

Patch 5.4 Unannounced Feature
Ghostcrawler took the time to point out why he doesn't normally talk about at or even hint at features early.
This Week Only - All US and EU Character Services 50% Off
Originally Posted by Blizzard (Blue Tracker / Official Forums)
If you’ve been thinking about switching realms or making other changes to your character, now’s the perfect time—because this week all character services are 50% off. To get started, simply log in to Battle.net account management. For more information on how each service works, check out the links below.
Character Transfer - Move your character to a different realm
Faction Change - Change a character’s faction (from Horde to Alliance, or from Alliance to Horde)
Race Change - Change a character’s race (within the same faction)
Appearance Change - Change your character’s appearance (optional Name Change included)
Name Change - Change your character’s name
Sale ends June 10[SUP]th[/SUP] 2013!
Patch 5.3 Hotfixes - June 4
Originally Posted by Blizzard (Blue Tracker / Official Forums)
General
- Alliance players are now able to initiate duels in the exterior areas around the Shrine of Seven Stars.
Classes
- Force of Nature should no longer incorrectly cause targets to face the Treant when summoned.
- Fox pet family's Tailspin ability now have a duration of 10 seconds, down from 30 seconds to make its duration comparable to other pet families' single-target abilities.
- Mastery: Hand of Light now deals the proper amount of additional Holy damage.
- Smite's cast time should now be correctly reduced by Borrowed Time.
- Touch of Chaos should now increase Corruption's duration by the proper amount while Glyph of Everlasting Affliction is active.
- Intimidating Shout should now correctly have a range of 8-yards. Additionally, targets affected by the fear effect will no longer receive an increase to their movement speed.
Quests
- Commandeer That Balloon!: Players should now be able to interact with the rope ladder.
- Lighting the Way: Minimum level to start the quest has been reduced to level 88, down from 89.
- Path of the Last Emperor: Fixed an issue where rope anchors were incorrectly despawning for players that moved too far away from Seer Hao Pham Roo.
- Perfectly Pure: Pure Water should now be lootable by multiple players in the same party again.
- The Fragrance of Money: Bear Musk should have a chance to drop again.
- That's a Big Bug: Minimum level to start the quest has been reduced to level 88, down from 89.
Raids, Dungeons, and Scenarios
- Throne of Thunder
- Dark Animus
- Massive Anima Golems will no longer target the same player with multiple Matter Swap debuffs.
- Monk's Revival ability will no longer dispel the Matter Swap debuff.
- Dark Animus
- Gate of the Setting Sun
- The dungeon should now properly require characters to be at least level 88 before allowing them to enter on Normal difficulty.
Items
Darkmoon Faire Cross-Realm Zone
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Honestly I kinda like the CRZ'd DMF. I think bustling and crowded is the expected state of any worthwhile carnival.
Yeah, and that's the intent behind CRZ as a whole. The Darkmoon Faire being CRZ'd is intentional, the problem is it's just allowing too many people into the same cross-realm instance right now and causing some overcrowding issues. Much of the intent of cross-realm zones is providing the experience of a lively massively-multiplayer environment, even for lower level zones where players don't tend to congregate as much any more. We certainly want the Darkmoon Faire to always feel like you're visiting a mystical carnival full of excited patrons.
We've developed a fix and that will be implemented with Tuesday morning's rolling restarts. Let us know what you think afterward, and we'll be closely monitoring the changes as well.
Blue Posts
Originally Posted by Blizzard Entertainment
Patch 5.4 Legendary Item
The furthest anyone has gotten is to receive the 600 ilvl cloak that was implemented this patch (I believe?). The actually weapon, I'm assuming, won't come out until 5.4.
You're certain it's a weapon? (Blue Tracker / Official Forums)
Conquest Catch Up System
After looking into the reported issues with catch-up caps not being appropriate I wanted to clarify on a few points.
(Week of season x 1000) - Total Conquest Points earned this season = Conquest cap
This calculation is not actually 100% correct and does leave some room for interpretation. To clarify on the formula and to ensure that you are all aware of how your Conquest cap should be calculated:
(Week of season - 1) * 1000 – Conquest points earned this season + Cap received from your current rating = Weekly cap
As you can see, your cap from rating should be added on top of the catch-up cap and the first week of the season is not included in the calculation, I have corrected my previous posts to reflect this. The reason that the calculation is actually uses "Week of season - 1" is because if we included the first week then we’d basically be giving players an extra 1000 points in the first week. The goal of this system is to give players who haven’t been maxing their conquest a way to catch up, not to give everyone an additional boost in the first week.
In addition to this, some of you have stated that you noticed some of your catch up cap disappearing mysteriously, try doing the calculation again with the new formula provided above. If you are still missing some of your catch up cap, can you provide some additional information to help us with looking into this matter such as; your current Conquest point cap and the amount of points that you have earned so far this season. (Blue Tracker / Official Forums)
Blizzard Entertainment Is Going to San Diego Comic-Con 2013
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Blizzard Entertainment is excited to announce that our licensed products will be strutting their stuff on the show floor at this year’s San Diego Comic-Con!
Along with showcasing some of the new licensed products coming out this year, the booth will also be where the writers and artists behind some of our comics and books will be signing. We will also be selling exclusive SDCC products for the first time.
Yeah, we've been keeping busy.
Keep an eye out for more details coming soon, including schedules and the products we’ll have available.
We hope to see you there!
Dark Legacy Comics #392
DLC #392 takes a look at what happens when you try to be helpful and tank.
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