Tier 9 Armor Sets Models, PTR Notes Update

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Update - The PTR testing of Lord Jaraxxus has been cancelled once again. due to PTR issues.
Quote from: Daelo (Source)
Lord Jaraxxus testing is indeed cancelled for tonight, but the 5 player dungeon will be open.



Update - Added PTR Patch Notes Update

Tier 9 Armor Sets Models
The latest PTR Patch added all the missing T9 models and fixed most of the broken ones (Yes, Horde Paladins). below is a short preview of all of them.

Alliance Tier 9 Armor



Horde Tier 9 Armor



Patch 3.2 - PTR Notes Update
The PTR Notes have been updated to reflect the changes from the latest build.
Quote from Blizzard staff
PvP
Ring of Valor

  • The flame wall has been removed.

Ruins of Lordaeron

  • Two line-of-sight tombstones have been added to the slime pool on the southern side of the map.

Wintergrasp

  • Against the Odds: This achievement has been removed and converted to a Feat of Strength.

Dungeons and Raids
Ulduar

  • An Immortal Guardian targeted for Empowering Shadows in the Yogg-Saron encounter will now become a 'Marked Immortal Guardian' while targeted.
  • Crusher Tentacles in the Yogg-Saron encounter spawn a little slower in 25-player mode allowing a bit more time for players to clear out the Illusion room.
  • Empowering Shadows in the Yogg-Saron encounter now targets a maximum of three Immortal Guardians in 25-player mode.
  • Yogg-Saron's health has been reduced by 20% in the final stage of his 25-player mode.

Items: General

  • Items with Triggered Effects: These items generally have cooldowns on how often they can be triggered. Those cooldowns are now triggered each time the item is equipped (example: A trinket has a 45-second cooldown on an effect triggered by player attacks; when a player equips that item, the effect will be unable to be triggered for the first 45 seconds it is worn).

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Paladin (3.1 Skills List / 3.1 Talent + Glyph Calc.)

  • Crusader Aura: This ability now also grants its flying speed increase to a druid's Flight Form and Swift Flight Form.

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Shaman (3.1 Skills List / 3.1 Talent + Glyph Calc.)
A customizable totem bar will now be available for shamans allowing the storing of 4 different totems. These totems can be placed on the ground at once in one global cooldown for the combined mana cost of all 4 totems. The naming scheme of the spells to summon the different totem sets has been changed to make it less confusing for players:

  • Call of Fire (Totem Bar 1, the first one gained at level 30) is now named Call of the Elements.
  • Call of Water (Totem Bar 2) is now named Call of the Ancestors.
  • Call of Fire (Totem Bar 3) is now named Call of the Spirits.
  • Call of Earth (the spell to recall all summoned totems) is now named Totemic Recall.

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Warlock (3.1 Skills List / 3.1 Talent + Glyph Calc.)

  • Improved Shadow Bolt: Redesigned slightly. Instead of a 100% chance to apply a 1/2/3/4/5% critical strike increase on the target, it now has a 20/40/60/80/100% chance to apply a 5% critical strike increase.

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Warrior (3.1 Skills List / 3.1 Talent + Glyph Calc.)

  • Devastate: Weapon damage and bonus per Sunder Armor on the target increased by 100%.

Bug Fixes
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Death Knight

  • Anti-Magic Shell: The tooltip for this ability will now reflect modifications from the Magic Suppression talent.
  • Blood-Caked Blade: The damage from this talent is no longer normalized to weapon speed.
  • Chilblains: Icy Clutch can no longer miss when Frost Fever hits, however, when Frost Fever is dispelled Icy Clutch will also be dispelled.
  • Dancing Rune Weapon: The rune weapon will no longer cast Corpse Explosion.
  • Desecration: No longer causes unnecessary combat logging.
  • Horn of Winter: Learning rank 2 of this ability caused players to unlearn rank 1, such that it no longer appears in their spellbook. It is now possible to relearn that rank, and death knights will no longer "forget" rank 1 when they learn rank 2.
  • Lichborne: The buff from this ability can now be cancelled.
  • Raise Ally: Using the Gnaw ability while under the effects of this spell will now initiate auto-attack. In addition, the damage done has been changed from a flat value to a percentage of weapon damage.
  • Raise Dead: This spell will no longer give two errors when the casting player lacks the reagent to cast it.
  • Rune of Razorice: Each death knight can now have his or her own copy of this debuff on the target.
  • Rune of Spellbreaking: Tooltip now indicates the effect from this enchantment does not stack with other effects which reduce the duration of Silence effects (including not stacking with a second copy of this enchantment). In addition, now reduces damage from Holy spells.
  • Rune of Spellshattering: Now reduces damage from Holy spells.
  • Summon Gargoyle: Corrected the inaccurate tooltip which claimed a Gargoyle could last up to 40 seconds, when in fact 30 seconds has always been the maximum.
  • Rune of Razorice: Corrected a bug where this applied to frost damage done by others.

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Druid

  • Bash: Tooltip now specifies that the Interrupt effect only occurs on non-player targets.
  • Bear Form, Cat Form, and Dire Bear Form: Mana energizes that occur while in these forms will now appear in the combat log and floating combat text.
  • Cyclone: Victims of Cyclone can no longer receive healing from health drain effects such as Devouring Plague while they are affected by Cyclone.
  • Dash: Druids who have not learned Track Humanoids will now retain the benefit of Dash while shifting out of and back into Cat Form.
  • Druids should no longer be removed from a form after using any engineered bombs.
  • Maim: Tooltip now specifies that the Interrupt effect only occurs on non-player targets.
  • Natural Perfection: Now properly triggered by periodic critical strikes.
  • Nature's Grasp: This talent will no longer be triggered spuriously by some ranged abilities such as Heroic Throw.

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Hunter

  • All ranks of Sonic Blast now properly have an 80 Focus cost.
  • Black Arrow Ranks 5 and 6 training costs have been lowered significantly.
  • Furious Howl: Ranks 1-5 will no longer give slightly more attack power than is listed in their tooltips.
  • Lock and Load: The tooltip for this talent has been updated to indicate that it also works with Explosive Trap.
  • Roar of Sacrifice: Damage transferred to pet is now considered Nature damage.
  • The tooltip for Improved Tracking has been slightly re-written to indicate that it only works on the hunter, and works on melee damage as well.
  • T.N.T. (Rank 3): Now indicates that the talent works with Black Arrow.

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Mage

  • Arcane Instability: Tooltip reworded to clarify design intent.
  • Burning Determination: Some Silence and Interrupt effects that did not trigger this talent will now trigger it properly, including Bash, Hammer of Justice, Shield of the Templar, Garrote and Gag Order.
  • Combustion: Fire spell misses will no longer trigger this talent.
  • Conjure Refreshment: Rank 1 food will no longer overwrite the drink buff from rank 2 food.
  • Fireball: Periodic damage from this spell can no longer trigger Combustion.
  • Living Bomb: Periodic critical strikes f...





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Why would they remove the flame wall from ring of valor? its like the only actual good part about it.

T9 is pure shit graphically and most likely stat wise too, what the fuck are they doing with this crap?
Downhill i say, long ways.
 
Gonna have like raid full of identical gnomes. Cant wait
 
Why would they remove the flame wall from ring of valor? its like the only actual good part about it.

T9 is pure shit graphically and most likely stat wise too, what the fuck are they doing with this crap?
Downhill i say, long ways.

The graphics are shit, no doubt the only decent looking thing will be shaman gear (as usual :p)

Although they finally give holy priest Decent set bonus,

Priest T9 Healing 2P Bonus ? Increases the healing done by your Prayer of Mending spell by 20%.
Priest T9 Healing 4P Bonus ? Increases the shield from your Divine Aegis and the instant healing from your Empowered Renew by 10%.
 
wholly shit those are badass bonuses! havent seen anything that impressive since T2!
 
uh
Yeah cuz fuck those. More trash. 2 secs is nice but id way prefer the other ones you mentioned.
Whatever, not impressed at all anymore.


lol The druid 4 piece resto it shows is freakin awesome.

lol Warlock
Increases the damage done by your Immolate, Corruption, and Unstable Affliction spells by 0.011 sec.
That doesnt even make any fuckin sense. And the 2 piece is trash.

Hunters got decent bonus, crazy ass 2 piece.
 
Those were earlier placeholders. The first bonuses Frisky linked is correct.

And warlock bonuses for Tier 9 are awesome especially 2 piece. They are changing the imp talent so whenever your imp crits you have a 100% chance to crit on your next spell. +10% chance to crit with imp = +10% chance to crit yourself. Four piece is same as T8 2pc which is good although kinda boring having the same crap again. Reason its 4pc is coz they didnt want us stacking 2pc T8 with 4pc T9 so we get another 10% damage increase to conflag.
 
The graphics are shit, no doubt the only decent looking thing will be shaman gear (as usual :p)

Looks shit IMO especially the PvP shaman gear, my bourbon, weed and pizza spew look better than that.
 
Looks shit IMO especially the PvP shaman gear, my bourbon, weed and pizza spew look better than that.

I'd take any of those over the bonuses for holy t9 as current.
 
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