The War Within Alpha Datamining - Build 54605

Feedbot

News Feed Bot
Joined
Jul 16, 2009
Messages
8,849
Points
36
The War Within Alpha Datamining - Build 54605
Build 54605 has been deployed to the Alpha realms.


New Icons




The War Within Alpha Development Notes
Blizzard has posted the Development Notes for Build 54605.



Spell Changes
Originally Posted by MMO-Champion
Mounts
  • Amber Skitterfly (New) Summons and dismisses this mount. Account wide. Account wide. 1.5 sec cast.
  • Aquamarine Swarmite Name changed from "[PH] FlyingNerubian2 Mount (Green Body, Blue Saddle)" to "Aquamarine Swarmite".
  • Ferocious Jawcrawler Name changed from "[PH] CaveBorerWormMount (Brown Skin, Orange Saddle)" to "Ferocious Jawcrawler".
  • Forged Gladiator's Fel Bat Name changed from "[PH] Gold Armored Fel Bat Gladiator Mount" to "Forged Gladiator's Fel Bat".
  • Slatestone Ramolith Name changed from "[PH] Proto Ram Earthen (Grey Skin, Grand Horns, Gold Saddle)" to "Slatestone Ramolith".
  • Wick Name changed from "[PH] MoleMount (Brown Skin, Red Saddle, Teeth Tusks, Nose Pointed)" to "Wick".

Companions
  • Mind Slurp (New) Right Click to summon and dismiss this companion. Battle Pet. Battle Pet. Instant.
  • Violet Sporbit Name changed from "Sporbit" to "Violet Sporbit".

Item Set Bonuses
idruids.gif
Druid (Forums, Talent Calculator)

  • Druid Balance Class Set 2pc Starsurge and Starfall increase the damage of your next Wrath or Starfire by 30% 50%, stacking up to 3 times.
  • Druid Balance Class Set 4pc When you enter Eclipse, your next Starsurge or Starfall costs 15 30 less Astral Power and deals 40% increased damage. 60% increased damage.

iwarriors.gif
Warrior (Forums, Talent Calculator)


Unknown Class
Minor Glyphs
  • Jab (New) Tiger Palm now instead strikes your target with your equipped weapon. Minor Glyph. Minor Glyph. 1.5 sec cast.

ideathknights.gif
Death Knight (Forums, Talent Calculator)

  • Abomination Limb Blood: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain 3 Bone Shield charges instantly, and again every 6 sec. Frost: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain Rime instantly, and again every 6 sec. Unholy: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain Runic Corruption instantly, and again every 6 sec. Initial: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain instantly, and again every 6 sec. Abomination's Frenzy: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain instantly, and again every 4 sec. Can be cast in Undead. 20 yd range. Instant. 2 min cooldown.
  • Abomination Limb Blood: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain 3 Bone Shield charges instantly, and again every 6 sec. Frost: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain Rime instantly, and again every 6 sec. Unholy: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain Runic Corruption instantly, and again every 6 sec. Initial: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain instantly, and again every 6 sec. Abomination's Frenzy: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain instantly, and again every 4 sec. Limited to 1 target. 20 yd range. Instant.
  • Abomination Limb Blood: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain 3 Bone Shield charges instantly, and again every 6 sec. Frost: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain Rime instantly, and again every 6 sec. Unholy: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain Runic Corruption instantly, and again every 6 sec. Initial: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain instantly, and again every 6 sec. Abomination's Frenzy: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain instantly, and again every 4 sec. Unlimited range. Instant. Unlimited range. Instant.
  • Abomination Limb Blood: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain 3 Bone Shield charges instantly, and again every 6 sec. Frost: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain Rime instantly, and again every 6 sec. Unholy: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain Runic Corruption instantly, and again every 6 sec. Initial: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain instantly, and again every 6 sec. Abomination's Frenzy: Sprout an additional limb, dealing [ 369.2% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec. Gain instantly, and again every 4 sec. 20 yd range. Instant. 20 yd range. Instant.
  • Anti-Magic Shell Blood: Surrounds you in an Anti-Magic Shell for 5 sec, absorbing up to [ 42% of Total Health ] magic damage and preventing application of harmful magical effects. Damage absorbed generates Runic Power. Frost, Unholy, Initial: Surrounds you in an Anti-Magic Shell for 5 sec, absorbing up to [ 30% of Total Health ] magic damage and preventing application of harmful magical effects. Damage absorbed generates Runic Power. Volatile Shielding: Surrounds you in an Anti-Magic Shell for 5 sec, absorbing up to [ 30% of Total Health ] magic damage and preventing application of harmful magical effects. Can be cast in Undead. Instant. 60 sec cooldown.
  • Apocalypse Bring doom upon the enemy, dealing [ 50% of Attack Power ] Shadow damage and bursting up to 4 Festering Wounds on the target. Summons an Army of the Dead ghoul for 20 sec for each Festering Wound you burst. Generates 2 Runes. Requires Melee Weapon. Can be cast in Undead. Melee range. Instant. 1.5 min cooldown. 45 sec cooldown.
  • Army of the Damned Apocalypse's cooldown is reduced by 45 sec. Additionally, Death Coil reduces and Epidemic reduce the cooldown of Army of the Dead by 5 sec. Instant.
  • Army of the Dead Summons a legion of ghouls who swarms your enemies, fighting anything they can for 30 sec. Can be cast in Undead. 1 Runes. Instant. 8 min cooldown. 3 min cooldown.
  • Assimilation The amount absorbed by Anti-Magic Zone is increased by 10% and grants up to 100 Runic Power based on the amount absorbed. its cooldown is reduced by 30 sec.
  • Blood Draw When you fall below 30% health you drain 0 health from nearby enemies. the damage you take is reduced by 10% and your Death Strike cost is reduced by 10 for 8 sec. Can only occur every 3 min.
  • Blood Draw (New) When you fall below 30% health you drain 0 health from nearby enemies, the damage you take is reduced by 10% and your Death Strike cost is reduced by 10 for 8 sec. Can only occur every 3 min. 100 yd range. Instant.
  • Blood Draw When you fall below 30% health you drain 0 health from nearby enemies. the damage you take is reduced by 10% and your Death Strike cost is reduced by 10 for 8 sec. Can only occur every 3 min. Instant.
  • Blood Draw When you fall below 30% health you drain 0 health from nearby enemies. the damage you take is reduced by 10% and your Death Strike cost is reduced by 10 for 8 sec. Can only occur every 3 min. Instant.
  • Blood Scent Increases Leech by 3%. 5%.
  • Bloody Fortitude Icebound Fortitude reduces all damage you take by up to an additional 20% based on your missing health. Killing enemies that grant honor or experience reduce an enemy that yields experience or honor reduces the cooldown of Icebound Fortitude by 3 sec.
  • Chains of Ice Shackles the target Normal: Shackles the target with frozen chains, reducing movement speed by 70% for 8 sec. Proliferating Chill: Shackles the target and 1 nearby enemy with frozen chains, reducing movement speed by 70% for 8 sec. Can be cast in Undead. 1 Runes. 30 yd range. Instant.
  • Cleaving Strikes Scourge Strike additional enemies while you remain in Death and Decay.When leaving your Death and Decay you retain its bonus effects for 4 sec.
  • Dark Transformation Your ghoul deals [ 44.73% of Attack Power ] Shadow damage to 5 nearby enemies and transforms into a powerful undead monstrosity for 15 sec. Granting them 100% energy and the ghoul's abilities are empowered and take on new functions while the transformation is active. Can be cast in Undead. 100 yd range. Instant. 60 sec cooldown. 45 sec cooldown.
  • Death Reduces healing done by 1%. 100 yd range. Instant. 5%. 100 yd range. Instant.
  • Famine Reduces damage dealt by 2%. 100 yd range. Instant. 5%. 100 yd range. Instant.
  • Festermight Popping a Festering Wound increases your Strength by 1% for 20 sec stacking. Does not refresh duration. Multiple instances may overlap.
  • Foul Infections (New) Your diseases deal 10% more damage and have a 5% increased chance to critically strike.
  • Ice Prison (New) Chains of Ice now also roots enemies for 4 sec but its cooldown is increased to 12 sec.
  • Ice Prison (New) Chains of Ice now also roots enemies for 4 sec but its cooldown is increased to 12 sec. Unlimited range. Instant.
  • Icebound Fortitude Your blood freezes, granting immunity to Stun effects and reducing all damage you take by 30% for 8 sec. Can be cast in Undead. Instant. 3 min cooldown. 2 min cooldown.
  • Icy Talons Your Runic Power spending abilities increase your melee attack speed by 3% 6% for 10 sec, stacking up to 3 times. Instant.
  • Infliction of Sorrow When Vampiric Strike damages an enemy affected by Virulent Plague or Blood Plague it consumes the disease to deal 200% of their remaining damage to the target. While Gift of the San'layn is active, Vampiric Strike no longer consumes your disease and instead extends the duration of your disease by 3 sec and deals 20% of the remaining damage to the enemy. 40 yd range. Instant. 100 yd range. Instant.
  • Lesser Anti-Magic Shell (New) Casting Anti-Magic Shell grants 2 nearby allies a Lesser Anti-Magic Shell that Absorbs up to [ 425% of Attack Power ] magic damage and reduces the duration of harmful Magic effects against them by 50%. Limited to 2 targets. Instant.
  • Null Magic (New) Magic Damage taken is reduced by 10% and the duration of harmful Magic effects against you are reduced by 35%.
  • On a Paler Horse (New) While outdoors you are able to mount your Acherus Deathcharger in combat. Instant.
  • Osmosis (New) Anti-Magic Shell increases healing received by 15%.
  • Painful Death Reaper's Mark deals 10% increased damage and Exterminate empowers an additional Obliterate but now reduces its cost by 1 Rune, and its first scythe has a 50% increased Additionally, Exterminate now has a 30% chance to apply Reaper's Mark.
  • Pestilence Deals [ 30% Deals [ 150% of Attack Power ] shadow damage over 6 sec and slows the target by 15%. 100 yd range. Instant.
  • Raise Abomination (New) Raises an Abomination for 30 sec which wanders and attacks enemies, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague. Can be cast in Undead. 40 yd range. Instant. 1.5 min cooldown.
  • Rider's Champion Spending Runes has a chance to call forth the aid of a Horsemen for 0 10 sec. Mograine Casts Death and Decay at his location that follows his position. Whitemane Casts Undeath on your target dealing [ 12.71% of Attack Power ] Shadowfrost damage per stack every 3 sec, for 24 sec. Each time Undeath deals damage it gains a stack. Cannot be Refreshed. Trollbane Casts chains of Ice on your target slowing their movement speed by 70% 40% and increasing the damage they take from you by 5% for 8 sec. Nazgrim While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by 5%.
  • Rune of the Apocalypse Your ghoul applies additional effects with its Claw attack. Death: Reduces healing taken by 1% 5%. War: Increases damage taken by 1% 4%. Famine: Reduces damage done to the Death Knight by 2% 5%. Pestilence: Slows the target by 15% and deals [ 30% [ 150% of Attack Power ] shadow damage over 327,093d.
  • Runic Protection (New) Your chance to be critically struck is reduced by 3% and your Armor is increased by 3%.
  • Smothering Offense Icy Talons also increases your auto attack damage by 3% 6% per stack and can stack up to 2 additional times.
  • Subduing Grasp (New) When you pull an enemy the damage they deal to you is reduced by 4% for 6 sec. 100 yd range. Instant.
  • Subduing Grasp (New) When you pull an enemy the damage they deal to you is reduced by 4% for 6 sec.
  • Sudden Doom Your auto attacks have a 25% chance to make your next Death Coil cost no Runic Power. Instant. and critically strike. Instant.
  • Sudden Doom Your auto attacks have a 25% chance to make your next Death Coil cost no Runic Power. Approximately 2.5 procs per minute. and critically strike.
  • Summon Mograine Spending Runes has a chance to call forth the aid of a Horsemen for 0 10 sec. Mograine Casts Death and Decay at his location that follows his position. Whitemane Casts Undeath on your target dealing [ 12.71% of Attack Power ] Shadowfrost damage per stack every 3 sec, for 24 sec. Each time Undeath deals damage it gains a stack. Cannot be Refreshed. Trollbane Casts chains of Ice on your target slowing their movement speed by 70% 40% and increasing the damage they take from you by 5% for 8 sec. Nazgrim While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by 5%. Instant.
  • Summon Mograine Spending Runes has a chance to call forth the aid of a Horsemen for 0 10 sec. Mograine Casts Death and Decay at his location that follows his position. Whitemane Casts Undeath on your target dealing [ 12.71% of Attack Power ] Shadowfrost damage per stack every 3 sec, for 24 sec. Each time Undeath deals damage it gains a stack. Cannot be Refreshed. Trollbane Casts chains of Ice on your target slowing their movement speed by 70% 40% and increasing the damage they take from you by 5% for 8 sec. Nazgrim While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by 5%. Instant.
  • Summon Nazgrim Spending Runes has a chance to call forth the aid of a Horsemen for 0 10 sec. Mograine Casts Death and Decay at his location that follows his position. Whitemane Casts Undeath on your target dealing [ 12.71% of Attack Power ] Shadowfrost damage per stack every 3 sec, for 24 sec. Each time Undeath deals damage it gains a stack. Cannot be Refreshed. Trollbane Casts chains of Ice on your target slowing their movement speed by 70% 40% and increasing the damage they take from you by 5% for 8 sec. Nazgrim While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by 5%. Instant.
  • Summon Nazgrim Spending Runes has a chance to call forth the aid of a Horsemen for 0 10 sec. Mograine Casts Death and Decay at his location that follows his position. Whitemane Casts Undeath on your target dealing [ 12.71% of Attack Power ] Shadowfrost damage per stack every 3 sec, for 24 sec. Each time Undeath deals damage it gains a stack. Cannot be Refreshed. Trollbane Casts chains of Ice on your target slowing their movement speed by 70% 40% and increasing the damage they take from you by 5% for 8 sec. Nazgrim While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by 5%. Instant.
  • Summon Trollbane Spending Runes has a chance to call forth the aid of a Horsemen for 0 10 sec. Mograine Casts Death and Decay at his location that follows his position. Whitemane Casts Undeath on your target dealing [ 12.71% of Attack Power ] Shadowfrost damage per stack every 3 sec, for 24 sec. Each time Undeath deals damage it gains a stack. Cannot be Refreshed. Trollbane Casts chains of Ice on your target slowing their movement speed by 70% 40% and increasing the damage they take from you by 5% for 8 sec. Nazgrim While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by 5%. Instant.
  • Summon Trollbane Spending Runes has a chance to call forth the aid of a Horsemen for 0 10 sec. Mograine Casts Death and Decay at his location that follows his position. Whitemane Casts Undeath on your target dealing [ 12.71% of Attack Power ] Shadowfrost damage per stack every 3 sec, for 24 sec. Each time Undeath deals damage it gains a stack. Cannot be Refreshed. Trollbane Casts chains of Ice on your target slowing their movement speed by 70% 40% and increasing the damage they take from you by 5% for 8 sec. Nazgrim While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by 5%. Instant.
  • Summon Whitemane Spending Runes has a chance to call forth the aid of a Horsemen for 0 10 sec. Mograine Casts Death and Decay at his location that follows his position. Whitemane Casts Undeath on your target dealing [ 12.71% of Attack Power ] Shadowfrost damage per stack every 3 sec, for 24 sec. Each time Undeath deals damage it gains a stack. Cannot be Refreshed. Trollbane Casts chains of Ice on your target slowing their movement speed by 70% 40% and increasing the damage they take from you by 5% for 8 sec. Nazgrim While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by 5%. Instant.
  • Summon Whitemane Spending Runes has a chance to call forth the aid of a Horsemen for 0 10 sec. Mograine Casts Death and Decay at his location that follows his position. Whitemane Casts Undeath on your target dealing [ 12.71% of Attack Power ] Shadowfrost damage per stack every 3 sec, for 24 sec. Each time Undeath deals damage it gains a stack. Cannot be Refreshed. Trollbane Casts chains of Ice on your target slowing their movement speed by 70% 40% and increasing the damage they take from you by 5% for 8 sec. Nazgrim While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by 5%. Instant.
  • Suppression Damage taken from area of effect attacks reduced by 3%.When suffering a loss of control effect, this bonus is increased by an additional 6% for 6 sec.
  • Suppression (New) Damage taken from area of effect attacks reduced by 3%. When suffering a loss of control effect, this bonus is increased by an additional 6% for 6 sec. 100 yd range. Instant.
  • Unholy Bond Increases the effectiveness of your Runeforge effects by 10%. 20%.
  • Vestigial Shell (New) Casting Anti-Magic Shell grants 2 nearby allies a Lesser Anti-Magic Shell that Absorbs up to [ 425% of Attack Power ] magic damage and reduces the duration of harmful Magic effects against them by 50%.
  • Veteran of the Third War Stamina increased by 10%. 20%.
  • Vile Contagion Inflict disease upon your enemies spreading Festering Wounds equal to the amount currently active on your target to 7 nearby enemies. Can be cast in Undead. 30 Runic Power. 30 yd range. Instant. 1.5 min cooldown. 45 sec cooldown.
  • War Increases damage taken by 1%. 100 yd range. Instant. 4%. 100 yd range. Instant.

Blood
  • Blood Death Knight Increases damage/healing by 40%: Abomination Limb, Apocalypse, Army of the Dead, Avalanche, Blood Boil, Blood Draw, Blood Fever, Blood Plague, Bloodbolt, Blooddrinker, Bone Shield, Bone Spike Graveyard, Bonestorm, Breath of Sindragosa, Bursting Sores, Chill Streak, Cleaving Strikes, Cold Heart, Consumption, Corpse Explosion, Dark Transformation, Death and Decay, Death Coil, Death Strike, Death Strike Off-Hand, Death's Caress, Death's Due, Defile, Echoing Howl, Endless Rune Waltz Energize, Epidemic, Exterminate, Festering Strike, Festering Wound, Frost Fever, Frost Strike, Frost Strike Off-Hand, Frostwhelp's Aid, Frostwhelp's Indignation, Frostwyrm's Fury, Frozen Pulse, Glacial Advance, Glacial Contagion, Harrowing Decay, Heart Strike, Helchains, Horrid Experimentation, Howling Blast, Inexorable Assault, Marrowrend, Obliterate, Obliterate Off-Hand, Outbreak, Razorice, Reaper's Mark, Recently Used Death Strike, Remorseless Winter, Rider's Champion, Rune of Razorice, Rune Strike, Sacrificial Pact, Scourge Strike, Shattering Bone, Soul Reaper, Soul Rupture, Superstrain, Swarming Mist, Swift and Painful, Trollbane's Icy Fury, Unholy Blight, Unholy Pact, Virulent Eruption, Virulent Plague, Wave of Souls Increases periodic damage/healing by 40%: Abomination Limb, Apocalypse, Army of the Dead, Avalanche, Blood Boil, Blood Draw, Blood Fever, Blood Plague, Bloodbolt, Blooddrinker, Bone Shield, Bone Spike Graveyard, Bonestorm, Breath of Sindragosa, Bursting Sores, Chill Streak, Cleaving Strikes, Cold Heart, Consumption, Corpse Explosion, Dark Transformation, Death and Decay, Death Coil, Death Strike, Death Strike Off-Hand, Death's Caress, Death's Due, Defile, Echoing Howl, Endless Rune Waltz Energize, Epidemic, Exterminate, Festering Strike, Festering Wound, Frost Fever, Frost Strike, Frost Strike Off-Hand, Frostwhelp's Aid, Frostwhelp's Indignation, Frostwyrm's Fury, Frozen Pulse, Glacial Advance, Glacial Contagion, Harrowing Decay, Heart Strike, Helchains, Horrid Experimentation, Howling Blast, Inexorable Assault, Marrowrend, Obliterate, Obliterate Off-Hand, Outbreak, Razorice, Reaper's Mark, Recently Used Death Strike, Remorseless Winter, Rider's Champion, Rune of Razorice, Rune Strike, Sacrificial Pact, Scourge Strike, Shattering Bone, Soul Reaper, Soul Rupture, Superstrain, Swarming Mist, Swift and Painful, Trollbane's Icy Fury, Unholy Blight, Unholy Pact, Virulent Eruption, Virulent Plague, Wave of Souls Increases damage/healing by 139%: Death Strike, Death Strike Off-Hand, Recently Used Death Strike Increases damage/healing by 48%: Death and Decay, Death's Due, Defile, Desecrated Ground Increases periodic damage/healing by 15%: Blood Boil, Blood Plague, Bloodbolt, Death's Caress Death Knight - Blood Spec. Death Knight - Blood Spec.

Frost
  • Frost Death Knight Increases periodic damage/healing by 28%: Frost Fever, Howling Blast, Superstrain Increases damage/healing by 4%: Abomination Limb, Apocalypse, Army of the Dead, Avalanche, Blood Boil, Blood Draw, Blood Fever, Blood Plague, Bloodbolt, Bone Shield, Bone Spike Graveyard, Bonestorm, Breath of Sindragosa, Bursting Sores, Chill Streak, Cleaving Strikes, Cold Heart, Corpse Explosion, Dark Transformation, Death and Decay, Death Coil, Death Strike, Death Strike Off-Hand, Death's Caress, Death's Due, Defile, Echoing Howl, Endless Rune Waltz Energize, Epidemic, Exterminate, Festering Strike, Festering Wound, Frost Fever, Frost Strike, Frost Strike Off-Hand, Frostscythe, Frostwhelp's Aid, Frostwhelp's Indignation, Frostwyrm's Fury, Frozen Pulse, Glacial Advance, Glacial Contagion, Harrowing Decay, Heart Strike, Helchains, Horrid Experimentation, Howling Blast, Inexorable Assault, Marrowrend, Obliterate, Obliterate Off-Hand, Outbreak, Razorice, Reaper's Mark, Recently Used Death Strike, Remorseless Winter, Rider's Champion, Rune of Razorice, Rune Strike, Sacrificial Pact, Scourge Strike, Shattering Bone, Soul Reaper, Soul Rupture, Superstrain, Swarming Mist, Swift and Painful, Trollbane's Icy Fury, Unholy Blight, Unholy Pact, Virulent Eruption, Virulent Plague, Wave of Souls Increases periodic damage/healing by 4%: Abomination Limb, Apocalypse, Army of the Dead, Avalanche, Blood Boil, Blood Draw, Blood Fever, Blood Plague, Bloodbolt, Bone Shield, Bone Spike Graveyard, Bonestorm, Breath of Sindragosa, Bursting Sores, Chill Streak, Cleaving Strikes, Cold Heart, Corpse Explosion, Dark Transformation, Death and Decay, Death Coil, Death Strike, Death Strike Off-Hand, Death's Caress, Death's Due, Defile, Echoing Howl, Endless Rune Waltz Energize, Epidemic, Exterminate, Festering Strike, Festering Wound, Frost Fever, Frost Strike, Frost Strike Off-Hand, Frostscythe, Frostwhelp's Aid, Frostwhelp's Indignation, Frostwyrm's Fury, Frozen Pulse, Glacial Advance, Glacial Contagion, Harrowing Decay, Heart Strike, Helchains, Horrid Experimentation, Howling Blast, Inexorable Assault, Marrowrend, Obliterate, Obliterate Off-Hand, Outbreak, Razorice, Reaper's Mark, Recently Used Death Strike, Remorseless Winter, Rider's Champion, Rune of Razorice, Rune Strike, Sacrificial Pact, Scourge Strike, Shattering Bone, Soul Reaper, Soul Rupture, Superstrain, Swarming Mist, Swift and Painful, Trollbane's Icy Fury, Unholy Blight, Unholy Pact, Virulent Eruption, Virulent Plague, Wave of Souls Death Knight - Frost Spec. Death Knight - Frost Spec.
  • Icy Talons Your Runic Power spending abilities increase your melee attack speed by 3% 6% for 10 sec, stacking up to 3 times. Frost Death Knight - Level 15 Talent. Frost Death Knight - Level 15 Talent.

Unholy
  • Army of the Damned Apocalypse's cooldown is reduced by 45 sec. Additionally, Death Coil reduces and Epidemic reduce the cooldown of Army of the Dead by 5 sec. Unholy Death Knight - Level 50 Talent. Unholy Death Knight - Level 50 Talent.
  • Ebon Fever Virulent Plague deals Diseases deal 15% more damage over time in half the duration. Unholy Death Knight - Level 25 Talent. Unholy Death Knight - Level 25 Talent.
  • Epidemic Causes each of your Virulent Plagues to flare up, dealing [ 27.58% of Attack Power ] Shadow damage to the infected enemy, and an additional [ 11.03% of Attack Power ] Shadow damage to all other enemies near them. Can be cast in Undead. Limited to 20 targets. Death Knight - Unholy Spec. Death Knight - Unholy Spec. 30 Runic Power. 30 yd range. Instant.
  • Harbinger of Doom Sudden Doom triggers 30% more often, can accumulate up to 2 charges, and increases the damage of your next Death Coil by 20%. or Epidemic by 10%. Unholy Death Knight - Level 35 Talent. Unholy Death Knight - Level 35 Talent.
  • Outbreak Deals [ 10% of Attack Power ] Shadow damage to the target and infects all nearby enemies with Virulent Plague. Virulent Plague A disease that deals [ 155.25% of Attack Power ] Shadow damage over 27 sec. It erupts when the infected target dies, dealing [ 28.8% of Attack Power ] Shadow damage to nearby enemies. Can be cast in Undead. Death Knight - Unholy Spec. Death Knight - Unholy Spec. 1 Runes. 30 yd range. Instant.
  • Unholy Death Knight Decreases damage/healing by 5%: Abomination Limb, Apocalypse, Army of the Dead, Avalanche, Blood Boil, Blood Draw, Blood Fever, Blood Plague, Bloodbolt, Bone Shield, Bone Spike Graveyard, Bonestorm, Breath of Sindragosa, Bursting Sores, Chill Streak, Clawing Shadows, Cleaving Strikes, Cold Heart, Corpse Explosion, Dark Transformation, Death and Decay, Death Coil, Death Strike, Death Strike Off-Hand, Death's Caress, Death's Due, Defile, Echoing Howl, Endless Rune Waltz Energize, Epidemic, Exterminate, Festering Strike, Festering Wound, Frost Fever, Frost Strike, Frost Strike Off-Hand, Frostwhelp's Aid, Frostwhelp's Indignation, Frostwyrm's Fury, Frozen Pulse, Glacial Advance, Glacial Contagion, Harrowing Decay, Heart Strike, Helchains, Horrid Experimentation, Howling Blast, Inexorable Assault, Marrowrend, Obliterate, Obliterate Off-Hand, Outbreak, Razorice, Reaper's Mark, Recently Used Death Strike, Remorseless Winter, Rider's Champion, Rune of Razorice, Rune Strike, Sacrificial Pact, Scourge Strike, Shattering Bone, Soul Reaper, Soul Rupture, Superstrain, Swarming Mist, Swift and Painful, Trollbane's Icy Fury, Unholy Assault, Unholy Blight, Unholy Pact, Virulent Eruption, Virulent Plague, Wave of Souls Decreases periodic damage/healing by 5%: Abomination Limb, Apocalypse, Army of the Dead, Avalanche, Blood Boil, Blood Draw, Blood Fever, Blood Plague, Bloodbolt, Bone Shield, Bone Spike Graveyard, Bonestorm, Breath of Sindragosa, Bursting Sores, Chill Streak, Clawing Shadows, Cleaving Strikes, Cold Heart, Corpse Explosion, Dark Transformation, Death and Decay, Death Coil, Death Strike, Death Strike Off-Hand, Death's Caress, Death's Due, Defile, Echoing Howl, Endless Rune Waltz Energize, Epidemic, Exterminate, Festering Strike, Festering Wound, Frost Fever, Frost Strike, Frost Strike Off-Hand, Frostwhelp's Aid, Frostwhelp's Indignation, Frostwyrm's Fury, Frozen Pulse, Glacial Advance, Glacial Contagion, Harrowing Decay, Heart Strike, Helchains, Horrid Experimentation, Howling Blast, Inexorable Assault, Marrowrend, Obliterate, Obliterate Off-Hand, Outbreak, Razorice, Reaper's Mark, Recently Used Death Strike, Remorseless Winter, Rider's Champion, Rune of Razorice, Rune Strike, Sacrificial Pact, Scourge Strike, Shattering Bone, Soul Reaper, Soul Rupture, Superstrain, Swarming Mist, Swift and Painful, Trollbane's Icy Fury, Unholy Assault, Unholy Blight, Unholy Pact, Virulent Eruption, Virulent Plague, Wave of Souls Increases damage/healing by 15%: Soul Reaper and Swift and Painful Increases damage/healing by 4%: Abomination Limb, Apocalypse, Army of the Dead, Avalanche, Blood Boil, Blood Draw, Blood Fever, Blood Plague, Bloodbolt, Bone Shield, Bone Spike Graveyard, Bonestorm, Breath of Sindragosa, Bursting Sores, Chill Streak, Clawing Shadows, Cleaving Strikes, Cold Heart, Corpse Explosion, Dark Transformation, Death and Decay, Death Coil, Death Strike, Death Strike Off-Hand, Death's Caress, Death's Due, Defile, Echoing Howl, Endless Rune Waltz Energize, Epidemic, Exterminate, Festering Strike, Festering Wound, Frost Fever, Frost Strike, Frost Strike Off-Hand, Frostwhelp's Aid, Frostwhelp's Indignation, Frostwyrm's Fury, Frozen Pulse, Glacial Advance, Glacial Contagion, Harrowing Decay, Heart Strike, Helchains, Horrid Experimentation, Howling Blast, Inexorable Assault, Marrowrend, Obliterate, Obliterate Off-Hand, Outbreak, Razorice, Reaper's Mark, Recently Used Death Strike, Remorseless Winter, Rider's Champion, Rune of Razorice, Rune Strike, Sacrificial Pact, Scourge Strike, Shattering Bone, Soul Reaper, Soul Rupture, Superstrain, Swarming Mist, Swift and Painful, Trollbane's Icy Fury, Unholy Assault, Unholy Blight, Unholy Pact, Virulent Eruption, Virulent Plague, Wave of Souls Increases periodic damage/healing by 4%: Abomination Limb, Apocalypse, Army of the Dead, Avalanche, Blood Boil, Blood Draw, Blood Fever, Blood Plague, Bloodbolt, Bone Shield, Bone Spike Graveyard, Bonestorm, Breath of Sindragosa, Bursting Sores, Chill Streak, Clawing Shadows, Cleaving Strikes, Cold Heart, Corpse Explosion, Dark Transformation, Death and Decay, Death Coil, Death Strike, Death Strike Off-Hand, Death's Caress, Death's Due, Defile, Echoing Howl, Endless Rune Waltz Energize, Epidemic, Exterminate, Festering Strike, Festering Wound, Frost Fever, Frost Strike, Frost Strike Off-Hand, Frostwhelp's Aid, Frostwhelp's Indignation, Frostwyrm's Fury, Frozen Pulse, Glacial Advance, Glacial Contagion, Harrowing Decay, Heart Strike, Helchains, Horrid Experimentation, Howling Blast, Inexorable Assault, Marrowrend, Obliterate, Obliterate Off-Hand, Outbreak, Razorice, Reaper's Mark, Recently Used Death Strike, Remorseless Winter, Rider's Champion, Rune of Razorice, Rune Strike, Sacrificial Pact, Scourge Strike, Shattering Bone, Soul Reaper, Soul Rupture, Superstrain, Swarming Mist, Swift and Painful, Trollbane's Icy Fury, Unholy Assault, Unholy Blight, Unholy Pact, Virulent Eruption, Virulent Plague, Wave of Souls Death Knight - Unholy Spec. Death Knight - Unholy Spec.

Runeforging
  • Rune of the Stoneskin Gargoyle Engrave your two-handed rune weapon with a rune that increases Armor by [ 5 + 25% of Spell Power ]% and all stats by 5%. Modifying your rune requires a Runeforge in Ebon Hold. 5 sec cast.

idemonhunters.gif
Demon Hunter (Forums, Talent Calculator)

  • Consuming Fire Engulf yourself in flames, radiating 0 Fire damage over until cancelled [ 60.2% of Attack Power ] Fire damage over 6 sec. 1 charge. Instant. 30 sec recharge. 1 charge.
  • Demonic Intensity Activating Metamorphosis greatly empowers Fel Devastation, Immolation Aura and Sigil of Flame. Demonsurge damage is increased by 10% for each time it previously triggered while your demon form is active.
  • Intent Pursuit Casting an enhanced ability reduces the reamining remaining cooldown of The Hunt by 2 sec.
  • Pursuit of Angriness Name changed from "Pursuit of Angryness" to "Pursuit of Angriness".
  • Pursuit of Angriness Name changed from "Pursuit of Angryness" to "Pursuit of Angriness".
  • Student of Suffering Sigil of Flame can apply applies Student of Suffering to you, increasing Mastery by [ 800% of mas ]% and granting 5 Fury every 2 sec, for 8 sec. Instant.
  • Student of Suffering Sigil of Flame can apply applies Student of Suffering to you, increasing Mastery by [ 800% of mas ]% and granting 5 Fury every 2 sec, for 8 sec.
  • Student of Suffering Sigil of Flame can apply applies Student of Suffering to you, increasing Mastery by [ 800% of mas ]% and granting 5 Fury every 2 sec, for 8 sec. Instant.

idruids.gif
Druid (Forums, Talent Calculator)

  • Moonkin Aura Starsurge grants 4% 2% spell critical strike chance to 8 allies within 40 yards for 18 sec, stacking up to 3 times. Limited to 8 targets. PvP Talent. PvP Talent. Instant.
  • Power of the Forest (New) Instant.
  • Touch the Cosmos When you enter Eclipse, your next Starsurge or Starfall costs 15 30 less Astral Power and deals 40% increased damage. Instant. 60% increased damage. Instant.
  • Touch the Cosmos When you enter Eclipse, your next Starsurge or Starfall costs 15 30 less Astral Power and deals 40% increased damage. Instant. 60% increased damage. Instant.

Balance
  • Moonkin Aura Starsurge grants 4% 2% spell critical strike chance to 8 allies within 40 yards for 18 sec, stacking up to 3 times. PvP Talent. PvP Talent. Requires Druid. Requires level 10.

Evoker
  • Arcane Reach (New) The range of your helpful magics is increased by 5 yards.
  • Consume Flame Engulf consumes 8 sec of Fire Breath from the target, detonating it and damaging all nearby targets equal to 200% of the amount consumed, reduced beyond 5. targets. Red. Red. 100 yd range. Instant.
  • Consume Flame Engulf consumes 8 sec of Fire Breath from the target, detonating it and damaging all nearby targets equal to 200% of the amount consumed, reduced beyond 5. Red. Red. targets. Red. Red.
  • Consume Flame Engulf consumes 8 sec of Fire Breath from the target, detonating it and damaging all nearby targets equal to 200% of the amount consumed, reduced beyond 5. targets. Red. Red. 100 yd range. Instant.
  • Double-time Name changed from "Doubletime" to "Double-time".
  • Engulf Engulf your target in dragonflame, damaging them for [ 370% of Spell Power ] or healing them for [ 425% of Spell Power ]. For each of your periodic effects on the target, effectiveness is increased by 50%. 1 charge. Red. Red. 1.4% of Base Mana / 10% of Base Mana / 10% 5% of Base Mana / 5% of Base Mana. 25 yd range. Instant. 30 sec recharge. 1 charge.
  • Shape of Flame Name changed from "sShape of Flame" to "Shape of Flame".
  • Spatial Paradox Evoke a paradox for you and a friendly healer, allowing casting while moving and increasing the range of most spells by 100% for 10 sec. Affects the nearest healer within 60 yds, if you do not have a healer targeted. Bronze. Bronze. 60 yd range. Instant. 2 min cooldown. 3 min cooldown.
  • Temporal Compression Each cast of a Bronze spell causes your next empower spell to reach maximum level in 5% 10% less time, stacking up to 4 times. Instant.
  • Temporal Compression Each cast of a Bronze spell causes your next empower spell to reach maximum level in 5% 10% less time, stacking up to 4 times.
  • Time Convergence Abilities with a 45 second or longer cooldown grant 10% 5% intellect for 15 sec. Defensive abilities grant 10% 5% stamina for 15 sec. Essence spells extend the duration by 1 sec. Bronze. Bronze. Instant.
  • Time Convergence Abilities with a 45 second or longer cooldown grant 10% 5% intellect for 15 sec. Defensive abilities grant 10% 5% stamina for 15 sec. Essence spells extend the duration by 1 sec. Bronze. Bronze.
  • Time Convergence Abilities with a 45 second or longer cooldown grant 10% 5% intellect for 15 sec. Defensive abilities grant 10% stamina for 15 sec. Bronze. Bronze. Instant. 5% Stamina for 15 sec. Essence spells extend the duration by 1 sec. Bronze. Bronze. Instant.

images.gif
Mage (Forums, Talent Calculator)

  • Arcane Soul Arcane Barrage costs no mana, grants Clearcasting, and generates 4 Arcane Charges. Instant.
  • Controlled Destruction Damaging a target with Pyroblast increases the damage it receives from Ignite by 2%. 100 yd range. Instant. 1%. Stacks up to 25 times. 100 yd range. Instant.
  • Controlled Destruction Damaging a target with Pyroblast increases the damage it receives from Ignite by 2%. 1%. Stacks up to 25 times.
  • Death's Chill While Icy Veins is active, gain 1% increased damage for each enemy hit by Frostbolt. Instant. damaging an enemy with Frostbolt increases spell damage by 1%. Instant.
  • Death's Chill While Icy Veins is active, gain 1% increased damage for each enemy hit by Frostbolt. damaging an enemy with Frostbolt increases spell damage by 1%.
  • Death's Chill While Icy Veins is active, gain 1% increased damage for each enemy hit by Frostbolt. Instant. damaging an enemy with Frostbolt increases spell damage by 1%. Instant.
  • Explosivo Casting Combustion grants Lit Fuse. While under the effects of Combustion, consuming Hot Streak has a 30% increased chance of granting you Lit Fuse. your chance of gaining Lit Fuse while under the effects of Combustion is increased to 30%.
  • Feel the Burn Fire Blast and Phoenix Flames increase your mastery by [ 200% of mas ]% for 6 [ 300% of mas ]% for 5 sec. This effect stacks up to 3 times.
  • Feel the Burn Fire Blast and Phoenix Flames increase your mastery by [ 200% of mas ]% for 6 [ 300% of mas ]% for 5 sec. This effect stacks up to 3 times. Instant.
  • Feel the Burn Fire Blast and Phoenix Flames increase your mastery by [ 200% of mas ]% for 6 [ 300% of mas ]% for 5 sec. This effect stacks up to 3 times. Instant.
  • Improved Scorch Casting Scorch on targets below 4% 30% health increase the target's damage taken from you by 30% 5% for 12 sec. This effect stacks up to 2 times. 100 yd range. Instant.
  • Improved Scorch Casting Scorch on targets below 4% 30% health increase the target's damage taken from you by 30% 5% for 12 sec. This effect stacks up to 2 times.
  • Lit Fuse Consuming Hot Streak has a 5% chance to grant you Lit Fuse. Lit Fuse: Your next Phoenix Flames turn up to three struck Fire Blast turns up to three nearby targets into a Living Bomb that explodes after 2 sec, dealing [ 30% [ 60% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Up to five enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. 40 yd range.
  • Lit Fuse Consuming Hot Streak has a 5% chance to grant you Lit Fuse. Lit Fuse: Your next Phoenix Flames turn up to three struck Fire Blast turns up to three nearby targets into a Living Bomb that explodes after 2 sec, dealing [ 30% [ 60% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Up to five enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. 100 yd range. Instant.
  • Living Bomb The target becomes a Living Bomb, taking 0 Fire damage over 2 sec, and then exploding to deal an additional [ 30% [ 60% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Unlimited range. Instant.
  • Living Bomb The target becomes a Living Bomb, taking 0 Fire damage over 2 sec, and then exploding to deal an additional [ 30% [ 60% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Unlimited range. Instant.
  • Living Bomb The target becomes a Living Bomb, taking 0 Fire damage over 2 sec, and then exploding to deal an additional [ 30% [ 60% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. 40 yd range. Instant.
  • Living Bomb The target becomes a Living Bomb, taking 0 Fire damage over 2 sec, and then exploding to deal an additional [ 30% [ 60% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. 40 yd range. Instant.
  • Unleashed Inferno While Combustion is active your Fireball, Pyroblast, Fire Blast, Scorch, and Phoenix Flames deal 50% 60% increased damage and reduce the cooldown of Combustion by 1.25 sec. While Combustion is active, Flamestrike deals 25% 35% increased damage and reduces the cooldown of Combustion by 0.25 sec for each critical strike, up to 1.25 sec.
  • Volatile Magic Whenever an Embedded Arcane Splinter is removed or recalled, it explodes, dealing [ 10% of Spell Power ] Arcane damage to nearby enemies. Deals reduced damage beyond 5 targets. 100 yd range. Instant.
  • Volatile Magic Whenever an Embedded Arcane Splinter is removed or recalled, it explodes, dealing [ 10% of Spell Power ] Arcane damage to nearby enemies. Deals reduced damage beyond 5 targets. 100 yd range.
  • Volatile Magic Whenever an Embedded Arcane Splinter is removed or recalled, it explodes, dealing [ 10% of Spell Power ] Arcane damage to nearby enemies. Deals reduced damage beyond 5 targets. 100 yd range. Instant.

Fire
  • Kindling Your Fireball, Pyroblast, Fire Blast, Scorch and Phoenix Flames critical strikes reduce the remaining cooldown on Combustion by [ 1,000 / 1,000.1 ] sec. Flamestrike critical strikes reduce the remaining cooldown of Combustion by 0.2 sec for each critical strike, up to 1 sec. Fire Mage - Level 50 Talent. Fire Mage - Level 50 Talent.
  • Living Bomb The target becomes a Living Bomb, taking 0 Fire damage over 2 sec, and then exploding to deal an additional [ 30% [ 60% of Spell Power ] Fire damage to the target and reduced damage to all other enemies within 10 yds. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Fire Mage - Level 45 Talent. Fire Mage - Level 45 Talent. 1.5% of Base Mana. 40 yd range. Instant. 30 sec cooldown.

imonk.gif
Monk (Forums, Talent Calculator)

  • Anvil & Stave Each time you dodge or an enemy misses you, the remaining cooldown on your Brews is reduced by 0.5 sec. This effect can only occur once every 3 sec sec. Effect reduced for each recent melee attacker.
  • August Blessing (New) When you would be healed above maximum health, you instead convert an amount equal to 40% of your critical strike chance to a heal over time effect.
  • August Blessing (New) When you would be healed above maximum health, you instead convert an amount equal to 40% of your critical strike chance to a heal over time effect. Instant.
  • Black Ox Adept (New) Rising Sun Kick grants a charge of Ox Stance.
  • Chi Explosion Whenever you deal damage to a target with Fists of Fury, you gain a stack of Chi Energy up to a maximum of 30 stacks. Using Spinning Crane Kick will cause the energy to detonate in a Chi Explosion, dealing [ 65% [ 85% of Attack Power ] Nature damage to all enemies within 8 yards. The damage is increased by 5% for each stack of Chi Energy. Instant.
  • Elixir of Determination (New) When you fall below 40% health, you gain an absorb for 100% of your recently Purified damage, or a minimum of 20% of your maximum health. Cannot occur more than once every 15 sec.
  • Elixir of Determination (New) When you fall below 40% health, you gain an absorb for 100% of your recently Purified damage, or a minimum of 20% of your maximum health. Cannot occur more than once every 15 sec. Instant.
  • Elixir of Determination (New) When you fall below 40% health, you gain an absorb for 100% of your recently Purified damage, or a minimum of 20% of your maximum health. Cannot occur more than once every 15 sec. Instant.
  • Fury of Xuen Your Combo Strikes grant a stacking 1% chance for your next Fists of Fury to grant 5% haste critical strike and invoke Xuen, The White Tiger for 8 sec. 10 sec.
  • Fury of Xuen Your Combo Strikes grant a stacking 1% chance for your next Fists of Fury to grant 5% haste critical strike and invoke Xuen, The White Tiger for 8 10 sec. 100 yd range. Instant.
  • Fury of Xuen Your Combo Strikes grant a stacking 1% chance for your next Fists of Fury to grant 5% haste critical strike and invoke Xuen, The White Tiger for 8 10 sec. 100 yd range. Instant.
  • Heightened Guard (New) Ox Stance will now trigger when an attack is larger than 50% of your current health.
  • Improved Invoke Niuzao, the Black Ox Purifying Stagger damage while Niuzao is active While Niuzao is active, Purifying Brew increases the damage of Niuzao's next Stomp by 25% of damage purified, split between all enemies. based on Stagger level.
  • Jade Ignition Whenever you deal damage to a target with Fists of Fury, you gain a stack of Chi Energy up to a maximum of 30 stacks. Using Spinning Crane Kick will cause the energy to detonate in a Chi Explosion, dealing [ 65% [ 85% of Attack Power ] Nature damage to all enemies within 8 yards. The damage is increased by 5% for each stack of Chi Energy.
  • Memory of the Monastery (New) Tiger Palm's chance to activate Blackout Kick! is increased by 15% and consuming Teachings of the Monastery grants you 1.0% haste for 5 sec equal to the amount of stacks consumed.
  • Memory of the Monastery (New) Tiger Palm's chance to activate Blackout Kick! is increased by 15% and consuming Teachings of the Monastery grants you 1.0% haste for 5 sec equal to the amount of stacks consumed. Instant.
  • Mighty Stomp (New) While Niuzao is active, Purifying Brew increases the damage of Niuzao's next Stomp, based on Stagger level. Instant.
  • One With the Wind (New) You have a 10% chance to not reset your Elusive Brawler stacks after a successful dodge.
  • Ox Stance (New) When Tempest only strikes a single target, gain 3 stacks of Maelstrom Weapon. Instant.
  • Ox Stance (New) Casting Purifying Brew grants a charge of Ox Stance, increased based on Stagger level. When you take damage that is greater than 60% of your current health, a charge is consumed to increase the amount you Stagger.
  • Strike At Dawn (New) Rising Sun Kick grants a stack of Elusive Brawler.
  • Tiger's Ferocity (New) 40 yd range. Instant.

Windwalker
  • Windwalker Monk Increases damage/healing by 26%: Blackout Kick, Glory of the Dawn, Rapid Diffusion, Rising Sun Kick, Shadowboxing Treads, Teachings of the Monastery, Tiger Palm Increases damage/healing by 22%: Chi Wave and Rushing Jade Wind Increases damage/healing by 150%: Tiger Palm Increases damage/healing by 188%: Spinning Crane Kick Increases damage/healing by 26%: Fist of the White Tiger, Strike of the Windlord, Tiger Palm Increases damage/healing by 20%: Glory of the Dawn, Rapid Diffusion, Rising Sun Kick Decreases damage/healing by 10%: Refreshing Jade Wind and Rushing Jade Wind Increases damage/healing by 150%: Invigorating Mists and Vivify Increases damage/healing by 25%: Chi Burst and Chi Wave Increases periodic damage/healing by 25%: Soothing Mist and Unison Increases damage/healing by 8%: Blackout Kick, Shadowboxing Treads, Teachings of the Monastery Increases damage/healing by 100%: Combat Wisdom, Expel Harm, Reverse Harm Monk - Windwalker Spec. Monk - Windwalker Spec.

ipaladins.gif
Paladin (Forums, Talent Calculator)


ipriests.gif
Priest (Forums, Talent Calculator)

  • Collapsing Void Each time Penance damages or heals, Entropic Rift is empowered, increasing its damage and size by 20% 10%. After Entropic Rift ends, it collapses, dealing [ 500% and pulls enemies within 15 yds, dealing [ 550% of Spell Power ] Shadow damage split between all nearby enemies. amongst them.
  • Collapsing Void Each time Penance damages or heals, Entropic Rift is empowered, increasing its damage and size by 20% 10%. After Entropic Rift ends, it collapses, dealing [ 500% and pulls enemies within 15 yds, dealing [ 550% of Spell Power ] Shadow damage split between all nearby enemies. 100 yd range. Instant. amongst them. 100 yd range. Instant.
  • Entropic Rift Mind Blast tears open an Entropic Rift that follows the enemy for 10 sec. Enemies caught in its path suffer [ 100% [ 80% of Spell Power ] Shadow damage every 1 sec while within its reach. 100 yd range. Instant.
  • Entropic Rift Mind Blast tears open an Entropic Rift that follows the enemy for 10 sec. Enemies caught in its path suffer [ 100% [ 80% of Spell Power ] Shadow damage every 1 sec while within its reach.
  • Entropic Rift Mind Blast tears open an Entropic Rift that follows the enemy for 10 sec. Enemies caught in its path suffer [ 100% [ 80% of Spell Power ] Shadow damage every 1 sec while within its reach. 100 yd range. Instant.
  • Entropic Rift Mind Blast tears open an Entropic Rift that follows the enemy for 10 sec. Enemies caught in its path suffer [ 100% [ 80% of Spell Power ] Shadow damage every 1 sec while within its reach. 100 yd range. Instant.
  • James M test spell power Word: Shield (New) Shields an ally for 15 sec, absorbing [ 336% of Spell Power ] damage. Can be cast in Shadowform, Spirit of Redemption. 2.4% of Base Mana / 3.1% of Base Mana / 10% of Base Mana / 10% of Base Mana. 40 yd range. Instant. 7.5 sec cooldown.
  • Shadow Covenant Casting Shadowfiend enters you into a shadowy pact, transforming Halo, Divine Star, and Penance into Shadow spells and increasing the damage and healing of your Shadow spells by 25% while active.
  • Shadow Covenant Casting Shadowfiend enters you into a shadowy pact, transforming Halo, Divine Star, and Penance into Shadow spells and increasing the damage and healing of your Shadow spells by 25% while active. Requires Shadowform. 30 yd range. Instant.
  • Tireless Spirit (New) 40 yd range. Instant.
  • Voidwraith Summon a Voidwraith for 15 sec that casts Void Flay, dealing up to 100% 50% additional damage, dealing more damage to higher health enemies. Generates 0.5% Mana each time the Voidwraith attacks. 40 yd range. Instant. 2 min cooldown.
  • Voidwraith (New) Transform your Shadowfiend into a Voidwraith that casts Void Flay, dealing up to 60,000% additional damage, dealing more damage to higher health enemies.
  • Welding Beam Name changed from "" to "Welding Beam".

Minor Glyphs
  • Glyph of Jab (New) Tiger Palm now instead strikes your target with your equipped weapon. Minor Glyph. Minor Glyph.

irogues.gif
Rogue (Forums, Talent Calculator)

  • Ace Up Your Sleeve Between the Eyes has a 5% chance per combo point spent to grant 5 combo points. 4 combo points.
  • Ace Up Your Sleeve Between the Eyes has a 5% chance per combo point spent to grant 5 4 combo points. 100 yd range. Instant.
  • Acrobatic Strikes (New) Auto-attacks increase auto-attack damage and movement speed by 1.0% for 3 sec, stacking up to 10%.
  • Acrobatic Strikes (New) Auto-attacks increase auto-attack damage and movement speed by 1.0% for 3 sec, stacking up to 10%. Instant.
  • Adrenaline Rush Increases your Energy regeneration rate by 60% 50%, your maximum Energy by 50, and your attack speed by 20% for 20 sec. Instant. 3 min cooldown.
  • Adrenaline Rush Increases your Energy regeneration rate by 60% 50%, your maximum Energy by 50, and your attack speed by 20% for 20 sec. Instant. 3 min cooldown.
  • Count the Odds Ambush, Sinister Strike, and Dispatch have a 8% 10% chance to grant you a Roll the Bones combat enhancement buff you do not already have for 5 sec. Duration and chance doubled while Stealthed. 8 sec.
  • Crackshot Between the Eyes has no cooldown and also Dispatches the target for 75% 50% of normal damage when used from Stealth.
  • Crackshot Between the Eyes has no cooldown and also Dispatches the target for 75% 50% of normal damage when used from Stealth. Instant.
  • Double Dance Name changed from "Shadow Dance" to "Double Dance". Shadow Dance has 1 additional charge.
  • Fazed Feint now grants 2 combo points and quickly slashes with an Unseen Blade dealing [ 70% [ 80% of Attack Power ] damage to nearby enemies. Targets struck are Fazed for 5 sec. Fazed enemies take 5% more damage from you and cannot parry your attacks. 100 yd range. Instant.
  • Feint (Unseen Blade) Slashes nearby enemies with an Unseen Blade, dealing [ 70% [ 80% of Attack Power ] damage and causing targets struck to be Distracted for 5 sec.
  • Flying Daggers Fan of Knives has its radius increased to [ 15 + 25% of Spell Power 12;] yds, deals 15% more damage, and an additional 15% when striking 5 or more targets.
  • Improved Garrote Garrote deals 50% increased damage and has no cooldown when used from Stealth and for 3 6 sec after breaking Stealth. Instant.
  • Improved Garrote Garrote deals 50% increased damage and has no cooldown when used from Stealth and for 3 sec after breaking Stealth. 6 sec after breaking Stealth.
  • Improved Garrote Garrote deals 50% increased damage and has no cooldown when used from Stealth and for 3 6 sec after breaking Stealth. Instant.
  • Indiscriminate Carnage Garrote and Rupture apply to 2 additional nearby enemies when used from Stealth and for 10 6 sec after breaking Stealth. Instant.
  • Indiscriminate Carnage Garrote and Rupture apply to 2 additional nearby enemies when used from Stealth and for 10 sec after breaking Stealth. 6 sec after breaking Stealth.
  • Indiscriminate Carnage Garrote and Rupture apply to 2 additional nearby enemies when used from Stealth and for 10 6 sec after breaking Stealth. Instant.
  • Invigorating Shadowdust Vanish reduces the remaining cooldown of your other Rogue abilities by 15.0 sec. 10.0 sec.
  • Kingsbane Release a lethal poison from your weapons and inject it into your target, dealing [ 119% of Attack Power ] Nature damage instantly and an additional [ 131.62% [ 140% of Attack Power ] Nature damage over 14 sec. Each time you apply a Lethal Poison to a target affected by Kingsbane, Kingsbane damage increases by 20%. up to 1,000%. Awards 1 combo points. 100 yd range. Instant.
  • Kingsbane Release a lethal poison from your weapons and inject it into your target, dealing [ 119% of Attack Power ] Nature damage instantly and an additional [ 131.62% [ 140% of Attack Power ] Nature damage over 14 sec. Each time you apply a Lethal Poison to a target affected by Kingsbane, Kingsbane damage increases by 20%. up to 1,000%. Awards 1 combo points. 35 Energy. Melee range. Instant. 60 sec cooldown. 1 sec global cooldown.
  • Premeditation After entering Stealth, your next Shadowstrike grants up to 10 sec of Slice and Dice, and generates 2 additional combo points if Slice and Dice is active. Instant. combo point generating ability generates full combo points. Instant.
  • Rapid Injection (New) Envenom deals 10% increased damage while your Envenom buff is active.
  • Serrated Bone Spike (New) Prepare a Serrated Bone Spike every 30 sec, stacking up to 3. Rupture spends a stack to embed a bone spike in its target. wSerrated Bone Spike: Deals [ 120% of Attack Power ] Physical damage and [ 12% of Attack Power ] Bleed damage every 3 sec until the target dies or leaves combat. Refunds a stack when the target dies. Awards 1 combo point plus 1 additional per active bone spike. Instant.
  • Serrated Bone Spike Embed a bone spike in the target, dealing [ 158.4% [ 120% of Attack Power ] Physical damage and [ 13.2% [ 12% of Attack Power ] Bleed damage every 3 sec until they die or leave combat. Refunds a charge when target dies. Awards 1 combo point plus 1 additional per active bone spike. Requires One-Handed Melee Weapon. 100 yd range. Instant.
  • Serrated Bone Spikes (New) Prepare a Serrated Bone Spike every 30 sec, stacking up to 3. Rupture spends a stack to embed a bone spike in its target. wSerrated Bone Spike: Deals [ 120% of Attack Power ] Physical damage and [ 12% of Attack Power ] Bleed damage every 3 sec until the target dies or leaves combat. Refunds a stack when the target dies. Awards 1 combo point plus 1 additional per active bone spike.
  • Shadow Dance Allows use of all Stealth abilities and grants all the combat benefits of Stealth for 6 sec. and increases damage by 0%. Effect not broken from taking damage or attacking. Instant. If you already know Shadow Dance, instead gain 1 additional charges of Shadow Dance. Instant.
  • Shadow Focus Abilities cost 10% 5% less Energy while Stealth or Shadow Dance is active. Instant.
  • Shadowheart (New) Leech increased by 3% while Stealthed.
  • Stealth Assassination, Subtlety, Initial Normal: Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Movement speed while stealthed is increased by 0% and damage dealt is increased by 0%. Outlaw: Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Master of Subtlety: Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Attacks from Stealth and for 5 sec after deal 10% more damage. Instant.
  • Stealth Assassination, Subtlety, Initial Normal: Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Movement speed while stealthed is increased by 0% and damage dealt is increased by 0%. Outlaw: Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Master of Subtlety: Conceals you in the shadows until cancelled, allowing you to stalk enemies without being seen. Attacks from Stealth and for 5 sec after deal 10% more damage. Instant. 2 sec cooldown.
  • Subterfuge Your abilities requiring Stealth can still be used Abilities and combat benefits requiring Stealth remain active for 3 sec after Stealth breaks. Instant.
  • Thief's Versatility Versatility increased by 4%. 3%.
  • Tight Spender Energy cost of finishing moves reduced by 10%. 6%.
  • Tireless Spirit (New) 40 yd range. Instant.
  • Underhanded Upper Hand Slice and Dice does not lose duration during Blade Flurry. Blade Flurry does not lose duration during Adrenaline Rush. Adrenaline Rush does not lose duration while Stealthed. Stealth abilities can be used for an additional 3 sec after Stealth breaks.
  • Underhanded Upper Hand (Adrenaline Rush) Slice and Dice does not lose duration during Blade Flurry. Blade Flurry does not lose duration during Adrenaline Rush. Adrenaline Rush does not lose duration while Stealthed. Stealth abilities can be used for an additional 3 sec after Stealth breaks. Instant. Instant.
  • Underhanded Upper Hand (Blade Flurry) Slice and Dice does not lose duration during Blade Flurry. Blade Flurry does not lose duration during Adrenaline Rush. Adrenaline Rush does not lose duration while Stealthed. Stealth abilities can be used for an additional 3 sec after Stealth breaks. Instant. Instant.
  • Underhanded Upper Hand (SnD) Slice and Dice does not lose duration during Blade Flurry. Blade Flurry does not lose duration during Adrenaline Rush. Adrenaline Rush does not lose duration while Stealthed. Stealth abilities can be used for an additional 3 sec after Stealth breaks. Instant. Instant.
  • Unseen Blade Feint now grants 2 combo points and quickly slashes with an Unseen Blade dealing [ 70% [ 80% of Attack Power ] damage to nearby enemies. Targets struck are Fazed for 5 sec. Fazed enemies take 5% more damage from you and cannot parry your attacks. 100 yd range. Instant.
  • Unseen Blade Feint now grants 2 combo points and quickly slashes with an Unseen Blade dealing [ 70% [ 80% of Attack Power ] damage to nearby enemies. Targets struck are Fazed for 5 sec. Fazed enemies take 5% more damage from you and cannot parry your attacks.
  • wSerrated Bone Spike Name changed from "Serrated Bone Spike" to "wSerrated Bone Spike". Embed a bone spike in the target, dealing [ 158.4% [ 120% of Attack Power ] Physical damage and [ 13.2% [ 12% of Attack Power ] Bleed damage every 3 sec until they die or leave combat. Refunds a charge when target dies. Awards 1 combo point plus 1 additional per active bone spike. Requires One-Handed Melee Weapon. 3 charges. 15 Energy. 30 yd range. Instant. 30 sec recharge. 1 sec global cooldown. 3 charges. 30 yd range. Instant.

Assassination
  • Assassination Rogue Increases damage/healing by 7%: Ambush, Amplifying Poison, Audacity, Backstab, Black Powder, Blade Flurry, Blade Rush, Blindside, Coup de Grace, Creeping Venom, Crimson Tempest, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Double Dose, Echoing Blades, Echoing Reprimand, Envenom, Envenomous Explosion, Eviscerate, Explosive Inflamation, Fan of Knives, Fatebound Coin, Fatebound Coin (Tails), Feint, Flagellation, Garrote, Goremaw's Bite, Hand of Fate, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Poison Bomb, Poisoned Knife, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Secret Technique, Sepsis, Serrated Bone Spike, Serrated Bone Spikes, Shadow Blade, Shadow Blade Off-hand, Shadow Blades, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Sinister Strike, System Shock, Terrifying Pace, Toxic Blade, Unseen Blade, Wound Poison, wSerrated Bone Spike Increases periodic damage/healing by 7%: Ambush, Amplifying Poison, Audacity, Backstab, Black Powder, Blade Flurry, Blade Rush, Blindside, Coup de Grace, Creeping Venom, Crimson Tempest, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Double Dose, Echoing Blades, Echoing Reprimand, Envenom, Envenomous Explosion, Eviscerate, Explosive Inflamation, Fan of Knives, Fatebound Coin, Fatebound Coin (Tails), Feint, Flagellation, Garrote, Goremaw's Bite, Hand of Fate, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Poison Bomb, Poisoned Knife, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Secret Technique, Sepsis, Serrated Bone Spike, Serrated Bone Spikes, Shadow Blade, Shadow Blade Off-hand, Shadow Blades, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Sinister Strike, System Shock, Terrifying Pace, Toxic Blade, Unseen Blade, Wound Poison, wSerrated Bone Spike Decreases damage/healing by 3%: Ambush, Amplifying Poison, Audacity, Backstab, Black Powder, Blade Flurry, Blade Rush, Blindside, Coup de Grace, Creeping Venom, Crimson Tempest, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Double Dose, Echoing Blades, Echoing Reprimand, Envenom, Envenomous Explosion, Eviscerate, Explosive Inflamation, Fan of Knives, Fatebound Coin, Fatebound Coin (Tails), Feint, Flagellation, Garrote, Goremaw's Bite, Hand of Fate, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Poison Bomb, Poisoned Knife, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Secret Technique, Sepsis, Serrated Bone Spike, Serrated Bone Spikes, Shadow Blade, Shadow Blade Off-hand, Shadow Blades, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Sinister Strike, System Shock, Terrifying Pace, Toxic Blade, Unseen Blade, Wound Poison, wSerrated Bone Spike Decreases periodic damage/healing by 3%: Ambush, Amplifying Poison, Audacity, Backstab, Black Powder, Blade Flurry, Blade Rush, Blindside, Coup de Grace, Creeping Venom, Crimson Tempest, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Double Dose, Echoing Blades, Echoing Reprimand, Envenom, Envenomous Explosion, Eviscerate, Explosive Inflamation, Fan of Knives, Fatebound Coin, Fatebound Coin (Tails), Feint, Flagellation, Garrote, Goremaw's Bite, Hand of Fate, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Poison Bomb, Poisoned Knife, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Secret Technique, Sepsis, Serrated Bone Spike, Serrated Bone Spikes, Shadow Blade, Shadow Blade Off-hand, Shadow Blades, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Sinister Strike, System Shock, Terrifying Pace, Toxic Blade, Unseen Blade, Wound Poison wSerrated Bone Spike Increases periodic damage/healing by 20%: Deathmark, Replicating Shadows, Rupture Rogue - Assassination Spec. Rogue - Assassination Spec.

Assassination, Initial, Subtlety
  • Subterfuge Your abilities requiring Stealth can still be used Abilities and combat benefits requiring Stealth remain active for 3 sec after Stealth breaks. Rogue - Level 25 Talent. Rogue - Level 25 Talent.

Assassination, Outlaw, Subtlety
  • Cut to the Chase Assassination: Envenom extends the duration of Slice and Dice by up to 3 sec per combo point spent.Outlaw: Dispatch extends the duration of Slice and Dice by up to 3 sec per combo point spent. Subtlety: Eviscerate extends the duration of Slice and Dice by up to 3 sec per combo point spent. Rogue - Assassination, Outlaw, Subtlety Spec. Rogue - Assassination, Outlaw, Subtlety Spec.

Outlaw
  • Outlaw Rogue Increases damage/healing by 5%: Ambush, Amplifying Poison, Audacity, Backstab, Between the Eyes, Black Powder, Blade Flurry, Blade Rush, Blindside, Coup de Grace, Creeping Venom, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Dispatch, Double Dose, Echoing Blades, Echoing Reprimand, Envenomous Explosion, Eviscerate, Explosive Inflamation, Fatebound Coin, Fatebound Coin (Tails), Feint, Flagellation, Garrote, Ghostly Strike, Goremaw's Bite, Hand of Fate, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mastery: Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Pistol Shot, Poison Bomb, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Secret Technique, Sepsis, Serrated Bone Spike, Serrated Bone Spikes, Shadow Blade, Shadow Blade Off-hand, Shadow Blades, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Sinister Strike, System Shock, Terrifying Pace, Toxic Blade, Unseen Blade, Wound Poison, wSerrated Bone Spike Increases periodic damage/healing by 5%: Ambush, Amplifying Poison, Audacity, Backstab, Between the Eyes, Black Powder, Blade Flurry, Blade Rush, Blindside, Coup de Grace, Creeping Venom, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Dispatch, Double Dose, Echoing Blades, Echoing Reprimand, Envenomous Explosion, Eviscerate, Explosive Inflamation, Fatebound Coin, Fatebound Coin (Tails), Feint, Flagellation, Garrote, Ghostly Strike, Goremaw's Bite, Hand of Fate, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mastery: Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Pistol Shot, Poison Bomb, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Secret Technique, Sepsis, Serrated Bone Spike, Serrated Bone Spikes, Shadow Blade, Shadow Blade Off-hand, Shadow Blades, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Sinister Strike, System Shock, Terrifying Pace, Toxic Blade, Unseen Blade, Wound Poison wSerrated Bone Spike Increases damage/healing by 5%: Ambush and Sinister Strike Decreases damage/healing by 5%: Ambush and Sinister Strike Rogue - Outlaw Spec. Rogue - Outlaw Spec.

Subtlety
  • Premeditation After entering Stealth, your next Shadowstrike grants up to 10 sec of Slice and Dice, and generates 2 additional combo points if Slice and Dice is active combo point generating ability generates full combo points. Subtlety Rogue - Level 15 Talent. Subtlety Rogue - Level 15 Talent.
  • Shadow Dance Allows use of all Stealth abilities and grants all the combat benefits of Stealth for 6 sec. and increases damage by 0%. Effect not broken from taking damage or attacking. Instant. 6 sec cooldown. If you already know Shadow Dance, instead gain 1 additional charges of Shadow Dance. 1 charge. Rogue - Subtlety Spec. Rogue - Subtlety Spec. Instant. 60 sec recharge. 1 charge.
  • Shadow Focus Abilities cost 10% 5% less Energy while Stealth or Shadow Dance is active. Subtlety Rogue - Level 25 Talent. Subtlety Rogue - Level 25 Talent.
  • Subtlety Rogue Increases damage/healing by 4%: Ambush, Amplifying Poison, Audacity, Backstab, Black Powder, Blade Flurry, Blade Rush, Blindside, Coup de Grace, Creeping Venom, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Double Dose, Echoing Blades, Echoing Reprimand, Envenomous Explosion, Eviscerate, Explosive Inflamation, Fatebound Coin, Fatebound Coin (Tails), Feint, Flagellation, Garrote, Gloomblade, Goremaw's Bite, Hand of Fate, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Poison Bomb, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Second Shuriken, Secret Technique, Sepsis, Serrated Bone Spike, Serrated Bone Spikes, Shadow Blade, Shadow Blade Off-hand, Shadow Blades, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Shuriken Storm, Shuriken Toss, Sinister Strike, System Shock, Terrifying Pace, Toxic Blade, Unseen Blade, Wound Poison, wSerrated Bone Spike Increases periodic damage/healing by 4%: Ambush, Amplifying Poison, Audacity, Backstab, Black Powder, Blade Flurry, Blade Rush, Blindside, Coup de Grace, Creeping Venom, Crippling Poison, Deadly Poison, Deadly Throw, Death from Above, Deathmark, Double Dose, Echoing Blades, Echoing Reprimand, Envenomous Explosion, Eviscerate, Explosive Inflamation, Fatebound Coin, Fatebound Coin (Tails), Feint, Flagellation, Garrote, Gloomblade, Goremaw's Bite, Hand of Fate, Hemorrhage, Improved Backstab, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Kingsbane, Learn Instant Poison, Main Gauche, Mind-Numbing Poison, Mutilate, Neurotoxin, Nightblade, Nothing Personal, Numbing Poison, Opportunity, Poison Bomb, Poisoned Wire, Precision Shot, Replicating Shadows, Riposte, Rupture, Second Shuriken, Secret Technique, Sepsis, Serrated Bone Spike, Serrated Bone Spikes, Shadow Blade, Shadow Blade Off-hand, Shadow Blades, Shadowed Finishers, Shadow's Grasp, Shadowstrike, Shiv, Shuriken Storm, Shuriken Toss, Sinister Strike, System Shock, Terrifying Pace, Toxic Blade, Unseen Blade, Wound Poison wSerrated Bone Spike Rogue - Subtlety Spec. Rogue - Subtlety Spec.

ishamans.gif
Shaman (Forums, Talent Calculator)

  • Arc Discharge (New) When Tempest strikes more than one target, your next 3 Chain Lightning spells are instant cast and deal 75% increased damage. Instant.
  • Arc Discharge (New) When Tempest strikes more than one target, your next 3 Chain Lightning spells are instant cast and deal 75% increased damage.
  • Awakening Storms (New) Lightning Bolt and Chain Lightning have a chance to strike your target for [ 50% of Spell Power ] Nature damage. Every 3 times this occurs, your next Lightning Bolt is replaced by Tempest. Approximately 5 procs per minute.
  • Awakening Storms (New) Lightning Bolt and Chain Lightning have a chance to strike your target for [ 50% of Spell Power ] Nature damage. Every 3 times this occurs, your next Lightning Bolt is replaced by Tempest. 100 yd range. Instant.
  • Conductive Energy (NYI) (New) Gain the effects of the Lightning Rod talent: Lightning Rod Lightning Bolt, Elemental Blast, and Chain Lightning make your target a Lightning Rod for 8 sec. Lightning Rods take 20% of all damage you deal with Lightning Bolt and Chain Lightning. THIS IS NYI
  • Lightning Rod Earth Shock, Elemental Blast, and Earthquake Lightning Bolt, Elemental Blast, and Chain Lightning make your target a Lightning Rod for 8 sec. Lightning Rods take 20% of all damage you deal with Lightning Bolt and Chain Lightning.
  • Lightning Rod Earth Shock, Elemental Blast, and Earthquake Lightning Bolt, Elemental Blast, and Chain Lightning make your target a Lightning Rod for 8 sec. Lightning Rods take 20% of all damage you deal with Lightning Bolt and Chain Lightning. 40 yd range. Instant.
  • Lightning Rod Earth Shock, Elemental Blast, and Earthquake Lightning Bolt, Elemental Blast, and Chain Lightning make your target a Lightning Rod for 8 sec. Lightning Rods take 20% of all damage you deal with Lightning Bolt and Chain Lightning. 100 yd range. Instant.
  • Nature's Protection Name changed from "Tempest" to "Nature's Protection". Targets struck by your Tempest deal 60,000% 10% less damage to you for until cancelled. 6 sec.
  • Nature's Protection Name changed from "Tempest" to "Nature's Protection". Targets struck by your Tempest deal 60,000% 10% less damage to you for until cancelled. Instant. 6 sec. 100 yd range. Instant.
  • Rolling Thunder Name changed from "Tempest" to "Rolling Thunder".
  • Shocking Grasp Name changed from "Tempest" to "Shocking Grasp".
  • Shocking Grasp Name changed from "Tempest" to "Shocking Grasp". Your Nature damage critical strikes reduce the target's movement speed by 50% for 3 sec. Instant. 100 yd range. Instant.
  • Storm Swell (New) When Tempest only strikes a single target, gain 3 stacks of Maelstrom Weapon. Instant.
  • Storm Swell (New) When Tempest only strikes a single target, gain 3 stacks of Maelstrom Weapon.
  • Supercharge (New) Lightning Bolt and Chain Lightning have a 35% chance to refund 3 Maelstrom Weapon stacks.
  • Surging Currents Name changed from "Tempest" to "Surging Currents".
  • Surging Currents Name changed from "Tempest" to "Surging Currents".
  • Tempest Every 25 Maelstrom Weapon stacks spent replaces your next Lightning Bolt with Tempest. Tempest causes Deal [ 180% of Spell Power ] Nature damage to the target and other enemies near your target. Damage is reduced beyond 6 targets your target, and [ 126% of Spell Power ] Nature damage to other enemy targets within 8 yds of your target. 0.2% of Base Mana. 40 yd range. 2 sec cast.
  • Tempest Every 25 Every 40 Maelstrom Weapon stacks spent replaces your next Lightning Bolt with Tempest. Tempest causes [ 180% of Spell Power ] Nature damage to the target and other enemies near your target. Damage is reduced beyond 6 targets.
  • Tempest Every 25 Every 40 Maelstrom Weapon stacks spent replaces your next Lightning Bolt with Tempest. Tempest causes [ 180% of Spell Power ] Nature damage to the target and other enemies near your target. Damage is reduced beyond 6 targets. Instant. Instant.
  • Unlimited Power Name changed from "Tempest" to "Unlimited Power". Spending Maelstrom Weapon stacks grants you 60,000% haste for until cancelled 3% haste for 15 sec, stacking. Gaining a new stack does not refresh the duration. Instant.
  • Unlimited Power Name changed from "Tempest" to "Unlimited Power". Spending Maelstrom Weapon stacks grants you 60,000% haste for until cancelled 3% haste for 15 sec, stacking. Gaining a new stack does not refresh the duration.
  • Voltaic Surge (New) Crash Lightning, Chain Lightning, and Earthquake damage increased by 15%.

iwarlocks.gif
Warlock (Forums, Talent Calculator)

  • Chaos Incarnate Chaos Bolt, Rain of Fire, and Shadowburn always gains gain 70% of the maximum benefit from your Mastery: Chaotic Energies.
  • Decimating Bolt (Affliction) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next Shadow Bolts or Drain Souls by 40%.
  • Decimating Bolt (Demonology) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Demonbolts by 40%.
  • Decimating Bolt (Destruction) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates by 40%.
  • Decimating Bolt (Initial) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts or Drain Souls by 40%.
  • Decimating Bolt (Affliction) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next Shadow Bolts or Drain Souls by 40%.
  • Decimating Bolt (Demonology) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Demonbolts by 40%.
  • Decimating Bolt (Destruction) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates by 40%.
  • Decimating Bolt (Initial) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts or Drain Souls by 40%.
  • Decimating Bolt (Affliction) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next Shadow Bolts or Drain Souls by 40%.
  • Decimating Bolt (Demonology) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Demonbolts by 40%.
  • Decimating Bolt (Destruction) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates by 40%.
  • Decimating Bolt (Initial) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts or Drain Souls by 40%.
  • Decimating Bolt (Affliction) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next Shadow Bolts or Drain Souls by 40%.
  • Decimating Bolt (Demonology) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Demonbolts by 40%.
  • Decimating Bolt (Destruction) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates by 40%.
  • Decimating Bolt (Initial) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts or Drain Souls by 40%.
  • Decimation Your Incinerate and Conflagrate casts on targets that have 50% 35% or less health reduce the cooldown of Soulfire by 5 sec.and reduce its cast time by 40% for 10 sec.
  • Decimation (New) Your Incinerate and Conflagrate casts on targets that have 35% or less health reduce the cooldown of Soulfire by 5 sec and reduce its cast time by 40% for 10 sec. Instant.
  • Decimation Your Incinerate and Conflagrate casts on targets that have 50% 35% or less health reduce the cooldown of Soulfire by 5 sec.and reduce its cast time by 40% for 10 sec.
  • Demoniac Grants access to the following abilities: Demonbolt Send the fiery soul of a fallen demon at the enemy, causing [ 131.68% of Spell Power ] Shadowflame damage. Demonic Core When your Wild Imps expend all of their energy or are imploded, you have a 10% chance to absorb their life essence, granting you a stack of Demonic Core. When your summoned Dreadstalkers fade away, you have a 100% 35% chance to absorb their life essence, granting you a stack of Demonic Core. Demonic Core reduces the cast time of Demonbolt by 100%. Maximum 4 stacks.
  • Demonic Core When your Wild Imps expend all of their energy or are imploded, you have a 10% chance to absorb their life essence, granting you a stack of Demonic Core. When your summoned Dreadstalkers fade away, you have a 100% 35% chance to absorb their life essence, granting you a stack of Demonic Core. Demonic Core reduces the cast time of Demonbolt by 100%. Maximum 4 stacks. 100 yd range.
  • Demonic Core When your Wild Imps expend all of their energy or are imploded, you have a 10% chance to absorb their life essence, granting you a stack of Demonic Core. When your summoned Dreadstalkers fade away, you have a 100% 35% chance to absorb their life essence, granting you a stack of Demonic Core. Demonic Core reduces the cast time of Demonbolt by 100%. Maximum 4 stacks. 100 yd range. Instant.
  • Demonic Core When your Wild Imps expend all of their energy or are imploded, you have a 10% chance to absorb their life essence, granting you a stack of Demonic Core. When your summoned Dreadstalkers fade away, you have a 100% 35% chance to absorb their life essence, granting you a stack of Demonic Core. Demonic Core reduces the cast time of Demonbolt by 100%. Maximum 4 stacks. 100 yd range. Instant.
  • Demonic Core When your Wild Imps expend all of their energy or are imploded, you have a 10% chance to absorb their life essence, granting you a stack of Demonic Core. When your summoned Dreadstalkers fade away, you have a 100% 35% chance to absorb their life essence, granting you a stack of Demonic Core. Demonic Core reduces the cast time of Demonbolt by 100%. Maximum 4 stacks. 100 yd range. Instant.
  • Devastation (New) Increases the critical strike chance of your Destruction spells by 5%.
  • Emberstorm (New) Increases the damage done by your Fire spells by 2% and reduces the cast time of your Incinerate spell by 10%.
  • Rain of Fire Rain of Fire damage is increased by 20% and has a 20% chance to generate a Soul Shard Fragment. 100 yd range. Instant. its Soul Shard cost is reduced by 1. 100 yd range. Instant.
  • Rain of Fire Calls down a rain of hellfire, dealing [ 164.9% of Spell Power ] Fire damage over 8 sec to enemies in the area. Rain of Fire has a 20% 10% chance to generate a Soul Shard Fragment. 100 yd range. Instant.
  • Rain of Fire Calls down a rain of hellfire, dealing [ 164.9% of Spell Power ] Fire damage over 8 sec to enemies in the area. Rain of Fire has a 20% 10% chance to generate a Soul Shard Fragment. 3 Soul Shard. 40 yd range. 8 sec cast (Channeled).
  • Ruin Increases the damage of Conflagrate, Shadowburn, and Soulfire by 10%. critical strike damage of your Destruction spells by 5%.
  • Seeds of Their Demise Blackened Soul damage increased by 30%. Casting Wither directly or refreshing Wither with less than 4 sec remaining causes Wither to gain 3 stacks. When Blackened Soul deals damage, you have a chance to gain Tormented Crescendo.
  • Soulfire When your Wild Imps expend all of their energy or are imploded, you have a 10% chance to absorb their life essence, granting you a stack of Demonic Core. When your summoned Dreadstalkers fade away, you have a 100% 35% chance to absorb their life essence, granting you a stack of Demonic Core. Demonic Core reduces the cast time of Demonbolt by 100%. Maximum 4 stacks. 40 yd range. 2 sec cast.
  • Soulfire When your Wild Imps expend all of their energy or are imploded, you have a 10% chance to absorb their life essence, granting you a stack of Demonic Core. When your summoned Dreadstalkers fade away, you have a 100% 35% chance to absorb their life essence, granting you a stack of Demonic Core. Demonic Core reduces the cast time of Demonbolt by 100%. Maximum 4 stacks. 40 yd range. Instant.

Destruction
  • Inferno Rain of Fire damage is increased by 20% and has a 20% chance to generate a Soul Shard Fragment its Soul Shard cost is reduced by 1. Destruction Warlock - Level 35 Talent. Destruction Warlock - Level 35 Talent.

iwarriors.gif
Warrior (Forums, Talent Calculator)

  • Battering Ram Shield Charge critical strike chance and critical strike damage increased by 20%, and Shield Charge increases your auto-attack damage and speed by 20% for 20 sec. Instant. 10% for 20 sec. Instant.
  • Battering Ram Shield Charge critical strike chance and critical strike damage increased by 20%, and Shield Charge increases your auto-attack damage and speed by 20% for 20 sec. 10% for 20 sec.
  • Charge Name changed from "" to "Charge".
  • Devastator Your auto attacks deal an additional [ 26.96% [ 35% of Attack Power ] Physical damage and have a 20% chance to reset the remaining cooldown on Shield Slam. Requires Shield. Melee range. Instant.
  • Disrupting Shout Taunts all enemies within 14 yds to attack you for 6 sec, interrupts all spellcasting within 14 yds and prevents any spell in that school from being cast for 6 sec. Instant. 1.5 min cooldown. 1.2 min cooldown.
  • Enduring Alacrity Increases Stamina and Armor by 5% and your Haste by 1%. 10% and your Haste by 2%.
  • Merciless Assault Rampage causes your next Bloodthirst to have a 12% increased critical strike chance, deal 30% 35% increased damage and generate 2 additional Rage. Stacking up to 10 times. Instant.
  • Single-Minded Fury While dual-wielding a pair of one-handed weapons, your damage done is increased by 5%, your auto-attack damage with one-handed weapons is incrased increased by 30%, your movement speed is increased by 5%, and your auto-attack critical strikes have a 50% chance to Enrage you. Requires One-Handed Melee Weapon.
  • Thunder Blast Blasts all enemies within 8 yards for [ 41.58% [ 49.1% of Attack Power ] Stormstrike damage and reduces their movement speed by 20% for 10 sec. Deals reduced damage beyond 5 targets. 30 Rage. Instant. 6 sec cooldown.
  • Thunder Clap Blasts all enemies within 8 yards for [ 49.06% [ 49.1% of Attack Power ] Physical damage and reduces their movement speed by 20% for 10 sec. Deals reduced damage beyond 5 targets. 100 yd range. Instant.
  • Thunder Clap Blasts all enemies within 8 yards for [ 49.06% [ 49.1% of Attack Power ] Physical damage and reduces their movement speed by 20% for 10 sec. Deals reduced damage beyond 5 targets. 20 Rage. Instant. 6 sec cooldown.

Protection
  • Devastator Your auto attacks deal an additional [ 26.96% [ 35% of Attack Power ] Physical damage and have a 20% chance to reset the remaining cooldown on Shield Slam. Protection Warrior - Level 15 Talent. Protection Warrior - Level 15 Talent.
  • Protection Warrior Increases damage/healing by 5%: [DND] Cosmetic Heroic Leap (Dest), Ancient Aftershock, Annihilator, Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodcraze, Bloodthirst, Bloodthirst Heal, Champion's Spear, Charge, Cleave, Colossus Smash, Condemn, Crushing Advance, Crushing Blow, Deep Wounds, Demolish, Demolition, Devastate, Devastator, Dive Attack, Dragon Charge, Dragon Roar, Dreadnaught, Earthen Smash, Execute, Execute Off-Hand, Furious Slash, Ground Current, Gushing Wound, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Intercept, Iron Fortress, Learn Execute, Lightning Strike, Lightning Strikes, Martial Prowess, Max A FX Testing Warrior Spear - (1) Skill, Max A FX Testing Warrior Spear - (2) Damage, Mortal Strike, Nature's Fury, Odyn's Fury, Onslaught, Overpower, Physical Shockwave, Raging Blow, Rampage, Ravager, Reckless Flurry, Rend, Revenge, Revenge!, Seismic Wave, Shattering Throw, Shield Bash, Shield Charge, Shield Slam, Shockwave, Sidearm, Siegebreaker, Skullsplitter, Slam, Storm Bolt, Storm of Swords, Thrashing Blades, Thunder Blast, Thunder Clap, Thunderous Aftershocks, Thunderous Roar, Thunderous Roar - TEST, Thunderous Words, Titanic Throw, Victory Rush, Warbringer, Whirlwind, Whirlwind Off-Hand, Wrecking Throw Increases periodic damage/healing by 5%: [DND] Cosmetic Heroic Leap (Dest), Ancient Aftershock, Annihilator, Bladestorm, Bladestorm Off-Hand, Bloodbath, Bloodcraze, Bloodthirst, Bloodthirst Heal, Champion's Spear, Charge, Cleave, Colossus Smash, Condemn, Crushing Advance, Crushing Blow, Deep Wounds, Demolish, Demolition, Devastate, Devastator, Dive Attack, Dragon Charge, Dragon Roar, Dreadnaught, Earthen Smash, Execute, Execute Off-Hand, Furious Slash, Ground Current, Gushing Wound, Hamstring, Heroic Leap, Heroic Throw, Impending Victory, Intercept, Iron Fortress, Learn Execute, Lightning Strike, Lightning Strikes, Martial Prowess, Max A FX Testing Warrior Spear - (1) Skill, Max A FX Testing Warrior Spear - (2) Damage, Mortal Strike, Nature's Fury, Odyn's Fury, Onslaught, Overpower, Physical Shockwave, Raging Blow, Rampage, Ravager, Reckless Flurry, Rend, Revenge, Revenge!, Seismic Wave, Shattering Throw, Shield Bash, Shield Charge, Shield Slam, Shockwave, Sidearm, Siegebreaker, Skullsplitter, Slam, Storm Bolt, Storm of Swords, Thrashing Blades, Thunder Blast, Thunder Clap, Thunderous Aftershocks, Thunderous Roar, Thunderous Roar - TEST, Thunderous Words, Titanic Throw, Victory Rush, Warbringer, Whirlwind, Whirlwind Off-Hand, Wrecking Throw Increases damage/healing by 20%: Condemn, Execute, Execute Off-Hand, Executioner's Precision, Improved Execute, Learn Execute, Sudden Death Increases damage/healing by 50%: Physical Shockwave and Shockwave Warrior - Protection Spec. Warrior - Protection Spec.

Covenant Abilities
iwarlocks.gif
Warlock (Forums, Talent Calculator)

  • Decimating Bolt (Affliction) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next Shadow Bolts or Drain Souls by 40%.
  • Decimating Bolt (Demonology) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Demonbolts by 40%.
  • Decimating Bolt (Destruction) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Incinerates by 40%.
  • Decimating Bolt (Initial) Hurl bolts of decimating magic at your target, dealing [ 138% [ 1,469.4% of Spell Power ] Shadow damage and increasing the damage of your next 3 Shadow Bolts or Drain Souls by 40%.

Item Effects
  • (New) Break. Instant. 1.5 sec cooldown. Reagents: Entropic Crystal.
  • (New) Teleports the caster to Dalaran. 5 sec cast.
  • Name changed from "Rage of Fyr'alath" to "".
  • Name changed from "Fyr'alath the Dreamrender" to "".
  • (New) Unlocks this customization option for the Winding Slitherdrake at the Rostrum of Transformation. 3 sec cast.
  • [DNT] Kill Credit 01 (New) Instant.
  • [DNT] Kill Credit 02 (New) Instant.
  • [DNT] Kill Credit 03 (New) Instant.
  • Abyssal Gluttony Name changed from "Abyssal Effigy" to "Abyssal Gluttony". Give in to your darkest impulses, unleashing Umbral Fury, Frothing Gluttony, or Abyssal Detonation based on your accumulated Hunger. 50 yd range. Instant. 60 sec cooldown. Gorge on your target's essence, dealing 0 Shadow damage and healing you for 0. Damage and healing increased based on the target's missing health. Cooldown reduced by 90 sec if this effect kills the target. 50 yd range. Instant. 2 min cooldown.
  • Agglomerate (New) Squish together a Sunless Orb, Murkfin Scales, Hungering Orb, and a Darkwater Crook. Should be fine. 5 sec cast. Reagents: Murkfin Scales, Sunless Orb, Hungering Orb, Darkwater Crook.
  • Alarm-O-Turret (New) Insert into a Tinker Socket for the following effect: Alarm-O-Turret Place a hidden Alarm-O-Turret on a nearby targeted location. If an enemy player enters its detection radius, it will alert you of their presence and attempt to defend the area for 30 sec or until destroyed.
  • Alchemy Bag (New) Increases the chance Algari experimentations discover a new recipe by 1%. Instant.
  • Ancient Construct (New) Summon Icarus the Unbreakable at target location for 60 sec. This acts as a target dummy that can be damaged and healed by opposing roles while it persists. How far up will you make the numbers go? Only usable outdoors. 20 yd range. Instant. 60 min cooldown.
  • Attica's Cave Torch Name changed from "Attica's Light" to "Attica's Cave Torch".
  • Big Cat Whistle Summon a large Battle Lynx to aid you in combat for 5 min. Usable in Light's Blooming and the nearby keyflame areas. Unlimited range. Instant. 1 sec cooldown. 1 sec cast. 5 min cooldown.
  • Blame Redirection Device (New) When the tinker slotted within this device malfunctions, there is a high chance to redirect the consequences to the nearest enemy player. Instant.
  • Blessing of Cenarius Name changed from "" to "Blessing of Cenarius".
  • Can See Smuggler Treasure [DNT] (New) Instant.
  • Cancel Aura [DNT] (New) Instant.
  • Charged Stormrook Plume Hold out the feather for 1 sec to Strike with the power of the storm to crash crashing down on the target location, dealing and inflicting 0 Nature damage split between nearby enemies. 3-15 yd range. 1 sec cast. 1.5 min cooldown.
  • Charm of Flame Imbue yourself with the sacred flame, causing your attacks and abilities to occasionally spawn an elemental of light which inflicts 3 Holy damage to targets. Usable in Light's Blooming and nearby keyflame areas. Melee range. 1.5 1 sec cast. Approximately 8 procs per minute.
  • Charm of Kevo ya Siti (New) Use the charm on a target under 50% health to burn away Mueh'zala's influence. 40 yd range. Instant.
  • Companion Experience (New) Provides a significant increase to companion experience. 100 yd range. Instant. Reagents: Companion Experience.
  • Complicated Fuse Box (New) When the tinker slotted within this device malfunctions, a fuse is flipped to prevent a hazardous outcome. Instant.
  • Concealed Chaos Component When damaged below 40% maximum health, scatter 6 mines randomly around you for DURATION 8 sec. Enemies who step on these mines will suffer 8 Fire damage and be slowed by SPEED% for DURATION 70% for 4 sec. An enemy can only detonate 0 1 mines per emergency. Can only occur once every COOLDOWN. 2 min.
  • Dark Oration Wave the larynx in the air to release a tormenting chrous chorus, inflicting 0 Shadow damage over 3 sec split between nearby enemies. Your whispers leave to join the chorus, increasing its damage before falling silent. Instant. 2 min cooldown.
  • Deciphering Name changed from "" to "Deciphering".
  • Disenchant Name changed from "" to "Disenchant".
  • Draenic Hologem (New) Returns you to . Speak to an Innkeeper in a different place to change your home location. Only draenei and lightforged draenei can use the draenic hologem. 10 sec cast. 30 min cooldown.
    • Eating (New) Restores 0 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and and gain the Sweet Eclipse buff, allowing you to increase Crit Chance 3% for each enemy killed when fighting in the shadows. Instant.
    • Ensemble: Heritage of the Darkspear (New) Collect the appearances of the Darkspear heritage armor. This includes the Covenant of the Darkspear set, the Loyalty of the Darkspear set, and two masks from Darkspear-allied loa. These appearances can only be used by Darkspear troll characters. Instant.
    • Evolution (New) Combine the Ace through Eight of Evolution to complete the set. 3 sec cast. Reagents: Ace of Evolution, Two of Evolution, Three of Evolution, Four of Evolution, Five of Evolution, Six of Evolution, Seven of Evolution, Eight of Evolution.
    • Evolution (New) Your damaging spells and abilities have the chance to transform the imbued Darkmoon energies, granting the evolved effect of a Darkmoon Deck from the past. 30 yd range.
    • Fog Beast Tracker Puts a tracker on a fog beasts beast. Only works if the target doesn't already have a tracker. 10 yd range. Instant. 3 sec cooldown.
    • Holy Candle Decorate an area with an Arathi Candle that persists for fifteen minutes. 15 yd range. 1 sec cast.5 min cooldown. 5 sec global cooldown.
    • Holy Fire Flashbang - 1 [DNT] A holy fire thurible that reveals and stuns Nightshade Kidnappers Abductors in Rambleshire. 30 yd range. Instant.
    • Interpreting (New) Unlocks this customization option for the Airship at the Rostrum of Transformation. 3 sec cast.
    • Learning Add this Curio to your collection while near Explorer's League Supplies. 3 sec cast. 3 sec cast.
    • Malfunctioning Ethereum Module Your spells and abilities have a very high chance to power the Communicator Module and receive a snippet of cryptic instructions from somewhere in the beyond... Collecting 10 snippets deciphers them to reveal your next task. It's probably nothing, so complete it to gain 0 pri for 15 sec. Approximately 6 procs per minute.
    • Marking Target Hit an enemy with a marking shot that attracts Fatma's attention alerts Auebry Irongear to shoot the target. Usable in The Whirring Field. 50 yd range. 1 sec cast. 15 sec cooldown.
    • Medal of Conquest (New) Reflect upon your past victories and gain 50 Conquest. Must be used during The War Within Season 1. 1.5 sec cast.
    • Memory of Vengeance Every 10 sec, gain 1% pri for every 7% health you've lost. 5% health you've lost.
    • Memory of Vengeance Every 10 sec, gain 1% pri for every 7% health you've lost. 5% health you've lost.
    • Opening Create a piece of PH Forged Gladiator's equipment at Unranked rank, appropriate for your loot specialization. 3 sec cast. Reagents: Draconic Equipment Chest.
    • Plane Displacer (New) Insert into a Tinker Socket for the following effect: Plane Displacer Grants the user invisibility for 16-16 sec.
    • Plant Crystalline Khaz Algar Seed Plant the seed in a patch of Rich Soil on Khaz Algar. Rich Soil can be found on the Hallowfall farm at Beledar's Bounty in Hallowfall. Who knows what may grow? 10 yd range. Instant.
    • Plant Irradiated Khaz Algar Seed Plant the seed in a patch of Rich Soil on Khaz Algar. Rich Soil can be found on the Hallowfall farm at Beledar's Bounty in Hallowfall. Who knows what may grow? 10 yd range. Instant.
    • Plant Khaz Algar Seed Plant the seed in a patch of Rich Soil on Khaz Algar. Rich Soil can be found on the Hallowfall farm at Beledar's Bounty in Hallowfall. Who knows what may grow? 10 yd range. Instant.
    • Plant Sporefused Khaz Algar Seed Plant the seed in a patch of Rich Soil on Khaz Algar. Rich Soil can be found on the Hallowfall farm at Beledar's Bounty in Hallowfall. Who knows what may grow? 10 yd range. Instant.
    • Precipice of Madness Learn the following spell. Precipice of Madness Shroud your party members within 40 yards with Void, granting them a shield absorbing damage for 10 20 sec and reducing their health to 10%. Damage taken from this effect is added to the absorb.
    • Precipice of Madness Shroud your party members within 40 yards with Void, granting them a shield absorbing 0 damage for 10 20 sec and reducing their health to 10%. Damage taken from this effect is added to the absorb.
    • Radiance (New) Combine the Ace through Eight of Radiance to complete the set. 3 sec cast. Reagents: Ace of Radiance, Two of Radiance, Three of Radiance, Four of Radiance, Five of Radiance, Six of Radiance, Seven of Radiance, Eight of Radiance.
    • Radiant Focus (New) Your damaging spells and abilities have the chance to ignite your target with Radiant Focus for 15 sec. After dealing up to 40,000 damage to the target the focused energies ignite you with Radiance, granting between 0 to 0 of your highest Secondary stat based on damage dealt for 15 sec. 30 yd range.
    • Refreshment (New) Restores 0 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating, you will become well fed and gain 0 Speed. Also reduces the duration of daze effects by 50% for 60 min. Instant.
    • Refreshment (New) Restores 0 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will gain the Darkstem Brew buff. Attacks upon you have a chance to cause you to inflict 10 Nature damage to enemies within 10 yards. Instant.
    • Refreshment (New) Restores 0 health over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and increase movement speed by 10% while in Light's Blooming and nearby keyflame areas. Instant.
    • Ringing Phalanx Name changed from "[PH] Echoing Truncheon" to "Ringing Phalanx".
    • Sanctified Steps (New) Taking damage has a chance to imbue you with Sanctified Swiftness, granting X Speed stacking up to 10 times. After receiving 0 stacks, your next ability will release the stored energy dealing 0 Holy damage split between all enemies within Y yards. Approximately 9 procs per minute.
    • Shadowflame Rockets (New) Insert into a Tinker Socket for the following effect: Shadowflame Rockets Hop onto a plank of wood with a haphazard shadowflame rocket attachment. Absolutely nothing could go wrong, but if it did, deal 0 Shadowflame damage split between you and enemies caught in the theoretical blast.
    • Shatter (New) Break the fragment releasing the memories within, allowing them to return to Azeroth's storied past. 1 sec cast.
    • Shatter (New) Break the fragment releasing the memories within, allowing them to return to Azeroth's storied past. 1 sec cast.
    • Shatter (New) Break the fragment releasing the memories within, allowing them to return to Azeroth's storied past. 1 sec cast.
    • Shatter (New) Break the fragment releasing the memories within, allowing them to return to Azeroth's storied past. 1 sec cast.
    • Spare Hologem (New) Teleport to the coordinates stored in the hologem's memory. 5 sec cast. 30 sec cooldown.
    • Sugar Shrooms Increases haste by 25% for 30 sec, Usable in Light's Blooming and the nearby keyflame areas. Unlimited range. Instant. 30 sec cooldown.
    • Supercollide-O-Tron (New) Insert into a Tinker Socket for the following effect: Supercollide-O-Tron Lock on to a distant enemy target, up to 12 to 60 yds away. After 1.5 sec, if your path remains unobstructed, you will charge toward them at the speed of sound. Both you and your target will be stunned for 1.5 sec upon collision.
    • Symbiosis (New) Combine the Ace through Eight of Symbiosis to complete the set. 3 sec cast. Reagents: Ace of Symbiosis, Two of Symbiosis, Three of Symbiosis, Four of Symbiosis, Five of Symbiosis, Six of Symbiosis, Seven of Symbiosis, Eight of Symbiosis.
    • Toggle Scrap Magnet (New) Toggle a magnetic field on the gauntlets, enabling the ability to acquire scrap while adventuring. Scrap from routine engineering activities is unaffected by this toggle. 10 sec cast.
    • Vial of Essential Oil Your harmful spells and abilities have a chance to release a cloud of essential oil, whose overwhelming odor deals 0 5 Nature damage split between all enemies within 8 yards. Approximately 3 procs per minute.
    • Vial of Essential Oil Your harmful spells and abilities have a chance to release a cloud of essential oil, whose overwhelming odor deals 0 5 Nature damage split between all enemies within 8 yards. 50 yd range. Instant. 40 yd range. Instant. 20 sec cooldown.
    • Vivacity (New) Combine the Ace through Eight of Vivacity to complete the set. 3 sec cast. Reagents: Ace of Vivacity, Two of Vivacity, Three of Vivacity, Four of Vivacity, Five of Vivacity, Six of Vivacity, Seven of Vivacity, Eight of Vivacity.
    • Vivacity (New) Your damaging spells and abilities have the chance to transform your weapon , granting 0 Secondary stats and 0 Speed or Avoidance based on the school it was activated from. 30 yd range.

Professions
Blacksmithing

Engineering

Fishing
  • Becoming an Algari Angler (New) Becoming an Angler is easy! Cast your line and reel in the many secrets Khaz Algar has to offer. Caught Fish and Fishing Pools will appear here in your trusty Fishing Journal. The records here will detail these fanciful fish and give indication on where you might find them! Can't be cast in Tree of Life Form. Fishing. Fishing. Melee range. 3.2 sec cast.
  • Cursed Ghoulfish Warped by the blood of the Old Gods, its sickly pale skin stretches over its skeletal body. Anglers across Khaz Algar speak of this fish as a messenger of doom, cursing any Angler unfortunate enough to reel it in. Staring into the eyes of this creature will only elaborate its depravity as any reflection is consumed by the abyss. Can't be cast in Tree of Life Form. Fishing. Fishing. Melee range. 3.2 sec cast. Instant.
  • Dilly-Dally Dace Name changed from "Quiet River Bass" to "Dilly-Dally Dace".
  • Fishing Skill and You (New) As your ability to reel in the perfect catch improves, so does your Fishing Skill! Improving your Fishing Skill to the best of your ability is the difference between catching an old boot, or a prized trophy fish. Can't be cast in Tree of Life Form. Fishing. Fishing. Melee range. 3.2 sec cast.
  • Kah, King of the Deep A humble, dormant creature. When awake its scales shimmer with reflective brilliance despite being in contact with little light. A quiet majesty and a fitting goal for any aspiring Angler. Can't be cast in Tree of Life Form. Fishing. Fishing. Melee range. 3.2 sec cast. Instant.
  • Quiet River Bass (New) DNT Fishing Journal Entry goes here ! Can't be cast in Tree of Life Form. Fishing. Fishing. Instant.

Inscription
  • Transcribe: Evolution Name changed from "Extraction: Evolve" to "Transcribe: Evolution". Extract essence from Darkmoon Card: Evolve Transcribe essence from your other Khaz Algar Darkmoon Cards into cards of Evolution. Inscription. Inscription. 1 sec cast.
  • Transcribe: Radiance Name changed from "Extraction: Shine" to "Transcribe: Radiance". Extract essence from Darkmoon Card: Shine Transcribe essence from your other Khaz Algar Darkmoon Cards into cards of Radiance. Inscription. Inscription. 1 sec cast.
  • Transcribe: Symbiosis Name changed from "Extraction: Symbiosis" to "Transcribe: Symbiosis". Extract essence from Darkmoon Card Transcribe essence from your other Khaz Algar Darkmoon Cards into cards of: Symbiosis. Inscription. Inscription. 1 sec cast.
  • Transcribe: Vivacity Name changed from "Extraction: Vivacity" to "Transcribe: Vivacity". Extract essence from Darkmoon Card Transcribe essence from your other Khaz Algar Darkmoon Cards into cards of: Vivacity. Inscription. Inscription. 1 sec cast.
  • Vicious Competitor's Censer (New) Inscription. Inscription. 2 sec cast.
  • Vicious Competitor's Scythe (New) Inscription. Inscription. 2 sec cast.
  • Vicious Competitor's Staff (New) Inscription. Inscription. 2 sec cast.

Jewelcrafting
  • Algari Amber Prism Name changed from "Amber Prism" to "Algari Amber Prism". Jewelcrafting. Jewelcrafting. 2 sec cast. 20 hrs cooldown. Reagents: Ambivalent Amber x 3.
  • Algari Emerald Prism Name changed from "Emerald Prism" to "Algari Emerald Prism". Jewelcrafting. Jewelcrafting. 2 sec cast. 20 hrs cooldown. Reagents: Extravagant Emerald x 2.
  • Algari Onyx Prism Name changed from "Onyx Prism" to "Algari Onyx Prism". Jewelcrafting. Jewelcrafting. 2 sec cast. 20 hrs cooldown. Reagents: Ostentatious Onyx x 2.
  • Algari Ruby Prism Name changed from "Ruby Prism" to "Algari Ruby Prism". Jewelcrafting. Jewelcrafting. 2 sec cast. 20 hrs cooldown. Reagents: Radiant Ruby x 2.
  • Algari Sapphire Prism Name changed from "Sapphire Prism" to "Algari Sapphire Prism". Jewelcrafting. Jewelcrafting. 2 sec cast. 20 hrs cooldown. Reagents: Stunning Sapphire x 2.

Raid & Dungeon Abilities
  • Bolstering Shout Bolsters their allies, reducing all damage they receive by 45% for 8 sec. Limited to 2 targets. 30 yd range. 5 sec cast. 3 sec cast.
  • Caustic Reaction Name changed from "Powerful Reaction" to "Caustic Reaction". Black Blood causes a Powerful Caustic Reaction when it touches an egg, causing the egg to hatch and inflicting 5 Shadow damage to all players every 3 sec for 30 sec. 300 yd range. Instant.
  • Corrosion The skitterer's attacks corrode the target, increasing damage taken by 4% 2% for 30 sec. This effect stacks. Unlimited range. Instant.
  • Dark Blaze Deals 3 Deals 8 Fire damage to enemies within 2.0 yards. 2 yd range. Instant.
  • Death from Below Sikran empowers his spear with cosmic energy, and slams the ground causing copies of his spear to erupt underneath players inflicting 35 Shadow damage to players within 7 yards. The final eruption leaves spears lingering, inflicting 25 Shadow damage every 2 sec to players within 12 9 yards. 300 yd range. Instant.
  • Decimate Sikran swings wildly at his detained target, inflicting 200 Physical damage to all players in a cone in front of him and applying an All players hit gain a stack of Eldritch Wound. 100 yd range. 5 sec cast.
  • Detain Sik'ran hurls his spear at a player, inflicting 300 225 Shadow damage split between all players hit and reducing players movement speed by 40%. Up to three players will be tethered to the targetted player with Surekian Tethers. Getting hit by Detain increases damage taken from Detain by 0% for until cancelled. 300 yd range. 3 sec cast. All players hit gain a stack of Eldritch Wound 300 yd range. 1.5 sec cast.
  • Eldritch Wound Name changed from "Rupturing Wound" to "Eldritch Wound". Moving while under the effects of Rupturing Eldritch Wound, moving inflicts 6 Bleed damage. Unlimited range. Instant.
  • Eldritch Wound Name changed from "Rupturing Wound" to "Eldritch Wound". Sikran's swords cut deep into his targets, causing them to bleed uncontrollably, inflicting 6 Physical damage every 2 sec for 60 sec. Unlimited range. Instant. Sikran's weapons leave a lingering essence from the cosmos that inflicts 6 Shadow damage to players every 2 sec for 40 sec. Unlimited range. Instant.
  • Fracture The crystal explodes inflicting 7 Arcane damage every 1 sec for 15 sec to all players. This effect stacks. 300 yd range. 20 sec cast.
  • Gloom Hatchling Shadowy spiderlings rush towards Ansurek. If they reach her, she devours the stolen life force within them, inflicting 70 20 Shadow damage to all players and increases her damage done by 20% for 20 sec. Upon death, these spiderlings leak Gloom. Unlimited range. Instant.
  • Gloom Touch (New) The caster periodically afflicts players with dark energy that inflicts 8 Shadow damage every 1 sec to the victims for 12 sec. Upon removal, a Gloom Blast occurs. Unlimited range. Instant.
  • Gorge Ansurek tears ravenously into her current target every 0.5 sec for 2.5 sec, inflicting 20 Physical damage with each strike and increasing Physical damage taken by 35% for 15 sec. This effect stacks. Additionally, these strikes cause Gloom Splash and inflict 35% of their Physical damage 8 Shadow damage to all players. An additional 0% of their Physical damage also occurs as Shadow damage to all players. Unlimited range. Instant.
  • Gossamer Onslaught Slings toxic web in all directions, inflicting 4 Nature damage every 1 sec to all players for 5 sec. Additionally, leaves behind Vile Webbing at the target's location, inflicting 0 25 Nature damage to all players within 0 5 yards of the impact. 200 yd range. Instant.
  • Gossamer Onslaught Slings toxic web in all directions, inflicting 4 Nature damage every 1 sec to all players for 5 sec. Additionally, leaves behind Vile Webbing at the target's location, inflicting 0 25 Nature damage to all players within 0 5 yards of the impact. 1,000 yd range. Instant.
  • Infested Spawn Rasha'nan seeds new brood within marked targets after 5 sec. The marked targets then suffer 4 Nature damage every 1 sec for 15 sec. This effect stacks. Additionally Infested Spawn birth casting Fixate on their marked target. Unlimited range. Instant. inflicting 25 Nature damage. These spawn attack their target with Infested Bite and roam freely upon reaching 50% health. Unlimited range. Instant.
  • Liquefy Ansurek injects her current target with digestive juices, inflicting 150 Nature damage and 50 Physical damage, and an additional 25 Nature damage every 1 sec for 10 sec. The target takes 1,000% increased damage while afflicted. The injection forms Acid under the target and causes an Acid Splash. Unlimited range. Instant.
  • Oust The caster inflicts 200 Physical damage and 100 150 Physical damage and 75 Shadow damage to its target, knocking them away. Unlimited range. Instant.
  • Oust The caster inflicts 200 Physical damage and 100 150 Physical damage and 75 Shadow damage to its target, knocking them away. Unlimited range. Instant.
  • Predation Threads Ansurek's web threads grip all players, inflicting 5 Nature damage every 1.5 sec to players within 3 yards. Unlimited range. Instant. 0 yards of each victim. Unlimited range. Instant.
  • Silken Shot Sikran fires a shot imbued with webbing, pulling all players into where it lands, inflicting 4 Nature damage every 1 sec over 4 sec. Unlimited range. Instant. inflicting 25 Nature damage to players within 10 yards and sends web tendrils out to all players, afflicting them with Surekian Tethers. Periodically the arrow erupte in a Silken Explosion. Unlimited range. Instant.
  • Viscous Darkness Name changed from "Old God Aura to Boss" to "Viscous Darkness".



Strings Changes
Originally Posted by MMO-Champion
  • ACCOUNT_BANK_DEPOSIT_BUTTON_LABEL - Deposit All Warband Items Warbound Items
  • ACCOUNT_TRANSFERRABLE_CURRENCY - Warband Transferrable Transferable
  • BANK_DEPOSIT_INCLUDE_REAGENTS_CHECKBOX_LABEL - Include Reagents Include tradeable reagents
  • CHINA_GM_BUILD (New) - China GM
  • CURRENCY_TRANSFER_DISABLED_NO_VALID_SOURCES (New) - Your Warband does not have enough of this currency to transfer to you.
  • CURRENCY_TRANSFER_LOG_CURRENCY_FORMAT (New) - %s %s
  • CURRENCY_TRANSFER_LOG_TIME_FORMAT (New) - %s ago
  • CURRENCY_TRANSFER_LOG_TITLE (New) - Transfer Log
  • CURRENCY_TRANSFER_SUCCESS_MESSAGE (New) - |cnNORMAL_FONT_COLOR:%s|r |cnHIGHLIGHT_FONT_COLOR:transferred %sx%d to|r |cnNORMAL_FONT_COLOR:%s.|r
  • DAILY_RESET_INSTANCE_WELCOME (New) - Welcome to %s. The daily reset is scheduled to occur in %s and will reset this instance.
  • DELVES_COMPANION_LABEL (New) - Delve companion
  • DELVES_COMPANION_NOT_ENABLED_TOOLTIP (New) - [PH] Companion not enabled/unlocked yet, cannot open config
  • DELVES_CONFIGURE_BUTTON (New) - Configure
  • DELVES_DASHBOARD_SEASON_TITLE (New) - %s (%s Season %s)
  • DELVES_GREAT_VAULT_DESCRIPTION_SEASON_STARTED (New) - Complete delves to earn weekly rewards
  • DELVES_GREAT_VAULT_LABEL (New) - Great Vault
  • DELVES_GREAT_VAULT_REQUIRES_ACTIVE_SEASON (New) - The Great Vault is only available during an active season. The next season will start soon!
  • DELVES_GREAT_VAULT_TOOLTIP (New) - [PH] Complete delves to earn weekly rewards.\n\n%s/%s rewards unlocked.
  • DELVES_GREAT_VAULT_UNAVAILABLE_LABEL (New) - [PH] Available during the season
  • DELVES_INSTANCE_RESET_WARNING (New) - This delve instance will reset in %s.
  • DELVES_LABEL (New) - Delves
  • DELVES_LABEL_WITH_EXPANSION (New) - %s Delves
  • DELVES_REPUTATION_BAR_TITLE (New) - Delve Reputation (%s Season %s)
  • DELVES_REPUTATION_BAR_TITLE_NO_SEASON (New) - Delve Reputation (Available during the season)
  • DYNAMIC_FLIGHT (New) - Dynamic Flight
  • INSTANCE_UNAVAILABLE_SELF_PVP_GEAR_TOO_LOW - You need a higher average PvP item level to join the queue.|n(Requires: %2$d. Currently %3$d.) %1$d. Currently %2$d.)
  • OPEN_DYNAMIC_FLIGHT_TREE_TOOLTIP (New) - Skills and Unlocks
  • QUEST_LOG_NO_QUESTS (New) - No quests available|n|nAccept quests by talking to characters with a |TInterface\GossipFrame\AvailableQuestIcon:16:16|t above their head.
  • QUEST_LOG_NO_RESULTS (New) - No results found
  • RACE_INFO_EARTHEN (New) - The earthen of Khaz Algar, newly freed of their edicts, venture forth into Azeroth. They bring with them boundless curiosity, and a wish to return all their experiences back to the archive.
  • SEARCH_QUEST_LOG (New) - Search Quest Log
  • TIMERUNNING_POPUP_REWARDS_DESCRIPTION - By completing event achievements, you'll unlock new mounts, battle pets, transmog appearances, and more for your account.
  • TIMERUNNING_WARBAND_BANK_DISABLED (New) - Timerunners do not have access to the Warband Bank.
  • WAR_WITHIN_LANDING_PAGE_TITLE (New) - Khaz Algar Summary
  • WAR_WITHIN_LANDING_PAGE_TOOLTIP (New) - Click to show the Khaz Algar Summary



Misc Changes
Originally Posted by MMO-Champion
Char Customization Options
Body (Dragonriding)
  • Full Transformation - None (New)
  • Full Transformation - Void (New)
  • Horn Color - Void Horns (New)
  • Skin Color - Void Scales (New)
  • Tail - Airscrew - Name changed from "Thrusters - Turbo Propeller" to "Tail - Airscrew".
  • Tail - Empennage - Name changed from "Thrusters - Empennage" to "Tail - Empennage".
  • Tail - Exhaust - Name changed from "Thrusters - Multi-Exhaust" to "Tail - Exhaust".
  • Tail - Spoiler - Name changed from "Thrusters - Spoiler" to "Tail - Spoiler".
  • Tail - Thrusters - Name changed from "Thrusters - Triple Thrusters" to "Tail - Thrusters".
  • Top - Kite - Name changed from "Top - Delta Glider" to "Top - Kite".
  • Top Decal - Alliance - Name changed from "Decal - Alliance" to "Top Decal - Alliance".
  • Top Decal - Explorer - Name changed from "Decal - Base" to "Top Decal - Explorer".
  • Top Decal - Horde - Name changed from "Decal - Horde" to "Top Decal - Horde".
  • Top Decal - None - Name changed from "Decal - None" to "Top Decal - None".
  • Wings - Airscrew - Name changed from "Wings - Multi-bladed Propeller" to "Wings - Airscrew".
  • Wings - Fan - Name changed from "Wings - Turbine" to "Wings - Fan".
  • Wings - Lantern - Name changed from "Wings - Lantern Wing" to "Wings - Lantern".
  • Wings - Turbine - Name changed from "Wings - Turbine Wing" to "Wings - Turbine".

Body 2 (Dragonriding)
  • Fur Color - Void Hair (New)

Gems
  • Arm Gems - New 01 (New)
  • Arm Gems - New 02 (New)
  • Arm Gems - New 03 (New)
  • Arm Gems - New 04 (New)
  • Arm Gems - None (New)
  • Arms - New 01 (New)
  • Arms - New 02 (New)
  • Arms - New 03 (New)
  • Arms - None (New)
  • Belt - Gem - Name changed from "Belt Gem - Gem" to "Belt - Gem".
  • Belt - Gem - Name changed from "Belt Gem - Gem" to "Belt - Gem".
  • Belt - None - Name changed from "Belt Gem - None" to "Belt - None".
  • Belt - None - Name changed from "Belt Gem - None" to "Belt - None".
  • Body Gems - Chipped - Name changed from "Gems - Chipped" to "Body Gems - Chipped".
  • Body Gems - Chipped - Name changed from "Gems - Chipped" to "Body Gems - Chipped".
  • Body Gems - Double Terminated - Name changed from "Gems - Double Terminated" to "Body Gems - Double Terminated".
  • Body Gems - Double Terminated - Name changed from "Gems - Double Terminated" to "Body Gems - Double Terminated".
  • Body Gems - New 04 - Name changed from "Gems - New 04" to "Body Gems - New 04".
  • Body Gems - New 04 - Name changed from "Gems - New 04" to "Body Gems - New 04".
  • Body Gems - None - Name changed from "Gems - None" to "Body Gems - None".
  • Body Gems - None - Name changed from "Gems - None" to "Body Gems - None".
  • Body Gems - Scattered - Name changed from "Gems - Scattered" to "Body Gems - Scattered".
  • Body Gems - Scattered - Name changed from "Gems - Scattered" to "Body Gems - Scattered".
  • Body Gems - Skardyn 01 - Name changed from "Gems - Skardyn 01" to "Body Gems - Skardyn 01".
  • Body Gems - Skardyn 01 - Name changed from "Gems - Skardyn 01" to "Body Gems - Skardyn 01".
  • Body Gems - Skardyn 02 - Name changed from "Gems - Skardyn 02" to "Body Gems - Skardyn 02".
  • Body Gems - Skardyn 02 - Name changed from "Gems - Skardyn 02" to "Body Gems - Skardyn 02".
  • Hand - New 01 (New)
  • Hand - New 01 (New)
  • Hand - New 02 (New)
  • Hand - New 02 (New)
  • Hand - New 03 (New)
  • Hand - New 03 (New)
  • Hand - New 04 (New)
  • Hand - None (New)
  • Hand - None (New)
  • Left Shoulder - New 01 (New)
  • Left Shoulder - New 01 (New)
  • Left Shoulder - New 02 (New)
  • Left Shoulder - New 02 (New)
  • Left Shoulder - New 03 (New)
  • Left Shoulder - New 03 (New)
  • Left Shoulder - New 04 (New)
  • Left Shoulder - New 04 (New)
  • Left Shoulder - None (New)
  • Left Shoulder - None (New)
  • Left Shoulder - Skardyn 01 (New)
  • Left Shoulder - Skardyn 01 (New)
  • Left Shoulder - Skardyn 02 (New)
  • Left Shoulder - Skardyn 02 (New)
  • Leg - New 01 (New)
  • Leg - New 01 (New)
  • Leg - New 02 (New)
  • Leg - New 02 (New)
  • Leg - None (New)
  • Leg - None (New)
  • Right Shoulder - New 01 (New)
  • Right Shoulder - New 01 (New)
  • Right Shoulder - New 02 (New)
  • Right Shoulder - New 02 (New)
  • Right Shoulder - New 03 (New)
  • Right Shoulder - New 03 (New)
  • Right Shoulder - New 04 (New)
  • Right Shoulder - New 04 (New)
  • Right Shoulder - None (New)
  • Right Shoulder - None (New)
  • Right Shoulder - Skardyn 01 (New)
  • Right Shoulder - Skardyn 01 (New)
  • Right Shoulder - Skardyn 02 (New)
  • Right Shoulder - Skardyn 02 (New)
  • Torso - New 01 (New)
  • Torso - New 01 (New)
  • Torso - New 02 (New)
  • Torso - New 02 (New)
  • Torso - None (New)
  • Torso - None (New)

Character Titles
  • %s Ascension Breaker (New)

Class Specializations
Priest
  • Discipline - Healer spec. Uses magic to shield allies from taking damage as well as heal their wounds Shields allies from harm and cures their wounds by smiting enemies.

    Preferred Weapon: Staff, Wand, Dagger, Mace. Mastery: Grace. Icon:
    spell_holy_powerwordshield.jpg

Creature Families
  • Hopper - Name changed from "Toad" to "Hopper".

Currency Types
Hidden
  • Renown - Season 1 Delves - [DNT] [DNT] Max Quantity: 10000.

Miscellaneous
  • Bronze - Eternus' Infinite allies trade using loose threads of time compressed into bronze coins. Max Quantity: 200000. 2000000.

Factions
The Severed Threads
  • Azj-Kaheti Nerubian (Always Hostile) (Hidden) - Name changed from "Azj-Kahetti Nerubian (Always Hostile) (Hidden)" to "Azj-Kaheti Nerubian (Always Hostile) (Hidden)".
  • The General - Name changed from "The General (Notoriety)" to "The General".
  • The Vizier - Name changed from "The Vizier (Notoriety)" to "The Vizier".
  • The Weaver - Name changed from "The Weaver (Notoriety)" to "The Weaver".

Holidays
  • WoW Remix: Mists of Pandaria (New)
  • WoW Remix: Mists of Pandaria (New)

Item Name Descriptions
  • Dornogal (New) - Dornogal
  • Freywold (New) - Freywold
  • Gundargaz (New) - Gundargaz

Map Areas
10.2. Nighthold
  • The Nighthold - Name changed from "" to "The Nighthold".

Amirdrassil
  • Amirdrassil - Name changed from "" to "Amirdrassil".
  • Amirdrassil > Ancient Bough - Name changed from "Unnamed Area > " to "Amirdrassil > Ancient Bough".
  • Amirdrassil > Craggy Reef - Name changed from "Unnamed Area > " to "Amirdrassil > Craggy Reef".
  • Amirdrassil > Emerald Gardens - Name changed from "Unnamed Area > " to "Amirdrassil > Emerald Gardens".
  • Amirdrassil > Lunedane - Name changed from "Unnamed Area > " to "Amirdrassil > Lunedane".
  • Amirdrassil > Ohn'ahran Plains - Name changed from "Unnamed Area > " to "Amirdrassil > Ohn'ahran Plains".
  • Amirdrassil > The Azure Span - Name changed from "Unnamed Area > " to "Amirdrassil > The Azure Span".
  • Amirdrassil > The Storm Scar - Name changed from "Unnamed Area > " to "Amirdrassil > The Storm Scar".

Hall of Awakening
  • Hall of Awakening > Annihilation Interface - Name changed from "Hall of Awakening > Anihilation Interface" to "Hall of Awakening > Annihilation Interface".

Khaz Algar
  • Azj-Kahet > Rock Bottom Inn (New)

Priory of the Sacred Flame
  • Priory of the Sacred Flame > Sanctified Grounds (New)

Map Difficulties
  • 11.0 - Vault of Memory (New) - Max players: 5.
  • Unknown map (New) - Max players: 5.

Maps
The War Within
  • 11.0 - Vault of Memory (New) - Directory: 2782. Type: Normal.

Mounts
Ground Mounts

Unknown Types
  • Amalgam of Rage - Flying Mount Unknown Type. Amalgam of Rage. "The fearsome beast ridden by Astaroth himself is now yours to command." Source: Promotion: Diablo IV
  • Amber Skitterfly (New) - Unknown Type. Amber Skitterfly. "A gift from Granpap Whiskers to the Trading Post, amber skitterflies are remarkably docile." Source: Trading Post
  • Aquamarine Swarmite - Name changed from "[PH] FlyingNerubian2Mount (Green Body, Blue Saddle)" to "Aquamarine Swarmite". Unknown Type. [PH] FlyingNerubian2 Mount (Green Body, Blue Saddle). "[PH]" Source: [PH] Aquamarine Swarmite. "[PH]" Source: [PH]
  • Armored Golden Pterrordax - Flying Mount Unknown Type. Armored Golden Pterrordax. "Painted and adorned with gold, these Pterrordax patrol the skies over the tomb of Atal'Dazar." Source: Trading Post
  • Ash'adar, Harbinger of Dawn - Flying Mount Unknown Type. Ash'adar, Harbinger of Dawn. "Kaldorei legends whisper of a relentless hunter prowling amongst the deepest shadows of Kalimdor, never sleeping. By the light of the sun or the moon, Ash'adar now hunts with you." Source: Trading Post / Shop
  • Astral Emperor's Serpent - Flying Mount Unknown Type. Astral Emperor's Serpent. "After the unburdened Emperor Shaohao gave his final breath to protect his people, a golden serpent descended from the heavens to alight the emperor's spirit to the peaks of Kun-Lai Summit." Source: World Event: WoW Remix: Mists of Pandaria
  • August Phoenix - Flying Mount Unknown Type. August Phoenix. "The magnificent August Phoenixes are blessed by Chi-Ji to fill the hearts of riders with wonder and hope for the future." Source: World Event: Mists of Pandaria: Remix
  • Bestowed Ohuna Spotter - Flying Mount Unknown Type. Bestowed Ohuna Spotter. "A gift from the Ohn'ir, these ohuna are invaluable companions when scouting new horizons for the Dragonscale Expedition." Source: Achievement: Wake Me Up Category: Exploration
  • Coral-Stalker Waveray - Flying Mount Unknown Type. Coral-Stalker Waveray. "This species of ray seems to have evolved to stalk its prey amidst the brightly colored corals of the seas." Source: Trading Post
  • Crimson Gladiator's Drake - Flying Mount Unknown Type. Crimson Gladiator's Drake. "Forged in the fires of conquest, and armored to the teeth." Source: Achievement: Gladiator: Dragonflight Season 1 Category: Player vs. Player
  • Dashing Windsteed - Flying Mount Unknown Type. Dashing Windsteed. "Windsteeds are incredibly gentle and easy to train... if you can catch one." Source: World Event: WoW Remix: Mists of Pandaria
  • Daystorm Windsteed - Flying Mount Unknown Type. Daystorm Windsteed. "It is said that when lightning strikes the sun, a gleaming beast in red armor would emerge from the heavens. The Daystorm Windsteed has never heard of these legends and has been here the entire time." Source: World Event: WoW Remix: Mists of Pandaria
  • Draconic Gladiator's Drake - Flying Mount Unknown Type. Draconic Gladiator's Drake. "Its wings darken the skies with the shadow of conquest." Source: Achievement: Gladiator: Dragonflight Season 4 Category: Player vs. Player
  • Duskwing Ohuna - Flying Mount Unknown Type. Duskwing Ohuna. "If you look to the night sky and see the clouds whisk by don't panic. It may just be the illusive Duskwing Ohuna." Source: Vendor: Celestine of the Harvest Zone: The Waking Shores Zone: Ohn'ahran Plains Zone: The Azure Span Zone: Thaldraszus Cost: 1,000 Dreamsurge Coalescence[INV_Enchant_DustStrange]
  • Feathered Windsurfer - Flying Mount Unknown Type. Feathered Windsurfer. ""Check the current windspeed and elevation before mounting. Avoid trees and other tall objects. Damaged kites are ineligible for return or refund." - Windsurfer's Instruction Manual" Source: World Event: WoW Remix: Mists of Pandaria
  • Forest Windsteed - Flying Mount Unknown Type. Forest Windsteed. "The fur of this Windsteed is not only colored to match its woodland home, but also usually contains bits of bark and leaves." Source: World Event: WoW Remix: Mists of Pandaria
  • Forged Gladiator's Fel Bat - Name changed from "[PH] Gold Armored Fel Bat Gladiator Mount" to "Forged Gladiator's Fel Bat". Unknown Type. [PH] Gold Armored Fel Bat Gladiator Mount. "[PH]" Source: [PH] Forged Gladiator's Fel Bat. "Awakened from caves in the battlefield, and armored to the fray." Source: Achievement: Gladiator: The War Within Season 1 Category: Player vs. Player
  • Golden Discus - Flying Mount Unknown Type. Golden Discus. "An ancient mogu artifact awarded to those who are deeply committed to forms of currency." Source: World Event: WoW Remix: Mists of Pandaria
  • Harbor Gryphon - Flying Mount Unknown Type. Harbor Gryphon. "This gryphon was the runt of its pride, left behind when its brethren were sent for training. Today, however, it is ready to prove its worth." Source: Quest: Time to Fly
  • Heartseeker Mana Ray - Flying Mount Unknown Type. Heartseeker Mana Ray. "Someone once told this mana ray it was adorable. It has been pursuing that positive feeling ever since." Source: World Event: Love is in the Air Cost: 270 Love Token[INV_ValentinesCard01.BLP]
  • Imagiwing - Flying Mount Unknown Type. Imagiwing. "There's nothing more beautiful than watching your imagination take flight." Source: Vendor: Elianna Zone: Emerald Dream Cost: 1[INV_Legion_Faction_DreamWeavers.BLP]
  • Liberated Slyvern - Flying Mount Unknown Type. Liberated Slyvern. "It's difficult to tell because it's far too angry, but this slyvern is actually glad it's not owned by gnolls anymore." Source: Drop: Breezebiter Zone: The Azure Span
  • Majestic Azure Peafowl - Flying Mount Unknown Type. Majestic Azure Peafowl. "The peafowl is renowned for its stunning colors and plumage." Source: Trading Post
  • Mogu Hazeblazer - Flying Mount Unknown Type. Mogu Hazeblazer. "This ancient mogu artifact controls ambient fog to enable levitation." Source: World Event: WoW Remix: Mists of Pandaria
  • Obsidian Gladiator's Slitherdrake - Flying Mount Unknown Type. Obsidian Gladiator's Slitherdrake. "This mischievous drake enjoys flying through geysers and volcanic plumes." Source: Achievement: Gladiator: Dragonflight Season 2 Category: Player vs. Player
  • Ravenous Black Gryphon - Flying Mount Unknown Type. Ravenous Black Gryphon. "War corrupted these once-proud creatures. The susurration of their wings now whispers omens of imminent demise." Source: Alliance Drop: Time Rifts Vendor: Warden Krizzik Zone: Tyrhold Reservoir Cost: 3,000[TimelessCoin_yellow.BLP] Horde Item: Gift of the Ravenous Black Gryphon
  • Sky Surfer - Flying Mount Unknown Type. Sky Surfer. "An ancient mogu artifact awarded to those who are deeply committed to the skies." Source: World Event: WoW Remix: Mists of Pandaria
  • Temperamental Skyclaw - Flying Mount Unknown Type. Temperamental Skyclaw. "Slyverns are rarely comfortable acting as mounts. Only those willing to feed their gluttonous appetites and keep a careful eye on them should attempt to ride." Source: Vendor: Zon'Wogi Zone: The Azure Span
  • Twilight Sky Prowler - Flying Mount Unknown Type. Twilight Sky Prowler. "Dubbed the midnight trickster by some, many a couple points to him as the reason their paths crossed in the night."
  • Verdant Gladiator's Slitherdrake - Flying Mount Unknown Type. Verdant Gladiator's Slitherdrake. "This drake visited many heroes in their dreams before joining your cause." Source: Achievement: Gladiator: Dragonflight Season 3 Category: Player vs. Player
  • Vicious Flying Nerubian - Name changed from "[PH] Vicious Flying Nerubian (Horde)" to "Vicious Flying Nerubian".
  • Vicious Flying Nerubian - Name changed from "[PH] Vicious Flying Nerubian (Alliance)" to "Vicious Flying Nerubian".
  • Winter Wilderling - Flying Mount Unknown Type. Winter Wilderling. "Wilderlings serve as support units in battle, preserving their allies and rendering enemy magics useless." Source: Covenant: Night Fae Vendor: Duchess Mynx Zone: Korthia Cost: 1,000[INV_Stygia.BLP] Achievement: On the Offensive
  • Zenet Hatchling - Flying Mount Unknown Type. Zenet Hatchling. "The hardest winds begin with a gust and a flap." Source: Drop: Zenet Egg Zone: Ohn'ahran Plains

Scenarios
Delves
  • 01: Mycomancer Cavern - Kill the Fungarian Beast
  • 02: Mycomancer Cavern - Inspect the Peculiar Fungi
  • 03: Earthen Waterworks (New)
  • 03: Full Eclipse - Name changed from "03: " to "03: Full Eclipse".
  • 03: Mycomancer Cavern - Talk to Alekk
  • 04: Earthen Waterworks - Name changed from "03: Earthen Waterworks" to "04: Earthen Waterworks".
  • 04: Mycomancer Cavern - Collect fuel glyphs
  • 05: Earthen Waterworks - Name changed from "04: Earthen Waterworks" to "05: Earthen Waterworks".
  • 05: Full Eclipse - Name changed from "05: " to "05: Full Eclipse".
  • 06: Mycomancer Cavern - Assemble Alekk's ride home

Escape The Burrows!
  • 05: One Way Out - Name changed from "05: One Way Left" to "05: One Way Out". The only option left is to jump! is to jump!

Hall of Awakening
  • 06: Twin Guardians - Defeat the twin golems that defend the enterance to the Awakening Machine. entrance to the Awakening Machine.

Lumber Collection
  • 01: Lumber Collection (New) - Collect Lumber!

Onyxia
  • 01: Onyxia (New) - Defeat the memory of Onyxia.

Remembered Ragnaros
  • 01: Ragnaros (New) - Defeat the memory of Ragnaros.

Theater Troupe
  • 03: Market Critters - Name changed from "03: Punt Critters" to "03: Market Critters".
  • 51: Souvenir Toss - Throw souvenir tapestries to the audience. goblets to the audience.
  • 54: Cinderbrew Spill - Name changed from "54: Carve Basalt Masks" to "54: Cinderbrew Spill". Carve masks for an upcoming play. Clean up cinderbrew in the market.
  • 55: Ink Spill - Name changed from "55: Carve Marble Masks" to "55: Ink Spill". Carve masks for an upcoming play. Clean up spilled ink in the market.
  • 56: Sweep the Stage - Sweep up Sweep the stage to get it ready.
  • 57: Clean Sweep - Name changed from "57: All Mops on Deck" to "57: Clean Sweep". Mop Sweep the stage to get it ready.
  • 60: Superstitious Plant - Name changed from "60: Superstitious Plants" to "60: Superstitious Plant". Touch specific plants Touch the Lucky Plant to ward off bad luck.
  • 61: Coax Cloudrooks - Name changed from "61: Superstitious Rituals" to "61: Coax Cloudrooks". Tap actors on the head to ward off bad luck. Give cloudrooks a snack before their next showing.
  • 63: Superstitious Moves - Dance Dance on the center stage to ward off bad luck.
  • 65: Tapestry Toss (New) - Throw souvenir tapestries to the audience.
  • 66: Ticket Distribution (New) - Hand tickets out to Queued Theatergoers.
  • 67: Vase Props (New) - Collect vase props for a future play.
  • 68: Inky Paints (New) - Collect paints from the ink vendor.
  • 69: Take a Bow - Name changed from "65: Take a Bow" to "69: Take a Bow".

Continue reading...
 
Top