July 22 Hotfixes, Paragon Mannoroth Video, Blue Posts, The Grand Tournament Expansion

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Ruins of Sescheron Preview, Legendary Gems' "Gift", Kanai's Cube Preparation Guide

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New Expansion: The Grand Tournament - New Cards, Card Back, Hearthstone Patch 9554

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Leoric Community Builds, ESL Announces Road to Blizzcon Tournament, Void Prison on BHB

Patch 6.2 Hotfixes - July 22
Originally Posted by Blizzard (Blue Tracker
/ Official Forums
)
Raids and Dungeons
Hellfire Citadel
Hellfire High Council

PvP
Ashran

Items
  • Etheralus, the Eternal Reward absorption effect should now correctly factor in Multistrikes from Healing Stream Totem and Healing Tide Totem. Additionally, healing dealt by Spirit Link's health redistribution no longer counts towards the absorption effect.
  • Nithramus, the All-Seer damage effect should now correctly factor in damage caused Prophecy of Fear's Doom Nova.
  • Prophecy of Fear Doom Nova effect should no longer be incorrectly triggered by Sunfall.

Classes
Rogue
Talents
  • Fixed an issue where Venom Rush could incorrectly persist indefinitely.

Paragon - Mythic Mannoroth Kill Video
We looked at Method's Mythic Mannoroth video recently, so today we are taking a look at Paragon's video while we wait for more guilds to clear Mythic Hellfire Citadel.



Blue Posts
Originally Posted by Blizzard Entertainment
Arms Nerf Justification

Prior to the nerf earlier this week, Arms was outperforming most specs by a considerable margin on virtually every fight in Hellfire Citadel. Our intent with the reduction of the 4-piece bonus this week wasn't to drastically reduce the viability of Arms Warriors, but rather to tone their DPS down just a bit and bring them more in-line with other damage dealers, while also fixing a bug that exacerbated the issue.

The nerf has only been in effect for a little over 24 hours, but so far Arms still seems to be doing very well. We'll continue to monitor how this change -- along with the changes we made to other DPS specs this week -- play out in Hellfire Citadel. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
PvP
The only reason I play Horde PVP in WoD is for the faster ques, same reason I played Alliance in MoP. Dont take my fast ques away.
Why do you think it will make your queues longer? (holinka)
Competition for spots, beforehand the horde would go straight in the spot, now loads of ally are contending for it
It is based on queue times. Currently, it would only be available when there are a lot of Alliance waiting. (holinka)
If it ever got to the point where the other faction was waiting too, it would turn off. (holinka)

If mercenary system get approved from the community on unranked pvp is there any chance to bring it to ranked arenas/rbgs?
The intent of Mercenary mode is to fix long queue times caused by faction populations. Doesn't apply to Ranked PvP. (holinka)

Why merc mode over, say, this: http://t.co/489d3Sxca7
A number of reasons. First, assuming the proposal as a non-optional thing: Sometimes Alliance just end up on Horde side. (holinka)
It is very jarring to suddenly be on the opposite side in starting area themed around the other faction. (holinka)
Second, it doesn't benefit the less represented faction in any way. Merc allows savvy players to switch sides to help. (holinka)
Third, we want to preserve the faction conflict in our unrated battlegrounds. (holinka)

In Mercenary Mode mode will players who are placed on opposite side wear the mask or is that a blog element only?
The NPCs have masks. (holinka)

Misc
It's just funny, Darkmoon firewater stacking, hotfixed in 2 days. PvP gear hotfixed in two months. Fun nerf > PvP
Bugs and design changes are not created equal. (WarcraftDevs)

Mount size nerf, undocumented in 6.2 notes. Can I get clarification on this please?
The change in 6.2 was too severe. We're currently discussing how to find a happy medium. We don't hate fun. (WarcraftDevs)

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Hearthstone - The Grand Tournament
Blizzard announced another Hearthstone expansion today! Check out the full details on Hearthpwn.

  • The Grand Tournament launches this August with 132 new cards, many of which affect hero powers.
  • There will be a 50 Pack pre-purchase available next week for $49.99 USD which gives you a card back.
  • All of the new cards that have been revealed so far have been added to the deckbuilder on Heathpwn!




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