Holy Wrath Hotfix, Recent In-Game Fixes 08/09

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Holy Wrath Hotfix
Quote from: Daelo (Source)
We just deployed a hotfix to modify Holy Wrath so this spell has the same diminishing return mechanics that other player stun spells and abilities currently have. This will prevent Undead creatures that we wish to be susceptible to stun from being permanently stunned if you include enough Paladins in your raid who then rotate their Holy Wrath casts.

This will affect the difficulty of Anub'arak, but we didn't want the "right way" to defeat this fight to involve bringing five Paladins who glyphed their Holy Wrath spell.



Recent In-Game Fixes - September 2009 - 09/08
Quote from: Bornakk (Source)
09/08/09

  • For both 10- and 25-player heroic modes, the Felflame Infernals and Mistresses of Pain will spawn a little quicker in the Lord Jaraxxus encounter.
  • Gormok the Impaler no longer attacks quickly after a parry in any difficulty.
  • Icehowl takes a bit longer to enter the arena in 10- and 25-player Heroic modes.
  • Icehowl takes longer to berserk in both 10- and 25-player Heroic modes.
  • Relentless Gladiator ranged weapons damage has been adjusted to the appropriate value for their item level.
  • Holy Wrath now has diminishing returns and shares this with all other stuns.




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