Cinder Kitten Charity Drive, Patch 5.0.5 Hotfixes, Patch 5.1 PTR - Build 16281

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Cinder Kitten Charity Drive for Superstorm Sandy Coming Soon

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Support the Red Cross’s Superstorm Sandy Response relief efforts and adopt a Cinder Kitten when this fiery feline arrives in the Blizzard Store later this year. Your support will enable the Red Cross to provide shelter, food, emotional support, and other assistance to survivors of disasters like Superstorm Sandy with 100% of the $10 USD adoption fee during this charity drive going toward this worthy cause.


Details about when and how you can purchase the pet will be announced in the coming weeks, so stay tuned! To learn more about the Pet Store, please visit the Pet Store FAQ.




Patch 5.0.5 Hotfixes - Nov 6

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
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Monk (Forums / Skills / Talent Calculator)

  • The base healing of Chi Torpedo has been increased, but it now scales less efficiently with attack power.
  • Keg Smash now deals progressively less damage when it strikes more than 5 targets.

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Priest (Forums / Skills / Talent Calculator)

  • Rapture now returns mana equal to 200% of the Priest's total Spirit (was 150%).
  • The shield generated by Divine Aegis now absorbs 50% of the amount healed (was 30%).

Creatures


Items


Dungeons & Raids
Heart of Fear

  • The Raid Finder version of Garalon is now tuned more appropriately for Raid Finder groups. His health has been significantly reduced, and Furious Swipe now deals significantly less damage.
  • Wind Lord Mel'jarak's health has been reduced slightly in the 10 player normal mode version of this encounter.
  • The Sha of Fear's Ominous Cackle will no longer sometimes send players to the same platform twice in a row.
  • Grand Empress Shek'zeer will no longer become confused about what phase of the battle she's in.
  • Imperial Vizier Zor'lok
    • Visions of Demise now inflicts damage immediately once cast.
    • The Imperial Vizier can no longer be attacked until all the foes in the Oratorium are slain.
    • Zealous Bugs will no longer spawn in the Raid Finder version of this encounter.
  • Amber-Shaper Un'sok
    • Volatile Amber pools will now properly eject more bolts of Volatile Amber in the 25 player versions of this encounter.
    • The health of Amber-Shaper Un'sok, Living Amber, and Amber Monstrosities has been increased in Heroic mode.
    • The Amber Explosion cast by transformed players now does the correct amount of damage when striking more than 10 targets.
Mogu'shan Vaults

  • Elegon's Total Annihilation will no longer penetrate immunity effects in the normal mode version of this encounter.

Bug Fixes

  • Wiping on Imperial Vizier Zor'lok or defeating the enemies preceding him in the Oratorium will no longer sometimes cause players to become raid locked to the Heart of Fear.
  • Tooltips for Crystalized Dread, Crystalized Horror, and Crystalized Terror have been updated.
  • The speed increase provided by the Druid ability Stampeding Roar no longer stacks with the speed increases provided by Cat Form or Travel Form.
  • Battleground speed power ups will no longer sometimes incorrectly stack with player movement speed increases.
  • Mana Tea channeling will no longer sometimes be interrupted when friendly players consume the Monk's Healing Spheres.





Patch 5.1 PTR - Build 16281
A new PTR build will be deployed soon. We will be updating these notes frequently, so keep checking back!

New Loading Screen


New Icons



Strings Changes
Originally Posted by MMO-Champion

  • ERR_INSTANCE_GROUP_JOINED_WITH_PARTY - You are in both a party and an instance group. You may communicate with your party with "/p" and with your instance group with "/i".
  • ERR_INSTANCE_GROUP_JOINED_WITH_RAID - You are in both a raid and an instance group. You may communicate with your raid with "/ra" and with your instance group with "/i".
  • MAX_DAMAGE - Max Damage
  • MEMBER_COUNT_IN_RAID_LIST - %d |4Member:Members; in Raid
  • MEMBERS_IN_PARTY_LIST - Members in Party: %s
  • MIN_DAMAGE - Min Damage
  • PLAYER_IN_MULTI_GROUP_PARTY_MESSAGE - You are in both a party (/p) and an instance group (/i).
  • PLAYER_IN_MULTI_GROUP_RAID_MESSAGE - You are in both a raid (/ra) and an instance group (/i).
  • TOOLTIP_ITEM_COMPARE_FORMAT - |c%1$s%2$c%3$s|r %4$s
  • TOOLTIP_ITEM_STAT_FORMAT - %1$c%2$s %3$s






Achievement Changes Originally Posted by MMO-Champion
Brawler's Guild
World Events


Scenarios







Spell Changes Originally Posted by MMO-Champion
Guild Perks

  • The Quick and the Dead Increases health gained when resurrected by 50% and increases movement speed while dead by 100%. 10%.

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Hunter (Forums, Talent Calculator)

Talents

  • Lynx Rush Each attack causes the target to bleed for 465 330 damage over 15 sec, stacking up to 9 times.

Marksmanship


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Mage (Forums, Talent Calculator)

Arcane

  • Arcane Barrage Arcane Barrage's damage is increased by 22% 24% per Arcane Charge, and it hits 1 additional nearby targets per Arcane Charge for 50% damage.
  • Arcane Blast Arcane Blast's damage is increased by 22% 24% per Arcane Charge, and its mana cost is increased by 125% per Arcane Charge.
  • Arcane Charge Arcane Blast's damage is increased by 22% 24% per charge, and its mana cost increased by 125% per charge. Arcane Missiles' damage is increased by 22% per charge. 24% per charge. Arcane Barrage's damage is increased by 22% 24% per charge, and it hits 1 additional nearby targets per charge for 50% damage.
  • Arcane Missiles Arcane Missiles' damage is increased by 22% per Arcane Charge. 24% per Arcane Charge.

imonk.gif
Monk (Forums, Talent Calculator)


  • Chi Torpedo Torpedo a distance in front of you, dealing 1,806 Nature damage to all enemies and 2,053 8,408 healing to all allies in your path.
  • Chi Torpedo Torpedo a distance in front of you, dealing 1,806 Nature damage to all enemies and 2,053 8,408 healing to all allies in your path.
  • Spear Hand Strike 30 10 Energy / 1.5% of Base Mana / 30 Energy.

Talents

  • Chi Torpedo Torpedo a distance in front of you, dealing 1,806 Nature damage to all enemies and 2,053 8,408 healing to all allies in your path.

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Priest (Forums, Talent Calculator)


  • Mind Sear Causes an explosion of shadow magic around the target, causing (257 + 24.5% 314 + 30.0% of SP) Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.
  • Mind Sear Causes an explosion of shadow magic around the target, causing (257 + 24.5% 314 + 30.0% of SP) Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.

Talents


Discipline

  • Rapture In addition, when your Power Word: Shield is completely absorbed or dispelled you are instantly energized with mana equal to 150% of your Spirit. 200% of your Spirit.

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Rogue (Forums, Talent Calculator)


  • Kick 15 10 Energy.

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Shaman (Forums, Talent Calculator)

Talents


Raid & Dungeon Abilities

  • Arcane Blast Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 22% 24% and mana cost of Arcane Blast is increased by 125%.
  • Expelled Corruption A mass of corruption inflicts 175,000 192,500 Shadow damage to all players within 30 yards every 1.5 sec.
  • Lightning Bolt Hurls a bolt of lightning at an enemy, inflicting 125,000 Nature damage. 137,500 Nature damage.
  • Lightning Prison Stuns a target in a field of lightning, causing them to inflict 50,000 55,000 Nature damage to all nearby players.
  • Lightning Storm A Lightning Storm forms around the caster, inflicting 350,000 385,000 Nature damage to all players caught in the lightning strikes.
  • Lightning Storm A Lightning Storm forms around the caster, inflicting 350,000 385,000 Nature damage to all players caught in the lightning strikes.
  • Lightning Storm A Lightning Storm forms around the caster, inflicting 350,000 385,000 Nature damage to all players caught in the lightning strikes.
  • Lightning Storm A Lightning Storm forms around the caster, inflicting 350,000 385,000 Nature damage to all players caught in the lightning strikes.
  • Lightning Storm A Lightning Storm forms around the caster, inflicting 350,000 385,000 Nature damage to all players caught in the lightning strikes.
  • Overwhelming Corruption The Sha's corruption overwhelms the Protector, inflicting 20,000 22,000 Shadow damage to all players every 3 sec.
  • Touch of Sha Fills an enemy with the Sha's corruption, inflicting 25,000 38,500 Shadow damage every 3 seconds.
  • Water Bolt Hurls a bolt of water at an enemy, inflicting 95,000 105,000 Nature damage to them and all enemies within 3 yards.





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