Shadowlands Alpha - Build 34490

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Patch 8.3 Hotfixes - May 21, 2020

Shadowlands Alpha - Build 34490

A new build is here.

  • New strings were added to copy live key bindings to the PTR.
  • More character customization has been enabled.
  • Oribos is available for testing.
  • The Transmog Each Shoulder Separately setting was added
  • Crafting spells for the base legendary items were added


Undead Character Customization - Decay, Skin Color, and Eye Colors
Undead characters now have a decay level setting, allowing for Bony, Mottled, or Fresh. New skin colors and eye colors are also available, including the socket eyes.





New Items
You can see a full list of new items on the WoWDB Beta site.



Talent Changes
Originally Posted by MMO-Champion
Rogue
Outlaw



Spell Changes
Originally Posted by MMO-Champion
Mounts

Companions
  • PHA7-YNX Name changed from "Pocket PHA7-YNX" to "PHA7-YNX".

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Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

Havoc
  • Essence Break Slash all enemies in front of you for [ 53.7% of Attack Power ] Chaos damage, and increase the damage your Chaos Strike and Blade Dance deal to them by 40% for 8 sec. Requires Melee Weapon. Havoc Demon Hunter - Level 106 Talent. Havoc Demon Hunter - Level 106 Talent. Melee 10 yd range. Instant. 20 sec cooldown.

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Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)

  • Acrobatic Strikes Increases the range on all your melee attacks by [ 3 + 25% of Spell Power ] yards. Passive Talent. Passive Talent. Outlaw Rogue - Level 30 Talent. Outlaw Rogue - Level 30 Talent.
  • Sap Incapacitates a target not in combat for 60 sec. Only works on Humanoids, Beasts, Demons, and Dragonkin. Damage will revive the target. Limit 1. Requires Melee Weapon. Requires Stealth. 35 Energy. 8 10 yd range. Instant. 1 sec global cooldown.
  • Stealth Normal Assassination, Subtlety, Initial: Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Movement speed while stealthed is increased by 0% and damage dealt is increased by 0%. Outlaw: Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Master of Subtlety: Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Attacks from Stealth and for 5 sec after deal 10% more damage. Instant. 2 sec cooldown.

Subtlety
  • Shadow Vault Finishing move that leaps you into the air, sprays shuriken at all up to 8 nearby targets dealing Physical damage. Targets with your Find Weakness suffer an additional 50% damage as Shadow 1 point : [ 3.6% of Attack Power ] damage 2 points: [ 7.2% of Attack Power ] damage 3 points: [ 10.8% of Attack Power ] damage 4 points: [ 14.4% of Attack Power ] damage 5 points: [ 18% of Attack Power ] damage 6 points: [ 21.6% of Attack Power ] damage Requires Melee Weapon. Limited to 8 targets. Rogue - Subtlety Spec. Rogue - Subtlety Spec. 35 Energy. Instant. 1 sec global cooldown.
  • Shuriken Storm Shuriken Storm critical strikes apply Flind Find Weakness for 6 sec. Rogue - Subtlety Spec. Rogue - Subtlety Spec.

Item Effects
  • Exile's Reach Gear (New) Create a set of equipment comparable to completing Exile's Reach. 2 sec cast.
  • Fire Proc (DNT) (New) Your abilities have a chance to deal 0 damage. (Spell desc) Instant.
  • Glimmering Facial Cream (New) Apply gingerly to gain a sparkling complexion. Instant.
  • Hearth to Moonglade Hearths the user to Booty Bay. 15 sec cast. Moonglade. 15 sec cast.
  • Heirloom Experience Bonus +10% Experience gained is increased by 10%. 0%.
  • Heirloom Experience Bonus +5% Experience gained from killing monsters and completing quests increased by 5%. 0%.
  • Holy Block (New) Gain a shield for 60 min that absorbs up to 0 Holy Damage. Instant. 30 sec cooldown.
  • Hydrodynamic Accelerator Name changed from "Hydrodynamic Accelerators" to "Hydrodynamic Accelerator". Significantly increase swim speed. Increase swim speed Can only benefit from one Hydrodynamic Accelerator
  • Kyrian Plumage (New) Hold on tight to the feather. Instant.
  • Luxurious Feather Greatly reduces falling damage. Reduces falling damage
  • Mistcaller Ocarina (New) Play a melody, buoying the spirits of your allies for 5 min. Your song grants your allies' abilities a low chance to grant them 0 Critical Strike for 15 sec. 4 sec cast. 30 sec cooldown. Approximately 1 proc per minute.
  • Mistcaller Ocarina (New) Play a melody, buoying the spirits of your allies for 5 min. Your song grants your allies' abilities a low chance to grant them 0 Mastery for 15 sec. 4 sec cast. 30 sec cooldown. Approximately 1 proc per minute.
  • Mistcaller Ocarina (New) Play a melody, buoying the spirits of your allies for 5 min. Your song grants your allies' abilities a low chance to grant them 0 Haste for 15 sec. 4 sec cast. 30 sec cooldown. Approximately 1 proc per minute.
  • Mistcaller Ocarina (New) [PH] Haste Song Instant.
  • Mistcaller Ocarina (New) [PH] Mastery Song Instant.
  • Mistcaller Ocarina (New) [PH] Critical Strike Song Instant.
  • Mistcaller Ocarina (New) [PH] Versatility Song Instant.
  • Necrostatic Micro Capacitor (New) Completing a World Quest increases Primary Stat by 0 for 15 min, stacking up to 5 times.
  • Obleron Spikes x3 Increase haste by 15%. Instant. Increase critical strike chance by 15%. Instant.
  • Open Chest (New) Instant.
  • Potion of Deathly Fixation Your damaging spells and abilities have a chance to apply Deathly Fixation to your target, dealing 0 Shadow damage over 8 sec and stacking up to 5 times. Upon reaching 5 stacks, Deathly Fixation explodes, dealing 0 Shadow damage to the target. If you consume this potion while your weapon is augmented with Shadowcore Oil, the explosion damage is increased by 10%. Lasts 25 sec. Instant. Approximately 20 procs per minute. 12 procs per minute.
  • Potion of Phantom Fire Your attacks and spells have a chance to send out a fiery projection at your target dealing 0 Fire and Shadow damage. If you consume this potion while your weapon is augmented with Shadowcore Oil, the additional damage is increased by 10%. Lasts 25 sec. Instant. Approximately 20 procs per minute. 6 procs per minute.
  • Power Cleaning (New) Cleanse an area of the Scourge's plague, preventing the spread of infection. 10 yd range. Instant. 5 sec cooldown.
  • Reinforced Girdle (New) Retain Well Fed effects when slain in Arenas or Battlegrounds
  • Revealing (New) Reveal the hidden mirror in Bastion. 15 yd range. Instant.
  • Rusty Gargon Chain (New) A 'heavy' chain leash. Melee range. 0 sec cast (Channeled).
  • Shadowy Rabbit's Paw Slightly increase run speed.
  • Sin Stones (New) Instant.
  • Siphon Storm (New) Evocation grants 2 Arcane Charges, and while channeling Evocation, your Intellect is increased by 2% every 1 sec. Lasts 30 sec.
  • Smelting (New) Smelt the component down at the Eternal Forge to create Purified Metal. Melee range. 1.5 sec cast. Reagents: Tainted Centurion Component.
  • Soulful Healing Potion (New) Restores 0 health. Instant. 60 sec cooldown.
  • Soulful Mana Potion (New) Restores 0 mana. Instant. 60 sec cooldown.
  • Spectral Stamina Flask Name changed from "Spiritual Stamina Flask" to "Spectral Stamina Flask".
  • Squeak! (New) Instant. 2 sec cooldown.
  • Throw Frog (New) Throw one of your captured spriggan at the targeted location. Only usable in the Garden of Night. 20 yd range. 0.5 sec cast. 1 sec cooldown.
  • Unbound Changeling Your abilities have a chance to grant you 0 Critical Strike, Haste, and Mastery for 12 sec.Instant.
  • Unlocking (New) Opens a pet cage within the Chalice District. Melee range. 1.5 sec cast.

Professions
Alchemy
  • Alchemist's Pouch Name changed from "9.0 Alchemy - Modified Crafting Reagent 01" to "Alchemist's Pouch". Create a 9.0 Modified Crafting Reagent Create an Alchemist's Pouch, an Optional Reagent that can be crafted into a piece of armor, increasing the duration of flasks consumed while equipped. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial. Shrouded Cloth x 5, Ground Vigil's Torch, Ground Widowbloom, Ground Marrowroot, Ground Rising Glory.
  • Embalmer's Oil Create an Embalmer's Oil. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Marrowroot x 2. Death Blossom x 2.
  • Eternal Cauldron Create an Eternal Cauldron. Alchemy. Alchemy. 2 sec cast. Reagents: Spectral Flask of Power x 8, Ground Nightshade x 10. Shadestone x 2.
  • Ground Death Blossom Name changed from "Death Blossom Extract" to "Ground Death Blossom". Create a Death Blossom Extract. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Death Blossom. Death Blossom x 2.
  • Ground Marrowroot Name changed from "Marrowroot Extract" to "Ground Marrowroot". Create a Marrowroot Extract. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Marrowroot. Marrowroot x 2.
  • Ground Nightshade Name changed from "Nightshade Extract" to "Ground Nightshade". Create a Nightshade Extract. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Nightshade. Nightshade x 2.
  • Ground Rising Glory Name changed from "Rising Glory Extract" to "Ground Rising Glory". Create a Rising Glory Extract. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Rising Glory. Rising Glory x 2.
  • Ground Vigil's Torch Name changed from "Vigil's Torch Extract" to "Ground Vigil's Torch". Create a Vigil's Torch Extract. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Vigil's Torch. Vigil's Torch x 2.
  • Ground Widowbloom Name changed from "Widowbloom Extract" to "Ground Widowbloom". Create a Widowbloom Extract. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Widowbloom. Widowbloom x 2.
  • Potion of Deathly Fixation Create a Potion of Deathly Fixation. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Ground Widowblooom x 3, Ground Rising Glory x 3. Widowbloom x 3, Vigil's Torch x 3.
  • Potion of Divine Awakening Create a Potion of Divine Awakening. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Ground Rising Glory x 3, Ground Vigil's Torch x 3. Rising Glory x 3, Vigil's Torch x 3.
  • Potion of Empowered Exorcisms Create a Potion of Empowered Exorcisms. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Ground Widowblooom x 3, Ground Marrowroot x 3. Widowbloom x 3, Marrowroot x 3.
  • Potion of Hardened Shadows Create a Potion of Hardened Shadows. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Ground Vigil's Torch x 3, Ground Rising Glory x 3. Vigil's Torch x 3, Rising Glory x 3.
  • Potion of Phantom Fire Create a Potion of Phantom Fire. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Ground Marrowroot x 3, Ground Rising Glory x 3. Marrowroot x 3, Rising Glory x 3.
  • Potion of Shaded Sight Create a Potion of Shaded Sight. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Ground Death Blossom x 2, Widowbloom x 3.
  • Potion of Soul Purity Create a Potion of Soul Purity. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Ground Death Blossom x 2, Vigil's Torch x 3.
  • Potion of Specter Swiftness Create a Potion of Specter Swiftness. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Ground Death Blossom x 2, Marrowroot x 3.
  • Potion of Spectral Intellect Create a Potion of Spectral Intellect. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Marrowroot x 7. 5.
  • Potion of Spectral Stamina Create a Potion of Spectral Stamina. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Vigil's Torch x 7. 5.
  • Potion of Spectral Strength Create a Potion of Spectral Strength. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Rising Glory x 7. 5.
  • Potion of Spiritual Clarity Create a Potion of Spiritual Clarity. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Ground Vigil's Torch x 5. Vigil's Torch x 5.
  • Potion of the Hidden Spirit Create a Potion of the Hidden Spirit. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Ground Death Blossom x 2, Rising Glory x 3.
  • Shadestone Name changed from "9.0 Transmute: 02" to "Shadestone". Transmute. Alchemy. Alchemy. 2 sec cast. 1 sec cooldown. Reagents: Crystal Vial. Ground Death Blossom x 5, Ground Vigil's Torch x 2, Ground Widowbloom x 2, Ground Marrowroot x 2, Ground Rising Glory x 2.
  • Shadowghast Ingot Name changed from "9.0 Transmute: 01" to "Shadowghast Ingot". Transmute. Alchemy. Alchemy. 2 sec cast. 1 sec cooldown. Reagents: Crystal Vial. Ground Death Blossom x 10, Ground Nightshade x 2.
  • Spectral Flask of Power Create a Spectral Flask of Power. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Nightshade x 3, Rising Glory x 5, Marrowroot x 5, Widowbloom x 5, Vigil's Torch x 5. 4, Marrowroot x 4, Widowbloom x 4, Vigil's Torch x 4.
  • Spectral Flask of Stamina Name changed from "Spiritual Flask of Stamina" to "Spectral Flask of Stamina". Create a Spiritual Flask of Stamina. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Nightshade, Rising Glory x 4, Marrowroot x 4. 3, Marrowroot x 3.
  • Spiritual Alchemy Stone Create a Spiritual Alchemy Stone. Alchemy. Alchemy. 2 sec cast. Reagents: Ground Nightshade x 10 Shadestone x 3, Shadowcore Oil x 5, Embalmer's Oil x 5.
  • Spiritual Anti-Venom Create a Spiritual Anti-Venom. Alchemy. Alchemy. 2 sec cast. Reagents: Crystal Vial, Ground Death Blossom, Ground Vigil's Torch. Death Blossom x 2.

Blacksmithing
  • Elethium Setting Create an Elethium Setting, an Optional Reagent that can be crafted into a piece of armor, adding a socket Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Elethium Ore.
  • Reinforced Girdle Name changed from "9.0 Blacksmithing - Modified Crafting Reagent 01" to "Reinforced Girdle". Create an Reinforced Girdle, an Optional Reagent that can be crafted into a piece of armor, allowing the wearer to retain their Well Fed buff when slain in an Arena or Battleground Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Monelite Ore x 10.
  • Shadowghast Armguards (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Armguards Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 100, Laestrite Ore x 50. 25, Enchanted Elethium Bar x 25.
  • Shadowghast Armguards (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Breastplate (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Breastplate (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Breastplate Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 100, Laestrite Ore x 50. 25, Enchanted Elethium Bar x 25.
  • Shadowghast Gauntlets (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Gauntlets Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 100, Laestrite Ore x 50. 25, Enchanted Elethium Bar x 25.
  • Shadowghast Gauntlets (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Greaves (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Greaves Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 100, Laestrite Ore x 50. 25, Enchanted Elethium Bar x 25.
  • Shadowghast Greaves (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Helm (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Helm (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Helm Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 100, Laestrite Ore x 50. 25, Enchanted Elethium Bar x 25.
  • Shadowghast Ingot Create a Shadowghast Ingot which is used to create equipment that can be imbued with Legendary powers. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Elethium Solenium Ore, Sinvyr Ore, Phaedrum Ore, Oxxein Ore, Solenium Ore.
  • Shadowghast Pauldrons Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 100, Laestrite Ore x 50. 25, Enchanted Elethium Bar x 25.
  • Shadowghast Pauldrons (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Pauldrons (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Sabatons (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Sabatons (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Sabatons Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 100, Laestrite Ore x 50. 25, Enchanted Elethium Bar x 25.
  • Shadowghast Waistguard (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Waistguard (New) Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25.
  • Shadowghast Waistguard Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 100, Laestrite Ore x 50. 25, Enchanted Elethium Bar x 25.

Enchanting
  • Enchanted Elethium Bar Name changed from "Enchanted Grim Iron Bar" to "Enchanted Elethium Bar". Create an Enchanted Grim Iron Bar. Enchanting. Enchanting. 2 sec cast. Reagents: Soul Dust x 3, Sacred Shard, Elethium Ore. Elethium Ore.
  • Enchanted Heavy Desolate Hide Name changed from "Enchanted Desolate Leather" to "Enchanted Heavy Desolate Hide". Create an Enchanted Desolate Leather. Enchanting. Enchanting. 2 sec cast. Reagents: Soul Dust x 3, Sacred Shard, Desolate Leather. Heavy Desolate Hide.
  • Enchanted Lightless Silk Name changed from "Enchanted Shrouded Silk" to "Enchanted Lightless Silk". Create an Enchanted Shrouded Lightless Silk. Enchanting. Enchanting. 2 sec cast. Reagents: Soul Dust x 3, Sacred Shard, Lightless Silk. Lightless Silk.

Engineering
  • Necrostatic Micro Capacitor Name changed from "Elecxine Alloy" to "Necrostatic Micro Capacitor". Engineering. Engineering 1.5 sec cast. Reagents: Solenium Ore x 5, Oxxein Ore x 5, Soul Dust x 3.
  • PHA7-YNX Name changed from "Pocket PHA7-YNX" to "PHA7-YNX".

Jewelcrafting
  • Shadowghast Necklace (New) Craft a Shadowghast Necklace. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Shadowghast Ingot x 25, Essence of Servitude x 50, Essence of Valor x 50.
  • Shadowghast Necklace Craft a Shadowghast Necklace. Jewelcrafting. Jewelcrafting. 1.5 sec cast. Reagents: Masterful Jewel Doublet x 2, Laestrite Ore x 2. 2 sec cast. Reagents: Shadowghast Ingot x 25, Essence of Servitude x 50, Essence of Valor x 50.
  • Shadowghast Necklace (New) Craft a Shadowghast Necklace. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Shadowghast Ingot x 25, Essence of Servitude x 50, Essence of Valor x 50.
  • Shadowghast Ring Craft a Shadowghast Ring. Jewelcrafting. Jewelcrafting. 1.5 sec cast. Reagents: Masterful Jewel Doublet x 2, Laestrite Ore x 2. 2 sec cast. Reagents: Shadowghast Ingot x 25, Essence of Rebirth x 50, Essence of Suffering x 50.
  • Shadowghast Ring (New) Craft a Shadowghast Ring. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Shadowghast Ingot x 25, Essence of Rebirth x 50, Essence of Suffering x 50.
  • Shadowghast Ring (New) Craft a Shadowghast Ring. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Shadowghast Ingot x 25, Essence of Rebirth x 50, Essence of Suffering x 50.

Leatherworking
  • Masterwork Leather Armguards (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Armguards (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Armguards Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Gauntlets Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Gauntlets (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Gauntlets (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Helm (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Helm Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Helm (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Leggings Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Leggings (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Leggings (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Pauldrons (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Pauldrons (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Pauldrons Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Treads (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Treads Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Treads (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Vest (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Vest Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Vest (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Waistguard Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Waistguard (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Leather Waistguard (New) Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Armguards (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Armguards Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Armguards (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Gauntlets (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Gauntlets (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Gauntlets Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Greaves (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Greaves Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Greaves (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Helm Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Helm (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Helm (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Pauldrons Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Pauldrons (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Pauldrons (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Treads (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Treads Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Treads (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Vest Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Vest (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Vest (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Waistguard (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Waistguard (New) Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Masterwork Scale Waistguard Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 5 sec cast. Reagents: Heavy Desolate Hide x 10, Heavy Desolate Leather x 25. 2 sec cast. Reagents: Desolate Bone x 100, Enchanted Heavy Desolate Hide x 25.
  • Tooled Fae Leather Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 5, Desolate Bone x 5, Vigil's Torch x 3, Phaedrum Ore x 3.
  • Tooled Kyrian Leather Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 5, Desolate Bone x 5, Rising Glory x 3, Solenium Ore x 3.
  • Tooled Necro Leather Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 5, Desolate Bone x 5, Marrowroot x 3, Oxxein Ore x 3.
  • Tooled Venthyr Leather Leatherworking. Leatherworking. 2 sec cast. Reagents: Desolate Leather x 5, Desolate Bone x 5, Widowbloom x 3, Sinvyr Ore x 3.

Tailoring
  • Craftman's Pouch Name changed from "Modified Crafting Reagent 01" to "Craftman's Pouch". Craft Modified Crafting Reagent 01 Create a Craftman's Pouch, an Optional Reagent that can be crafted into a piece of armor, causing the wearer to occasionally gain an additional skill point when crafting Shadowlands items. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth.
  • Grim-Veiled Belt (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Belt (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Belt Create a Grim-Veiled Belt piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Enchanted Lightless Silk x 20. Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Bracers (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Bracers (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Bracers Create Grim-Veiled Bracers Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Enchanted Lightless Silk x 20. Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Cape (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Cape Create a Grim-Veiled Cape piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Enchanted Lightless Silk x 20. Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Cape (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Hood (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Hood Create a Grim-Veiled Hood piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Enchanted Lightless Silk x 20. Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Hood (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Mittens Create Grim-Veiled Mittens Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Enchanted Lightless Silk x 20. Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Mittens (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Mittens (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Pants (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Pants (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Pants Create Grim-Veiled Pants Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Enchanted Lightless Silk x 20. Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Robe (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Robe (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Robe Create a Grim-Veiled Robe piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Enchanted Lightless Silk x 20. Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Sandals Create Grim-Veiled Sandals Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Enchanted Lightless Silk x 20. Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Sandals (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Sandals (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Spaulders (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Spaulders Create Grim-Veiled Spaulders Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Enchanted Lightless Silk x 20. Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Grim-Veiled Spaulders (New) Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25.
  • Heavy Shrouded Cloth Bandage Craft a Heavy Shrouded Cloth Bandage. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 2.
  • Modified Crafting Reagent 02 Craft Modified Crafting Reagent 02. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth.
  • Modified Crafting Reagent 03 Craft Modified Crafting Reagent 03. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth.
  • Modified Crafting Reagent 04 Craft Modified Crafting Reagent 04. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth.
  • Shrouded Cloth Bandage Craft a Shrouded Cloth Bandage. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth.
  • Stitchsilk Cloak Create a Stitchsilk Cape. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 4, Lightless Silk x 3, Penumbra Thread x 3.
  • Stitchsilk Cord Create a Stitchsilk Belt. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 5, Lightless Silk x 4, Penumbra Thread x 3.
  • Stitchsilk Cowl Create a Stitchsilk Hood. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 6, Lightless Silk x 5, Penumbra Thread x 3.
  • Stitchsilk Cuffs Create Stitchsilk Bracers. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 3, Lightless Silk x 2, Penumbra Thread x 2.
  • Stitchsilk Footwraps Create Stitchsilk Sandals. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 5, Lightless Silk x 4, Penumbra Thread x 3.
  • Stitchsilk Handwraps Create Stitchsilk Mittens. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 5, Lightless Silk x 4, Penumbra Thread x 3.
  • Stitchsilk Mantle Create Stitchsilk Spaulders. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 6, Lightless Silk x 5, Penumbra Thread x 3.
  • Stitchsilk Trousers Create Stitchsilk Pants. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 7, Lightless Silk x 6, Penumbra Thread x 5.
  • Stitchsilk Tunic Create a Stitchsilk Robe. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 7, Lightless Silk x 6, Penumbra Thread x 5.
  • Syn-Couture Cloak Create a Syn-Couture Cape. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 4, Lightless Silk x 3, Penumbra Thread x 3.
  • Syn-Couture Cord Create a Syn-Couture Belt. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 5, Lightless Silk x 4, Penumbra Thread x 3.
  • Syn-Couture Cowl Create a Syn-Couture Hood. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 6, Lightless Silk x 5, Penumbra Thread x 3.
  • Syn-Couture Cuffs Create Syn-Couture Bracers. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 3, Lightless Silk x 2, Penumbra Thread x 2.
  • Syn-Couture Footwraps Create Syn-Couture Sandals. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 5, Lightless Silk x 4, Penumbra Thread x 3.
  • Syn-Couture Handwraps Create Syn-Couture Mittens. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 5, Lightless Silk x 4, Penumbra Thread x 3.
  • Syn-Couture Mantle Create Syn-Couture Spaulders. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 6, Lightless Silk x 5, Penumbra Thread x 3.
  • Syn-Couture Trousers Create Syn-Couture Pants. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 7, Lightless Silk x 6, Penumbra Thread x 5.
  • Syn-Couture Tunic Create a Syn-Couture Robe. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 7, Lightless Silk x 6, Penumbra Thread x 5.



Misc Changes
Originally Posted by MMO-Champion
Currency Types
Shadowlands
  • Sinstone Fragments (New) - The Avowed and their adherents have an immense archive with knowledge to piece back together sinstones. This makes fragments highly valuable to them as well as some less scrupulous.

Flight Masters
The Shadowlands
  • Claw's Edge, Ardenweald - Name changed from "Tirna Kaithe, Ardenweald" to "Claw's Edge, Ardenweald".
  • Dreamsong Fenn, Ardenweald - Name changed from "Tirna Fenn, Ardenweald" to "Dreamsong Fenn, Ardenweald".
  • Glitterfall Basin, Ardenweald - Name changed from "Tirna Eas, Ardenweald" to "Glitterfall Basin, Ardenweald".
  • Hibernal Hollow, Ardenweald - Name changed from "Tirna Glayn, Ardenweald" to "Hibernal Hollow, Ardenweald".

Group Finder Activities
Dungeons
  • Plaguefall (Heroic) (New) - 5 players. Map: Plaguefall. Difficulty: Heroic.
  • Plaguefall (Mythic Keystone) (New) - 5 players. Map: Plaguefall. Difficulty: Mythic Keystone.
  • Plaguefall (Mythic) (New) - 5 players. Map: Plaguefall. Difficulty: Mythic.
  • Plaguefall (Normal) (New) - 5 players. Map: Plaguefall. Difficulty: Normal.

Item Name Descriptions
  • 10 Corruption (New) - 10 Corruption
  • 12 Corruption (New) - 12 Corruption
  • 15 Corruption (New) - 15 Corruption
  • 16 Corruption (New) - 16 Corruption
  • 17 Corruption (New) - 17 Corruption
  • 20 Corruption (New) - 20 Corruption
  • 25 Corruption (New) - 25 Corruption
  • 28 Corruption (New) - 28 Corruption
  • 30 Corruption (New) - 30 Corruption
  • 35 Corruption (New) - 35 Corruption
  • 45 Corruption (New) - 45 Corruption
  • 50 Corruption (New) - 50 Corruption
  • 60 Corruption (New) - 60 Corruption
  • 66 Corruption (New) - 66 Corruption
  • 75 Corruption (New) - 75 Corruption
  • 8 Corruption (New) - 8 Corruption

LFG Dungeons
Dungeons
  • Battle for Tirna Glayn - Defend Tirna Glayn and its inhabitants from the Possessed. Roles: 1-5 damage. Map: The Shadowlands > Ardenweald Zone Scenario. Roles: 1-5 damage.
  • End of the Dream (New) - Experience the fall of the Dreamer. Map: Broken Isles > Vision of Ysera Scenario. Roles: 1 damage.
  • Mists of Tirna Scithe - Map: The Shadowlands Map > Mists of Tirna Scithe. Roles: 1 tank/1 healer/3 damage.
  • Mists of Tirna Scithe - Map: The Shadowlands Map > Mists of Tirna Scithe. Roles: 1 tank/1 healer/3 damage.
  • The Medallion of Dominion (New) - Obtain the Medallion of Dominance from Kel'Thuzad. Map: Maldraxxus Covenant Finale Scenario. Roles: 1-5 damage.
  • Torghast, Tower of the Damned - Name changed from "Torghast, the Tower of the Damned" to "Torghast, Tower of the Damned".

Mail Templates
  • #550 (New) - In order to reactivate your account using gold, we withdrew some uncollected money from your mail. Because of this, you may notice less money in the mail than you expected. Don't be alarmed, as no money was lost. Thanks, and welcome back to Azeroth! - The WoW Dev Team

Map Areas
Unknown
  • Alluvium Hollow (New)
  • Ascension Coliseum (New)
  • Claw's Edge - Name changed from "Tirna Kaithe" to "Claw's Edge".
  • Darkreach - Name changed from "Tirna Marwol" to "Darkreach".
  • Dreamsong Fenn - Name changed from "Tirna Fenn" to "Dreamsong Fenn".
  • Fate's Precipice (New)
  • Glitterfall Basin - Name changed from "Tirna Eas" to "Glitterfall Basin".
  • Hibernal Hollow - Name changed from "Tirna Glayn" to "Hibernal Hollow".
  • Temple of Elune (New) - Music: Zone-70-Val'sharah-GeneralWalk.
  • The Forgotten Forge (New)
  • The Jagged Coast (New)
  • Tirna Noch - Name changed from "The Fallen Tree" to "Tirna Noch".
  • Val'sharah (New) - Music: Zone-70-Val'sharah-GeneralWalk.

Map Difficulties
  • Broken Isles > Vision of Ysera Scenario - Normal Scenario (New) - Max players: 5.
  • Mists of Tirna Scithe - Heroic Dungeon - Name changed from "The Shadowlands > Mists of Tirna Scithe - Heroic Dungeon" to "Mists of Tirna Scithe - Heroic Dungeon".
  • Mists of Tirna Scithe - Mythic Dungeon - Name changed from "The Shadowlands > Mists of Tirna Scithe - Mythic Dungeon" to "Mists of Tirna Scithe - Mythic Dungeon".
  • Mists of Tirna Scithe - Mythic Keystone - Name changed from "The Shadowlands > Mists of Tirna Scithe - Mythic Keystone" to "Mists of Tirna Scithe - Mythic Keystone".
  • Mists of Tirna Scithe - Normal Dungeon - Name changed from "The Shadowlands > Mists of Tirna Scithe - Normal Dungeon" to "Mists of Tirna Scithe - Normal Dungeon".
  • The Shadowlands > Ardenweald Zone Scenario - Normal Scenario (New) - Max players: 5.

Maps
Shadowlands
  • Broken Isles > Vision of Ysera Scenario (New) - Directory: 2299. Type: Scenario. Horde Description: "Vision of Ysera Scenario".
  • Mists of Tirna Scithe - Name changed from "The Shadowlands > Mists of Tirna Scithe" to "Mists of Tirna Scithe".
  • The Shadowlands > Ardenweald Zone Scenario (New) - Directory: 2303. Type: Scenario. Horde Description: "Ardenweald Zone Scenario".

Mounts
Flying Mounts
  • Ardenweald Moth (Dark) (New) - Flying Mount. Ardenweald Moth (Dark). "PH"
  • Endmire Flyer (New) - Flying Mount. Endmire Flyer. "Attracted through portals through which little is known these flying devourers have found a home in the Endmire of Revendreth feeding on the latent anima." Source: PH
  • Horned Horse (Ardenweald Blue) (New) - Flying Mount. Horned Horse (Ardenweald Blue). "PH" Source: PH
  • Horrid Brood Dredwing - Name changed from "PH Dredbat" to "Horrid Brood Dredwing". Flying Mount. PH Dredbat. "PH" Source: PH Horrid Brood Dredwing. "Harika the Horrid terrorized the denizens of the Forest Ward yet with her demise her broodlings under proper direction can now take this horror to denizens farther afield." Source: PH
  • Loyal Gorger (New) - Flying Mount. Loyal Gorger. "Crawling forth from the cracks between the realms, the devourers have a voracious appetite for anima. Little is known of their origins, but all denizens of the Shadowlands see their recent boldness as a sign of the end times." Source: PH
  • PH Devourer Mite (Green) (New) - Flying Mount. PH Devourer Mite (Green). "PH" Source: PH
  • PH Devourer Mite (Light) - Name changed from "PH Devourer Mite" to "PH Devourer Mite (Light)".
  • PH Purple Dredwing (New) - Flying Mount. PH Purple Dredwing. "PH" Source: PH
  • PH Soul Eater (New) - Flying Mount. PH Soul Eater. "PH" Source: PH
  • PH White Dredwing (New) - Flying Mount. PH White Dredwing. "PH" Source: PH
  • Silvertip Dredwing (New) - Flying Mount. Silvertip Dredwing. "Bred by the Revendreth prince, Renathal, these rare dredwing are fiercely loyal and will only let those deemed worhty by the prince himself to interact with them." Source: PH

Ground Mounts
  • Blood-Crazed Gargon (New) - Ground Mount. Blood-Crazed Gargon. "The blood of living beings battling throughout Revendreth has sent this gargon into a rage and only those standing on the corpses of their foes can rein it in." Source: PH
  • Desire's Loyal Hound (New) - Ground Mount. Desire's Loyal Hound. "The Countess maintains a small stable of elegantly adorned gargon mounts for her sole use. Many a rival has been taken in by the finery to their peril as she personally oversees their deadly training." Source: PH
  • Epic Runestag (Blue) - Name changed from "PH Epic Runestag" to "Epic Runestag (Blue)". Ground Mount. PH Epic Runestag. "PH" Source: PH Epic Runestag (Blue). "PH" Source: PH
  • Epic Runestag (Dark) (New) - Ground Mount. Epic Runestag (Dark). "PH" Source: PH
  • Epic Runestag (Teal) (New) - Ground Mount. Epic Runestag (Teal). "PH" Source: PH
  • Epic Runestag (White) (New) - Ground Mount. Epic Runestag (White). "PH" Source: PH
  • Gorm (Yellow) (New) - Ground Mount. Gorm (Yellow). "PH" Source: PH
  • Harnessed Hopecrusher - Name changed from "PH Gargon" to "Harnessed Hopecrusher". Ground Mount. PH Gargon. "PH" Source: PH Harnessed Hopecrusher. "Hopecrusher was once the loyal mount of a House Briarbane lord, but turned on the lord and his retinue. Members of House Briarbane now whisper of a dark Gargon lying in wait even baiting venthyr who venture through the darker parts of the Chalice District of Revendreth." Source: PH
  • Inquisition Intimidator (New) - Ground Mount. Inquisition Intimidator. "The gargon of the Inquisitors are some of the most vicious ever carved. The Avowed seek to recapture these beasts and return them to the righteous duty of assisting in the purifying of souls rather than the perversions performed at the hands of the Inquisitors." Source: PH
  • PH Epic Red Gargon (New) - Ground Mount. PH Epic Red Gargon. "PH" Source: PH
  • PH Epic Tauralus (Blue) (New) - Ground Mount. PH Epic Tauralus (Blue). "PH" Source: TBD
  • PH Epic Tauralus (Green) (New) - Ground Mount. PH Epic Tauralus (Green). "PH" Source: TBD
  • PH Epic Tauralus (Grey) (New) - Ground Mount. PH Epic Tauralus (Grey). "PH" Source: TBD
  • PH Epic Tauralus (Orange) (New) - Ground Mount. PH Epic Tauralus (Orange). "PH" Source: TBD
  • PH Epic White Gargon (New) - Ground Mount. PH Epic White Gargon. "PH" Source: PH
  • PH Skullboar (Black) (New) - Ground Mount. PH Skullboar (Black). "PH" Source: TBD
  • PH Skullboar (Green) (New) - Ground Mount. PH Skullboar (Green). "PH" Source: TBD
  • PH Skullboar (Grey) (New) - Ground Mount. PH Skullboar (Grey). "PH" Source: TBD
  • PH Skullboar (Purple) (New) - Ground Mount. PH Skullboar (Purple). "PH" Source: TBD
  • PH Tauralus (Blue) (New) - Ground Mount. PH Tauralus (Blue). "PH" Source: TBD
  • PH Tauralus (Green) (New) - Ground Mount. PH Tauralus (Green). "PH" Source: TBD
  • PH Tauralus (Grey) (New) - Ground Mount. PH Tauralus (Grey). "PH" Source: TBD
  • PH Tauralus (Orange) (New) - Ground Mount. PH Tauralus (Orange). "PH" Source: TBD
  • PH White Gargon (New) - Ground Mount. PH White Gargon. "PH" Source: PH
  • Runestag (Blue) - Name changed from "PH Runestag" to "Runestag (Blue)". Ground Mount. PH Runestag. "PH" Source: PH Runestag (Blue). "PH" Source: PH
  • Runestag (Dark) (New) - Ground Mount. Runestag (Dark). "PH" Source: PH
  • Runestag (Teal) (New) - Ground Mount. Runestag (Teal). "PH" Source: PH
  • Runestag (White) (New) - Ground Mount. Runestag (White). "PH" Source: PH
  • Vrednic - Name changed from "PH Epic Gargon" to "Vrednic". Ground Mount. PH Epic Gargon. "PH" Source: PH Vrednic. "Prince Renathal's loyal gargon, Vrednic has been by his side for millennia. Adorned in his Sinvyr armor, Vrednic's mere presence instills terror to all those who lay eyes on him as he ushers his rider into battle." Source: PH

Scenarios
Assault on the House of Rituals
  • 05: The Prime Arcanum - Kill the Ossium Horror. Maw Infernous.

Battle for The Grove of Awakening
  • 01: Clear the Way (New) - Ride with Ysera.
  • 02: Report to the Winter Queen (New) - Tell the Winter Queen what transpired at Tirna Marwol.
  • 03: Recieve the Queen's Blessing (New) - Recieve the Queen's Blessing
  • 04: Lead the Charge! (New) - Lead the Wild Hunt to the Grove of Awakening
  • 05: Orders from the Queen (New) - Speak with the Queen
  • 06: Reverse the power (New) - Help the Court regain control of the Grove of Awakening.
  • 07: For Queen and Grove (New) - Defeat Gorak Zar

Battle for Tirna Glayn
  • 01: Retake the Grove (New) - Expel all invading forces inside Tirna Glayn.
  • 02: The North Gate (New) - Use Niya's traps to defend the North Gate.
  • 03: The East Gate (New) - Heal fae at the East Gate with Dreamweaver.
  • 04: The West Gate (New) - Defend the West Gate of Tirna Glayn with Korayn.
  • 05: Saor the Drainer (New) - Defeat Ingra Saor.
  • 06: Dangerous Loading (New) - Load Ysera's Chrysalis into the Wagon.
  • 07: All Aboard (New) - Mount the Cart to escape Tirna Glayn.
  • 08: Path of Rebirth (New) - Escape to the Heart of the Forest.

End of the Dream
  • 01: Temple of Elune (New) - Begin the attack on the Temple of Elune.
  • 02: Fall of Ysera (New) - Kill the defenders of the Temple of Elune.

Path of Ascension
  • 01: Preparation - Prepare for combat!
  • 02: Fight (New) - Combat!

The Medallion of Dominion
  • 01: Taking the Necropolis (New) - Interrogate Lurking Necromancers to discover the location of Kel'Thuzad, while marking Anima Crystals for anima reclamation.
  • 02: To the Skies! (New) - Assist General Draven in clearing the skies of enemies.
  • 03: Allies on the Ground (New) - Speak with your allies on the ground about how to proceed.
  • 04: Breaking the Barrier (New) - Kill Kel'Thuzad's Lieutenants to dispel the magical barrier that blocks access to the House of Rituals.
  • 05: United in Battle (New) - Help your allies defeat the Ossium Horror.
  • 06: The Medallion of Dominion (New) - Recover the Medallion of Dominion from Kel'Thuzad.
  • 07: To Sinfall! (New) - Ride with General Draven to return to Sinfall.

Violet Hold
  • 01: Arcane Essence - Speak to Khadgar when you are ready for him to begin channeling his essence into the arcance vessel. arcane vessel.



Strings Changes
Originally Posted by MMO-Champion
  • CHINA (New) - China
  • COMMENTATOR_DAMPENING_PERCENT_ABS (New) - %d%%
  • COMMENTATOR_TEAM_NAME_1 (New) - Team 1
  • COMMENTATOR_TEAM_NAME_2 (New) - Team 2
  • COPY_KEY_BINDINGS (New) - Copy Key Bindings
  • COPY_KEY_BINDINGS_CONFIRM (New) - Are you sure you want to copy your LIVE key bindings to this TEST account?
  • COVENANT_CALLINGS_AVAILABLE (New) - New Covenant Calling
  • COVENANT_MISSIONS_REWARDS_EARNED (New) - You Earned
  • COVENANT_MISSIONS_REWARDS_FOLLOWER_PROGRESS (New) - Follower Progress
  • DISABLE_AOE_LOOTING_DEFAULT_TEXT (New) - Disable AoE Looting
  • NPEV2_APPROACH_WANDERING_BOAR - Get close to the |cFF00FFFFWandering Boar|r.
  • NPEV2_BEAR_FORM_TUTORIAL (New) - Use |cFF00FFFFBear Form|r to shapeshift into a bear
  • NPEV2_BUYBACK_ITEMS - Recently sold items show up here. You can |cFF00FFFFRight Click|r on them to buy them back click an item to |cFF00FFFFbuy it back|r.
  • NPEV2_BUYBACK_ITEMS_FROM_VENDOR - The Buyback page shows items recently sold to the Vendor. You can buy back accidentally sold items.
  • NPEV2_CALL_QUEST_ABILITY_TUTORIAL - You have You've earned a new class ability! Click here to see see it.
  • NPEV2_CAT_FORM_TUTORIAL (New) - Use |cFF00FFFFCat Form|r to shapeshift into a cat
  • NPEV2_CLASSQUESTABILITY - \n|cFF00FFFFLeft click and drag|r |cFF00FFFF%s|r to your ability bar. \nDrag |cFF00FFFF%s|r to your Action Bar.
  • NPEV2_DRAG_TO_EQUIP (New) - Drag your new item to equip it, or to replace an old item
  • NPEV2_HUNTER_STABLE_PET (New) - Dragging an active pet to the stable allows you to tame more pets
  • NPEV2_HUNTER_TAME_ANIMAL (New) - Target a nearby animal.\n\nOpen Pet Utilities and use |cFF00FFFFTame Beast|r.\n\nDon't move while is casts!
  • NPEV2_OPENCHARACTERSHEET (New) - To equip your new gear, press |cFF00FFFF%s|r to open your |cFF00FFFFcharacter pane|r
  • NPEV2_RESOURCE_CALLOUT_HUNTER - The |cFF00FFFForange bar|r represents your |cFF00FFFFFocus|r which is used for your abilities. Some abilities use |cFFFF8040Focus|r, which recharges over time
  • NPEV2_ROGUE_SPENDER - Use your |cFF00FFFF Combo Points|r!\n\nPress |cFF00FFFF%s|r to use %s |cFF00FFFFCombo Points|r!\n\nPress |cFF00FFFF%s|r to use %s
  • NPEV2_STEALTH_TUTORIAL - You have learned Stealth! Try using stealth to sneak around and attack your foes. Use |cFF00FFFFStealth|r to turn invisible and sneak around your foes
  • NPEV2_SUCCESSFULLY_EQUIPPED (New) - Your item has been successfully equipped!
  • OPTION_TOOLTIP_DISABLE_AOE_LOOTING_DEFAULT (New) - When this setting is disabled you will only loot from the corpse you clicked on, not all the lootable corpses around you. Uncheck this to loot from all in-range lootable corpses.
  • PROFESSIONS_MODIFIED_CRAFTING_REAGENT (New) - Optional Crafting Reagent
  • SPELL_FAILED_CUSTOM_ERROR_458 - You have no deaths on this level. You cannot use this when the Tarragrue has been alerted.
  • TRANSMOGRIFY_RIGHT_SHOULDER (New) - Transmog Each Shoulder Separately

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