Patch 5.2 PTR - Build 16408
A new test build will be deployed on the PTR in January. We will be updating these notes frequently, so keep checking back!
New Models
These are just quick previews, we will update later with a nicer preview.
New Loading Screen
New Maps
New Items
You can see all of the new items on WoWDB, including the new Crafted Gladiator Gear!
New Client Strings
Originally Posted by MMO-Champion
Achievement Changes Originally Posted by MMO-Champion
Midsummer
World Events
Pandaria
Exploration
Pandaria Raid
Dungeons & Raids
Pet Battles
Player vs. Player
Spell Changes
Keep in mind that these are not official notes and will include several tooltip updates from
Originally Posted by MMO-Champion
Mounts
Flying
Ground
Companions
Death Knight (Forums, Talent Calculator)
Talents
Unholy
Druid (Forums, Talent Calculator)
Talents
Feral
Guardian
Hunter (Forums, Talent Calculator)
Talents
Survival
Major Glyphs
Mage (Forums, Talent Calculator)
Talents
Arcane
Fire
Frost
Major Glyphs
Monk (Forums, Talent Calculator)
Talents
Brewmaster
Brewmaster & Windwalker
Mistweaver
Windwalker
Paladin (Forums, Talent Calculator)
Talents
Holy
Protection
Retribution
Priest (Forums, Talent Calculator)
Talents
Discipline
Holy
Shadow
Major Glyphs
Rogue (Forums, Talent Calculator)
Talents
Assassination
Combat
Subtlety
Shaman (Forums, Talent Calculator)
Talents
Elemental
Elemental & Enhancement
Enhancement
Restoration
Major Glyphs
Warlock (Forums, Talent Calculator)
Talents
Affliction
Demonology
Destruction
Pets
Major Glyphs
Warrior (Forums, Talent Calculator)
Talents
Arms
Fury
Protection
Major Glyphs
Professions
Alchemy
Jewelcrafting
Raid & Dungeon Abilities
New Icons
More...
A new test build will be deployed on the PTR in January. We will be updating these notes frequently, so keep checking back!
New Models
These are just quick previews, we will update later with a nicer preview.
New Loading Screen
New Maps
New Items
You can see all of the new items on WoWDB, including the new Crafted Gladiator Gear!
New Client Strings
Originally Posted by MMO-Champion
- BLACK_MARKET_HOT_ITEM_CURRENT_BID = "Current Bid:"
- BONUS_BATTLEGROUNDS = "Bonus Battlegrounds"
- ERR_BATTLEGROUND_JOIN_XP_GAIN = "Cannot join as a group unless all the members of your party have the same XP gain setting."
- ERR_INSTANCE_GROUP_ADDED_S = "%s has joined the instance group."
- ERR_INSTANCE_GROUP_REMOVED_S = "%s has left the instance group."
- ERR_LFG_REMOVED_FACTION_CHANGE = "You have been removed from the queue because you or someone in your group has selected a faction."
- ERR_LFG_REMOVED_LEVELUP = "You have been removed from the queue because you or someone in your group has gained a level."
- ERR_LFG_REMOVED_XP_TOGGLE = "You have been removed from the queue because you or someone in your group has toggled experience gain."
- ERR_NO_LOOT_IN_CHALLENGE_MODE = "You can't loot items while in a Challenge Mode Dungeon"
- ERR_SOLO_JOIN_BATTLEGROUND_S = "You have joined the queue for %s."
- FACTION_STANDING_INCREASED_ACH_PART = "(+%.1f bonus)"
- FACTION_STANDING_INCREASED_REFER_PART = "(+%.1f Refer-A-Friend bonus)"
- FACTION_STANDING_INCREASED_REST_PART = "(+%.1f Rested bonus)"
- LOSS_OF_CONTROL_DISPLAY_STUN_MECHANIC = "Stunned"
- NEXT_BATTLE_LABEL = "Next Battle"
- OPTION_TOOLTIP_STATUS_TEXT_DISPLAY = "Diplay status text as numbers, percentage, or both."
- PET_BATTLE_CURRENT_XP_FORMAT_BOTH = "XP: %d/%d (%d%%)"
- POWER_TYPE_ANIMA = "Anima"
- POWER_TYPE_FURY = "Fury"
- POWER_TYPE_MOLTEN_ENERGY = "Molten Energy"
- POWER_TYPE_MUTATION_LEVEL = "Mutation Level"
- PVP_TAB_CONQUEST = "Conquest"
- PVP_TAB_HONOR = "Honor"
- RANDOM_BATTLEGROUNDS = "Random Battlegrounds"
- RETRIEVING_TRADESKILL_INFO = "Retrieving information"
- SPECIFIC_BATTLEGROUNDS = "Specific Battlegrounds"
- SPELL_FAILED_CUSTOM_ERROR_183 = "Requires the Darkmoon Faire to be open."
- SPELL_FAILED_CUSTOM_ERROR_184 = "Already at Valor cap"
- STATUS_TEXT_BOTH = "Both"
- STATUS_TEXT_VALUE = "Numeric Value"
- UNLOCKS_AT_LABEL = "Unlocks at"
- WORLD_BATTLES = "World Battles"
Achievement Changes Originally Posted by MMO-Champion
Midsummer
World Events
- Extinguishing Pandaria (New) Desecrate the Horde's bonfire in Pandaria.
- Extinguishing Pandaria (New) Desecrate the Alliance's bonfire in Pandaria.
- Flame Keeper of Pandaria (New) Honor the flames of Pandaria.
- Flame Warden of Pandaria (New) Honor the flames of Pandaria.
Pandaria
Exploration
- Legacy of the Mogu - NYI (New) Discover each of the lore objects in Pandaria that tell of the dark origins of the mogu.
- Rise of the Thunder King - NYI (New) Discover each of the lore objects in Pandaria that tell of Lei-Shen, the Thunder King.
- The Fall of Zandalar - NYI (New) Discover each of the lore objects in Pandaria that tell of the Fall of Zandalar.
Pandaria Raid
Dungeons & Raids
- Cretaceous Collector (New) Defeat Horridon in Throne of Thunder without killing any Zandalari Dinomancers.
- Forgotten Depths (New) Defeat the bosses in the ancient caverns beneath the Throne of Thunder.
- Genetically Unmodified Organism (New) Defeat Primordius in Throne of Thunder without any player absorbing a Mutagenic Pool.
- Heroic: Council of Elders (New) Defeat the Council of Elders in Throne of Thunder on Heroic difficulty.
- Heroic: Dark Animus (New) Defeat the Dark Animus in Throne of Thunder on Heroic difficulty.
- Heroic: Durumu the Forgotten (New) Defeat Durumu the Forgotten in Throne of Thunder on Heroic difficulty.
- Heroic: Horridon (New) Defeat Horridon in Throne of Thunder on Heroic difficulty.
- Heroic: Iron Qon (New) Defeat Iron Qon in Throne of Thunder on Heroic difficulty.
- Heroic: Ji-kun (New) Defeat Ji-kun in Throne of Thunder on Heroic difficulty.
- Heroic: Jin'rokh tbe Breaker (New) Defeat Jin'rokh the Breaker in Throne of Thunder on Heroic difficulty.
- Heroic: Lei Shen (New) Defeat Lei Shen in Throne of Thunder on Heroic difficulty.
- Heroic: Megaera (New) Defeat Megaera in Throne of Thunder on Heroic difficulty.
- Heroic: Primordius (New) Defeat Primordius in Throne of Thunder on Heroic difficulty.
- Heroic: Ra-den (New) Defeat Ra-den in Throne of Thunder.
- Heroic: Tortos (New) Defeat Tortos in Throne of Thunder on Heroic difficulty.
- Heroic: Twin Consorts (New) Defeat the Twin Consorts in Throne of Thunder on Heroic difficulty.
- Last Stand of the Zandalari (New) Defeat the bosses occupying the ruins at the entrance to the Throne of Thunder.
- Praise the Sun! (New) Defeat Nalak, the Storm Lord, in the Lightning Isle.
Pet Battles
- Taming the World now has a tooltip that reflects the Safari Hat reward.
Player vs. Player
- Khan (New) Complete the battleground achievements listed below.
- Khan (New) Complete the battleground achievements listed below.
Spell Changes
Keep in mind that these are not official notes and will include several tooltip updates from
Originally Posted by MMO-Champion
Mounts
Flying
- Armored Riding Pteradactyl (New) Summons and dismisses a rideable Armored Riding Pteradactyl. The capabilities of this mount depend on your Riding skill and location. Account wide. 1.5 sec cast.
- Corrupted Hippogryph now changes depending on your Riding skill and location
- Ghastly Charger (New) Summons and dismisses a rideable Ghastly Charger. This is a flying mount. Account wide. 1.5 sec cast.
Ground
- Spawn of Horridon (New) Summons and dismisses a rideable Spawn of Horridon. Account wide. 1.5 sec cast.
Companions
- Gusting Grimoire (New) Right Click to summon and dismiss a Gusting Grimoire. Battle Pet. Instant.
- Living Sandling (New) Right Click to summon and dismiss your living sandling. Battle Pet. Instant.
- Red Panda (New) Right Click to summon and dismiss your red panda. Battle Pet. Instant.

- Plague Strike now also infects the target with Frost Fever for Unholy Death Knights.
Talents
- Conversion now costs 10 Runic Power, plus 5 per sec, down from 10 per sec.
- Death Siphon now heals the Death Knight for 150% of damage dealt, up from 100%.
Unholy
- Ebon Plaguebringer now also causes your Plague Strike to also apply Frost Fever.
- Summon Gargoyle no longer costs Runic Power. Now does Plague damage rather than Nature damage.

- Cenarion Ward healing and SP scaling doubled.
- Faerie Swarm no longer has a 1 target limit for the snare.
- Frenzied Regeneration instantly converts up to 60 Rage into up to [ 220% of AP - 440% of Agility ], up from [ 200% of AP - 400% of Agility ].
- Hotfix Passive (New)
- Mark of the Wild now costs 10% of Base Mana, down from 22%.
- Revive now costs 30% of Base Mana, down from 67%.
- Symbiosis now has a 6 sec cooldown.
- Thrash is now a Feral and Guardian spell.
Talents
- Cenarion Ward healing and SP scaling doubled.
- Displacer Beast no longer activates Prowl. Instead increases movement speed by 50% for 4 sec.
- Force of Nature's tooltip now explains what the treants do for each spec.
- Mass Entanglement now has a 30 sec cooldown, down from 2 min.
- Nature's Vigil now has a 1.5 min cooldown, down from 3 min. Now increases all damage and healing done by 10% for 30 sec, down from 20%.
- Soul of the Forest now grants double the Solar and Lunar energy, 3 Rage rather than 2 Rage, and 75% haste rather than 50%.
- Typhoon now has a 20 sec cooldown, down from 30 sec.
Feral
- Savage Roar is now only effective in Cat Form.
Guardian
- Mastery: Nature's Guardian now increases your armor by 12%, up from 10%.

- Aspect of the Hawk now increases ranged attack power by 15%, up from 10%.
- Focused Aim now reduces pushback by 10%, down from 70%.
- Hunter's Mark is now automatically applied by Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot.
- Serpent Sting damage and AP scaling doubled.
Talents
- Aspect of the Iron Hawk now increases ranged attack power by 15%, up from 10%.
- Binding Shot no longer costs Focus.
- Powershot no longer hits enemies in between you and the target when they are moving.
- Silencing Shot now has a 24 sec cooldown, up from 20 sec.
- Wyvern Sting now has a 45 sec cooldown, down from 60 sec. No longer costs Focus.
Survival
- Improved Serpent Sting now causes Serpent Sting to also deal instant damage equal to 15% of its total periodic effect, down from 30%.
Major Glyphs
- Glyph of Liberation replaces Glyph of Marked for Death. When you Disengage, you are healed for 5% of your total health.

- Deep Freeze is broken by spells which benefit from Shatter.
- Frost Bomb now explodes after 4 sec, down from 6.
- Frostbolt healing to Water Elemental increased by 7%.
Talents
- Blazing Speed no longer has a restriction on activation.
- Cold Snap now heals you for 15% of your maximum health, down from 30%.
- Frost Bomb now explodes after 4 sec, down from 6.
- Greater Invisibility now has a 1.5 min cooldown, down from 2.5 min.
- Ice Floes now has a 45 sec cooldown, down from 60 sec.
- Rune of Power now your mana regeneration is increased by 75% when standing in the rune, down from 100%.
- Scorch now costs 3.5% of Base Mana, up from .1%.
Arcane
- Arcane Blast now costs 1.67% of Base Mana, up from 1.5%. Mana cost is increased by 75% per Arcane Charge, down from 125%.
- Arcane Charge now grants 25% increased damage per charge, up from 24%.
Fire
- Critical Mass now multiplies the critical strike chance of your Fireball, Frostfire Bolt, Pyroblast, and Scorch by 1.3, down from 1.5.
- Inferno Blast Upon impact, it spreads any Pyroblast, Ignite, and Combustion effects to up to 2 3 nearby enemy targets within 10 yards.
- Mastery: Ignite Your target burns for an additional 12% over 4 sec of the total direct damage caused by your Fireball, Frostfire Bolt, Inferno Blast, Scorch, and Pyroblast.
Frost
- Frostbolt Launches a bolt of frost at the enemy, causing (1,301 + 125.0% 1,614 + 155.0% of SP) Frost damage and slowing movement speed by 50% for 15 sec. Also causes the target to take an additional 5% damage from your Frostbolt and Ice Lance, and your Water Elemental's Waterbolt and Water Jet, stacking up to 3 times.
- Hotfix Passive (New)
- Summon Water Elemental Casting Frostbolt on your Water Elemental will heal it for (1,511 + 145.2% of SP). 1,613 + 155.0% of SP).
Major Glyphs
- Glyph of Inferno Blast Your Fire Blast and Inferno Blast spells now also spread Living Bomb, cause Frost Bomb to instantly explode, and cause Nether Tempest to instantly fire its secondary damage at all nearby targets. Your Inferno Blast spell spreads Pyroblast, Ignite, and Combustion to 1 additional target.

- Chi Burst You summon a torrent of Chi energy and hurl it at the target, dealing 276 552 Nature damage to all enemies, and 648 1,296 healing to all allies in its path.
- Chi Burst You summon a torrent of Chi energy and hurl it at the target, dealing 276 552 Nature damage to all enemies, and 648 1,296 healing to all allies in its path.
- Chi Torpedo Torpedo a distance in front of you, dealing 1,806 2,069 Nature damage to all enemies and 8,408 healing to all allies in your path.
- Chi Torpedo Torpedo a distance in front of you, dealing 1,806 2,069 Nature damage to all enemies and 8,408 healing to all allies in your path.
- Crackling Jade Lightning When dealing damage, you have a 35% 30% chance to generate 1 Chi. 1.21% of Base Mana, plus 1.21% per sec. 1.57% of Base Mana, plus 1.57% per sec.
- Enveloping Mist Heals the target for (65,688 + 66.5% 44,448 + 45.0% of SP) over 6 sec, and increases the healing the target receives from your Soothing Mist by 30%.
- Gift of the Serpent You form a Healing Sphere out of healing mists at the target location for 3 min. 60 sec. If the Healing Sphere expires before being used, an ally nearby within 6 yards of the sphere will be healed for 0% of the effect.
- Healing Elixirs Every 18 sec, you gain Healing Elixirs, causing your next Brew or Tea to also heal you for 10% of your total health. 15% of your total health.
- Healing Sphere You form a Healing Sphere out of healing mists at the target location for 3 min. 60 sec. If the Healing Sphere expires before being used, an ally nearby within 6 yards of the sphere will be healed for 0% of the effect.
- Healing Sphere You form a Healing Sphere out of healing mists at the target location for 3 min. 60 sec. If the Healing Sphere expires before being used, an ally nearby within 6 yards of the sphere will be healed for 0% of the effect. Unlimited range.
- Healing Sphere You form a Healing Sphere out of healing mists at the target location for 3 min. 60 sec. If the Healing Sphere expires before being used, an ally nearby within 6 yards of the sphere will be healed for 0% of the effect.
- Healing Sphere You form a Healing Sphere out of healing mists at the target location for 3 min. 60 sec. If the Healing Sphere expires before being used, an ally nearby within 6 yards of the sphere will be healed for 0% of the effect.
- Hotfix Passive (New)
- Jab (Brewmaster) 3% 3.9% of Base Mana / 40 Energy / 40 Energy.
- Jab (Mistweaver) 3% 3.9% of Base Mana / 40 Energy / 40 Energy.
- Jab (Windwalker) 3% 3.9% of Base Mana / 40 Energy / 40 Energy.
- Paralysis Melee 20 yd range.
- Renewing Mist Each time Renewing Mist heals, it also travels to the closest nearby injured party or raid member friendly target within 20 yards, up to 2 times.
- Spinning Crane Kick (Brewmaster) 5.5% 7.15% of Base Mana / 40 Energy / 40 Energy.
- Spinning Crane Kick (Mistweaver) 5.5% 7.15% of Base Mana / 40 Energy / 40 Energy.
- Spinning Crane Kick (Windwalker) 5.5% 7.15% of Base Mana / 40 Energy / 40 Energy.
- Zen Sphere Only one Zen Sphere Only two Zen Spheres can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere If the target of the Zen Sphere reaches 35% or lower health or if the Zen Sphere is dispelled it will detonate, dealing 144 Nature damage and 337 healing to all targets within 10 yards.
- Zen Sphere: Detonate Only one Zen Sphere Only two Zen Spheres can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere If the target of the Zen Sphere reaches 35% or lower health or if the Zen Sphere is dispelled it will detonate, dealing 144 Nature damage and 337 healing to all targets within 10 yards.
- Zen Sphere: Detonate Only one Zen Sphere Only two Zen Spheres can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere If the target of the Zen Sphere reaches 35% or lower health or if the Zen Sphere is dispelled it will detonate, dealing 144 Nature damage and 337 healing to all targets within 10 yards.
Talents
- Charging Ox Wave 60 30 sec cooldown.
- Chi Burst You summon a torrent of Chi energy and hurl it at the target, dealing 276 552 Nature damage to all enemies, and 648 1,296 healing to all allies in its path. 2 Chi. 40 yd range. 40 yd range. 30 sec cooldown.
- Chi Torpedo Torpedo a distance in front of you, dealing 1,806 2,069 Nature damage to all enemies and 8,408 healing to all allies in your path.
- Chi Wave 2 Chi. 8 15 sec cooldown.
- Dampen Harm Dampen Harm can be cast while stunned.
- Healing Elixirs Every 18 sec, you gain Healing Elixirs, causing your next Brew or Tea to also heal you for 10% of your total health. 15% of your total health.
- Ring of Peace Forms a sanctuary around you the target for 8 sec, causing all enemies to be unable to attack or cast harmful spells while within it. silenced and disarmed within 8 yards. Lasts 10 sec. Requires Level 60. 40 yd range. 2 1.5 min cooldown.
- Tiger's Lust 1 Chi.
- Zen Sphere Only one Zen Sphere Only two Zen Spheres can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere If the target of the Zen Sphere reaches 35% or lower health or if the Zen Sphere is dispelled it will detonate, dealing 144 Nature damage and 337 healing to all targets within 10 yards. Limited to 1 target. 2 targets. 2 Chi. 40 yd range. 40 yd range. 10 sec cooldown.
Brewmaster
- Clash You and the target charge each other, meeting halfway then stunning all targets within 6 yards. for 4 sec.
- Hotfix Passive (New)
- Keg Smash (Brewmaster) |Tinterface\icons\ability_warrior_warcry/18" |Tinterface\icons\inv_relics_totemofrage/24" alt="" style="vertical-align: middle" /> Weakened Blows|r Blows Demoralizes the target, reducing their physical damage dealt by 10% for 30 sec.
- Keg Smash (Mistweaver) |Tinterface\icons\ability_warrior_warcry/18" |Tinterface\icons\inv_relics_totemofrage/24" alt="" style="vertical-align: middle" /> Weakened Blows|r Blows Demoralizes the target, reducing their physical damage dealt by 10% for 30 sec.
- Keg Smash (Windwalker) |Tinterface\icons\ability_warrior_warcry/18" |Tinterface\icons\inv_relics_totemofrage/24" alt="" style="vertical-align: middle" /> Weakened Blows|r Blows Demoralizes the target, reducing their physical damage dealt by 10% for 30 sec.
- Mastery: Elusive Brawler Increases your Stagger amount by an additional 4%. 5%.
Brewmaster & Windwalker
- Nimble Brew (New) Clears you of all root, stun and fear effects and reduces the duration of future such effects by 60% for 6 sec. Nimble Brew can be cast while stunned or feared.
Mistweaver
- Enveloping Mist Heals the target for (65,688 + 66.5% 44,448 + 45.0% of SP) over 6 sec, and increases the healing the target receives from your Soothing Mist by 30%.
- Hotfix Passive (New)
- Life Cocoon Encases the target in a cocoon of Chi energy, absorbing [ 550% of Spell Power + 39,958 79,916 ] damage and increasing all periodic healing taken by 50%.
- Mastery: Gift of the Serpent You have a 10% chance when you heal to summon a Healing Sphere nearby an injured ally for 60 sec. 30 sec. If the Healing Sphere expires before being used, an ally nearby within 6 yards of the sphere will be healed for 0% of the effect.
- Renewing Mist Each time Renewing Mist heals, it also travels to the closest nearby injured party or raid member friendly target within 20 yards, up to 2 times. 5% 6.5% of Base Mana.
- Soothing Mist When you heal with Soothing Mist, you have a 35% 30% chance to generate 1 Chi. 0.726% of Base Mana, plus 0.726% per sec. 1% of Base Mana, plus 1% per sec.
Windwalker
- Brewing: Tigereye Brew For each 4 2 Chi you consume through use of abilities and attacks, you gain a charge of Tigereye Brew. Use Tigereye Brew to consume the charges. granting you 2.00% increased damage for 15 sec. Tigereye Brew can stack up to 10 times. 20 times, but can only consume up to 10 stacks at a time for 20.00% increased damage.
- Combo Breaker (New) You have a 12% chance when you Jab to cause your next Tiger Palm or Blackout Kick to cost no Chi within 15 sec.
- Hotfix Passive (New)
- Mastery: Bottled Fury Grants a 11% chance for Jab to cause your next Tiger Palm to cost no Chi, or your next Blackout Kick to cost no Chi. Grants an additional 2.00% damage per Tigereye Brew stack.
- Tigereye Brew Increases damage done by 2% 2.00% per stack of Tigereye Brew active, consuming your Tigereye Brew stacks. up to 10 Tigereye Brew stacks. $@spelltooltip123980 Monk - Windwalker Spec.
- Touch of Karma 2 Chi.

- Censure Deals [ 535 + 5.000 * 9.4% of SP ] additional Holy damage over 15 sec. Holy, Retribution: Deals [ 535 + 5.000 * 9.4% of SP ] additional Holy damage over 15 sec. Stacks up to 5 times. Protection: Deals (107 + 9.4% of SP) additional Holy damage over 15 sec.
- Consecration Deals 103 Deals 914 Holy damage to enemies within 8 yards.
- Hotfix Passive (New)
- Judgment (Holy) 5.9% 5% of Base Mana.
- Judgment (Protection) 5.9% 5% of Base Mana.
- Judgment (Retribution) 5.9% 5% of Base Mana.
- Sanctity of Battle (Holy)
- Sanctity of Battle (Protection) Melee haste effects lower the cooldown and global cooldown of your Judgment, Crusader Strike, Hammer of the Righteous, Consecration, Holy Wrath, Avenger's Shield, and Hammer of Wrath. Shield of the Righteous, and Hammer of Wrath.
- Sanctity of Battle (Retribution)
- Seal of Truth Fills you with Holy Light, causing melee attacks to deal 12% additional Holy damage weapon damage as Holy and apply Censure to the target.
- Seal of Truth Fills you with Holy Light, causing melee attacks to deal 12% additional Holy damage weapon damage as Holy and apply Censure to the target. Censure Deals [ 535 + 5.000 * 9.4% of SP ] additional Holy damage over 15 sec. Censure Holy, Retribution: Deals [ 535 + 5.000 * 9.4% of SP ] additional Holy damage over 15 sec. Stacks up to 5 times. Protection: Deals (107 + 9.4% of SP) additional Holy damage over 15 sec.
- Word of Glory (New) Consumes up to 3 Holy Power to heal a friendly target for (5,077 + 49.0% of SP) per charge of Holy Power.
Talents
- Eternal Flame The heal over time is increased by 100% if used on the Paladin.
- Hand of Purity Places a Hand on the friendly target, reducing the damage of harmful periodic effects by 70% for 6 sec. damage taken by 10% and damage from harmful periodic effects by an additional 70% for 6 sec.
Holy
- Hotfix Passive (New)
- Light of Dawn Consumes up to 3 Holy Power to emanate a wave of healing energy, healing up to 6 of the most injured targets in your party or raid within 30 yards for (1,638 + 14.4% 1,720 + 15.2% of SP) per charge of Holy Power.
- Mastery: Illuminated Healing Your direct healing spells also place an absorb shield on your target for 12% of the amount healed lasting 15 sec. Your healing spells also place an absorb shield on your target for 12% of the amount healed lasting 15 sec. Does not trigger from healing caused by Beacon of Light.
Protection
- Consecration Consecrates the land beneath you, causing 927 8,226 Holy damage over 9 sec to enemies who enter the area.
- Hotfix Passive (New)
Retribution

- Divine Star Fires a Divine Star in front of you, traveling 24 yds, causing (3,370 + 32.5% 4,717 + 45.5% of SP) Spellshadow damage to all enemies and (3,370 + 32.5% 7,862 + 75.8% of SP) healing to all allies within 6 yds of its path.
- Divine Star Fires a Divine Star in front of you, traveling 24 yds, causing (3,370 + 32.5% 4,717 + 45.5% of SP) Divine damage to all enemies and (3,370 + 32.5% 7,862 + 75.8% of SP) healing to all allies within 6 yds of its path.
- Hotfix Passive (New)
Talents
- Angelic Feather If allies walk through it, they gain 60% increased movement speed for 4 sec. 6 sec.
- Body and Soul When you cast Power Word: Shield or Leap of Faith, you increase the target's movement speed by 60% for 4 sec. 3 sec.
- Divine Star Fires a Divine Star in front of you, traveling 24 yds, causing (3,370 + 32.5% 4,717 + 45.5% of SP) Divine damage to all enemies and (3,370 + 32.5% 7,862 + 75.8% of SP) healing to all allies within 6 yds of its path.
- Power Word: Solace Strike an enemy with the power of the heavens, dealing [ 2,361 + 85.6% of SP ] Holy damage and restoring 1.0% maximum mana. Strike an enemy with the power of the heavens, dealing [ 1,136 + 111.0% of SP ] Holy damage and an additional [ 7 + 3.1% of SP ] Holy damage over 7 sec and restoring 1% of maximum mana. Replaces Holy Fire. 40 yd range. 1.5 sec cast. 30 yd range. Instant. 10 sec cooldown.
Discipline
- Divine Aegis Critical heals and all heals from Prayer of Healing create a protective shield on the target, absorbing 30% of the amount healed. 50% of the amount healed.
- Hotfix Passive (New)
- Rapture In addition, when your Power Word: Shield is completely absorbed or dispelled you are instantly energized with mana equal to 200% of your Spirit. excluding short-duration Spirit bonuses).
Holy
Shadow
Major Glyphs
- Glyph of Holy Fire Your Holy Fire spell is now instant. Increases the range of your Holy Fire, Smite, and Power Word: Solace spells by 10 yards.
- Glyph of Holy Nova Causes an explosion of holy light around the caster, causing 0 332 + 14.3% of SP Holy damage to all enemy targets within 0 10 yards and healing up to 5 targets within 10 yards for (2,564 + 24.7% of SP).

- Detect Traps 1.5 sec cooldown.
- Hotfix Passive (New)
- Preparation Requires Level 60.
Talents
- Burst of Speed Increases movement speed by 70% for 4 sec. If you are afflicted by any movement-impairing effects, activating this ability will instead remove any such effects and grant immunity to their re-application for 4 sec. Increases movement speed by 70% for 4 sec and removes any movement-impairing effects.
- Deadly Throw (Assassination, Combat) If performed with 5 3 combo points, also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. a period of time.
- Deadly Throw (Subtlety) If performed with 5 3 combo points, also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. a period of time.
- Hit and Run (New) Immediately teleport to a targeted location, leaving a shadow of yourself behind. Upon activating the effect a second time, or after 10 sec, you will return to your shadow's location.
- Marked for Death (New) Mark the target, instantly generating 5 combo points on them. When the target dies, Marked for Death's cooldown is reset.
- Nerve Strike A successful Kidney Shot or Cheap Shot also reduces the damage dealt by the target by 50% and healing done by the target by 25% for 6 seconds after the effect fades.
- Shadow Focus Abilities no longer cost Abilities cost 75% less Energy while you are stealthed.
- Shuriken Toss A ranged attack that deals 1,246 Physical damage to an enemy target.This damage is doubled if the enemy is farther than 10 yards away. A ranged attack that deals 1,246 Physical damage to an enemy target. If the enemy is farther than 10 yards away, this damage is doubled and your autoattacks will be replaced with shuriken for the next 10 sec, granting them a 30 yd range.
Assassination
Combat
- Blade Flurry While active, your attacks strike an additional nearby opponent, for 25% of normal damage, but Energy regeneration is reduced by 20%.
- Hotfix Passive (New)
- Vitality Increases your Energy regeneration rate by 20% and your Attack Power by 25%. 30%.
Subtlety

- Flame Shock Instantly sears the target with fire, causing (1,086 + 44.9% of SP) Fire damage immediately and (2,328 2,910 + 21.0% of SP) Fire damage over 24 sec. 30 sec.
- Hotfix Passive (New)
- Stormlash Totem Summons an Air Totem with 5 health at the feet of the caster, empowering allies within 30 yards with lightning. 40 yards with lightning.
Talents
- Ancestral Swiftness Passive: Increases spell and melee haste by 5%. haste by 5% and melee haste by 10%.
- Conductivity When you cast Healing Wave, Greater Healing Wave, or Healing Surge on a target located within your Healing Rain, allies within the allies within your Healing Rain share healing equal to 20% of the initial healing done. If your Lightning Bolt, Chain Lightning, Earth Shock, or Stormstrike damages an enemy standing in your Healing Rain, allies within the allies within your Healing Rain share healing equal to 50% of the initial damage done.
- Elemental Blast Harness and direct the raw power of the elements towards an enemy target, dealing (4,726 + 211.2% of SP) Elemental damage and increasing the caster's Critical Strike, Haste, or Mastery by 3,500 for 8 sec. Elemental, Enhancement: Harness and direct the raw power of the elements towards an enemy target, dealing (4,726 + 211.2% of SP) Elemental damage and increasing the caster's Critical Strike, Haste, or Mastery by 3,500 for 8 sec. Restoration: Harness and direct the raw power of the elements towards an enemy target, dealing (4,726 + 211.2% of SP) Elemental damage and increasing the caster's Agility, Critical Strike, Haste, or Mastery by 3,500 for 8 sec.
- Elemental Mastery 2 min cooldown. 60 sec cooldown.
- Stone Bulwark Totem Summons an Earth Totem with 5 health at the feet of the caster for 30 sec that grants the caster a shield absorbing [ [131.3% of AP or 210% [164.1% of AP or 262.5% of Spell Power] ] damage for 10 sec, and up to an additional [ [43.8% of AP or 70% [54.7% of AP or 87.5% of Spell Power] ] every 5 sec thereafter.
- Unleashed Fury Your elemental weapon imbues are empowered, granting additional effects when triggered with Unleash Weapon: Flametongue Weapon Increases the enemy target's damage taken from your Lightning Bolt by 30% for 10 sec. 20%, and from your Lava Burst by 10% for 10 sec.
Elemental
Elemental & Enhancement
- Shamanistic Rage Shaman - Enhancement Spec. Shaman - Elemental & Enhancement Spec.
Enhancement
Restoration
Major Glyphs
- Flame Shock Increases the duration of your Flame Shock by 25%, but reduces the initial damage dealt by 25%. When you Flame Shock deals damage, it heals you for 30% of the damage dealt.
- Glyph of Flame Shock Increases the duration of your Flame Shock by 25%, but reduces the initial damage dealt by 25%. When you Flame Shock deals damage, it heals you for 30% of the damage dealt.
- Glyph of Purge Your Purge dispels 1 additional Magic effect. but has a 6,000/1000 sec cooldown.
- Purge Your Purge dispels 1 additional Magic effect. but has a 6,000/1000 sec cooldown.
- Water Shield Your Purge dispels 1 additional Magic effect. but has a 6,000/1000 sec cooldown.

- Curse of Enfeeblement (Affliction) Binds the target in demonic energy, reducing physical damage by 20% 10% and increasing the casting time of all spells by 50% (25% on player targets) for 30 sec.
- Curse of Enfeeblement (Demonology, Destruction) Binds the target in demonic energy, reducing physical damage by 20% 10% and increasing the casting time of all spells by 50% (25% on player targets) for 30 sec.
- Hotfix Passive (New)
- Soul Leech (Affliction) Your Shadow Bolt, Soul Fire, Fel Flame, Chaos Bolt, Touch of Chaos, Incinerate, Haunt, Drain Soul and Malefic Grasp spells heal you and your pet for grant you and your pet a shadowy shield that absorbs a percentage of the damage dealt. for 15 sec.
- Soul Leech (Demonology) Your Malefic Grasp, Drain Soul, Fel Flame or Haunt spell heals you and your pet for grant you and your pet a shadowy shield that absorbs 20% of the damage dealt. for 15 sec.
- Soul Leech (Destruction) Your Shadow Bolt, Soul Fire, Fel Flame and Touch of Chaos spells heal you and your pet for grant you and your pet a shadowy shield that absorbs 10% of the damage dealt. for 15 sec.
- Unending Breath (Affliction) Soulburn: Allows you to walk on water. the target to walk on water.
- Unending Breath (Demonology, Destruction)
Talents
- Blood Fear Instantly strike fear in the enemy, causing it to flee for up to 20 sec. While active, any time an enemy melee attack deals damage to the caster they will become afflicted by Fear. Replaces Fear. 1 charge. Lasts 60 sec. 10% of Total Health. 30 yd range. 20% of Total Health. 10 30 sec cooldown.
- Grimoire of Sacrifice (Affliction) You sacrifice your demon to gain one of its abilities, increase the power of many of your single target spells by 25% to 50% 20% to 45% and regenerate 2% of maximum health every 5 sec.
- Grimoire of Sacrifice (Demonology) You sacrifice your demon to gain one of its abilities, increase the power of many of your single target spells by 50% 45% and regenerate 2% of maximum health every 5 sec.
- Grimoire of Sacrifice (Destruction)
- Grimoire of Service Instantly summon a second demon, who fights for 20 sec. Affliction, Demonology: Instantly summon a second demon, who fights for 20 sec. The demon will instantly use one of their special abilities when summoned: $@spellicon111859 Grimoire: Imp: Immediately cleanses a hostile magic effect from their master. $@spellicon111895 Grimoire: Voidwalker Immediately taunts their target when summoned. $@spellicon111896 Grimoire: Succubus Immediately seduces their target if it is Humanoid. $@spellicon111897 Grimoire: Felhunter Immediately interrupts their target when summoned. Destruction: Instantly summon a second demon, who fights for 20 sec. The demon will instantly use one of their special abilities when summoned: $@spellicon111859 Grimoire: Imp: Immediately cleanses a hostile magic effect from their master. $@spellicon111895 Grimoire: Voidwalker Immediately taunts their target when summoned. $@spellicon111896 Grimoire: Succubus Immediately seduces their target if it is Humanoid. $@spellicon111897 Grimoire: Felhunter Immediately interrupts their target when summoned. $@spellicon111898 Grimoire: Felguard Immediately stuns their target when summoned.
- Harvest Life (Affliction) Drains the life from all enemies within 15 yards of the target, causing [ 187 + 17.5% of SP + 25% of Spell Power ] Shadow damage and restoring 3-5.0% of the caster's total health every 1 sec.
- Harvest Life (Demonology) Drains the life from all enemies within 15 yards of the target, causing [ 187 + 17.5% of SP + 25% of Spell Power ] Shadow damage and restoring 3-5.0% of the caster's total health every 1 sec.
- Harvest Life (Destruction) Drains the life from all enemies within 15 yards of the target, causing [ 187 + 17.5% of SP + 25% of Spell Power ] Shadow damage and restoring 3-5.0% of the caster's total health every 1 sec.
- Kil'jaeden's Cunning (New) You can cast and channel while moving, but each cast reduces your movement speed by 15% for 6 sec, stacking up to 2 times.
- Sacrificial Pact Your demon sacrifices half 25% of its current health to shield its master for 200% of the sacrificed health.
- Soul Leech (Affliction) Your Shadow Bolt, Soul Fire, Fel Flame, Chaos Bolt, Touch of Chaos, Incinerate, Haunt, Drain Soul and Malefic Grasp spells heal you and your pet for grant you and your pet a shadowy shield that absorbs a percentage of the damage dealt. for 15 sec.
- Soul Leech (Demonology) Your Malefic Grasp, Drain Soul, Fel Flame or Haunt spell heals you and your pet for grant you and your pet a shadowy shield that absorbs 20% of the damage dealt. for 15 sec.
- Soul Leech (Destruction) Your Shadow Bolt, Soul Fire, Fel Flame and Touch of Chaos spells heal you and your pet for grant you and your pet a shadowy shield that absorbs 10% of the damage dealt. for 15 sec.
Affliction
Demonology
- Hotfix Passive (New)
- Metamorphosis: Cursed Auras Aura of Enfeeblement Binds all enemies within 20 yards in demonic energy, reducing physical damage by 20% 10% and increasing the casting time of all spells by 50%.
Destruction
Pets
- Spell Lock Silences the enemy for 3 sec. If used on a casting target, it will counter the enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec. Counters an enemy's spellcast, preventing any spell from that school of magic from being cast for 6 sec.
Major Glyphs
- Glyph of Demon Hunting In addition, Soulshatter becomes Provocation which taunts your target, Twilight Ward becomes Fury Ward which will absorb all schools of damage and Shadow Bolt becomes Demonic Slash. Shadow Bolt becomes Demonic Slash, and Fear becomes Sleep.
- Glyph of Drain Life Increases your maximum Soul Shards by 1. Increases the healing of your Drain Life by 30%.
- Glyph of Ember Tap Increases your maximum Burning Embers by 1. Increases the healing of your Ember Tap by 50%.

- Hotfix Passive (New)
- Second Wind Whenever you are below 35% health, you regenerate 3% health per second. 2% health per second.
- Skull Banner Throw down a war banner at your feet that increases the critical damage of party or raid members within 30 40 yards of the banner by 20%.
- Thunder Clap (Arms)
- Thunder Clap (Fury, Protection)
Talents
- Enraged Regeneration 60 30 Rage.
- Second Wind Whenever you are below 35% health, you regenerate 3% health per second. 2% health per second. Whenever you are struck by a Stun or Immobilize effect, you generate 20 Rage over 10 sec. 15 Rage over 10 sec.
- Shockwave (Arms) Causing damage to 3 or more targets lowers the cooldown of the next Shockwave by 20 sec. 20 40 sec cooldown.
- Shockwave (Fury, Protection) Causing damage to 3 or more targets lowers the cooldown of the next Shockwave by 20 sec. 20 40 sec cooldown.
- Storm Bolt Hurl your weapon at an enemy, causing 100% 125% weapon damage and stunning the target for 3 sec. Deals an additional 300% 375% weapon damage to targets that are permanently immune to stuns.
- Warbringer Your Charge also knocks a target to the ground and stuns it for 3 sec. stunning it for 3 sec and reducing movement speed by 50% for 15 sec.
Arms
- Hotfix Passive (New)
- Overpower Arms: Instantly overpower the enemy causing 105% weapon damage. Only usable after the target dodges or when activated by Taste for Blood. Fury, Protection: Instantly overpower the enemy causing 105% weapon damage. Cannot be blocked, dodged or parried. Overpower has a 60% increased chance to be a critical strike. Only usable after the target dodges. Overpower is activated by Taste for Blood.
- Taste for Blood (New) When your Mortal Strike deals damage or your target dodges any of your attacks you gain 2 uses of Overpower. This effect stacks up to 5 times.
Fury
- Hotfix Passive (New)
- Titan's Grip Cannot be combined with wielding staves or polearms.
Protection
- Bladestorm (Protection buff) DND Requires Shields.
- Hotfix Passive (New)
- Revenge Instantly attack an enemy and two additional enemies for 3,739 damage. 9,348 damage.
- Shield Barrier Raise your shield, absorbing [ [0.003333333333 * 20000% of AP - 0.006666666667 * 20000% 18000% of AP - 0.006666666667 * 18000% of STR or 0.003333333333 * 25000% of STA] ] damage for the next 6 sec.
- Shield Slam Slam the target with your shield, causing 4,677 damage. 11,216 damage.
Major Glyphs
- Glyph of Death From Above Reduces the cooldown on Heroic Leap by [ 15,000 / -1000 ] sec and increases its damage by 100%.
Professions
Alchemy
- Zen Alchemist Stone (New) When making this potion, you have a chance to learn other Pandaria alchemy recipes. Discovered recipes can also reveal additional recipes when created.
Jewelcrafting
- Assassin's Serpent's Eye (New)
- Lucent Serpent's Eye (New)
- Mysterious Serpent's Eye (New)
- Resplendent Serpent's Eye (New)
- Tense Serpent's Eye (New)
- Willful Serpent's Eye (New)
Raid & Dungeon Abilities
- Acidic Explosion (New) Inflicts 100,000 Nature damage to all enemies within 5 yards of the target.
- Arcane Blast Each time you cast Arcane Blast, the damage of all Arcane spells is increased by 24% 25% and mana cost of Arcane Blast is increased by 125%. 75%.
- Bestial Cry (New) Unleash a savage cry, inflicting 100,000 Physical damage to all enemies and increasing damage done by the caster by 25%.
- Blazing Sunlight (New) Inflicts 50,000 Fire damage instantly and 10,000 Fire damage every 1 sec. for 30 sec.
- Blue Rays (New) Inflicts 800,000 Damage divided amongst all targets in the Blue Rays. This damage is increased by 1% each time the victim is hit by this effect. The increased damage taken effect lasts 3 min.
- Bright Light (New) Inflicts 800,000 Damage divided amongst all targets in the Bright Light. This damage is increased by 1% each time the victim is hit by this effect. The increased damage taken effect lasts 3 min.
- Caustic Gas (New) Inflicts 1,350,000 Nature damage split evenly between all enemies within a 18 yard cone.
- Chain Lightning (New) Inflicts 60,000 Nature damage and jumps to another target within 5 yards. Affects 3 total targets, increasing damage by 50% per jump.
- Deadly Plague (New) Inflicts 10,000 Shadow damage every 3 sec. for 5 min.
- Disorienting Roar (New) Horridon emits a powerful roar, inflicting 250,000 Physical damage and disorienting all enemies for 6 sec.
- Double Swipe (New) Inflicts 200,000 Physical damage to targets in a 35-yard cone in front of and behind the caster.
- Double Swipe (New) Inflicts 200,000 Physical damage to targets in a 35-yard cone in front of and behind the caster.
- Feed Young (New)
- Fireball (New) Inflicts 50,000 Fire damage.
- Frozen Bolt (New) Shoots a bolt of frost at a nearby enemy target every 0.5 sec. dealing 100,000 Frost damage and slowing movement speed by 20% for 2 sec.
- Hex of Confusion (New) You hit yourself in your confusion, inflicting 50,000 Physical damage.
- Infrared Light (New) Inflicts 800,000 Damage divided amongst all targets in the Infrared Light. This damage is increased by 1% each time the victim is hit by this effect. The increased damage taken effect lasts 3 min.
- Lightning Nova (New) Emits a pulse of lightning, inflicting 300,000 Nature damage to enemies within 8 yards every 3 sec.
- Living Poison (New) Inflicts 100,000 Nature damage to enemies within 4 yards every 0.5 sec.
- Malformed Blood (New) The target's blood becomes malformed, inflicting 20,000 Nature damage every 3 sec. and causing melee attacks to Congeal Blood, inflicting 20,000 additional damage to Living Fluids and Viscous Horrors.
- Mortal Strike (New) Inflicts 200% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 8 sec.
- Mutation (New)
- Necrotic Plague If this effect is dispeled dispelled, it will lose a stack and jump to a nearby unit.
- Ooze Explosion (New) Inflicts 50,000 Nature damage to all enemies within 20 yards.
- Primordial Strike (New) Inflicts 600,000 Physical damage in a cone in front of the caster.
- Pustule Eruption (New) Inflicts 150,000 Nature damage to enemies within 3 yards of the impact.
- Quake Stomp (New) Tortos performs a massive stomp that inflicts Physical damage to all enemies equal to 50% of their maximum health and increases the frequency of Rockfalls for 9 sec.
- Rampage (New) Horridon goes on a rampage after seeing his master fall, increasing damage dealt by 100% and attack speed by 50%.
- Rending Charge (New) Charge the opponent and strike them, causing them to bleed for 30,000 Physical damage every 1 sec. for 6 sec.
- Sand Trap (New) A Sand Trap deals 100,000 Nature damage to nearby enemies and grows over time.
- Scorched (New) Increases Fire damage taken by 20%.
- Slashing Talons (New) Inflicts 95,000 Physical damage to an enemy every 1 sec. for 12 sec.
- Sonic Screech (New) A Sonic Shockwave that deals 100,000 Physical damage and silences all enemies in the area for 4 sec.
- Swipe (New) Inflicts 50,000 Physical damage to targets in a 5-yard cone in front of the caster.
- Triple Puncture (New) Inflicts 400,000 Physical damage and increases the damage taken from Triple Puncture by 10% for 1.5 min. This effect stacks.
- Venom Bolt Volley (New) Inflicts 20,000 Nature damage to all enemies instantly, and 10,000 Nature damage every 3 sec. for 60 sec. This effect stacks.
- Ventral Sacs (New) Sacs located around the frill will periodically erupt, inflicting 15,000 Nature damage to all enemies every 1 sec.
- Volatile Pathogen (New) Inflicts 100,000 Nature damage to the target every 1 sec. and summons a Living Fluid.
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