Unlimited range. Instant.
- Pyroblast Fiery Enchantments blast a random enemy for 500,000 1,000,000 Fire damage. This effect is interruptible. 1,000 yd range. 3 sec cast.
- Roaring Leap Deals 1,000,000 Physical damage and stuns all enemies within 12 yards. Instant. 100 yd range. Instant.
- Searing Brand Aluriel marks random targets with a Searing Brand. She will then ignite her armor and charge to those marked targets. Any enemy in her way will be knocked back and burn for 71,250 Fire damage every second for 26 sec 100,000 Fire damage. This effect stacks. Players who die under the effects of Searing Brand will automatically detonate. 100 yd range. Instant.
- Shatter The Spear of Light shatters, inflicting 382,500 579,000 Holy damage to all players and emitting 5 Glowing Fragments. Instant.
- Stormforged Spear Inflicts 16,300,000 Physical damage to the target. This damage is decreased the further the target is from Odyn. In addition, the spear discharges an arc of lightning that inflicts an additional 463,000 556,000 Nature damage to all players. Unlimited range. Instant.
- Stormforged Spear Inflicts 16,300,000 Physical damage to the target. This damage is decreased the further the target is from Odyn. In addition, the spear discharges an arc of lightning that inflicts an additional 463,000 556,000 Nature damage to all players. Unlimited range. Instant.
- Tainted Discharge Corruption erupts from the target's body, leaving pools of corruption that inflict 216,000 270,000 Shadow damage and spreads 4 Corruption every 1 sec. The Tainted Discharge dissipates as enemies stand in it. After 15 sec Tainted Discharge will reform into an Inconceivable Horror. Instant.
- Unerring Blast Inflicts 375,000 Holy damage to all players. Each active rune increases the damage of Unerring Blast by 100%. 3 sec cast. 200%. 3 sec cast.
- Unerring Blast Inflicts 375,000 Holy damage to all players. Each active rune increases the damage of Unerring Blast by 100%. Unlimited range. Instant. 200%. Unlimited range. Instant.
- Venomous Pool The spider's corpse forms a venomous pool, inflicting 141,750 64,496 Nature damage every 1 sec. This effect stacks. Instant.
- Vile Ambush Drops from above onto her prey, inflicting 4,000,000 4,400,000 Physical damage and knocking back all targets. Damage decreases the further targets are from the point of impact. Unlimited range. Instant.
Artifact Powers
Originally Posted by MMO-Champion

Blood
- Consumption (Rank 1) Strikes all enemies in front of you with a hungering attack that deals (287% 258% of weapon damage) Physical damage and heals you for 100% of that damage.
- The Hungering Maw (Rank 1) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 5%. fortifications. Increases Armor by 10%.
- The Hungering Maw (Rank 10) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 9.5%. fortifications. Increases Armor by 19%.
- The Hungering Maw (Rank 11) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 10%. fortifications. Increases Armor by 20%.
- The Hungering Maw (Rank 12) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 10.5%. fortifications. Increases Armor by 21%.
- The Hungering Maw (Rank 13) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 11%. fortifications. Increases Armor by 22%.
- The Hungering Maw (Rank 14) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 11.5%. fortifications. Increases Armor by 23%.
- The Hungering Maw (Rank 15) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 12%. fortifications. Increases Armor by 24%.
- The Hungering Maw (Rank 16) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 12.5%. fortifications. Increases Armor by 25%.
- The Hungering Maw (Rank 17) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 13%. fortifications. Increases Armor by 26%.
- The Hungering Maw (Rank 18) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 13.5%. fortifications. Increases Armor by 27%.
- The Hungering Maw (Rank 19) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 14%. fortifications. Increases Armor by 28%.
- The Hungering Maw (Rank 2) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 5.5%. fortifications. Increases Armor by 11%.
- The Hungering Maw (Rank 20) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 14.5%. fortifications. Increases Armor by 29%.
- The Hungering Maw (Rank 3) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 6%. fortifications. Increases Armor by 12%.
- The Hungering Maw (Rank 4) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 6.5%. fortifications. Increases Armor by 13%.
- The Hungering Maw (Rank 5) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 7%. fortifications. Increases Armor by 14%.
- The Hungering Maw (Rank 6) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 7.5%. fortifications. Increases Armor by 15%.
- The Hungering Maw (Rank 7) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 8%. fortifications. Increases Armor by 16%.
- The Hungering Maw (Rank 8) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 8.5%. fortifications. Increases Armor by 17%.
- The Hungering Maw (Rank 9) The endless hunger of the Maw bolsters your lifeforce. Increases total health by 9%. fortifications. Increases Armor by 18%.

Vengeance
- Soul Carver (Rank 1) Carve into the soul of your target, dealing (490% 441% of weapon damage) Fire damage and an additional [ 3 + 450% 405% of AP ] Fire damage over 3 sec. Immediately shatters 2 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec.
- Soulgorger (Rank 1) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 5%. reinforces your durability. Increases Armor by 10%.
- Soulgorger (Rank 10) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 9.5%. reinforces your durability. Increases Armor by 19%.
- Soulgorger (Rank 11) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 10%. reinforces your durability. Increases Armor by 20%.
- Soulgorger (Rank 12) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 10.5%. reinforces your durability. Increases Armor by 21%.
- Soulgorger (Rank 13) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 11%. reinforces your durability. Increases Armor by 22%.
- Soulgorger (Rank 14) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 11.5%. reinforces your durability. Increases Armor by 23%.
- Soulgorger (Rank 15) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 12%. reinforces your durability. Increases Armor by 24%.
- Soulgorger (Rank 16) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 12.5%. reinforces your durability. Increases Armor by 25%.
- Soulgorger (Rank 17) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 13%. reinforces your durability. Increases Armor by 26%.
- Soulgorger (Rank 18) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 13.5%. reinforces your durability. Increases Armor by 27%.
- Soulgorger (Rank 19) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 14%. reinforces your durability. Increases Armor by 28%.
- Soulgorger (Rank 2) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 5.5%. reinforces your durability. Increases Armor by 11%.
- Soulgorger (Rank 20) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 14.5%. reinforces your durability. Increases Armor by 29%.
- Soulgorger (Rank 3) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 6%. reinforces your durability. Increases Armor by 12%.
- Soulgorger (Rank 4) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 6.5%. reinforces your durability. Increases Armor by 13%.
- Soulgorger (Rank 5) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 7%. reinforces your durability. Increases Armor by 14%.
- Soulgorger (Rank 6) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 7.5%. reinforces your durability. Increases Armor by 15%.
- Soulgorger (Rank 7) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 8%. reinforces your durability. Increases Armor by 16%.
- Soulgorger (Rank 8) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 8.5%. reinforces your durability. Increases Armor by 17%.
- Soulgorger (Rank 9) The power of countless souls drained by the blades now reinforce your lifeforce. Increases total health by 9%. reinforces your durability. Increases Armor by 18%.

Guardian
- Ursoc's Bond (Rank 1) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 5%. Armor by 10%.
- Ursoc's Bond (Rank 10) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 9.5%. Armor by 19%.
- Ursoc's Bond (Rank 11) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 10%. Armor by 20%.
- Ursoc's Bond (Rank 12) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 10.5%. Armor by 21%.
- Ursoc's Bond (Rank 13) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 11%. Armor by 22%.
- Ursoc's Bond (Rank 14) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 11.5%. Armor by 23%.
- Ursoc's Bond (Rank 15) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 12%. Armor by 24%.
- Ursoc's Bond (Rank 16) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 12.5%. Armor by 25%.
- Ursoc's Bond (Rank 17) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 13%. Armor by 26%.
- Ursoc's Bond (Rank 18) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 13.5%. Armor by 27%.
- Ursoc's Bond (Rank 19) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 14%. Armor by 28%.
- Ursoc's Bond (Rank 2) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 5.5%. Armor by 11%.
- Ursoc's Bond (Rank 20) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 14.5%. Armor by 29%.
- Ursoc's Bond (Rank 3) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 6%. Armor by 12%.
- Ursoc's Bond (Rank 4) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 6.5%. Armor by 13%.
- Ursoc's Bond (Rank 5) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 7%. Armor by 14%.
- Ursoc's Bond (Rank 6) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 7.5%. Armor by 15%.
- Ursoc's Bond (Rank 7) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 8%. Armor by 16%.
- Ursoc's Bond (Rank 8) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 8.5%. Armor by 17%.
- Ursoc's Bond (Rank 9) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases total health by 9%. Armor by 18%.

Fire
- Cauterizing Blink (Rank 1) Activating Blink heals you for 5.0% 2% of your maximum health over 0.
- Cauterizing Blink (Rank 2) Activating Blink heals you for 10.0% 5% of your maximum health over 0.
- Cauterizing Blink (Rank 3) Activating Blink heals you for 15.0% 8% of your maximum health over 0.
- Cauterizing Blink (Rank 4) Activating Blink heals you for 20.0% 10% of your maximum health over 0.
- Cauterizing Blink (Rank 5) Activating Blink heals you for 25.0% 13% of your maximum health over 0.
- Cauterizing Blink (Rank 6) Activating Blink heals you for 30.0% 15% of your maximum health over 0.
Frost
- Spellborne (Rank 1) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 5%.
- Spellborne (Rank 10) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 9.5%.
- Spellborne (Rank 11) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 10%.
- Spellborne (Rank 12) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 10.5%.
- Spellborne (Rank 13) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 11%.
- Spellborne (Rank 14) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 11.5%.
- Spellborne (Rank 15) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 12%.
- Spellborne (Rank 16) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 12.5%.
- Spellborne (Rank 17) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 13%.
- Spellborne (Rank 18) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 13.5%.
- Spellborne (Rank 19) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 14%.
- Spellborne (Rank 2) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 5.5%.
- Spellborne (Rank 20) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 14.5%.
- Spellborne (Rank 3) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 6%.
- Spellborne (Rank 4) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 6.5%.
- Spellborne (Rank 5) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 7%.
- Spellborne (Rank 6) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 7.5%.
- Spellborne (Rank 7) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 8%.
- Spellborne (Rank 8) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 8.5%.
- Spellborne (Rank 9) Power flows freely through Ebonchill, allowing you to harness more and more of it's its frightening potential. Increases Frost damage by 9%.

Brewmaster
- Exploding Keg (Rank 1) Hurls a flaming keg at the target location, dealing [ 1 + 1,000% 900% of AP ] Fire damage to nearby enemies and causing them to miss their melee attacks for the next 3 sec.
- Wanderer's Hardiness (Rank 1) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 5%. Armor by 10%.
- Wanderer's Hardiness (Rank 10) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 9.5%. Armor by 19%.
- Wanderer's Hardiness (Rank 11) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 10%. Armor by 20%.
- Wanderer's Hardiness (Rank 12) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 10.5%. Armor by 21%.
- Wanderer's Hardiness (Rank 13) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 11%. Armor by 22%.
- Wanderer's Hardiness (Rank 14) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 11.5%. Armor by 23%.
- Wanderer's Hardiness (Rank 15) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 12%. Armor by 24%.
- Wanderer's Hardiness (Rank 16) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 12.5%. Armor by 25%.
- Wanderer's Hardiness (Rank 17) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 13%. Armor by 26%.
- Wanderer's Hardiness (Rank 18) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 13.5%. Armor by 27%.
- Wanderer's Hardiness (Rank 19) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 14%. Armor by 28%.
- Wanderer's Hardiness (Rank 2) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 5.5%. Armor by 11%.
- Wanderer's Hardiness (Rank 20) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 14.5%. Armor by 29%.
- Wanderer's Hardiness (Rank 3) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 6%. Armor by 12%.
- Wanderer's Hardiness (Rank 4) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 6.5%. Armor by 13%.
- Wanderer's Hardiness (Rank 5) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 7%. Armor by 14%.
- Wanderer's Hardiness (Rank 6) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 7.5%. Armor by 15%.
- Wanderer's Hardiness (Rank 7) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 8%. Armor by 16%.
- Wanderer's Hardiness (Rank 8) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 8.5%. Armor by 17%.
- Wanderer's Hardiness (Rank 9) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases total health by 9%. Armor by 18%.

Protection
- Eye of Tyr (Rank 1) Releases a blinding flash from Truthguard, causing [ 1 + 300% 270% of AP ] Holy damage to all nearby enemies and reducing all damage they deal to you by 25% for 9 sec.
- Scatter the Shadows (Rank 1) Increases healing done by Light of the Protector by 10%. 6%.
- Scatter the Shadows (Rank 2) Increases healing done by Light of the Protector by 20%. 12%.
- Scatter the Shadows (Rank 3) Increases healing done by Light of the Protector by 30%. 18%.
- Scatter the Shadows (Rank 4) Increases healing done by Light of the Protector by 40%. 24%.
- Scatter the Shadows (Rank 5) Increases healing done by Light of the Protector by 50%. 30%.
- Scatter the Shadows (Rank 6) Increases healing done by Light of the Protector by 60%. 36%.

Discipline
- Forbidden Flame (Rank 1) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 5%. and healing by 5%.
- Forbidden Flame (Rank 10) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 9.5%. and healing by 9.5%.
- Forbidden Flame (Rank 11) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 10%. and healing by 10%.
- Forbidden Flame (Rank 12) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 10.5%. and healing by 10.5%.
- Forbidden Flame (Rank 13) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 11%. and healing by 11%.
- Forbidden Flame (Rank 14) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 11.5%. and healing by 11.5%.
- Forbidden Flame (Rank 15) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 12%. and healing by 12%.
- Forbidden Flame (Rank 16) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 12.5%. and healing by 12.5%.
- Forbidden Flame (Rank 17) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 13%. and healing by 13%.
- Forbidden Flame (Rank 18) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 13.5%. and healing by 13.5%.
- Forbidden Flame (Rank 19) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 14%. and healing by 14%.
- Forbidden Flame (Rank 2) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 5.5%. and healing by 5.5%.
- Forbidden Flame (Rank 20) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 14.5%. and healing by 14.5%.
- Forbidden Flame (Rank 3) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 6%. and healing by 6%.
- Forbidden Flame (Rank 4) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 6.5%. and healing by 6.5%.
- Forbidden Flame (Rank 5) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 7%. and healing by 7%.
- Forbidden Flame (Rank 6) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 7.5%. and healing by 7.5%.
- Forbidden Flame (Rank 7) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 8%. and healing by 8%.
- Forbidden Flame (Rank 8) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 8.5%. and healing by 8.5%.
- Forbidden Flame (Rank 9) The unstable power within Light's Wrath succumbs to your command, further empoweirng your spells. Increases all damage by 9%. and healing by 9%.

Affliction
- Compounding Horror (Rank 1) Each time Agony and Corrruption Corruption deal damage, they have a 10% chance cause your next Unstable Affliction to instantly deal 0 Shadow damage, stacking up to 0 times.
Demonology
- Thal'kiel's Consumption (Rank 1) Thal'kiel drains 6% 8% of the life from your demon servants and unleashes a blast of Shadow damage at your current target equal to the life he stole.

Fury
- Odyn's Champion (Rank 1) When you use Rampage, Odyn has a chance to declare you the Champion of the Valarjar for 0, causing all your offensive abilities to reduce the cooldown of all your abilities by 2 sec. 1 sec.
Misc Changes
Originally Posted by MMO-Champion
Emotes
FORTHEALLIANCE
- %s cheers for the Alliance! (New)
- You cheer for the Alliance! (New)
FORTHEHORDE
- %s cheers for the Horde! (New)
- You cheer for the Horde! (New)
Flight Masters
Broken Isles
- Irongrove Retreat, Suramar - Neutral. Alliance mount: 54271]NPC #54271[/del] 114718]NPC #114718. Horde mount: 54271]NPC #54271.[/del] 114718]NPC #114718[/url].
Item Name Descriptions
- Veteran (New) - Veteran
Map Areas
Sunken Temple
- The Temple of Atal'Hakkar - Name changed from "Swamp of Sorrows > The Temple of Atal'Hakkar" to "The Temple of Atal'Hakkar".
Trial of Valor
- Trial of Valor > Haustvald - Music: Zone-71-TrialOfValor-DarkCoast-Walk.
- Trial of Valor > Helya's Throne - Music: Zone-71-TrialOfValor-DarkCoast-Walk.
- Trial of Valor > The Eternal Battlefield - Music: Zone-71-TrialOfValor-DarkCoast-Walk.
Unknown
- Swamp of Sorrows > The Temple of Atal'Hakkar - Name changed from "The Temple of Atal'Hakkar" to "Swamp of Sorrows > The Temple of Atal'Hakkar".
Mounts
Flying Mounts
- Smoldering Ember Wyrm - Flying Mount. Spell #231428. "Arcanagos sought to turn Medivh away from experiments into the arcane, but the influence of Sargeras had corrupted the wizard too deeply, and the great dragon paid for the transgression with eternal, burning agony." Drop: Nightbane Zone: Karazhan Zone: Return to Karazhan
Scenarios
Combat Training
- Step 03: Here I Come! - Learn about Kill Command. Harpoon.
World Safe Locations
Broken Isles
- 7.0 Azsuna - (21) Temple of a Thousand Lights (New)
- Suramar - Meredil South GY - Serving Grand Prom/Lunastre (New)
- Suramar Graveyard - Meredil (New)
Strings Changes
Originally Posted by MMO-Champion
- ACCEPT_GLUE (New) - Accept
- AUCTION_BROWSE_UNIT_PRICE_SORT (New) - Price Per Unit
- AUCTION_TOOLTIP_BID_PREFIX - Bid Price per unit:
- BATTLENET_FRIEND_REQUEST_RECEIVED (New) - You have received a Real ID friend request
- BOOST2_PALADINRET_TEMPLARSVERDICT - Use |cFFFFFFFFTemplar's Verdict|r to spend Holy Power. |cFFFFFFFFHoly Power|r.
- BOOST2_SHAMANENHANCE_REMIND_FLAMETONGUE - Use |cFFFFFFFFFlametongue|r on the target dummy.
- BOOST2_SHAMANENHANCE_REMIND_LAVALASH - Use |cFFFFFFFFLava Lash|r on the target dummy.
- BOOST2_SHAMANENHANCE_REMIND_ROCKBITER - Use |cFFFFFFFFRockbiter|r to hit your target and generate Maelstrom. generate Maelstrom.
- BOUNTY_BOARD_NO_BOUNTIES - You'll receive another Emissary Quest tomorrow.
- BOUNTY_BOARD_NO_BOUNTIES_DAYS_1 - You'll receive another Emissary Quest tomorrow.
- CHARACTER_BOOST_YOU_MUST_REACTIVATE (New) - You must reactivate your account to use this feature.
- CHARACTER_BOOST_YOU_MUST_UPGRADE (New) - You must upgrade your account to use this feature.
- DUNGEON_FLOOR_DEADWINDPASS23 (New) - Fargodeep Mine
- DUNGEON_FLOOR_DEADWINDPASS24 (New) - Fargodeep Mine
- DUNGEON_FLOOR_LEGIONKARAZHANDUNGEON11 (New) - Library Floor
- DUNGEON_FLOOR_LEGIONKARAZHANDUNGEON12 (New) - Upper Library
- DUNGEON_FLOOR_LEGIONKARAZHANDUNGEON13 (New) - Gamesman's Hall
- DUNGEON_FLOOR_LEGIONKARAZHANDUNGEON14 (New) - Netherspace
- EXPERIMENTAL_FEATURE_TURNED_ON_WARNING - You've You have enabled one or more experimental features. This may cause unexpected behavior. camera features, which may contribute to visual discomfort in some players.
- JOIN_QUEUE (New) - Join Queue
- PVP_PRESTIGE_RANK_UP_WARNING - Your Honor Level will be reset to 1. You will lose access to but you will keep all of your honor talents until you earn them again.
- QUICK_JOIN (New) - Quick Join
- QUICK_JOIN_FAILED (New) - Unable to join group.
- QUICK_JOIN_ROLE_NOT_NEEDED (New) - The group does not need this role.
- QUICK_JOIN_TOAST_EXTRA_PLAYERS (New) - %s (+%d)
- QUICK_JOIN_TOAST_EXTRA_QUEUES (New) - %s (+%d)
- QUICK_JOIN_TOAST_LFGLIST_MESSAGE (New) - %s joined "%s"
- QUICK_JOIN_TOAST_MESSAGE (New) - %s queued for %s
- REWARD_FOR_PVP_WIN_HONOR - |TInterface\ICONS\Achievement_LegionPVPTier4:16:16|t %d Honor
- RID_FRIEND_REQUEST_INFO - This should be a person you know and trust in real life. You will be able to chat with them no matter which Blizzard game you are playing. If you accept their friend invite request your real name will be displayed to all of their friends.
- SOCIAL_QUEUE_CLICK_TO_JOIN (New) -
- SOCIAL_QUEUE_FORMAT_ARENA (New) - Arena (%1$dv%1$d)
- SOCIAL_QUEUE_FORMAT_ARENA_SKIRMISH (New) - Arena Skirmish
- SOCIAL_QUEUE_FORMAT_BATTLEGROUND (New) - Battleground: %s
- SOCIAL_QUEUE_FORMAT_DUNGEON (New) - Dungeon: %s
- SOCIAL_QUEUE_FORMAT_HEROIC_DUNGEON (New) - Dungeon: Heroic %s
- SOCIAL_QUEUE_FORMAT_RAID (New) - Raid: %s
- SOCIAL_QUEUE_FORMAT_WORLDPVP (New) - World PvP: %s
- SOCIAL_QUEUE_QUEUED_FOR (New) - queued for
- SOCIAL_QUEUE_TOOLTIP_HEADER (New) - Queues
- SPLASH_LEGION_NEW_7_1_FEATURE1_DESC (New) - Odyn summons you to vanquish Helya, the ruler of Helheim.
- SPLASH_LEGION_NEW_7_1_FEATURE1_TITLE (New) - Trial of Valor
- SPLASH_LEGION_NEW_7_1_FEATURE2_DESC (New) - Rally the people of Suramar and make ready to siege the Nighthold!
- SPLASH_LEGION_NEW_7_1_FEATURE2_TITLE (New) - Nightfallen Insurrection
- SPLASH_LEGION_NEW_7_1_LABEL (New) - New in Patch 7.1!
- SPLASH_LEGION_NEW_7_1_RIGHT_DESC (New) - This sprawling Mythic-only dungeon awaits. Venture deep within the famed home of Medivh and fight the Legion!
- SPLASH_LEGION_NEW_7_1_RIGHT_TITLE (New) - Return to Karazhan
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