WoW Hotfixes - May 11, 2023
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Classes
Dungeons and Raids
Enemies and NPCs
Items and Rewards
Player versus Player
Professions
Quests
Scenarios
Wrath of the Lich King Classic
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Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Classes
- Paladin
- Holy
- Fixed an issue causing Light's Hammer to damage too frequently with the 4-Set equipped.
- Holy Prism and Light's Hammer now grant a shield when cast with Fading Light's Blessing of Dusk.
- Fixed an issue causing Light's Hammer to damage too frequently with the 4-Set equipped.
- Retribution
- Fixed an issue that prevented Hammer of Wrath from correctly striking additional enemies when Heartfire Sentinel's Authority 4-Set is equipped.
- Holy
- Priest
- Holy
- Fixed an issue where Inspired Word would be granted without having the Holy 4-Set bonus.
- Holy
- Rogue
- Fixed an issue that prevented Nightstalker's damage bonus from applying in its intended circumstances.
Dungeons and Raids
- Aberrus, the Shadowed Crucible
- Amalgamation Chamber
- After a soft reset, the door from Amalgamation Chamber to Experiments of Dracthyr will now properly open if you have defeated the Amalgamation.
- Adjusted the damage of Umbral Detonation and Blistering Twilight to scale appropriately with group size on Normal and Heroic Difficulties.
- After a soft reset, the door from Amalgamation Chamber to Experiments of Dracthyr will now properly open if you have defeated the Amalgamation.
- Scalecommander Sarkareth
- Adjusted the damage of Echoing Howl to scale appropriately with group size.
- Developers’ notes: We discovered an issue that was causing the total damage Echoing Howl was doing to all players was scaling too high in larger raid sizes and too low in smaller raid sizes. This change works to even out the damage and make the difficulty more consistent across all raid sizes.
- Adjusted the damage of Echoing Howl to scale appropriately with group size.
- Amalgamation Chamber
- Mythic+
- Developers’ notes: We have been closely monitoring live data and player feedback since the launch of Dragonflight season 2. Based on this, we've made a number of targeted adjustments to outlier bosses as well as reduced some of the timers that we feel better reflect the difficulty of certain dungeons.
- The time to complete The Underrot has been reduced to 30 minutes (was 32 minutes).
- The time to complete Freehold has been reduced to 30 minutes (was 31 minutes).
- The time to complete Uldaman: Legacy of Tyr has been reduced to 35 minutes (was 38 minutes).
- Brackenhide Hollow
- Decatriarch Wratheye
- Decaying Strength will be cast more consistently.
- Decaying Strength now only increases Physical damage done.
- Decaystrike can be cast while moving.
- Decaystrike absorbs 30% less healing.
- Rotburst Totem health reduced by 25%.
- Withering Rot damage reduced by 20%.
- Withering Rot reduces damage done by 2% per stack (was 5%).
- Decaying Strength will be cast more consistently.
- Treemouth
- Consume absorbs 25% less damage.
- Decatriarch Wratheye
- Freehold
- Alliance characters trying to access Kul Tiras to enter Freehold should no longer be teleported back to Stormwind.
- Halls of Infusion
- Fixed an issue that allowed Containment Apparatus' Containment Beam to target pets.
- Neltharion’s Lair
- Naraxas
- Toxic Retch damage reduced by 30%.
- Hurling Rocks damage reduced by 20%.
- Toxic Retch damage reduced by 30%.
- Dargrul the Underking
- Increased the cast time of Magma Wave to 2.5 seconds (was .25 seconds).
- Lava Geysers now persist for 60 seconds (Was infinite).
- Flame Gout occurs every 3 seconds (was 2.5 seconds).
- Increased the cast time of Magma Wave to 2.5 seconds (was .25 seconds).
- Naraxas
- Vortex Pinnacle
- Slipstreams that spawn after defeating Ertan and Altairus now grant players 100% movement speed until enter entering combat.
- Altairus
- Biting Cold damage reduced by 25%.
- Slipstreams that spawn after defeating Ertan and Altairus now grant players 100% movement speed until enter entering combat.
- Developers’ notes: We have been closely monitoring live data and player feedback since the launch of Dragonflight season 2. Based on this, we've made a number of targeted adjustments to outlier bosses as well as reduced some of the timers that we feel better reflect the difficulty of certain dungeons.
Enemies and NPCs
- Fixed an issue where Primal Nightflames could stop players from eating at Suffusion Camps just by looking at them.
Items and Rewards
- Fixed an issue where stacks from Neltharion's Call to Dominance would reset at the start and end of Mythic+ encounters.
- Fixed an issue where Voice of the Silent Star stacks would be canceled immediately upon entering or leaving combat through Mythic+ dungeons.
Player versus Player
- Battlegrounds
- Ashran
- Resolved an issue with capturing the Risen Spirits during events in Ashran.
- Classes
- Hunter
- Marksmanship
- Aimed Shot should no longer rarely deal half damage in PvP situations.
- Marksmanship
- Warlock
- Demonology
- Eye of the Observer from Call Observer can now only trigger a Laserbeam once per second per enemy.
- Demonology
- Hunter
- Ashran
Professions
- Crafting orders for Undulating Sporecloak should now be viewable and completable.
Quests
- During the cave dive “Successful Interventions” Mr. Sunflower will be far more welcoming.
- Cast Off Shells in the world quest “Shell Corporation” should now only be lootable by the player who feeds a Redolent Whelk a Succulent Looking Deepcap.
Scenarios
- Horrific Visions
- Fixed an issue where Sanity was being drained too quickly in Horrific Visions.
Wrath of the Lich King Classic
- Sara will now receive a message on Vezax's death that forces her to spawn immediately.
- Developers’ notes: This should prevent the issue that a few rocket boot equipped players experience where it's currently possible, if you run fast enough into Yogg's room after Vezax's death, that you start the encounter before Sara has spawned and results in a Yogg fight that can't progress past phase 1. Thanks speedrunners!
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