


Patch 8.0.1 Hotfixes - August 22, 2018
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Achievements
- Alliance players can now access all treasure chests for Treasures of Vol'dun.
Azerite Powers
- The spec restrictions on some Azerite traits have been loosened, to allow selection when the power of the trait can be utilized by a different specialization.
- Fixed an issue where Deathbloom (Affliction) did not properly affect detonations triggered by other Seed of Corruption explosions.
Classes
- Havoc
- Momentum talent will now properly increase the damage effect of Trail of Ruin.
- Havoc
- Feral
- Brutal Slash damage increased by 20%.
- Swipe damage increased by 15%.
- Thrash damage increased by 15%.
- Berserk will now persist through shapeshifting into and out of other forms.
- Berserk will now shapeshift you into Cat Form if not already in Cat Form.
- Brutal Slash damage increased by 20%.
- Feral
- Marksmanship
- Aimed Shot will no longer deal the 50% increased first attack damage bonus on the second Aimed Shot when using Double Tap.
- Marksmanship
- All Polymorph variants should now have the same duration.
- Retribution
- Fist of Justice now correctly reduces the cooldown of Hammer of Justice when spending Holy Power on Inquisition.
- Retribution
- Demonology
- Wild Imps will now always correctly cast five Fel Firebolts before despawning.
- Summon Vilefiend will now correctly summon a Vilefiend of the same level as the Warlock.
- Wild Imps will now always correctly cast five Fel Firebolts before despawning.
- Demonology
Creatures and NPCs
- The Brue in Stormsong Valley now has significantly less total health.
- The Tortollan Seekers at Scaletrader Post should now provide mail services to the Alliance in Zuldazar.
- Fizzie Sparkwhistle is no longer attackable.
Dungeons
- Temple of Sethraliss
- Knot of Snakes should now despawn when the Merektha encounter ends.
Island Expeditions
- Resolved an issue that could cause the staging timer to be hidden from some players on Island Expeditions.
- Increasing the staging timer to 45 seconds.
- Resolved an issue that was causing the enemy AI team to spawn too quickly.
Items
- Players whose Heart of Azeroth did not receive its item level upgrade at Friendly, Honored, and/or Revered will now receive those upgrades by taking it off and re-equipping it.
- Ricocheting Inflatable Pyrosaw no longer ricochets quite so far.
- The Great Sea Ray mount should no longer be unique.
Pet Battles
- Fixed a bug preventing players from receiving a message directing them to purchase the Greatwing Macaw and Mechanical Prairie Dog, after completing the associated quests. Players who have completed “Rodrigo's Revenge” or “Inspection Gadget” should visit Dana Pull in Boralus - and be sure to bring your polished pet charms!
- Creepy Crate will no longer creepily consume itself shortly after being summoned.
- Toxic Wasteling will no longer be stuck in place shortly after being summoned.
Player versus Player
- Reduced the scaling benefits given to lower-level players in PvP.
- Horde and Alliance Bounty bags dropped by bounty targets now correctly grant 100 Honor.
- The "Call to Arms" World PvP quests can now be shared, and no longer require you to loot an Air Supply Drop to complete.
Quests
- Fixed a bug causing Genn Greymane to disappear on “Proudmoore’s Parley”.
- Brother Pike should no longer disappear for "Ritual Effects" and "The Strength of the Storm".
- Your name will no longer display as ‘Akunda’ when you enter Temple of Akunda after completing "Ending the Madness".
- Scout Mckellis is now available at the turn-in location for "Powder to the People" and "One Man Against the Horde".
- Horde players must now have World Quests unlocked to begin the Forgotten Cove quest line in Stormsong Valley.
World Quests
- There are now an appropriate number of enemies in the area when “Azerite Empowerment” is active.
- Fixed a bug that prevented some players from being able to complete “Umbra’rix”.
World
- Gloom Hollow now provides Horde players with rest while in War Mode.
PvP Scaling Changes
Originally Posted by Blizzard Entertainment
Level 110 -120 PvP Scaling
We're preparing a hotfix to go live soon which will widen the power gap a bit between players between 110 to 120. This means that, for example, a 120 will be stronger against a 115 after the hotfix than they are on live today.
Regarding lower level players being stronger at a lower level than they would be at max level, we haven't found that to be the case. (Though to be fair, that was regretfully the case in some situations in beta and on live because of bugs.)
In the case of Venruki, we loaded both characters internally and tested the scenario (exact spell sequences, etc.) with his Druid opponent at max level with gear the same iLevel as his Mage. Venruki would still of lost in that scenario if the Druid was at the same level and iLevel as him, so it is not a scaling issue between players of different levels but perhaps something else (1v1 class balance, item choices, etc.).
Actually, the PvP scaling changes are now live. We'll continue to monitor things and make changes where necessary. Thanks everyone. (Blue Tracker / Official Forums)
PvP Scaling Below Level 110
There is no scaling below 110
Except... There is: https://clips.twitch.tv/TameWiseJaguarUWot
This was a bug with the resilience stat scaling, which has been fixed. There is no scaling tech applied to player vs player combat under 110. (Blue Tracker / Official Forums)
Developer Interview - Sylvanas isn't Another Garrosh
PCGamesN has stated in a presentation at Gamescom, producer Michael Bybee has addressed the issue of people claiming that Sylvanas is Garrosh 2.0.
- There are no plans to repeat stories from previous expansions (as in Garrosh)
- There are other plans in store for both the Alliance and the Horde in terms of story.
- Sylvanas's burning of Teldrassil is just one part of a larger story that the team is planning to tell and has been planned out for a long time.
- The story of Battle for Azeroth is very long.
- The team is super excited about where the story is going to go and is not going to do to Sylvanas what was done to Garrosh.
- When Eurogamer asked about Teldrassil growing back, Bybee said "It is a magical tree, and it's not the first magical tree"
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