Patch 5.4 PTR - Build 17093

Untainted

Initiate
Joined
Jun 30, 2011
Messages
208
Points
16
Main Character
Keltric
Class and Specialisation
Hunter - Survival
Selfless Healer Holy: Your successful Judgments reduce the cast time and mana cost of your next Flash of Light or Divine Light by 35% per stack and improves its effectiveness by 20% per stack when used to heal others. Stacks up to 3 times. Protection, Retribution: Your successful Judgments reduce the cast time and mana cost of your next Flash of Light by 35% per stack and improves its effectiveness by 20% per stack when used to heal others. Stacks up to 3 times. Paladin - LvL 45 Talent.

So now I have to judgement... come on
 
Update (7:30 PM EST): Cleaned up set bonuses, added note about rep requirements and Elite PvP gear.
Update (7:20 PM EST): Added new icons.
Update (7:15 PM EST): Added new models, maps, and client strings.

Patch 5.4 PTR - Build 17093
Build 17093 will be deployed to the PTR realms soon.

This patch appears to have removed all of the rep requirements from the Patch 5.0 and Patch 5.1 Mists of Pandaria armor. Keep in mind that nothing is final, and we won't know for sure until the PTR is online.

The patch also removed stats from Season 14 Elite PvP gear.

New Models


New Maps





New Strings
Originally Posted by MMO-Champion

  • BEST - Best
  • FLEX_RAID_INFO - Flexible Raid Info
  • FLEX_RAID_LOCKOUT_LABEL - Lockout
  • FLEX_RAID_LOCKOUT_TEXT - Flexible raids feature a seperate lockout from all other raid lockouts.
  • FLEX_RAID_LOOT_TEXT - Flexible raids use the personal loot system and drop item level 536 loot.
  • FLEX_RAID_SIZE_LABEL - Raid Size
  • FLEX_RAID_SIZE_TEXT - You need to have a raid of 10 to 25 players to start a flexible raid. The difficulty will scale based on the number of players in the raid.
  • POWER_TYPE_FOCUS - Focus
  • RAID_INFO_WORLD_BOSS - World Boss
  • SAVED_VARIABLES_TOO_LARGE - Your computer does not have enough memory to load settings from the following AddOn. Please disable some AddOns.\n\n|cffffd200%s|r






New Icons




New Items
You can see all of the new items on the WoWDB PTR site, including the new item level 536 Flexible Tier 16 sets.



Achievement Changes
Originally Posted by MMO-Champion
Cataclysm Raid
Dungeons & Raids

  • Holding Hands Destroy the final Crystal Conductor during Hagara's lightning phase on Normal or Heroic Difficulty, while all raid members players present are part of the final Lightning Conduit. 10 points.

Dungeons & Raids


Feats of Strength


Pandaria Raid
Dungeons & Raids


Player vs. Player


Proving Grounds
Scenarios







Spell Changes
Originally Posted by MMO-Champion
Companions

  • Aspect of Chi-Ji (New) Right-Click to summon and dismiss the cute and cuddly version of Chi-Ji. Instant.
  • Aspect of Niuzao (New) Right-Click to summon and dismiss the cute and cuddly version of Niuzao. Instant.
  • Aspect of Xuen (New) Right-Click to summon and dismiss the cute and cuddly version of Xuen. Instant.
  • Aspect of Yu'lon (New) Right-Click to summon and dismiss the cute and cuddly version of Yu'lon. Instant.
  • Rascal-Bot Right Click to summon and dismiss Pierre. If you give him a moment to heat up, he makes an excellent cooking fire. Battle Pet. Instant. Rascal-Bot. Battle Pet. Instant.

Item Set Bonuses

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Death Knight (Forums / Skills / Talent Calculator)


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Druid (Forums / Skills / Talent Calculator)

  • Item - Druid T16 Balance 2P Bonus Arcane spells cast while in Lunar Eclipse will shoot a single Starfall Lunar bolt at the target. Nature spells cast while in a Solar Eclipse will shoot a single Sun bolt at the target. Solar bolt at the target.
  • Item - Druid T16 Feral 2P Bonus Omen of Clarity increases damage of Shred, Mangle, and Ravage by 20% for 6 sec. 50% for 6 sec.
  • Item - Druid T16 Guardian 4P Bonus Activating Frenzied Regeneration and Savage Defense will cause a heal over time on yourself for 10% of your maximum health over 8 sec. based on 25% of your Attack Power over 8 sec.
  • Item - Druid T16 Restoration 2P Bonus Ironbark increases your critical chance by 20% for 12 sec. Rejuvenation ticks have a 5% chance to grant a Sage Mender, reducing the mana cost and cast time of your next Healing Touch by 20%, stacking up to 5 times.
  • Item - Druid T16 Restoration 4P Bonus Rejuvenation, Lifebloom, and Wild Growth critical heals have a chance to cause all cast time heals for Casting Ironbark grants you Spark of Life, causing all cast time spells within the next 12 sec to cause grant a Living Seed on the target for 80% of the amount healed.

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Hunter (Forums / Skills / Talent Calculator)

  • Item - Hunter T16 2P Bonus Arcane Shot and Multi-shot reduce the cooldown of Rapid Fire by 2 seconds per cast. 12 seconds per cast.
  • Item - Hunter T16 4P Bonus Explosive Shot casts have a 40% chance to increase the number of charges your next Lock and Load effect has not consume a charge of Lock and Load. Instant Aimed shots reduce the cast time of your next Aimed Shot by 50%. Offensive abilities used during Bestial Wrath increase all damage dealt by 2% you deal by 2% and all damage dealt by your pet by, stacking up to 15 times.

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Monk (Forums / Skills / Talent Calculator)

  • Item - Monk T16 Windwalker 2P Bonus Combo Breaker: Tiger Palm now generates 1 Chi. Combo Breaker: Blackout Kick now generates 2 Chi. increases the damage of Tiger Palm by 5%. Combo Breaker: Blackout Kick increases the damage of Blackout Kick by 5%.

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Paladin (Forums / Skills / Talent Calculator)


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Priest (Forums / Skills / Talent Calculator)

  • Item - Priest T16 4P Bonus Circle of Healing and Prayer of Mending casts increase the effect of your next Holy Word spell by 50% 15%, stacking up to 10 times. While Spirit Shell is active, you gain 10% haste and 3,500 mastery. 15% haste and 3,500 mastery.

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Shaman (Forums / Skills / Talent Calculator)

  • Item - Shaman T16 Elemental 2P Bonus Fulmination increases all Fire and Nature damage dealt to that target from the Shaman by 4% 10% for 2 sec per Lightning Shield charge consumed.

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Warlock (Forums / Skills / Talent Calculator)

  • Item - Warlock T16 2P Bonus Conflagrate has Conflagrate critical strikes have a 20% chance to increase the critical strike chance of Immolate and Incinerate by 15%. Unstable Affliction critical hits have a 40% chance to increase all damaging effects of Malefic Grasp and Drain Soul by 30% for 10 sec. Soul Fire has a 20% chance to increase you and your pet's damage dealt by 20%.
  • Item - Warlock T16 4P Bonus When a Burning Ember fills up, your critical strike chance is increased by 15% for 5 sec. Haunt has a 20% 8% chance to refund its shard when expiring. Shadow Bolt and Touch of Chaos have a 20% 8% chance to also cast Hand of Gul'dan at the target.

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Death Knight (Forums, Talent Calculator)


  • Icebound Fortitude The Death Knight freezes his blood to become immune to Stun effects and reduce all damage taken by 20% for 12 sec. 1 Frost. Instant. 3 min cooldown. Instant. 3 min cooldown.

Talents

  • Anti-Magic Zone Blood, Frost: Places a large, stationary Anti-Magic Zone that reduces spell damage done to party or raid members inside it by 75% 40%. The Anti-Magic Zone lasts for 10 sec or until it absorbs at least [ 136,800 + 400% of Strength ] spell damage. Unholy: Places a large, stationary Anti-Magic Zone that reduces spell damage done to party or raid members inside it by 75%. The Anti-Magic Zone lasts for 10 sec or until it absorbs at least [ 136,800 + 347.8% of Strength ] spell damage 3 sec. Death Knight - LvL 30 Talent. 30 yd range. Instant. 2 min cooldown.
  • Death Siphon Deal [ 7,478 + 34% Deal [ 8,226 + 37.4% of AP ] Shadowfrost damage to an enemy, healing the Death Knight for 150% of damage dealt. Death Knight - LvL 60 Talent. 40 yd range. Instant.

Blood

  • Dark Command Commands the target to attack you, but has no effect if the target is already attacking you and increases threat that you generate against the target by 200% for 3 sec. Death Knight - Blood Spec. 30 yd range. Instant. 8 sec cooldown.
  • Riposte (New) When you dodge or parry any attack, you gain 50% of your Parry and Dodge as additional Critical Strike for 20 sec. Death Knight - Blood Spec.
  • Sanguine Fortitude Your Icebound Fortitude reduces damage taken by an additional 30%, and costs no Runic Power to activate. Death Knight - Blood Spec. Death Knight - Blood Spec.

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Druid (Forums, Talent Calculator)


  • Growl Taunts the target to attack you, but has no effect if the target is already attacking you and increases threat that you generate against the target by 200% for 3 sec. Requires Bear Form. 30 yd range. Instant. 8 sec cooldown.

Talents

  • Dream of Cenarius The Emerald Dream grants a benefit which varies by your combat specialization. Balance Increases healing from Healing Touch by 20% and casting Healing Touch increases the damage bonus of your next Eclipse by 10%. Feral Increases healing from Healing Touch by 20% and casting Healing Touch causes your next Rip to deal 15% 30% additional damage. Guardian Increases healing from Healing Touch by 20% and your Mangle (Bear) critical strikes have a 20% 30% chance to make your next Healing Touch or Rebirth instant, free, and castable in all forms. If Healing Touch is cast, its heal is increased by your Attack Power instead of your Spell Power. Restoration Increases Wrath damage by 20% and your Wrath spell causes a nearby ally to be healed for 100% of the damage done. Druid - LvL 90 Talent.
  • Soul of the Forest Aessina's blessing grants a benefit which varies by your combat specialization. Balance Your Wrath, Starfire, and Starsurge casts have a 8% chance to cause your next Astral Communion to instantly advance you to the next Eclipse grant 100 Lunar or Solar Power. Feral Your finishing moves grant 4 Energy per combo point. Guardian Mangle now generates 8% 30% more Rage. Restoration You gain 100% haste for your next spell when you cast Swiftmend. Druid - LvL 60 Talent.

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Hunter (Forums, Talent Calculator)


  • Distracting Shot Distracts the target to attack you, but has no effect if the target is already attacking you. Lasts and increases threat that you generate against the target by 200% for 6 sec. Requires Ranged Weapon. 40 yd range. Instant. 8 sec cooldown.

Talents

  • Wyvern Sting A stinging shot that puts the target to sleep for 30 sec. Any damage will cancel the effect. Only one Sting per Hunter can be active on the target at a time. Requires Ranged Weapon. Hunter - LvL 30 Talent. 35 8-40 yd range. Instant. 45 sec cooldown.

Pets

  • Growl Your pet growls at the target, generating threat and taunting the target to attack the pet, and increasing threat that your pet generates against the target by 200% for 3 sec. Basic Ability. Melee range. Instant. 8 sec cooldown.

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Mage (Forums, Talent Calculator)


  • Frost Bomb Places a Frost Bomb on the target. After 4 sec, the bomb explodes, dealing [ 4,600 + 344.68% of Spell Power ] Frost damage to the primary target, and [ 2,301 + 172.5% of Spell Power ] Frost damage to all other targets within 10 yds. All affected targets are slowed by 70% for 2 sec. Frost Bomb's countdown and cooldown are reduced by haste. Unlimited range. Instant. This spell is strongest when it can hit 5 or more targets with the explosion. Unlimited range. Instant.
  • Living Bomb The target becomes a Living Bomb, taking [ 4,288 + 80.36% of Spell Power ] Fire damage over 12 sec. When this effect ends, or the target dies, it explodes to deal an additional [ 429 + 8% of Spell Power ] Fire damage to the target and all other enemies within 10 yards. Limit 3 targets. This spell is strongest when applied to 1 or 2 targets. This spell has a 1.0 sec global cooldown. Unlimited range. Instant.
  • Nether Tempest Places a Nether Tempest on the target which deals [ 3,900 + 24.36% of Spell Power ] Arcane damage over 12 sec. Each time Nether Tempest deals damage, an additional 50% of that damage is also dealt to a random target within 10 yards. Unlimited range. Instant. This spell is strongest when applied to 3 or 4 targets. Unlimited range. Instant.

Talents

  • Frost Bomb Places a Frost Bomb on the target. After 4 sec, the bomb explodes, dealing [ 4,600 + 344.68% of Spell Power ] Frost damage to the primary target, and [ 2,301 + 172.5% of Spell Power ] Frost damage to all other targets within 10 yds. All affected targets are slowed by 70% for 2 sec. Frost Bomb's countdown and cooldown are reduced by haste. This spell is strongest when it can hit 5 or more targets with the explosion. Mage - LvL 75 Talent. 1.25% of Base Mana. 40 yd range. 1.5 sec cast. 10 sec cooldown.
  • Living Bomb The target becomes a Living Bomb, taking [ 4,288 + 80.36% of Spell Power ] Fire damage over 12 sec. When this effect ends, or the target dies, it explodes to deal an additional [ 429 + 8% of Spell Power ] Fire damage to the target and all other enemies within 10 yards. Limit 3 targets. This spell is strongest when applied to 1 or 2 targets. This spell has a 1.0 sec global cooldown. Limited to 3 targets. Mage - LvL 75 Talent. 1.5% of Base Mana. 40 yd range. Instant.
  • Nether Tempest Places a Nether Tempest on the target which deals [ 3,900 + 24.36% of Spell Power ] Arcane damage over 12 sec. Each time Nether Tempest deals damage, an additional 50% of that damage is also dealt to a random target within 10 yards. This spell is strongest when applied to 3 or 4 targets. Mage - LvL 75 Talent. 1.5% of Base Mana. 40 yd range. Instant.
  • Temporal Shield Envelops you in a temporal shield for 4 sec, reducing all damage taken by 15%. 100% of the. Damage taken while shielded will be healed back over 6 sec. This spell is usable while stunned, frozen, incapacitated, feared or asleep, and is not on the global cooldown. Mage - LvL 30 Talent. 3% of Base Mana. Instant. 25 sec cooldown.

Frost

  • Mastery: Frostburn All your spells deal 16% increased damage against Frozen targets Fingers of Frost now increases the damage of Ice Lance by an additional 16%, and Brain Freeze increases the damage of the instant Frostfire Bolt by 16%. Increases the damage done by your Water Elemental by 16%. Mage - Frost Spec.

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Monk (Forums, Talent Calculator)


  • Healing Elixirs Every 18 sec, you gain Healing Elixirs, causing your next Brew or Tea to also heal Healing Elixirs heals you for 15% of your total health. Instant. the next time a damaging attack brings you below 35% of your maximum health, or you drink a Brew or Tea while injured. Instant.

Talents

  • Chi Brew Brewmaster: Instantly restores all of your Chi, and generates 3 stacks of Elusive Brew. Mistweaver: Instantly restores all of your Chi, and generates 3 stacks of Mana Tea. Windwalker: Instantly restores all of your Chi, and generates 3 stacks of Tigereye Brew. Monk - LvL 45 Talent. Instant. 1.5 min cooldown.
  • Healing Elixirs Every 18 sec, you gain Healing Elixirs, causing your next Brew or Tea to also heal Healing Elixirs heals you for 15% of your total health. Monk - LvL 75 Talent. the next time a damaging attack brings you below 35% of your maximum health, or you drink a Brew or Tea while injured. Monk - LvL 75 Talent.
  • Power Strikes Every 20 sec, you gain Power Strikes, causing your next Jab, Soothing Mist, Spinning Crane Kick, Expel Harm, Keg Smash, or Crackling Jade Lightning to generate 1 additional Chi. If you are already at maximum Chi, a Chi Sphere will be summoned near you. Monk - LvL 45 Talent.
  • Ring of Peace Forms a sanctuary around the friendly target, instantly silencing and disarming all enemies for 3 4 sec. In addition, enemies who attack or cast spells on allies within the ring of peace will be disarmed and silenced for an additional 3 4 sec. Ring of Peace lasts for 8 sec. Monk - LvL 60 Talent. 40 yd range. Instant. 45 sec cooldown.

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Paladin (Forums, Talent Calculator)


  • Reckoning Taunts the target to attack you, but has no effect if the target is already attacking you and increases threat that you generate against the target by 200% for 3 sec. 3.5% of Base Mana. 30 yd range. Instant. 8 sec cooldown.

Talents

  • Eternal Flame Consumes up to 3 Holy Power to place a protective Holy flame on a friendly target, which heals them for [ 5,538 + 49% [ 3,876 + 34.3% of Spell Power ] and an additional [ 508 + 5.85% of Spell Power ] every 3 sec for 30 sec. Healing increased per charge of Holy Power. The heal over time is increased by 100% if used on the Paladin. Replaces Word of Glory. Paladin - LvL 45 Talent. 1 Holy Power. 40 yd range. Instant. 1.5 sec cooldown.
  • Sacred Shield (New) Holy: When you or your Beacon of Light target falls below 30% health, that target gains Sacred Shield, absorbing 30% of their maximum health. Sacred Shield can only occur once every 2 minutes. Protection, Retribution: When you fall below 30% health, you gain Sacred Shield, absorbing 30% of your maximum health. Sacred Shield can only occur once every 2 minutes. Paladin - LvL 45 Talent. 40 yd range. 6 sec cooldown.
  • Sanctified Wrath Avenging Wrath lasts 50% longer and grants more frequent access to one of your abilities while it lasts. Holy Reduces the cooldown of Holy Shock by 50%. and increases the critical strike chance of Holy Shock by 20%. Protection Reduces the cooldown of Judgment by 50% 100%. Avenging Wrath also increases healing received by 20%. Retribution Reduces the cooldown of Hammer of Wrath by 50%. Paladin - LvL 75 Talent.
  • Selfless Healer Holy: Your successful Judgments reduce the cast time and mana cost of your next Flash of Light or Divine Light by 35% per stack and improves its effectiveness by 20% per stack when used to heal others. Stacks up to 3 times. Protection, Retribution: Your successful Judgments reduce the cast time and mana cost of your next Flash of Light by 35% per stack and improves its effectiveness by 20% per stack when used to heal others. Stacks up to 3 times. Paladin - LvL 45 Talent.

Holy

  • Divine Plea You gain 12% of your total mana over 9 sec, but the amount healed by your healing spells is reduced by 50%. Paladin - Holy Spec. Instant. 2 min cooldown.

Protection

  • Sacred Shield Protects the target with a shield of Holy Light for 30 sec. The shield absorbs up to [ 343 + 117% of Holy Spell Power ] damage every 6 sec. Can be active only on one target at a time. Limited to 1 target. Paladin - LvL 45 Talent Protection Spec. 40 yd range. Instant. 6 sec cooldown.

Major Glyphs

  • Glyph of the Alabaster Shield Your successful blocks increase the damage of your next Shield of the Righteous by 20% 10%. Stacks up to 3 times. Major Glyph.

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Priest (Forums, Talent Calculator)

Talents

  • Divine Insight Discipline: When you cast Penance, there is a 100% chance your next Power Word: Shield will both ignore and not cause the Weakened Soul effect. Holy: When you cast Greater Heal or Prayer of Healing, there is a 100% 40% chance your next Prayer of Mending will not trigger its cooldown, and will jump to each target instantly. Shadow: Periodic damage from your Shadow Word: Pain has a 5% chance to reset the cooldown on Mind Blast and cause your next Mind Blast within 12 sec to be instant cast and cost no mana. Priest - LvL 75 Talent.
  • From Darkness, Comes Light Discipline, Holy: Surge of Light You have a 15% chance when you Smite, Heal, Flash Heal, Binding Heal or Greater Heal to cause your next Flash Heal to be instant cast and have no mana cost. Limit 2 charges. Shadow: Surge of Darkness Periodic damage from your Vampiric Touch has a 15% 20% chance to cause your next Mind Spike to not consume your damage-over-time effects, become instant cast, cost no mana, and deal 50% additional damage. Limit 2 charges. Priest - LvL 45 Talent.

Minor Glyphs


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Shaman (Forums, Talent Calculator)


  • Far Sight Changes the caster's viewpoint to the targeted location. Lasts 60 sec. Only useable outdoors. 3.5% of Base Mana. 500 1,000 yd range. 60 sec cast (Channeled).

Talents

  • Conductivity When you cast Healing Wave, Greater Healing Wave, or Healing Surge, allies within your Healing Rain share healing equal to 30% of the initial healing done. If your Healing Surge, or Chain Heal, your Healing Rain's duration is increased by 1 sec. When you cast Lightning Bolt, Chain Lightning, Earth Shock, or Stormstrike damages an enemy, allies within your Healing Rain share healing equal to 50% of the initial damage done. Shaman - LvL 75 Talent. use Stormstrike, your Healing Rain's duration is increased by Rs1 sec. Shaman - LvL 75 Talent.
  • Healing Tide Totem Summons a Water Totem with 10% of the caster's health at the feet of the caster for 10 sec. The Healing Tide Totem pulses every 2 sec, healing the 5 most injured party or raid members within 40 yards for [ 4,932 + 48.4% [ 7,398 + 72.6% of Spell Power ]. Shaman - LvL 75 Talent. 8% of Base Mana. Instant. 3 min cooldown.
  • Stone Bulwark Totem Summons an Earth Totem with 10% of the caster's health at the feet of the caster for 30 sec that grants the caster a shield absorbing [ 164.1% of AP or 262.5% [ 218.8% of AP or 350% of Spell Power ] damage for 10 sec, and up to an additional [ 54.7% of AP or 87.5% of Spell Power ] every 5 sec thereafter. Shaman - LvL 15 Talent. 8% of Base Mana. Instant. 60 sec cooldown.

Restoration

  • Purification Increases the effectiveness of your healing spells by 25%, and the healing done by your Water totems Healing Stream Totem by an additional 50%. In addition, heals you cast increase allies' maximum health by 10% of the amount healed, up to a maximum of 10% of their health. Shaman - Restoration Spec.

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Warlock (Forums, Talent Calculator)


  • Fel Flame (Affliction) Deals [ 801 + 75% Deals [ 908 + 85% of Spell Power ] Shadowflame damage to an enemy and increases the duration of Corruption and Unstable Affliction by 6 sec.
  • Fel Flame (Demonology) Deals [ 801 + 75% Deals [ 908 + 85% of Spell Power ] Shadowflame damage to an enemy and increases the duration of Corruption by 6 sec. Generates 15 Demonic Fury. Generates 0 Demonic Fury.
  • Fel Flame (Destruction) Deals [ 801 + 75% Deals [ 908 + 85% of Spell Power ] Shadowflame damage to an enemy and increases the duration of Immolate by 6 sec.
  • Fel Flame 5% 3% of Base Mana.
  • Voidwalker: Suffering Grants your Voidwalker the ability to cast Suffering. The Voidwalker taunts the target to attack it, but has no effect if the target is already attacking the Voidwalker and increases threat that it generates against the target by 200% for 5 sec. Auto-Cast: Taunts the current target if it is not attacking the Voidwalker and taunts any target who attacks its master. (Right-Click to toggle) Passive.

Talents

  • Mannoroth's Fury Increases the area of your area of effect damage spells by 500% by 500% and damage by 100% of your Seed of Corruption, Hellfire, Immolation Aura and Rain of Fire for 10 sec. Warlock - LvL 90 Talent. Instant. 1.5 min cooldown. 60 sec cooldown.

Demonology

  • Metamorphosis: Void Ray While using Metamorphosis, your Fel Flame spell transforms into Void Ray. Deals [ 561 + 21% 24% of Spell Power ] Shadowflame damage to all enemies in a 20 yard line and increases the duration of Corruption by 4 sec. Warlock - Demonology Spec. Warlock - Demonology Spec.

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Warrior (Forums, Talent Calculator)


  • Impending Victory (Arms) Instantly attack the target causing [ 1,558 + 70% of AP ] damage and healing you for 30% of your maximum health. 20% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and causes your next Impending Victory to heal for 20% of your maximum health.
  • Impending Victory (Fury, Protection) Instantly attack the target causing [ 1,246 + 56% of AP ] damage and healing you for 30% of your maximum health. 20% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and causes your next Impending Victory to heal for 20% of your maximum health.
  • Taunt Taunts the target to attack you, but has no effect if the target is already attacking you and increases threat that you generate against the target by 200% for 3 sec. 30 yd range. Instant. 8 sec cooldown.

Talents

  • Impending Victory (Arms) Instantly attack the target causing [ 1,558 + 70% of AP ] damage and healing you for 30% of your maximum health. 20% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and causes your next Impending Victory to heal for 20% of your maximum health.
  • Impending Victory (Fury, Protection) Instantly attack the target causing [ 1,246 + 56% of AP ] damage and healing you for 30% of your maximum health. 20% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and causes your next Impending Victory to heal for 20% of your maximum health.

Protection

  • Riposte (New) When you dodge or parry any attack, you gain 50% of your Parry and Dodge as additional Critical Strike for 20 sec. Warrior - Protection Spec.

Raid & Dungeon Abilities

  • Corrupted Brew (New) Calls forth a great Calamity, striking all players for 0% of their maximum health as Shadow damage. This also removes Shadow Word: Bane from all targets. Unlimited range. Instant.
  • Shared Torment (New) Embodied Misery, Sorrow, and Gloom share health. Unlimited range. Instant.





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