Patch 4.1 PTR - Build 13707

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Patch 4.1 PTR - Build 13707
A new build might be deployed on test realms soon apparently, it's a fairly minor build and I had time to have fun with something else, more on that a little later ...



Strings Changes
A few interesting things again in this patch.
Originally Posted by MMO-Champion

  • EMOTE453_CMD1 = "/read";
  • ERR_NOT_ON_TOURNAMENT_REALM = "Not available on a Tournament Realm.";
  • SPELL_FAILED_EXCEEDED_WEEKLY_USAGE = "You can only cast %s %d times a week.";
  • SPELL_WEEKLY_USAGE_TOOLTIP = "%s can be cast %d more times this week.";





Achievements Changes
Originally Posted by MMO-Champion
[COLOR=#FF3A5]Player vs. Player[/COLOR]
Tol Barad





Spell Changes
Originally Posted by MMO-Champion

Companion Pets
ideathknights.gif
Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)
Blood
Frost
  • Frost Strike now deals 130% weapon damage plus 360, up from 110% weapon damage plus 305.
  • Howling Blast now scales from 48% of Attack Power on the primary target, up from 40% of Attack Power. Base damage on additional targets reduced by 17%, from 865 to 721.
Item Set
idruids.gif
Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
Feral
  • Stampeding Roar no longer breaks prowling.
  • Swipe (Bear) now has a 3 sec cooldown, down from 6 sec
  • Feral Swiftness has a new effect - In addition, your Dash and Stampeding Roar have a 50/100% chance to remove all movement impairing effects from affected targets when used.
Restoration
  • Lifebloom now costs 7% of base mana, down from 11%.
  • Efflorescence now restores health equal to 4/8/12% of the amount healed by your Swiftmend to the three most injured targets within 8 yards, every 1 sec for 7 sec.
  • Malfurion's Gift has a new effect - In addition, the cooldown of your Tranquility is reduced by 150/300 minutes. (Ok we'll just assume they mean seconds)
Glyphs
ihunters.gif
Hunter (Forums / Cataclysm Talent Calculator / Skills/Talents)
Marksmanship
  • Multi-Shot now deals 118% weapon damage, up from 55%.
ipaladins.gif
Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
Item Set
ipriests.gif
Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)
Discipline
  • Atonement now also affects Holy Fire.
  • Power Word: Barrier now has a 3 min cooldown, up from 2 min. Now reduces damage by 25%, down from 30%.
Item Set
Glyphs
ishamans.gif
Shaman (Forums / Cataclysm Talent Calculator / Skills/Talents)
Restoration
  • Deep Healing now affects all heals instead of just direct heals.
iwarlocks.gif
Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
Affliction
Pet - Felhunter
  • Shadow Bite now deals an additional 30% damage for each of your DoT on the target, up from 15%.
iwarriors.gif
Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)
Arms
Fury
  • Precision now also increases auto attacks damage by 40%.
Protection
  • Shield Mastery now reduces magic damage taken by 7/14/20% for 6 sec, instead of 8/16/25%.





More...
 
I don't understand... Power Word: Barrier nerf? hmm why????
 
lol yeah i was lookin for that too
thats pretty ridiculous

Priests got so screwed this expansion. lol
I mean theyre still great and cool, but they got screwed.
 
Let's put that in perspective, Mages were screwed for 4 years* with Blizzard insisting on putting spirit onto mage gear, without any way to convert the stat into damage.

Perhaps they would repent and give something back to Discipline, like Holy Fire buff.
Um wait, they already did.




* Vanilla and TBC
 
Resto shaman buff is awesome, mastery will effect every heal we do instead of just direct healing, gg riptide ticks ticking for more and earthliving etc. OH OH Earth sheild will heal for alot more aswell. So that buff + the 15% buff to all heals done in the next patch will be awesome.
 
not sure what the point is about increasing the barrier cd, its hardly used as it is
 
not sure what the point is about increasing the barrier cd, its hardly used as it is
as disc on my priest.. in arena i use it nearly every time it comes off cd~
 
yeah got to love it when pvp makes pve harder lol
 
I guess if we don't understand where's the nerf coming from just look at PvP
 
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