World of Warcraft PTR Patch 5.0.4 Notes

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World of Warcraft PTR Patch 5.0.4 Notes
Character copy and the PTR servers are live! Don't forget to read the FAQ. Pet battles are not live yet.

Originally Posted by Blizzard (Blue Tracker / Official Forums)
Welcome to the World of Warcraft Patch 5.0.4 Public Test Realm. We thank you for testing Patch 5.0.4 with us, and ask that you participate in our PTR Feedback forum and our PTR Bug Report forum.

Your feedback is greatly appreciated.

Please note that PTR testing is restricted to World of Warcraft game accounts that do not have access to the Mists of Pandaria beta test. You can find more information on this here.

General

  • Account-wide Achievements, pets, and mounts
    • In Patch 5.0.4 and beyond, the majority of your character's Achievements, pets, and mounts will be shared with your other characters. Please read: Bringing Achievements to the Account Level, by Greg "Ghostcrawler" Street

  • World Event: Attack on Theramore Isle
    • Warchief Garrosh, obsessed with assuring the Horde’s supremacy over Kalimdor, launches an all-out attack against Jaina's island home of Theramore. Though valiant Alliance defenders rush to repel the sudden onslaught, they’ll soon find themselves unprepared for the terrible scope of Garrosh's true plans…
    • In the Public Test Realm, we will be testing this event at specified intervals. Keep an eye on our PTR Feedback forum for more details as they become available.

  • AOE Looting
    • Area of effect looting comes to World of Warcraft with this patch. After killing a group of enemies in close proximity, when you loot one of their corpses, the loot window will include items from all of the nearby corpses for which you have loot rights.

  • BattleTag support in World of Warcraft
    • Players who have enabled their BattleTag will now be able to:
      • See BattleTag friends in your friends list.
      • Add and remove BattleTag friends.
      • Send BattleTag invites to other players via right-click.

Classes

  • All classes have been updated with a new talent system, improved abilities, and spells (accessible throughout levels 1-85). Your character's talents have been reset.
    • Many old talents have been converted to specialization abilities.
    • Druids now have access to a fourth class specialization: Guardian.
    • New spells are now learned automatically. Class trainers are only needed to change talents, glyphs, class specialization, or to utilize the dual specialization feature.
    • All characters now take 30% less damage from other players.

Currency Conversion

  • Coming soon.

Items

  • Spell Penetration has been replaced by PvP Power on existing items.
  • Head enchants removed
    • Enchants that modify the gear in your head slot have been removed from the game. This includes older head enchants of every type.

  • Relics, ranged, and thrown items
    • The slot in which ranged, relics, and thrown items were previously equipped has been removed. All weapons should now be equipped in the weapon slot.
    • Ranged weapons, including wands, have been adjusted to be more powerful.
    • Ranged weapons no longer have a minimum range.

Professions

  • The glyph system has been updated. Many class glyphs have been added, altered, or moved to different glyph types.
  • Prime glyphs have been removed.

User Interface

  • There is a new user interface for your mounts and pets.
  • Character creation screens have been updated.
  • Buffs have been consolidated in the UI.
  • New roll results frame added. This new feature can be accessed by clicking the word "[Loot]" in chat, or by typing "/loot".
  • The PvE queue frames have been unified. You can now queue for dungeons, raids, and other queue-able content in one handy place.
  • Vendors now offer item filtering.
  • Spellbooks have been updated to reflect changes to core abilities, and now include a brief overview of specializations.
  • The Dungeon Journal has been expanded with information on all pre-Cataclysm encounters.
  • A new help system has been added to many frames. You can toggle this on and off by clicking the "i" button in the upper left corner of the frame.






More...
 
The slot in which ranged, relics, and thrown items were previously equipped has been removed. All weapons should now be equipped in the weapon slot.
wut
 
some1 doesnt keep up with changes coming
 
Your relics will become grey. Also, need to finish my ink conversion soon, bleh. Still 10k whiptail to mill as well.
 
So what happens to your relics? Here's no slot now? Where do they go?
 
They dont exist any more.... was like the first change ever noted when the announced the expac...

might wanna go 2 mmo-champ n get reading o young one
 
Keen to have wand MH. Ranged right click yes please.
 
Question..beta has lvl 90 dire brew gear who thinks MoP before octerber anyrate can't be long after said patch
 
i still stand by late august -mid september, with the ptr coming out it wont be too long, hopefully we get release date at or before gamescom
 
All I want is a release date for planning !
 
Wait so wand Kent's still have wands as well as staff shit?
 
are you actually retarded
 
are you actually retarded

4876696414_d3f62d18be_z.jpg
 
Fuck off cunts I have no idea what this wand relic bullshit is
 
Nice hair do salam.. n great colour for u coller
 
Thanks man, gotta look my best for the ladies
 
Fuck off cunts I have no idea what this wand relic bullshit is
It's only been around since the announcement of the expansion...

Wands are being restated to be MH weapons like swords, daggers etc for caster. Relics are going, because they've always been there to be a stat balance for classes who could also equip a ranged weapon (warriors, rogues) and seeing as they're losing the ranged slot, we no longer need a relic to counterbalance that. It now means ranged weapons can be designed exclusively with hunters in mind, for a much better overall itemisation.
 
That's pretty cool, no longer will it drag down my ilv :3
 
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